Difference between revisions of "Poisons"

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|-
| style="background:lightyellow"|Because of the need to recognize the auras of animals, low magic is a prerequisite for this skill. Once you master a poison, you will be able to discern what creatures produce the poison. You will need to kill the creature in order to extract poison from it. Note that the more skilled you are in poisons, the more poison you will be able to extract.
| style="background:lightyellow"|Because of the need to recognize the auras of animals, [[LowMagic|low magic]] is a prerequisite for this skill. Once you master a poison, you will be able to discern what creatures produce the poison. You will need to kill the creature in order to extract poison from it. Note that the more skilled you are in poisons, the more poison you will be able to extract.
|-
|-
|}
|}
{|
{{SkillTableHeader}}
|-
{{SkillTableRow|Extracting|Inept|0|Basic ability to extract venoms from poisonous creatures.}}
|[[#Extracting|Extracting]]||Inept||Basic ability to extract venoms from poisonous creatures.
{{SkillTableRow|Identification|Inept|33|Identify creatures with known poisons.}}
|-
{{SkillTableRow|Anatine|Inept|66|Causes terrible muscular spasms.}}
|[[#Identification|Identification]]||Inept +33%||Identify creatures with known poisons.
{{SkillTableRow|Niricol|Novice|0|Causes the pupils to completely close.}}
|-
{{SkillTableRow|Mactans|Novice|50|A spider venom that gives chills.}}
|Anatine||Inept +66%||Causes terrible muscular spasms.
{{SkillTableRow|Contortrin|Apprentice|0|Also known as hero's bane, found within graves.}}
|-
{{SkillTableRow|Lucentox|Apprentice|25|A poison that causes shields to fail.}}
|Niricol||Novice||Causes the pupils to completely close.
{{SkillTableRow|Aleutian|Apprentice|33|Strangely affects the emotions, causing paranoia.}}
|-
{{SkillTableRow|Mantakaya|Apprentice|66|A dangerous toxin that causes paralysis.}}
|Mactans||Novice +50%||A spider venom that gives chills.
{{SkillTableRow|Dendroxin|Capable|0|Causes weakness of the arms, hampering ability to parry.}}
|-
{{SkillTableRow|Saxitin|Capable|50|Only found in the deepest sea creatures who hate sunlight.}}
|Contortrin||Apprentice||Also known as hero's bane, found within graves.
{{SkillTableRow|Ibululu|Adept|0|This snake venom causes an unnatural sensitivity to pain.}}
|-
{{SkillTableRow|Hadrudin|Adept|33|Usually found in scorpions, causes terrible disfigurement.}}
|Aleutian||Apprentice +33%||Strangely affects the emotions, causing paranoia.
{{SkillTableRow|Mellitin|Adept|66|Weakness of the bowel afflicts those infected with this poison.}}
|-
{{SkillTableRow|Botulinum|Master|0|A poison that causes terrible gastrointestinal convulsions.}}
|Mantakaya||Apprentice +66%||A dangerous toxin that causes paralysis.
{{SkillTableRow|Pyrotoxin|Master|33|Strips fire protection or gives a burst of fiery damage.}}
|-
{{SkillTableRow|Haemotox|Master|66|Afflicts with haemophilia, making blood hard to clot.}}
|Dendroxin||Capable||Causes muscles in the arms to shrivel.
{{SkillTableRow|Calcise|Gifted|0|Disrupts the connection to the body, preventing stancing.}}
|-
{{SkillTableRow|Inyoka|Gifted|33|Hallucinating is the main effect of this salamander venom.}}
|Saxitin||Capable +50%||Only found in the deepest sea creatures who hate sunlight.
{{SkillTableRow|Tetrodin|Gifted|66|A dark poison that that saps the health of its victim.}}
|-
{{SkillTableRow|Crotamine|Expert|0|This vile poisons causes immense sickening in its victim.}}
|Ibululu||Adept||This snake venom causes an unnatural sensitivity to pain.
