Difference between revisions of "Shofangi (skill)"

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(Updating to templated skilltable.)
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{{SkillTableRow|Gripping|Master|80|Grip your wielded items in a deathlock.}}
{{SkillTableRow|Gripping|Master|80|Grip your wielded items in a deathlock.}}
{{SkillTableRow|Shotah|Gifted|0|Whirl your blades faster.}}
{{SkillTableRow|Shotah|Gifted|0|Whirl your blades faster.}}
{{SkillTableRow|Disarm|Gifted|20|A move to disarm wielded weapons.}}
{{SkillTableRow|ShofangTree|Gifted|20|Use the trees to your advantage.}}
{{SkillTableRow|Stomp|Gifted|40|Injure a foot with extra leg damage.}}
{{SkillTableRow|Stomp|Gifted|40|Injure a foot with extra leg damage.}}
{{SkillTableRow|Bogami|Gifted|60|A knife grapple to immobilize the legs.}}
{{SkillTableRow|Bogami|Gifted|60|A knife grapple to immobilize the legs.}}
{{SkillTableRow|BullSnort|Gifted|80|Throw off the equilibrium of others.}}
{{SkillTableRow|BullSnort|Gifted|80|Throw off the equilibrium of others.}}
{{SkillTableRow|HeadButt|Expert|0|Attack with your head like an arm or leg.}}
{{SkillTableRow|HeadButt|Expert|0|Attack with your head like an arm or leg.}}
{{SkillTableRow|Butanj|Expert|20|Break the jaw with your staghorn blade.}}
{{SkillTableRow|Rake|Expert|40|Increase bleeding from your blade.}}
{{SkillTableRow|Rake|Expert|40|Increase bleeding from your blade.}}
{{SkillTableRow|Whibuta|Expert|60|Slice the face, cutting the eyes.}}
{{SkillTableRow|HeelSlam|Expert|80|A focused kick with your heel.}}
{{SkillTableRow|HeelSlam|Expert|80|A focused kick with your heel.}}
{{SkillTableRow|Butojo|Virtuoso|0|Cut up the tongue.}}
{{SkillTableRow|Butojo|Virtuoso|0|Cut up the tongue.}}
{{SkillTableRow|Shoflai|Virtuoso|20|Flay the skin, hindering its ability to heal.}}
{{SkillTableRow|Gore|Virtuoso|20|Tear into your opponents body.}}
{{SkillTableRow|Tomati|Virtuoso|40|A knife grapple to impale the gut.}}
{{SkillTableRow|Tomati|Virtuoso|40|A knife grapple to impale the gut.}}
{{SkillTableRow|BullStrength|Virtuoso|60|Increase the power of your kicks.}}
{{SkillTableRow|BullStrength|Virtuoso|60|Increase the power of your kicks.}}
{{SkillTableRow|Hook|Virtuoso|80|Knock down the opponent with a low swing.}}
{{SkillTableRow|Shred|Fabled|0|Tear apart the flesh of a foe.}}
{{SkillTableRow|Shred|Fabled|0|Tear apart the flesh of a foe.}}
{{SkillTableRow|Shoflai|Fabled|?|Flay the skin, hindering its ability to heal.}}
{{SkillTableRow|Boganj|Fabled|20|Break the kneecaps.}}
{{SkillTableRow|Boganj|Fabled|20|Break the kneecaps.}}
{{SkillTableRow|Ram|Fabled|40|Knock down barriers.}}
{{SkillTableRow|Ram|Fabled|40|Knock down barriers.}}
{{SkillTableRow|Kumati|Fabled|60|A knife grapple to impale the chest.}}
{{SkillTableRow|Kumati|Fabled|60|A knife grapple to impale the chest.}}
{{SkillTableRow|Crunch|Fabled|80|Use your knee to crunch a head.}}
{{SkillTableRow|Kumaki|Mythical|0|Cut the spine.}}
{{SkillTableRow|Kumaki|Mythical|0|Cut the spine.}}
{{SkillTableRow|Buck|Mythical|20|Kick out your legs like a bucking bull.}}
{{SkillTableRow|Buck|Mythical|20|Kick out your legs like a bucking bull.}}
Line 36: Line 33:
{{SkillTableRow|BullKick|Mythical|60|Hurl someone away from you with a mighty kick.}}
{{SkillTableRow|BullKick|Mythical|60|Hurl someone away from you with a mighty kick.}}
{{SkillTableRow|BullCharge|Mythical|80|A fierce charge from afar.}}
{{SkillTableRow|BullCharge|Mythical|80|A fierce charge from afar.}}
{{SkillTableRow|BullRage|Transcendent|0|Rile yourself into an energetic rage.}}
{{SkillTableRow|BullRage|?|?|Rile yourself into an energetic rage.}}
{{SkillTableRow|Crunch|Transcendent|0|Use your knee to crunch a head.}}
|}
|}
[[Image:Shofangi.jpg|thumb|Nemesis (by Nazin)]]
[[Image:Shofangi.jpg|thumb|Nemesis (by Nazin)]]


