Difference between revisions of "Affliction"

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Afflictions are a complex interlocking system of (mostly) detrimental effects inflicted by adventurer combat abilities and more powerful denizens. They are grouped according to how they are cured.
<div style="float:right">__TOC__</div>
===Mental Afflictions (Drink Lucidity Slush)===
{|style="width:60%"
|[[addiction]]||[[clumsiness]]||[[paranoia]]||[[temporaryinsanity]]
|-
|-
|style="background:lightblue" |'''Affliction'''
|[[allergies]]||[[confusion]]||[[recklessness]]
|style="background:lightblue" |'''Diagnosis'''
|style="background:lightblue" |'''Cure'''
|style="background:lightblue" |'''Effect'''
|-
|-
|Ablaze
|[[anorexia]]||[[epilepsy]]||[[sensitivity]]||
|<tt>ablaze.</tt>
|Frost; Cleanse; Freeze; staying in water
|Causes damage periodically.  Increases damage of some skills.
|-
|-
|Absinthe
|[[ataxia]]||[[hallucinations]]||[[stupidity]]
|<tt>feeling good with absinthe flowing in the blood.</tt>
|}
|passage of time
 
|Significant boost for dreamweavers, but causes bad trips otherwise.
===Spiritual Afflictions (Smoke Soothing Steam)===
{|style="width:60%"
|[[achromaticaura]]||[[disloyalty]]||[[jinx]]||[[powerspikes]]
|-
|-
|Achromatic Aura
|[[aeon]]||[[egovice]]||[[luminosity]]||[[slickness]]
|<tt>afflicted with an achromatic aura.</tt>
|Horehound
|Increases damage 10% from all magic-sourced attacks.
|-
|-
|Addiction
|[[cloudcoils]]||[[healthleech]]||[[manabarbs]]||[[timewarp]]
|<tt>addicted to elixirs.</tt>
|Galingale; Focus Mind
|Slows sip balance recovery; consumes potions faster.
|-
|-
|Aeon
|[[deaf]]||[[holyfire]]||[[pacifism]]||[[warpedaura]]
|<tt>afflicted with the curse of the Aeon.</tt>
|}
|Phlegmatic; Reishi; passage of time
 
|Causes a one-second delay before actions take effect; another action during that time will preclude the previous one.  Prevented by the Quicksilver defense.
===Internal Afflictions (Eat, Purity Dust)===
{|style="width:100%"
|[[asthenia]]||[[deathmark]]||[[haemophilia]]||[[powersap]]||[[scabies]]
|-
|-
|Afterimage
|[[asthma]]||[[dysentery]]||[[infestation]]||[[pox]]||[[shivering]]
|<tt>suffering from a dazzling afterimage.</tt>
|20 seconds
|Prevents raising the sixth sense defense.
|-
|-
|Agoraphobia
|[[blind]]||[[frostbite]]||[[paralysis]]||[[relapsing]]||[[sickening]]
|<tt>agoraphobic.</tt>
|Wormwood; Focus Mind
|Victim will avoid going from indoors to outdoors.
|-
|-
|Amnesia
|[[clot]]||[[frozen]]||[[particulates]]||[[rigormortis]]||[[vomiting]]
|<tt>suffering from amnesia.</tt>
|}
|None
 
|One command entered doesn't take effect.
===Physical Afflictions (Apply, Restorative Ice)===
{|style="width:100%"
|[[ablaze]]||[[damagedleftarm]]||[[damagedrightleg]]||[[mutilatedleftarm]]
|-
|-
|Amputated Limb
|[[burns]]||[[damagedleftleg]]||[[damagedskull]]||[[mutilatedleftleg]]
|<tt>without a left/right arm/leg.</tt>
|Regeneration
|Prevents many actions that require the limb, such as standing, movement, and tumbling.  When cured, the new limb is mangled.
|-
|-
|Anorexia
|[[collapsedlung]]||[[damagedorgans]]||[[damagedthroat]]||[[mutilatedrightarm]]
|<tt>anorexic.</tt>
|Coltsfoot; Focus mind
|Victim cannot eat or drink, including cures.
|-
|-
|Antlers
|[[crushedchest]]||[[damagedrightarm]]||[[internalbleeding]]||[[mutilatedrightleg]]
|<tt>afflicted by the Antlers sphere.</tt>
|}
|variable amount of time; have opposing sphere cast on you
 
|Reduced dexterity
===Restrictive Afflictions (Writhe)===
{|style="width:100%"
|[[clampedleftarm]]||[[entangled]]||[[hoisted]]
|-
|-
|Anxious
|[[clampedrightarm]]||[[gored]]||[[impaled]]
|<tt>feeling anxious in a debate.</tt>
|Attitude Saintly; Rub Focus
|Makes victim more vulnerable to pettifoggery.
|-
|-
|Asthma
|[[crucified]]||[[grapple]]||[[transfixed]]
|<tt>afflicted by horrible asthma.</tt>
|}
|Melancholic to chest
 
|Victim cannot smoke pipes.  Swift movement causes damage.