{{SkillTableRow|Morphite|Expert|50|Only found in certain elemental creatures, causes sleep.}}
|-
{{SkillTableRow|Escozul|Virtuoso|0|An energy draining poison from the astral depths.}}
|Hadrudin||Adept +33%||Usually found in scorpions, causes terrible disfigurement.
{{SkillTableRow|Chansu|Virtuoso|33|A terrible toxin that causes a lack of appetite.}}
|-
{{SkillTableRow|Charybdon|Virtuoso|66|Another astral poison, the effects are always mutating.}}
|Mellitin||Adept +66%||Weakness afflicts those infected with this poison.
{{SkillTableRow|Miniatures|Fabled|0|Dip figurines into poison to give it a breath attack.}}
|-
{{SkillTableRow|Dulak|Fabled|50|This poison attacks the brain, causing unnatural stupidity.}}
|Botulinum||Master||A poison that causes terrible gastrointestinal convulsions.
{{SkillTableRow|Senso|Mythical|0|A poison that causes profuse oily sweating.}}
|-
{{SkillTableRow|Constructs|Mythical|33|Use crotamine to allow constructs a special attack.}}
|Pyrotoxin||Master +33%||Strips fire protection or gives a burst of fiery damage.
{{SkillTableRow|Anerod|Mythical|66|This poison thins the blood and reduces the immune system.}}
|-
{{SkillTableRow|Immunity|Transcendent|0|Immunize yourself against the effects of one poison.}}
|Haemotox||Master +66%||Afflicts with haemophilia, making blood hard to clot.
|-
|Calcise||Gifted||Targets the bones of the legs, with crippling effect.
|-
|Inyoka||Gifted +33%||Dizziness is the main effect of this salamander venom.
|-
|Tetrodin||Gifted +66%||A dark poison that that saps the health of its victim.
|-
|Crotamine||Expert||Unless quickly cured, this poison means a certain death.
|-
|Morphite||Expert +50%||Only found in certain elemental creatures, causes sleep.
|-
|Escozul||Virtuoso||An energy draining poison from the astral depths.
|-
|Chansu||Virtuoso +33%||A terrible toxin that causes respiratory illness.
|-
|Charybdon||Virtuoso +66%||Another astral poison, the effects are always mutating.
|-
|[[#Miniatures|Miniatures]]||Fabled||Dip figurines into poison to give it a breath attack.
|-
|Dulak||Fabled +50%||This poison attacks the brain, causing unnatural stupidity.
|-
|Senso||Mythical||A poison that causes profuse oily sweating.
|-
|[[#Constructs|Constructs]]||Mythical +33%||Use crotamine to allow constructs a special attack.
|-
|Anerod||Mythical +66%||This poison thins the blood and reduces the immune system.
|-
|[[#Immunity|Immunity]]||Transcendent||Immunize yourself against the effects of one poison.
|-
|}
|}
[[Image:Poisons.jpg|thumb|A F(r)iend from Balach (by Enero)]]
[[Image:Poisons.jpg|thumb|A F(r)iend from Balach (by Enero)]]
{{AB
|skillname = Extracting
|syntax = EXTRACT <creature> INTO <vial>
EXTRACT <creature> INTO RIFT
|description = You may extract known poisons of venomous creatures into vials. The amount you will be able to extract will increase as your skill in poisons increases.
}}
{{AB
|skillname = Identification
|description = When you probe a creature, you will be able to discern if it is venomous and what poison it produces. You will only be able to identify creatures with poisons known to you.
}}
{{AB
|skillname = Anatine
|cost = Affliction: [[Clumsiness]]
|description = This poison will cause your opponents to become clumsier.
}}
{{AB
|skillname = Niricol
|cost = Affliction: [[Blind]]ness
|description = This poison will affect your opponent's ability to see, causing their pupils to close completely.
}}
{{AB
|skillname = Mactans
|cost = Affliction*:<br>
:If the target has the Fire defence, it will be stripped.
:If the target has [[Ablaze]], it will be cured.
:If neither of the above, it will afflict with [[Shivering]].
:If the target has [[Shivering]], it will afflict with [[Frozen]].
|description = This spider's venom causes your opponent's body to lose control of its ability to regulate temperature, causing chills.