==Shofa==
{{AB
|skillname = Shofa
|syntax = KA SHOFA <target> <bodypart> LEFT{{!}}RIGHT
|cost = Kata:      Action<br>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br>
Can Target Denizens
|description = The basic attack with a shofa weapon will do bleeding as well as cutting damage. Note that while a shofa is wielded, the trained monk can still perform punches and other moves. Shofa attacks will do a higher base damage than other attacks.                                             
}}


{|
{{AB
|-
|skillname = Skive
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KATA PERFORM <target> <form> SKIVE<br>
|-
KATA PERFORM <target> =<form>
| style="background:lightblue"|<tt>KA SHOFA <target> <bodypart> LEFT|RIGHT</tt> (For players)<br/>
|cost = Kata:      Modifier <br>
<tt>KA SHOFA <target> RIGHT|LEFT</tt> (For bashing NPCs.)
Power:     3 (Moonhart Tree)
|-
|description = When using your shofa to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. Only works on actions using shofa blades. It will also act as if you boosted this form.
|style="background:pink"|Kata:      Action<br/>
<br>
Ka Weight: 75<br/>
As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form <tt>SMITE</tt> that you wish to use againt Roark then you would do <tt>KATA PERFORM ROARK SMITE</tt>. If you do <tt>KATA PERFORM ROARK =SMITE</tt> then it will automatically use this modifier with the <tt>SMITE</tt> form.
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
}}
|-
|}
 
The basic attack with a shofa weapon will do bleeding as well as cutting damage. Note that while a shofa is wielded, the trained monk can still perform punches and other moves.
 
==Skive==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS SKIVE</tt>
|-
|style="background:pink"|Power: 3 (Any)<br/>
Kata:      Modifier<br/>
Ka Weight: 0
|-
|}
 
When using your shofa to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. Only works on actions using shofa blades. It will also boost your damage and wounds.
 
==Boost==
 
{|
|-
|style="background:pink"|Power: 5 or 10 (Moonhart Mother Tree)
|-
|}
 
You can now expend power for a temporary increase in momentum. Suppose you have a Kata form called <tt>SMASH</tt> and another called <tt>DESTROY</tt>. Normally you could string these together using this syntax:<br/>
<tt>KATA PERFORM ROARK SMASH DESTROY</tt>
 
If you do not have enough momentum to support the ka cost of <tt>DESTROY</tt> then you boost your momentum by a level for 5 power. You use <tt>+</tt> to do this. For example:<br/>
<tt>KATA PERFORM ROARK SMASH +DESTROY</tt>
 
You can boost multiple forms. For example, if you lack the momentum for both <tt>SMASH</tt> and <tt>DESTROY</tt> then you could boost both for a sum cost of 10 power with this syntax:<br/>
<tt>KATA PERFORM ROARK +SMASH +DESTROY</tt>
 
Finally, you can also boost your forms by two momentum levels using ++. For example, if you need two more levels of momentum to afford the <tt>SMASH</tt> form then you could spend 10 power to do the following:<br/>
<tt>KATA PERFORM ROARK ++SMASH DESTROY</tt>
 
Lastly, there is a level 6 of momentum that opens 1500 ka points. You cannot attain this level through normal means. Only through boosting can you get to level 6 momentum.
 
