Difference between revisions of "Tracking"

409 bytes added ,  17:45, 14 April 2011
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Added Mark skill
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m (Added Mark skill)
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|[[#Conceal|Conceal]]||Fabled||Conceal the effects of some traps.
|[[#Conceal|Conceal]]||Fabled||Conceal the effects of some traps.
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|[[#Pit|Pit]]||Fabled +33%||Dig a pit and conceal it to catch your prey.
|[[#Pit|Pit]]||Fabled +25%||Dig a pit and conceal it to catch your prey.
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|[[#Clamp|Clamp]]||Fabled +66%||Train your hunting companion to clamp onto limbs.
|[[#Mark|Mark]]||Fabled +50%||Allow your allies to recognize your trap as their own.
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|[[#Clamp|Clamp]]||Fabled +75%||Train your hunting companion to clamp onto limbs.
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|[[#Darts|Darts]]||Mythical||Construct a trigger to release deadly darts.
|[[#Darts|Darts]]||Mythical||Construct a trigger to release deadly darts.
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Once someone has fallen into a pit, it will still be there but no fool would walk into it again. If you <tt>CONCEAL</tt> it once again, then enemies will once again fall into it. <tt>CONCEAL</tt>ing a pit that is not yours will turn it into your pit.
Once someone has fallen into a pit, it will still be there but no fool would walk into it again. If you <tt>CONCEAL</tt> it once again, then enemies will once again fall into it. <tt>CONCEAL</tt>ing a pit that is not yours will turn it into your pit.
==Mark==
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
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| style="background:lightblue"|<tt>MARK <trap> <direction></tt>
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|style="background:pink"|Ingredients: (tinctures) green 2
|-
|}
You can mark a trap so your allies will be able to see it, even if their perception is not as attuned as yours.


==Clamp==
==Clamp==
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