<nowiki>*</nowiki> Only one of these effects will happen on each application of the poison, based on the state of the target at the time of application.
}}
{{AB
|skillname = Contortrin
|cost = Affliction: [[Recklessness]]
|description = This poison causes your opponent to act recklessly, as if there were
nothing in the world that could stop them.
}}
{{AB
|skillname = Lucentox
|cost = Affliction: [[Luminosity]]
|description =
This poison affects the connection between one and both [[HighMagic|High]] and [[LowMagic|Low Magics]]. This will prevent someone from shielding.
<br><br>
See [[Luminosity|AFFS INFO LUMINOSITY]] for more details.
}}
{{AB
|skillname = Aleutian
|cost = Affliction: [[Paranoia]]
|description = Poison the mind of your foes and make them think everyone is against them.
}}
{{AB
|skillname = Mantakaya
|cost = Affliction: [[Paralysis]]
|description = This poison will target the nervous system of your opponent, causing their body to lock up into a state of paralysis.
}}
{{AB
|skillname = Dendroxin
|description = blank
}}
{{AB
|skillname = Saxitin
|cost = Affliction: [[Pox]]
|description = This poison will cause your opponent's skin to blister and welt.
}}
{{AB
|skillname = Ibululu
|cost = Affliction: [[Sensitivity]]
|description = Target your opponent's nervous system and make them really feel the pain.
}}
{{AB
|skillname = Hadrudin
|cost = Affliction: [[Disloyalty]]
|description = This poison will cause an aura of repugnance around your opponent, causing them to incite disloyalty in their friends.
}}
{{AB
|skillname = Mellitin
|cost = Affliction: [[Dysentery]]
|description = This poison targets the stomach of your opponents, causing them extreme sickness.
}}


==Extracting==
{{AB
|skillname = Botulinum
|cost = Affliction: [[Vomiting]]
|description = This poison targets the stomach of your opponents, causing them to vomit.
}}


{|
{{AB
|-
|skillname = Pyrotoxin
| style="background:darkblue; color:white"|'''Syntax:'''
|cost = Affliction*:<br>
|-
:If the target has the Frost defence, it will be stripped.
| style="background:lightblue"|<tt>EXTRACT <creature> INTO <vial></tt>
:If the target is not already, they will be afflicted with [[Ablaze]].
|-
:If the target is already [[ablaze]], it will do damage.
|}
|description = This poison causes the body of your opponent to lose its ability to regulate temparature, causing the body to overheat.
You may extract known poisons of venomous creatures into vials. The amount you will be able to extract will increase as your skill in poisons increases.
<br><br>
<nowiki>*</nowiki> Only one of these effects will happen on each application of the poison, based on the state of the target at the time of application.
}}
 
{{AB
|skillname = Haemotox
|cost = Affliction: [[Haemophilia]]
|description = This poison targets your opponents circulatory system, causing their blood to thin and makes clotting harder.
}}
{{AB
|skillname = Calcise
|cost = Affliction: [[Ataxia]]
|description = This poison targets the whole body of your opponent, inhibiting their ability to stance.
}}
{{AB
|skillname = Inyoka
|cost = Affliction: [[Hallucinations]]
|description = This poison targets the mind, causing your opponent to see things that may not actually be there.
}}
{{AB
|skillname = Tetrodin
|cost = Affliction: [[Healthleech]]
|description = This poison targets the spirit of your opponent, causing their life force to bleed from their body.
}}
{{AB
|skillname = Crotamine
|cost = Affliction: [[Sickening]]
|description = This poison targets your opponent's stomach, causing them to become incredibly sick.
}}
{{AB
|skillname = Morphite
|cost = Affliction: [[Asleep|Sleep]]
|description = This poison targets your opponent's body and mind, causing them to become so tired they fall asleep.
}}
{{AB
|skillname = Escozul
|cost = Affliction: [[Powersap]]
|description = This affliction targets the spirit of your opponent, causing their power to become yours.
}}
{{AB
|skillname = Chansu
|cost = Affliction: [[Asthma]]
|description = This poison targets your opponent's lungs, causing them to restrict airflow.
|notes = The AB is reportedly incorrect. This poison actually causes [[anorexia]].