===Timed Afflictions (automatically expire)===
{|style="width:100%"
|[[amorous]]||[[Mark of Corruption|corruptionmark]]||[[ectoplasm]]||[[paradox]]
|-
|-
|Attraction
|[[Bat Bane|batbane]]||[[crystalspire]]||[[Herb Bane|herbbane]]||[[Rainbow Pattern|rainbowpattern]]
|<tt>attracted to <person>.</tt>
|Earwort and leaving the room
|Prevents the victim from voluntarily leaving the bard's presence.
|-
|-
|Aura Warp
|[[Bent Aura|bentaura]]||[[Mark of Damnation|damnationmark]]||[[Hypnotic Pattern|hypnoticpattern]]||[[Snake Bane|snakebane]]
|<tt>suffering under a warped aura of infirmity.</tt>
|Leave the room, then Reishi or Focus Spirit
|Periodically causes periods of Homeostasis.
|-
|-
|Bad Trip
|[[blackout]]||[[Mark of Darkness|darknessmark]]||[[omen]]||[[stun]]
|<tt>having a bad trip.</tt>
|passage of time
|Spams victim with odd visions.
|-
|-
|BatBane
|[[Chronic Loop|chronicloop]]||[[Mark of Despair|despairmark]]||[[oracle]]||[[succumb]]
|<tt>cursed with Bat Bane.</tt>
|60 seconds
|Increases damage from attacks caused by sound.
|-
|Bedevil
|<tt>plagued by a bedeviling sickness.</tt>
|Leave, then Focus Spirit
|When you cure one affliction, other afflictions replace it.
|-
|Binah
|<tt>surrounded by the Binah Sphere.</tt>
|Focus Spirit; passage of time
|Reduces constitution.
|-
|Black Lung
|<tt>coughing up dreadful black phlegm.</tt>
|Melancholic to chest
|Steals balance occasionally.
|-
|Blackout
|<tt>devoid of senses.</tt>
|Allheale
|Blocks seeing the prompt and most messages.
|-
|Blindness
|<tt>blind.</tt>
|Myrtle; Faeleaf; Health to head
|Can't see anything, including targets, unless Sixth Sense defense is up.  Protects against many visual attacks such as illusions.
|-
|Blood Clot
|<tt>afflicted with a blood clot in the left/right shoulder/hip.</tt>
|Yarrow
|Prevents curing blood vessels.
|-
|Blues
|<tt>suffering from the blues.</tt>
|Focus Mind
|No effect.
|-
|Broken Chest
|<tt>suffering from a broken chest.</tt>
|Arnica to chest
|Drains endurance.
|-
|Broken Jaw
|<tt>suffering from a broken jaw.</tt>
|Mending to head
|Causes a small amount of damage on eating and drinking.
|-
|Broken Limb
|<tt>afflicted by a crippled left/right arm/leg.</tt>
|Mending
|Prevents actions that require the limb, such as attacks or movement.  Can cause items to be unwielded.
|-
|Broken Nose
|<tt>suffering a broken nose.</tt>
|Arnica to head
|Causes some bleeding, and prevents snorting wiccan spores.
|-
|Broken Wrist
|<tt>suffering a broken left/right wrist.</tt>
|Mending to arms
|Causes unwielding and prevents wielding.
|-
|Bubble
|<tt>trapped inside a bubble.</tt>
|passage of time
|Prevents most actions and protects against most attacks.
|-
|Bumblebee
|<tt>afflicted by the Bumblebee sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Slows focus body time.
|-
|Burning Censer
|<tt>afflicted by the Burning Censer sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Increased vulnerability to asphyxiation damage.
|-
|Burnout
|<tt>suffering from psionic/ecologic/healing burnout.</tt>
|passage of time
|Prevents using the relevant skills.
|-
|Burst Organs
|<tt>suffering from massive organ failure.</tt>
|Regeneration to gut
|Kills in twelve seconds if not cured.
|-
|Burst Vessels
|<tt>suffering <number> burst blood vessels.</tt>
|Sparkleberry; Health
|Lots of bleeding; makes you vulnerable to [[Telekinesis]] instakill.
