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edits
(Updating to templated skilltable.) |
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{{SkillTableRow|Gripping|Master|80|Grip your wielded items in a deathlock.}} | {{SkillTableRow|Gripping|Master|80|Grip your wielded items in a deathlock.}} | ||
{{SkillTableRow|Shotah|Gifted|0|Whirl your blades faster.}} | {{SkillTableRow|Shotah|Gifted|0|Whirl your blades faster.}} | ||
{{SkillTableRow| | {{SkillTableRow|ShofangTree|Gifted|20|Use the trees to your advantage.}} | ||
{{SkillTableRow|Stomp|Gifted|40|Injure a foot with extra leg damage.}} | {{SkillTableRow|Stomp|Gifted|40|Injure a foot with extra leg damage.}} | ||
{{SkillTableRow|Bogami|Gifted|60|A knife grapple to immobilize the legs.}} | {{SkillTableRow|Bogami|Gifted|60|A knife grapple to immobilize the legs.}} | ||
{{SkillTableRow|BullSnort|Gifted|80|Throw off the equilibrium of others.}} | {{SkillTableRow|BullSnort|Gifted|80|Throw off the equilibrium of others.}} | ||
{{SkillTableRow|HeadButt|Expert|0|Attack with your head like an arm or leg.}} | {{SkillTableRow|HeadButt|Expert|0|Attack with your head like an arm or leg.}} | ||
{{SkillTableRow|Rake|Expert|40|Increase bleeding from your blade.}} | {{SkillTableRow|Rake|Expert|40|Increase bleeding from your blade.}} | ||
{{SkillTableRow|HeelSlam|Expert|80|A focused kick with your heel.}} | {{SkillTableRow|HeelSlam|Expert|80|A focused kick with your heel.}} | ||
{{SkillTableRow|Butojo|Virtuoso|0|Cut up the tongue.}} | {{SkillTableRow|Butojo|Virtuoso|0|Cut up the tongue.}} | ||
{{SkillTableRow| | {{SkillTableRow|Gore|Virtuoso|20|Tear into your opponents body.}} | ||
{{SkillTableRow|Tomati|Virtuoso|40|A knife grapple to impale the gut.}} | {{SkillTableRow|Tomati|Virtuoso|40|A knife grapple to impale the gut.}} | ||
{{SkillTableRow|BullStrength|Virtuoso|60|Increase the power of your kicks.}} | {{SkillTableRow|BullStrength|Virtuoso|60|Increase the power of your kicks.}} | ||
{{SkillTableRow|Shred|Fabled|0|Tear apart the flesh of a foe.}} | {{SkillTableRow|Shred|Fabled|0|Tear apart the flesh of a foe.}} | ||
{{SkillTableRow|Shoflai|Fabled|?|Flay the skin, hindering its ability to heal.}} | |||
{{SkillTableRow|Boganj|Fabled|20|Break the kneecaps.}} | {{SkillTableRow|Boganj|Fabled|20|Break the kneecaps.}} | ||
{{SkillTableRow|Ram|Fabled|40|Knock down barriers.}} | {{SkillTableRow|Ram|Fabled|40|Knock down barriers.}} | ||
{{SkillTableRow|Kumati|Fabled|60|A knife grapple to impale the chest.}} | {{SkillTableRow|Kumati|Fabled|60|A knife grapple to impale the chest.}} | ||
{{SkillTableRow|Kumaki|Mythical|0|Cut the spine.}} | {{SkillTableRow|Kumaki|Mythical|0|Cut the spine.}} | ||
{{SkillTableRow|Buck|Mythical|20|Kick out your legs like a bucking bull.}} | {{SkillTableRow|Buck|Mythical|20|Kick out your legs like a bucking bull.}} | ||
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{{SkillTableRow|BullKick|Mythical|60|Hurl someone away from you with a mighty kick.}} | {{SkillTableRow|BullKick|Mythical|60|Hurl someone away from you with a mighty kick.}} | ||
{{SkillTableRow|BullCharge|Mythical|80|A fierce charge from afar.}} | {{SkillTableRow|BullCharge|Mythical|80|A fierce charge from afar.}} | ||
{{SkillTableRow|BullRage| | {{SkillTableRow|BullRage|?|?|Rile yourself into an energetic rage.}} | ||
{{SkillTableRow|Crunch|Transcendent|0|Use your knee to crunch a head.}} | |||
|} | |} | ||
[[Image:Shofangi.jpg|thumb|Nemesis (by Nazin)]] | [[Image:Shofangi.jpg|thumb|Nemesis (by Nazin)]] | ||
== | {{AB | ||
|skillname = Shofa | |||
|syntax = KA SHOFA <target> <bodypart> LEFT{{!}}RIGHT | |||
|cost = Kata: Action<br> | |||
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br> | |||
Can Target Denizens | |||
|description = The basic attack with a shofa weapon will do bleeding as well as cutting damage. Note that while a shofa is wielded, the trained monk can still perform punches and other moves. Shofa attacks will do a higher base damage than other attacks. | |||
}} | |||
{ | {{AB | ||
|skillname = Skive | |||
| | |syntax = KATA PERFORM <target> <form> SKIVE<br> | ||