}}
{{AB
|skillname = Charybdon
|cost = Affliction: ???
|description = Charybdon will randomly select an effect at random from every other poison.
<br><br>
Even the most skilled of poisonists can't predict how this poison will work.
|notes = Will not imitate Calcise and Dendroxin as per Changelog #1439.
}}


==Identification==
{{AB
|skillname = Miniatures
|syntax = DIP <figurine> IN <crotamine>
|description = You can dip miniatures in a vial of crotamine, making the figurine occasionally breathe a powerful corrosive cloud. The figurine will absorb the equivalent of 50 doses.<br>NOTE: Figurines coated in crotamine cannot also be [[Alchemy#Miniatures|coated in quicksilver]] nor can it wear [[Forging#Miniatures|knuckles/helmet]].
}}
{{AB
|skillname = Dulak
|cost = Affliction: [[Stupidity]]
|description = This poison targets the mind of your opponent, causing them to act foolish.
}}
{{AB
|skillname = Senso
|cost = Afflicton: [[Slickness]]
|description = This poison targets your opponent's glands, causing their skin to secrete mass amounts of oil.
}}
{{AB
|skillname = Construts
|syntax = PREPARE CROTAMINE JELLY FROM <vial of crotamine>
|description = Crotamine jelly can be put into a construct or colossus to enable the operator to attack his or her targets with a poison attack that does up to twice the damage to the target, at a cost of half damage to his or her own construct or colossus.
}}
{{AB
|skillname = Anerod
|cost = Affliction: [[Relapsing]]
|description = This poison targets your opponent's bloodstream and thins the blood, causing them to be more susceptible to poisons.
}}
{{AB
|skillname = Immunity
|syntax = IMMUNIZE
|description = By taking a dose of poison, you will be able to train your body to become majorly resistant to poison. This is not an instantaneous process. Once your body is prepared to IMMUNIZE itself, you must take a sip of the poison you wish to be immune to. Then, at the beginning of the next month, you will find yourself greatly immune from its effects. Note that this only works against poisons, not against other spells that may give the same effect.
}}


When you probe a creature, you will be able to discern if it is venomous and what poison it produces. You will only be able to identify creatures with poisons known to you.


{|
{|
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| style="background:darkgreen; color:white"|'''Additional Notes:'''
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
|-
| style="background:lightgreen"|These poisons will cause these afflictions. Note that only unlinked astral creatures produce poison, though linked ones still give the same afflictions.
| style="background:lightgreen"|These poisons will cause these afflictions. Note that only unlinked astral creatures produce poison, though linked ones still give the same afflictions.


{|border="1" cellpadding="4" cellspacing="0" align="center"
{|border="1" cellpadding="4" cellspacing="0" align="center"
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|style="background:lightblue" |'''Location'''
|style="background:lightblue" |'''Location'''
|-
|-
|Aleutian  
|Aleutian
|Paranoia        
|[[Paranoia]]
|Coltsfoot/Phlegmatic
|Slush
|Pythons            
|Pythons
|Balach Swamp
|[[Balach Swamp]]
|-
|-
|Anatine    
|Anatine
|Clumsiness      
|[[Clumsiness]]
|Kombu/Sanguine
|Slush
|Adders              
|Adders
|Oleanvir Valley
|[[Oleanvir Valley]]
|-
|-
|rowspan="2"|Anerod    
|rowspan="2"|Anerod
|rowspan="2"|Relapse         
|rowspan="2"|[[Relapsing]]
|rowspan="2"|Yarrow/Sanguine
|rowspan="2"|Dust
|Bats                