|-
|Captivation
|<tt>captivated by the music of <person>.</tt>
|Earwort; Leaving the room for 6 seconds
|The victim is only affected by the captivating bard's song effects, not those of other bards.
|-
|Chest Pain
|<tt>experiencing heavy chest pain.</tt>
|Regeneration to chest
|Prepares the victim for Gahtirak'sho (see [[Tahtetso]]).
|-
|Choke
|<tt>choked by shadows.</tt>
|Leave the caster's presence for 3 seconds; passage of time
|Causes a one-second delay before actions take effect; another action during that time will preclude the previous one.
|-
|Circuitous
|<tt>confounded by circuitous logic in a debate.</tt>
|Attitude Zealotry; Rub Focus
|Makes victim more vulnerable to pontification.
|-
|Clamped Arm
|<tt>clamped on the left/right arm by a hound's jaws.</tt>
|Writhe
|Prevents many actions, especially those using that arm.
|-
|Claustrophobia
|<tt>claustrophobic.</tt>
|Wormwood; Focus Mind
|Prevents moving from indoor to outdoor areas.
|-
|Clumsiness
|<tt>afflicted with clumsiness.</tt>
|Kombu
|Makes warriors and monks miss more often and do less damage.  Lets the victim attack himself.
|-
|Collapsed Lungs
|<tt>suffering from collapsed lungs.</tt>
|Regeneration to chest
|Causes blackout periodically.  Prevents smoking pipes.  When cured, the lungs are punctured.
|-
|Collapsed Nerves
|<tt>suffering from a collapsed left/right arm nerve.</tt>
|Regeneration to arms
|Periodically causes epilepsy.
|-
|Concussion
|<tt>has a serious concussion.</tt>
|Regeneration to head
|Periodically causes amnesia.  When cured, the head is still damaged.
|-
|Confusion
|<tt>confused.</tt>
|Pennyroyal; Sanguine; Focus Mind
|Doubles equilibrium recovery time.
|-
|Cracked Elbow
|<tt>inflicted with a cracked left/right elbow.</tt>
|Regeneration to arms
|Makes [[Combat]] parries not take effect.
|-
|Cracked Kneecap
|<tt>inflicted with a cracked left/right kneecap.</tt>
|Regeneration to legs
|Makes[[Combat]] stances not take effect.
|-
|Crocodile
|<tt>afflicted by the Crocodile sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Increased vulnerability to physical damage.
|-
|Crotamine
|<tt>dying from crotamine.</tt>
|Antidote
|Kills in twenty-five seconds.
|-
|Crucified
|<tt>crucified.</tt>
|Writhe
|Can't do most actions.  Periodically breaks limbs.
|-
|Crushed Chest
|<tt>suffering a crushed chest.</tt>
|Regeneration to chest
|Drains endurance quickly.
|-
|Crushed Foot
|<tt>limping on a crushed left/right foot.</tt>
|Arnica to legs
|Slows movement.
|-
|Crushed Windpipe
|<tt>muted by a crushed windpipe.</tt>
|Myrtle; Arnica to head
|Prevents speaking, and eating and drinking.
|-
|Damaged Head
|<tt>has a partially damaged head.</tt>
|Regeneration to head
|Periodically causes concussion.
|-
|Dark Moon
|<tt>under the curse of the dark moon.</tt>
|Focus Spirit; passage of time
|Periodically strips defenses or causes disease afflictions.
|-
|Darkseed
|<tt>afflicted with the darkseed implanted beneath the skin.</tt>
|30 seconds
|Periodically entangles and causes damage.
|-
|Daydreaming
|<tt>plagued by childish daydreams.</tt>
|Kafe
|Periodically causes loss of balance.
|-
|Deadening
|<tt>of a deadened mind.</tt>
|Kombu
|Slows the recovery of focus balance.
|-
|Dead Reckoning
|<tt>cursed to suffer the reckoning of the dead by <God>.</tt>
|passage of time
|Victim is haunted by the dead who randomly attack, insult, knock down, and spam the victim, or cause him to do or say stupid things.
|-
|Deafness
|<tt>deaf.</tt>
|Myrtle; Earwort; Health to head
|Prevents hearing speech and channels, and periodically causes dizziness, except with Truehearing defense.  Protects against musical attacks.
|-
|Death
|<tt>afflicted by death.</tt>
|Pray For Salvation
|There’s usually only one thing you can do: go through his clothes and look for loose change.
|-
|Death Mark
|<tt>marked by a small stain/murky blotch/dark mark/jagged scar/black miasma on the throat.</tt>
|Cleanse
|Various effects including slower crucify writhing and more vulnerability to contagion.  See [[Necromancy]].