| | KATA PERFORM <target> =<form> | ||
|cost = Kata: Modifier <br> | |||
Power: 3 (Moonhart Tree) | |||
| | |description = When using your shofa to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. Only works on actions using shofa blades. It will also act as if you boosted this form. | ||
<br> | |||
As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form <tt>SMITE</tt> that you wish to use againt Roark then you would do <tt>KATA PERFORM ROARK SMITE</tt>. If you do <tt>KATA PERFORM ROARK =SMITE</tt> then it will automatically use this modifier with the <tt>SMITE</tt> form. | |||
}} | |||
| | |||
When using your shofa to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. Only works on actions using shofa blades. It will also | |||
<tt>KATA PERFORM ROARK | |||
<tt>KATA PERFORM ROARK | |||
{{AB | |||
|skillname = Boost | |||
|syntax = KATA PERFORM <target> <form> BOOST <br> | |||
KATA PERFORM <target> <form>+ | |||
|cost = Power: 2 (Moonhart Tree) | |||
|description = Boosting a form will give you a temporary 13/13 balance buff for that form only. You can add boost either by using the BOOST argument at the end of the form or appending '+' to the end for the form name. | |||
}} | |||
== | {{AB | ||
|skillname = Logami | |||
|syntax = KA LOGAMI <target> <bodypart> | |||
|cost = Kata: Grapple<br> | |||
Bodypart: Head, Gut, Rarm, Larm, Rleg, Lleg <br> | |||
Stance: Base | |||
|description = You can lock down an opponent with the Logami grapple. Locking the arms will slow their balance while locking the head will damage the skull and blind them. | |||
<br><br> | |||
Head: DamagedSkull and Blindness.<br> | |||
Chest: 75 bleeding.<br> | |||
Gut: Internalbleeding and Sickening.<br> | |||
Limbs: -5/-8 balance malus while grappled. | |||
}} | |||
{ | {{AB | ||
|skillname = Gripping | |||
| | |syntax = GRIP <br> | ||
RELAX GRIP | |||
| | |description = While using this ability, you will prevent items from being knocked out of your grip. Relax when you want to unwield. | ||
}} | |||
| | |||
{{AB | |||
|skillname = Shotah | |||
|syntax = KATA PERFORM <target> <form> SHOTAH | |||
|cost = Power: 2 (Moonhart Tree) | |||
|description = Using this form, you will regress a stance instead of advancing. You cannot regress from your base stance to your killer stance. | |||
}} | |||
== | {{AB | ||
|skillname = Shofangtree | |||
|description = This skill was not taught to the commune by the original kephera. It was learned and developed over time. Using your blades, you can now easily scale to the top of the trees and keep yourself up there. You also will be harder to move while in forested environments. Lastly, being in the trees above a target will greatly reduce the bleeding needed to finish off an opponent with crunch. | |||
}} | |||
{ | {{AB | ||
|skillname = Stomp | |||
| | |syntax = KA STOMP <target> <bodypart> LEFT{{!}}RIGHT | ||
|cost = Kata: Leg Action <br> | |||
| | Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br> | ||
| | Stance: Surge | ||
|description = Like an angry bull, you can stomp on the feet of others, crushing their foot. This move is unable to be used first or second in your kata form, so you'll have to use it third. | |||
<br> | |||
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg | If the target is not prone and can parry, this will prone them. If they are already prone or cannot parry, it will do the following: | ||
| | <br><br> | ||
Head: 2s equilibrium loss<br> | |||
Chest: Rigormortis<br> | |||
Gut: Dysentery<br> | |||
Arms: Delay ice cure by two wound levels<br> | |||
Legs: 2s balance loss <br> | |||
}} | |||
{{AB | |||
|skillname = Bogami | |||
|syntax = KA BOGAMI <target> | |||
|cost = Kata: Grapple Ender<br> | |||
Bodypart: Head, Gut, LArm, RArm, Lleg, Rleg<br> | |||
Stance: Twist | |||
|description = A subtle maneuver with your shofa allows you to lean in and lock up your opponent, stopping them from moving. This move requires you to use both blades at the same time. | |||
<br> | |||
Head: Blind<br> | |||
Gut: Doubles bleeding.<br> | |||
Arms: 1s arm balance loss<br> | |||