|Bats
|Glomdoring Chasm
|[[Glomdoring Chasm]]
|-
|-
|Garnet Scorpions
|Garnet Scorpions
|Scorpion Caves
|[[Scorpion Caverns]]
|-
|-
|Botulinum  
|Botulinum
|Vomiting        
|[[Vomiting]]
|Choleric
|Dust
|Blue-Ringed Octopii 
|Blue-Ringed Octopodes
|Inner Sea
|[[Inner Sea]]
|-
|-
|Calcise    
|Calcise
|Withered Legs
|[[Ataxia]]
|Mending
|Slush
|Platypii           
|Platypodes
|Rivers
|Rivers
|-
|-
|rowspan="2"|Chansu    
|rowspan="2"|Chansu
|rowspan="2"|Asthma           
|rowspan="2"|[[Anorexia]]
|rowspan="2"|Melancholic
|rowspan="2"|Slush
|Nagaradjas          
|Nagaradjas
|Southern Mountains
|[[Muhanlesh Caverns]]
|-
|-
|Aerial Stalkers
|Aerial Stalkers
|Plane of Air
|[[Air (plane)|Air]]
|-
|-
|Charybdon  
|Charybdon
|Random Effect    
|Random Poison Effect (except calcise or dendroxin)
|Varies
|Varies
|Red Scorpions      
|Red Scorpions
|Astral - Scorpio
|Astral - Scorpio
|-
|-
|Contortrin
|Contortrin
|Recklessness    
|[[Recklessness]]
|Horehound
|Slush
|Queen Gravedigger  
|Queen Gravedigger
|Blasted Lands
|[[Blasted Land]]
|-
|-
|Crotamine  
|Crotamine
|Death Countdown 
|[[Sickening]]
|Antidote
|Dust
|Lindwyrms          
|Lindwyrms
|Earth Plane
|[[Earth (plane)|Earth]]
|-
|-
|rowspan="2"|Dendroxin  
|rowspan="2"|Dendroxin
|rowspan="2"|Withered Arms   
|rowspan="2"|[[Asthenia]]
|rowspan="2"|Mending
|rowspan="2"|Dust
|Eyelash Vipers      
|Eyelash Vipers
|Hills in Southeast, Northeast
|Hills in Southeast, Northeast
|-
|-
|Amethyst Scorpions
|Amethyst Scorpions
|Scorpion Caves
|[[Scorpion Caverns]]
|-
|-
|Dulak      
|Dulak
|Stupidity        
|[[Stupidity]]
|Pennyroyal
|Slush
|Gila Lizards        
|Gila Lizards
|Skarch Desert
|[[Skarch Desert]]
|-
|-
|Escozul    
|Escozul
|Powersap        
|[[Powersap]]
|Antidote
|Dust
|Bloated Parasites  
|Bloated Parasites
|Astral - Pisces
|Astral - Pisces
|-
|-
|rowspan="2"|Hadrudin  
|rowspan="2"|Hadrudin
|rowspan="2"|Disloyalty      
|rowspan="2"|[[Disloyalty]]
|rowspan="2"|Love
|rowspan="2"|Steam
|Black Scorpions    
|Black Scorpions
|Blasted Lands
|[[Blasted Land]]
|-
|-
|Muhagli            
|Muhagli
|Caverns of Muhanlesh
|[[Muhanlesh Caverns]]
|-
|-
|Haemotox  
|Haemotox
|Haemophilia      
|[[Haemophilia]]
|Yarrow
|Dust
|Rattlesnakes        
|Rattlesnakes
|Hifarae Hills
|[[Hifarae Hills]]
|-
|-
|Ibululu    
|Ibululu
|Sensitivity      
|[[Sensitivity]]
|Myrtle/Melancholic
|Slush
|Cobras              
|Cobras
|Skarch Desert
|[[Skarch Desert]]
|-
|-
|Inyoka    
|Inyoka
|Dizziness       
|[[Hallucinations]]
|Myrtle/Melancohoic
|Slush
|Red Salamanders    
|Red Salamanders
|Rivers
|Rivers
|-
|-
|rowspan="2"|Mactans    
|rowspan="2"|Mactans
|rowspan="2"|Chills           
|rowspan="2"|Strips cold protection or afflicts [[chills]]
|rowspan="2"|Fire
|rowspan="2"|Dust
|Black Widows        
|Black Widows
|Glomdoring Forest
|[[Glomdoring Forest]]
|-
|-
|Onyx Scorpions
|Onyx Scorpions
|Scorpion Caves
|[[Scorpion Caverns]]
|-
|-
|rowspan="2"|Mantakaya  
|rowspan="2"|Mantakaya
|rowspan="2"|Paralysis        
|rowspan="2"|[[Paralysis]]
|rowspan="2"|Focus Body
|rowspan="2"|Dust
|Manta Rays          
|Manta Rays
|Inner Sea
|[[Inner Sea]]
|-
|-
|Adoraths      
|Adoraths
|Undervault
|[[Undervault]]
|-
|-
|rowspan="2"|Mellitin  
|rowspan="2"|Mellitin
|rowspan="2"|Weakness         
|rowspan="2"|[[Dysentery]]
|rowspan="2"|Marjoram
|rowspan="2"|Dust
|Wasps              
|Wasps
|Glomdoring Forest
|[[Glomdoring Forest]]
|-
|-
|Jade Scorpions
|Jade Scorpions
|Scorpion Caves
|[[Scorpion Caverns]]
|-
|-
|Morphite  
|Morphite
|Sleep           
|Strips insomnia, afflicts [[asleep]], or strips kafe.