NOTE: This skill does not actually increase your momentum. It just gives a temporary boost. So if an attack causes you to lose momentum, boosting will not help you avoid the momentum loss.
 
==Logami==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA LOGAMI <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 175<br/>
Bodypart:  Rarm, Larm
|-
|}
 
You can lock the left and right arm of another with the logami attack. A locked arm remains locked until the target writhes free. While an arm is locked, it will be significantly slower moving than normal. This move requires you to use both blades at the same time, bring them down on either side of your opponent.
 
==Gripping==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>GRIP</tt><br/>
<tt>RELAX GRIP</tt>
|-
|}
While using this ability, you will prevent items from being knocked out of your grip. Relax when you want to unwield.
 
==Shotah==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA SHOTAH <target> <bodypart></tt><br/>
<tt>KA SHOTAH AIR</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 350<br/>
Bodypart:  Head, Gut, Chest, Rarm, Larm, Rleg, Lleg<br/>
Power:    1 (Moonhart Tree)
|-
|}


This attack will increase your momentum level. Note that if you target the air then it will not be able to get you past initial momentum. You cannot target the air in a Kata form.
{{AB
|skillname = Boost
|syntax = KATA PERFORM <target> <form> BOOST <br>
KATA PERFORM <target> <form>+
|cost = Power: 2 (Moonhart Tree)
|description = Boosting a form will give you a temporary 13/13 balance buff for that form only. You can add boost either by using the BOOST argument at the end of the form or appending '+' to the end for the form name.        
}}


==Disarm==
{{AB
|skillname = Logami
|syntax = KA LOGAMI <target> <bodypart>
|cost = Kata:      Grapple<br>
Bodypart:  Head, Gut, Rarm, Larm, Rleg, Lleg <br>
Stance:    Base
|description = You can lock down an opponent with the Logami grapple. Locking the arms will slow their balance while locking the head will damage the skull and blind them.                                                           
<br><br>
Head:  DamagedSkull and Blindness.<br>
Chest: 75 bleeding.<br>
Gut:  Internalbleeding and Sickening.<br>
Limbs: -5/-8 balance malus while grappled.
}}


{|
{{AB
|-
|skillname = Gripping
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = GRIP <br>
|-
RELAX GRIP
| style="background:lightblue"|<tt>KA DISARM</tt>
|description = While using this ability, you will prevent items from being knocked out of your grip. Relax when you want to unwield.
|-
}}
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 50<br/>
Bodypart:  Rarm, Larm
|-
|}


When grappling the arms with your shofa, you can rip them out of the arms and, at the same time, hook the target's wielded weapons with your shofa, and pull that weapon out of your target's hands. The weapon would be dropped in that person's inventory. This move will cause you to lose some momentum.
{{AB
|skillname = Shotah
|syntax = KATA PERFORM <target> <form> SHOTAH
|cost = Power:    2 (Moonhart Tree)
|description = Using this form, you will regress a stance instead of advancing. You cannot regress from your base stance to your killer stance.            
}}


==Stomp==
{{AB
|skillname = Shofangtree
|description = This skill was not taught to the commune by the original kephera. It was learned and developed over time. Using your blades, you can now easily scale to the top of the trees and keep yourself up there. You also will be harder to move while in forested environments. Lastly, being in the trees above a target will greatly reduce the bleeding needed to finish off an opponent with crunch.                                           
}}


{|
{{AB
|-
|skillname = Stomp
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA STOMP <target> <bodypart> LEFT{{!}}RIGHT
|-
|cost = Kata:      Leg Action <br>
| style="background:lightblue"|<tt>KA STOMP <target> <bodypart> LEFT|RIGHT</tt>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br>
|-
Stance:    Surge
|style="background:pink"|Kata:      Action<br/>
|description = Like an angry bull, you can stomp on the feet of others, crushing their foot. This move is unable to be used first or second in your kata form, so you'll have to use it third.                                       
Ka Weight: 100<br/>
<br>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
If the target is not prone and can parry, this will prone them. If they are already prone or cannot parry, it will do the following:                       
|-
<br><br>
|}
Head:  2s equilibrium loss<br>
Chest: Rigormortis<br>
Gut:  Dysentery<br>
Arms:  Delay ice cure by two wound levels<br>
Legs:  2s balance loss <br>
}}