Legs: If prone, 1s stun, otherwise it prones. | |||
}} | |||
{{AB | |||
|skillname = BullSnort | |||
{ | |syntax = KA BULLSNORT <target> | ||
|description = By summoning the spirit of the bull inside yourself and snorting haughtily, you will bewilder your opponent and throw him off equilibrium. | |||
}} | |||
| | |||
| | |||
By summoning the spirit of the bull inside yourself and snorting haughtily, you will bewilder your opponent and throw him off equilibrium. | |||
== | {{AB | ||
|skillname = HeadButt | |||
|syntax = KA HEADBUTT <target> | |||
|cost = Power: 3 (Mother Moonhart) | |||
|description = By focusing your energy on Bull, you can slam your head into your opponent, causing them to see stars and blackout. Your head must be on balance for this. <br> | |||
Effect: 5s blackout | |||
}} | |||
== | {{AB | ||
|skillname = Rake | |||
|description = This is the advanced version of the Base stance. | |||
<br><br> | |||
Bonus Effect: deals 30 bleed to target. | |||
<br><br> | |||
Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time. | |||
<br><br> | |||
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your hemorrhaging. | |||
<br> | |||
<br> | |||
You can now use the <tt>BURST</tt> word to convert all your targets hemorrhaging to bleeding. This cannot be done on full actions. | |||
{ | {{Sub | ||
|syntax = KATA PERFORM <target> <form> BURST | |||
|cost = Power: 2 (Mother Moonhart) | |||
| | }} | ||
Afflictions: DamagedSkull, Rigormortis, Healthleech, Clumsiness. | |||
| | <br> | ||
You can build up to 850 hemorrhaging on a target | |||
<br> | |||
If you burst a target with greater than 750 hemorrhaging, it will put them into a weakened state temporarily. During that time, using Crunch will instantly kill them. | |||
}} | |||
{{AB | |||
|skillname = HeelSlam | |||
|syntax = KA HEELSLAM <target> <bodypart> LEFT{{!}}RIGHT | |||
|cost = Kata: Action<br> | |||
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg <br> | |||
Stance: Surge | |||
|description = This kick has a variety of affects based on what it hits, including breaking the skull, epilepsy, vomiting, broken arms or balance loss. | |||
<br><br> | |||
Head: DamagedSkull<br> | |||
Chest: Epilepsy<br> | |||
Gut: Vomiting<br> | |||
Arms: DamagedArm<br> | |||
Legs: 1s balance loss | |||
}} | |||
{| | {{AB | ||
| | |skillname = Butojo | ||
| | |syntax = KA BUTOJO <target> <bodypart> LEFT{{!}}RIGHT | ||
|cost = Kata: Action<br> | |||
| | Bodypart: Head<br> | ||
Stance: Surge | |||
|description = With a twisting lateral swing of the shofa, you can slice through the cheek of another, shredding the tongue and stripping the power of speech. | |||
<br><br> | |||
Head: DamagedThroat | |||
}} | |||
== | {{AB | ||
|skillname = Gore | |||
|description = This is the advanced version of the Twist High stance | |||
<br> | |||
Bonus Effect: Slickness on entering a surge stance. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Tomati | ||
|syntax = KA TOMATI <target> | |||
|cost = Kata: Grapple <br> | |||
| | Bodypart: Head, Chest, Gut <br> | ||
Stance: Twist | |||
| | |description = Stepping lithely forward, you can insert your shofa deep into your opponent's core, ending in a tight grappling maneuver. | ||
<br><br> | |||
Bodypart: Head, Chest, Gut, | Head: Haemophilia + Stupidity<br> | ||
Chest: CollapsedLung<br> | |||
Gut: +250 bleed | |||
}} | |||
{{AB | |||
|skillname = BullStrength | |||
|description = This is the advanced version of the twist low stance. | |||
<br> | |||
Bonus Effect: Will increase target's bleeding by 10% of current bleeding. | |||
}} | |||
== | {{AB | ||
|skillname = Hook | |||
|description = This is the advanced form of the Center Stance | |||
<br><br> | |||
Effect: Will take or extend Ice and Dust balance | |||
}} | |||
{ | {{AB | ||
| | |skillname = Shred | ||
| | |syntax = KA SHRED | ||
| | |cost = Kata: Grapple-Ender <br> | ||
Bodyparts: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg <br> | |||
Stance: Center | |||
| | |description = End a shofa blade grapple by shredding the flesh. This causes excessive bleeding. | ||
<br><br> | |||