|Wake
|Wake
|Dreamleeches        
|Dreamleeches
|Water Plane
|[[Water (plane)|Water]]
|-
|-
|Niricol    
|Niricol
|Blindness       
|[[Blind]]
|Faeleaf
|Dust or [[Discernment#Sixthsense|Sixthsense]]
|Cockatrices          
|Cockatrices
|Hills near Glomdoring
|Hills near [[Glomdoring]]
|-
|-
|Pyrotoxin  
|Pyrotoxin
|Fire     
|Strips fire protections or afflicts [[ablaze]]
|Frost
|Ice
|Manticores
|Fire Mantis
|Grey Moors
|[[Plane of Fire]]
|-
|-
|Saxitin    
|Saxitin
|Sun Allergy     
|[[Pox]]
|Liniment
|Dust
|Sea Anemone        
|Sea Anemone
|Inner Sea
|[[Inner Sea]]
|-
|-
|Senso      
|Senso
|Slickness        
|[[Slickness]]
|Calamus
|Steam
|Stoneghasts        
|Stoneghasts
|Earth Plane
|[[Earth (plane)|Earth]]
|-
|-
|rowspan="2"|Tetrodin  
|rowspan="2"|Tetrodin
|rowspan="2"|Healthleech      
|rowspan="2"|[[Healthleech]]
|rowspan="2"|Sanguine
|rowspan="2"|Steam
|Tree Frogs          
|Tree Frogs
|Serenwilde
|[[Serenwilde]]
|-
|-
|Frogs
|Frogs
|Tolborolla Valley
|[[Tolborolla Valley]]
|-
|}
|-
|-
|}
|}
==Miniatures==
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>DIP <figurine> IN <crotamine></tt>
|-
|}
You can dip miniatures in a vial of crotamine, making the figurine occasionally breathe a powerful corrosive cloud. The figurine will absorb the equivalent of 50 doses.<br/>
NOTE: Figurines coated in crotamine cannot also be coated in quicksilver nor can it wear knuckles/helmet.
==Constructs==
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>PREPARE CROTAMINE JELLY FROM <vial of crotamine></tt>
|-
|-
|}
|}
Crotamine jelly can be put into a construct or colossus to enable the operator to attack his or her targets with a poison attack that does up to twice the damage to the target, at a cost of half damage to his or her own construct or colossus.
'''Changelog:'''<br />
*Charybdon will no longer attempt to afflict with calcise or dendroxin. '''(#1439 on 6-21-2018)'''


==Immunity==
[[Category: Trade Skills]]
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>IMMUNIZE</tt>
|-
|}
By taking a dose of poison, you will be able to train your body to become majorly resistant to poison. This is not an instantaneous process. Once your body is prepared to <tt>IMMUNIZE</tt> itself, you must take a sip of the poison you wish to be immune to. Then, at the beginning of the next month, you will find yourself greatly immune from its effects. Note that this only works against poisons, not against other spells that may give the same effect.
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