Like an angry bull, you can stomp on the feet of others, crushing their foot. If the target is prone then you can stomp any body part. Then it will cause a broken jaw (head), snapped rib (chest), loss of balance (gut), or a broken limb (legs and arms).
{{AB
|skillname = Bogami
|syntax = KA BOGAMI <target>
|cost = Kata:      Grapple Ender<br>
Bodypart:  Head, Gut, LArm, RArm, Lleg, Rleg<br>
Stance:    Twist
|description = A subtle maneuver with your shofa allows you to lean in and lock up your opponent, stopping them from moving. This move requires you to use both blades at the same time.
<br>
Head: Blind<br>
Gut: Doubles bleeding.<br>
Arms: 1s arm balance loss<br>
Legs: If prone, 1s stun, otherwise it prones.
}}


==Bogami==
{{AB
 
|skillname = BullSnort
{|
|syntax = KA BULLSNORT <target>
|-
|description = By summoning the spirit of the bull inside yourself and snorting haughtily, you will bewilder your opponent and throw him off equilibrium.
| style="background:darkblue; color:white"|'''Syntax:'''
}}
|-
| style="background:lightblue"|<tt>KA BOGAMI <target></tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 175<br/>
Bodypart:  Rleg, Lleg
|-
|}
 
A subtle maneuver with your shofa allows you to lean in and lock up both of your opponent's legs, stopping them from moving. This move requires you to use both blades at the same time, bring them down on either side of your opponent.
 
==BullSnort==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BULLSNORT <target></tt>
|-
|}
By summoning the spirit of the bull inside yourself and snorting haughtily, you will bewilder your opponent and throw him off equilibrium.


==HeadButt==
{{AB
|skillname = HeadButt
|syntax = KA HEADBUTT <target>
|cost = Power:    3 (Mother Moonhart)
|description = By focusing your energy on Bull, you can slam your head into your opponent, causing them to see stars and blackout. Your head must be on balance for this.                                <br>
Effect: 5s blackout
}}


{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA HEADBUTT <target></tt>
|-
|}
With the graceful leap of a bull, you can slam your head down upon your opponent's face. This can be used regardless of the state of your other limbs. Be aware that the attack is a weak one and will frequently be shrugged off by your opponent.


==Butanj==
{{AB
|skillname = Rake
|description = This is the advanced version of the Base stance.
<br><br>
Bonus Effect: deals 30 bleed to target.
<br><br>
Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time.             
<br><br>
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your hemorrhaging.                                                         
<br>
<br>
You can now use the <tt>BURST</tt> word to convert all your targets hemorrhaging to bleeding. This cannot be done on full actions.                     


{|
{{Sub
|-
|syntax = KATA PERFORM <target> <form> BURST
| style="background:darkblue; color:white"|'''Syntax:'''
|cost = Power: 2 (Mother Moonhart)
|-
}}
| style="background:lightblue"|<tt>KA BUTANJ <target> <bodypart> LEFT|RIGHT</tt>
Afflictions: DamagedSkull, Rigormortis, Healthleech, Clumsiness.
|-
<br>
|style="background:pink"|Kata:     Action<br/>
You can build up to 850 hemorrhaging on a target
Ka Weight: 100<br/>
<br>
Bodypart:  Head
If you burst a target with greater than 750 hemorrhaging, it will put them into a weakened state temporarily. During that time, using Crunch will instantly kill them.                                             
|-
}}
|}


By smashing the side of your staghorn shofa into your opponent's jaw, you can render it useless.
{{AB
|skillname = HeelSlam
|syntax = KA HEELSLAM <target> <bodypart> LEFT{{!}}RIGHT
|cost = Kata:      Action<br>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br>
Stance:    Surge
|description = This kick has a variety of affects based on what it hits, including breaking the skull, epilepsy, vomiting, broken arms or balance loss.  
<br><br>
Head: DamagedSkull<br>
Chest: Epilepsy<br>
Gut: Vomiting<br>
Arms: DamagedArm<br>
Legs: 1s balance loss
}}