Effect: Triples the amount of normal bleeding | |||
}} | |||
{{AB | |||
|skillname = Shoflai | |||
|description = The advanced version of the centered stance. | |||
<br><br> | |||
Effect: Takes or Extends Ice and Dust balance | |||
}} | |||
== | {{AB | ||
|skillname = Boganj | |||
|syntax = KA BOGANJ <target> <bodypart> LEFT{{!}}RIGHT | |||
|cost = Kata: Arms<br> | |||
Bodypart: Head, Rarm, Larm, Rleg, Lleg <br> | |||
Stance: Center | |||
|description = Clubbing the blade of your knife against an opponent's limbs, you can inhibit parrying. Used against the head, this action will crack their skull. | |||
<br><br> | |||
Head: DamagedSkull<br> | |||
Limbs: Remove parry<br> | |||
}} | |||
{{AB | |||
|skillname = Ram | |||
|syntax = KA RAM <wall> <br> | |||
KA RAM <direction of wall> <br> | |||
KA RAM <person> | |||
|description = If a wall blocks your exit, you can destroy it by ramming into it. If a person blocks your exit, you can ram into him, disrupting his blockade. | |||
}} | |||
== | {{AB | ||
|skillname = Kumati | |||
|syntax = KA KUMATI <target> | |||
|cost = Kata: Arm Action<br> | |||
Bodypart: Chest, Gut, LArm, RArm, LLeg, RLeg <br> | |||
Stance: Base | |||
|description = By stabbing your shofa blades deep into your opponent, you can not only cause intense bleeding, but various afflictions. | |||
<br><br> | |||
Chest: Rigormortis<br> | |||
Gut: Dysentery<br> | |||
Limbs: 100 bleeding | |||
}} | |||
{ | {{AB | ||
| | |skillname = Kumaki | ||
| | |description = This is the advanced version of the Surge High stance. | ||
<br> | |||
When striking at the chest, you can jab your shofa quickly into the spine of your opponent and strike the guts and cause sickening | |||
<br><br> | |||
Effect: Sickening | |||
}} | |||
{{AB | |||
|skillname = Buck | |||
|syntax = KA BUCK <target> <bodypart> LEFT{{!}}RIGHT | |||
|cost = Kata: Leg Action<br> | |||
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br> | |||
Stance: Surge | |||
|description = This strong kick will do heavy damage to the body, including blackout,crushed chest, damaged organs, and damaged or mutilated limbs. | |||
<br><br> | |||
Head: 2sec Blackout<br> | |||
Chest: CrushedChest<br> | |||
Gut: DamagedOrgans<br> | |||
Limbs: DamagedLimbs -> MutilatedLimbs | |||
}} | |||
This | {{AB | ||
|skillname = Kumato | |||
|description = This is the advanced version of the Surge Low stance. | |||
<br> | |||
When entering this form, you can cause Internalbleeding | |||
<br><br> | |||
Effect: Stupidity | |||
}} | |||
== | {{AB | ||
|skillname = BullKick | |||
|syntax = KA BULLKICK <target> <bodypart> LEFT{{!}}RIGHT | |||
|cost = Kata: Leg Action<br> | |||
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg <br> | |||
|description = A powerful kick into the main body of your opponent can send them sprawling through the air and out of the line of combat, damaging them in the process. | |||
<br><br> | |||
Effect: Chance to kick them out of the room | |||
}} | |||
{{AB | |||
|skillname = BullCharge | |||
|syntax = KA BULLCHARGE <target> | |||
|cost = Power: 3 (Moonhart Tree) | |||
|description = Summoning the incredible momentum that a bull can muster, you can charge into your target from an adjacent room and knock him to the floor, causing damage in the process as you grapple him with a dual tomati. | |||
}} | |||
{ | {{AB | ||
| | |skillname = BullRage | ||
|description = This is the advanced form of the Killer Stance | |||
<br> | |||
| | You will be riled up with the bull rage, giving you the physical energy to put raze all defenses and cause more bleeding! | ||
<br><br> | |||
Effect: Raze defences and increase bleeding 15% | |||
}} | |||
{ | {{AB | ||
|skillname = Crunch | |||
|syntax = KA CRUNCH | |||
|cost = Kata: Full Action<br> | |||
Bodypart: Head, Chest, Gut, (Rarm, Larm, Rleg, Lleg) <br> | |||
Power: 3 (Mother Moonhart)<br> | |||
Stance: Killer | |||
|description = If this action is performed while the target is in a weakened state, it will instantly kill them. | |||
}} | |||
{ | |||
| | |||
| | |||
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg | |||
| | |||
edits