{|
{{AB
|-
|skillname = Butojo
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = KA BUTOJO <target> <bodypart> LEFT{{!}}RIGHT
|-
|cost = Kata:     Action<br>
| style="background:lightgreen"|Gives the broken jaw affliction which causes small amounts of damage when the victim eats or drinks.
Bodypart: Head<br>
|-
Stance:   Surge
|}
|description = With a twisting lateral swing of the shofa, you can slice through the cheek of another, shredding the tongue and stripping the power of speech.
<br><br>
Head: DamagedThroat
}}


==Rake==
{{AB
|skillname = Gore
|description = This is the advanced version of the Twist High stance
<br>
Bonus Effect: Slickness on entering a surge stance.
}}


{|
{{AB
|-
|skillname = Tomati
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA TOMATI <target>
|-
|cost = Kata:      Grapple <br>
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS RAKE</tt>
Bodypart:  Head, Chest, Gut <br>
|-
Stance:    Twist
|style="background:pink"|Kata:      Modifier<br/>
|description = Stepping lithely forward, you can insert your shofa deep into your opponent's core, ending in a tight grappling maneuver.
Ka Weight: 75<br/>
<br><br>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
Head:  Haemophilia + Stupidity<br>
|-
Chest: CollapsedLung<br>
|}
Gut:  +250 bleed
}}


When using your shofa to attack opponents, you can rake the edge of the blade across your opponent's body and cause deep wounds that bleed profusely. When used against limbs, there is a chance of lacerating that limb. Only works on actions using shofa blades.
{{AB
|skillname = BullStrength
|description = This is the advanced version of the twist low stance.
<br>
Bonus Effect: Will increase target's bleeding by 10% of current bleeding.        
}}


==Whibuta==
{{AB
|skillname = Hook
|description = This is the advanced form of the Center Stance
<br><br>
Effect: Will take or extend Ice and Dust balance
}}


{|
{{AB
|-
|skillname = Shred
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA SHRED
|-
|cost = Kata:     Grapple-Ender <br>
| style="background:lightblue"|<tt>KA WHIBUTA <target> <bodypart> LEFT|RIGHT</tt>
Bodyparts: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg <br>
|-
Stance:    Center
|style="background:pink"|Kata:     Action<br/>
|description = End a shofa blade grapple by shredding the flesh. This causes excessive bleeding.      
Ka Weight: 125<br/>
<br><br>
Bodypart: Head
Effect: Triples the amount of normal bleeding
|-
}}
|}


A short slice across the forehead of your opponent will cause blood to spill into his eyes, blinding him.
{{AB
|skillname = Shoflai
|description = The advanced version of the centered stance.
<br><br>
Effect: Takes or Extends Ice and Dust balance
}}


==HeelSlam==
{{AB
|skillname = Boganj
|syntax = KA BOGANJ <target> <bodypart> LEFT{{!}}RIGHT
|cost = Kata:      Arms<br>
Bodypart:  Head, Rarm, Larm, Rleg, Lleg <br>
Stance: Center
|description = Clubbing the blade of your knife against an opponent's limbs, you can inhibit parrying. Used against the head, this action will crack their skull.
<br><br>
Head: DamagedSkull<br>
Limbs: Remove parry<br>
}}


{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA HEELSLAM <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 275<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}


This kick has a variety of affects based on what it hits, including breaking the skull or chest, throwing balance, or dislocating a limb. This move will cause you to lose some momentum.
{{AB
|skillname = Ram
|syntax = KA RAM <wall> <br>
KA RAM <direction of wall> <br>
KA RAM <person>
|description = If a wall blocks your exit, you can destroy it by ramming into it. If a person blocks your exit, you can ram into him, disrupting his blockade.
}}


==Butojo==
{{AB
|skillname = Kumati
|syntax = KA KUMATI <target>
|cost = Kata:      Arm Action<br>
Bodypart:  Chest, Gut, LArm, RArm, LLeg, RLeg <br>
Stance:    Base
|description = By stabbing your shofa blades deep into your opponent, you can not only cause intense bleeding, but various afflictions.
<br><br>
Chest: Rigormortis<br>
Gut:  Dysentery<br>
Limbs: 100 bleeding
}}


{|
{{AB
|-
|skillname = Kumaki
| style="background:darkblue; color:white"|'''Syntax:'''
|description = This is the advanced version of the Surge High stance.
|-
<br>
| style="background:lightblue"|<tt>KA BUTOJO <target> <bodypart> LEFT|RIGHT</tt>
When striking at the chest, you can jab your shofa quickly into the spine of your opponent and strike the guts and cause sickening
|-
<br><br>
|style="background:pink"|Kata:      Action<br/>
Effect: Sickening
Ka Weight: 400<br/>
}}
Bodypart: Head
|-
|}


With a twisting lateral swing of the shofa, you can slice through the cheek of another, shredding the tongue and stripping the power of speech. If you have reached momentum level 4 then it will slit the throat (interfering with speaking and eating) and lose some momentum.
{{AB
|skillname = Buck
|syntax = KA BUCK <target> <bodypart> LEFT{{!}}RIGHT
|cost = Kata:      Leg Action<br>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:    Surge
|description = This strong kick will do heavy damage to the body, including blackout,crushed chest, damaged organs, and damaged or mutilated limbs.        
<br><br>
Head: 2sec Blackout<br>
Chest: CrushedChest<br>
Gut:  DamagedOrgans<br>
Limbs: DamagedLimbs -> MutilatedLimbs
}}


==Shoflai==


{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS SHOFLAI</tt>
|-
|style="background:pink"|Kata:      Modifier<br/>
Ka Weight: 200<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}


This modifier that can be stacked onto most one-handed Shofangi attacks will flay the flesh, briefly preventing the application of dermal salves.
{{AB
|skillname = Kumato
|description = This is the advanced version of the Surge Low stance.
<br>
When entering this form, you can cause Internalbleeding
<br><br>
Effect: Stupidity
}}


==Tomati==
{{AB
|skillname = BullKick
|syntax = KA BULLKICK <target> <bodypart> LEFT{{!}}RIGHT
|cost = Kata:      Leg Action<br>
Bodypart:  Head, Chest, Gut, LArm, RArm, LLeg, RLeg <br>
|description = A powerful kick into the main body of your opponent can send them sprawling through the air and out of the line of combat, damaging them in the process.                                 
<br><br>
Effect: Chance to kick them out of the room
}}


{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA TOMATI <target> <bodypart></tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 150<br/>
Bodypart:  Gut
|-
|}


Stepping lithely forward, you can insert your shofa deep into your opponent's gut, ending in a tight grappling maneuver. While the blade remains in your foe's gut, he will suffer from slower balance recovery.
{{AB
|skillname = BullCharge
|syntax = KA BULLCHARGE <target>
|cost = Power:    3 (Moonhart Tree)
|description = Summoning the incredible momentum that a bull can muster, you can charge into your target from an adjacent room and knock him to the floor, causing damage in the process as you grapple him with a dual tomati.
}}


==BullStrength==


{|
{{AB
|-
|skillname = BullRage
| style="background:darkblue; color:white"|'''Syntax:'''
|description = This is the advanced form of the Killer Stance
|-
<br>
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS BULLSTRENGTH</tt>
You will be riled up with the bull rage, giving you the physical energy to put raze all defenses and cause more bleeding!                     
|-
<br><br>
|style="background:pink"|Kata:      Modifier<br/>
Effect: Raze defences and increase bleeding 15%
Ka Weight: 100<br/>
}}
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}


This modifier is for kicks only. It has a chance of increasing the damage done by the kick. In addition, it also has a chance to break a bone if targetted at the chest or limbs.


==Hook==


{|
{{AB
|-
|skillname = Crunch
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = KA CRUNCH
|-
|cost = Kata:      Full Action<br>
| style="background:lightblue"|<tt>KA DEVELOP <form> MODIFIERS HOOK</tt>
Bodypart:  Head, Chest, Gut, (Rarm, Larm, Rleg, Lleg) <br>
|-
Power:     3 (Mother Moonhart)<br>
|style="background:pink"|Kata:      Modifier<br/>
Stance:   Killer
Ka Weight: 150<br/>
|description = If this action is performed while the target is in a weakened state, it will instantly kill them.                                              
Bodypart:  Rleg, Lleg
}}
|-
|}
 
This move will trip your foe and possibly stun. The chance to stun increases with the wounds on the struck body part. It only works on actions using shofa blades.
 
==Shred==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA SHRED</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 200
|-
|}
 
End a shofa blade grapple by shredding the flesh. This causes excessive bleeding. This move will cause you to lose some momentum.
 
==Boganj==
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BOGANJ <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 150<br/>
Bodypart:  Rarm, Larm, Rleg, Lleg
|-
|}
 
Clubbing the blade of your knife against an opponent's knee, you can shatter his kneecap, inhibiting a change of combat stance. For arms, it can crack the elbow, inhibiting parries.
 
==Ram==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA RAM <wall></tt><br/>
<tt>KA RAM <direction of wall></tt><br/>
<tt>KA RAM <person></tt>
|-
|}
If a wall blocks your exit, you can destroy it by ramming into it. If a person blocks your exit, you can ram into him, disrupting his blockade.
 
==Kumati==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA KUMATI <target> <bodypart></tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 100<br/>
Bodypart:  Chest
|-
|}
 
By stabbing your shofa blades deep into the chest of your opponent, you can not only cause intense bleeding, but also end the maneuver in a tight grappling position.
 
==Crunch==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA CRUNCH</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 275<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}
 
With a body part grappled, you can crunch it against a knee. This is relatively ineffectual against most body parts other than the head. When used against the head, there is a chance that you will crush the skull. This move ends your grapple. The more times you crunch someone's head and the more damaged the head is, the more likely it is to be crushed. This move causes you to lose some momentum.
 
==Kumaki==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KATA DEVELOP <form> MODIFIERS KUMAKI</tt>
|-
|style="background:pink"|Kata:      Modifier<br/>
Ka Weight: 100<br/>
Bodypart: Chest
|-
|}
 
When striking at the chest, you can jab your shofa quickly into the spine of your opponent and strike the nerves, causing paralysis. Only works on actions using shofa blades.
 
==Buck==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BUCK <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 400<br/>
Bodypart:  Head, Chest, Gut, Rarm, Larm, Rleg, Lleg
|-
|}
 
This strong kick will do heavy damage to the body, including blackout, crushed chest, ruptured stomach, and mangled limbs (if used in a kata form). Note that if used outside a kata form, it will not be strong enough to mangle a limb and instead will merely wound. This move will cause you to lose some momentum, and even more than normal should it succeed in mangling a limb.
 
==Kumato==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA KUMATO</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 250<br/>
Bodypart:  Chest
|-
|}
 
When holding an opponent with two shofa grapples, you can drive your blades into his ribs and rip them apart, sending him flying through the air and out of sight.
 
==BullKick==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BULLKICK <target> <bodypart> LEFT|RIGHT</tt>
|-
|style="background:pink"|Kata:      Action<br/>
Ka Weight: 200<br/>
Bodypart:  Head, Chest, Gut
|-
|}
 
A powerful kick into the main body of your opponent can send them sprawling through the air and out of the line of combat, wounding them in the process.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|The direction is chosen randomly.
|-
|}
 
==BullCharge==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BULLCHARGE <target></tt>
|-
|style="background:pink"|Power:    3 (Moonhart Tree)
|-
|}
Summoning the incredible momentum that a bull can muster, you can charge into your target from an adjacent room and knock him to the floor, causing damage in the process as you grapple him with a dual kumati.
 
==BullRage==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>KA BULLRAGE</tt>
|-
|style="background:pink"|Power:    10 (Moonhart Tree)
|-
|}
For a period of time, you will be riled up with the bull rage, giving you the physical energy to put every potential modifier in all kata forms you perform.
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