|-
|Dementia
|<tt>demented.</tt>
|Pennyroyal
|Shows randomly-selected and false locations, objects, and players.
|-
|Disembowelment
|<tt>disemboweled.</tt>
|Regeneration to gut
|Kills in twelve seconds if not cured.
|-
|Dislocated Limb
|<tt>suffering from a dislocated left/right arm/leg.</tt>
|Marjoram
|Causes deep wounds to increase passively.
|-
|Disloyalty
|<tt>has an aura of repugnance.</tt>
|Love
|Prevents ordering loyal denizens, and causes them to attack the victim.
|-
|Dizziness
|<tt>overcome by dizziness.</tt>
|Kombu; Focus Mind; Melancholic to head
|Causes victim to fall down when moving sometimes.
|-
|Dolphin
|<tt>afflicted by the Dolphin sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Reduces intelligence.
|-
|Dragon
|<tt>afflicted by the Dragon sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Increased vulnerability to magical damage.
|-
|Dysentery
|<tt>suffering from a bad bout of dysentery.</tt>
|Choleric
|Periodically causes damage; increases hunger levels.
|-
|Earache
|<tt>suffering from the effects of blank note.</tt>
|6-8 seconds
|Prevents raising the Truehearing defense.
|-
|Ectoplasm
|<tt>covered in ectoplasm.</tt>
|Cleanse
|Slows the recovery of balance.
|-
|Egovice
|<tt>cursed by ego vice.</tt>
|Horehound
|Causes health damage whenever ego is used or damaged.
|-
|Enfeeble
|<tt>enfeebled.</tt>
|passage of time
|Reduces strength.
|-
|Entanglement
|<tt>entangled.</tt>
|Writhe
|Can't do most actions.
|-
|Epilepsy
|<tt>suffering from epilepsy.</tt>
|Kombu; Focus Mind
|Periodically steals balance.
|-
|Eyepeck
|<tt>without a left/right eye.</tt>
|Regeneration to head
|Causes bleeding.  If both eyes are lost, victim is blind and cannot cure blindness until the eyes are regrown.
|-
|FaerieFire
|<tt>surrounded by a colourful light.</tt>
|Focus Spirit; passage of time
|Temporarily cancels being shrouded.
|-
|Fear
|<tt>afflicted by fear.</tt>
|Compose
|Periodically moves you in random directions.
|-
|Fleshstone
|<tt>turned into a statue.</tt>
|passage of time
|Prevents most actions and protects against most attacks.
|-
|Fractured Arm
|<tt>suffering from a fractured left/right arm.</tt>
|Arnica to arms
|Slows recovery of arm balance.
|-
|Fractured Skull
|<tt>suffering from a fractured skull.</tt>
|Mending to head
|One third of commands fail to take effect.
|-
|Frozen
|<tt>frozen stiff.</tt>
|Fire
|Prevents movement.  When cured, victim is still shivering.
|-
|Furrowed Brow
|<tt>bleeding through a furrowed brow.</tt>
|Sanguine
|Bleeding, plus periodic blindness.
|-
|Gashed Cheek
|<tt>twitching in the face due to a gash.</tt>
|Marjoram
|Periodically steals balance.
|-
|Generosity
|<tt>extremely generous.</tt>
|Galingale; Phlegmatic
|Victim randomly gives away things from the inventory.
|-
|Glacier
|<tt>afflicted by the Glacier sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Increased vulnerability to cold damage.
|-
|Gluttony
|<tt>gluttonous.</tt>
|Galingale
|Victim periodically eats a random edible thing in his inventory.
|-
|Grappled
|<tt>grappled by <person>. </tt>
|Writhe
|Prevents most actions.  Requirement for many [[Kata]] attacks.
|-
|Gunk
|<tt>covered in vile sticky gunk.</tt>
|Cleanse
|Slows movement, and prevents movement over rubble.
|-
|Haemophilia
|<tt>afflicted by haemophilia.</tt>
|Yarrow; Sanguine
|Prevents clotting.
|-
|Hallucinations
|<tt>hallucinating.</tt>
|Pennyroyal
|Periodically stuns, causes fear, or knocks down.
|-
|Haunted
|<tt>haunted by the spirit/spirits of <number> of <person>'s ancestors.</tt>
|Leave the bard's presence
|No effect, but allows the bard to entangle, summon, damage, stun, or afflict the victim.
|-
|Healthleech
|<tt>cursed with the healthleech.</tt>
|Horehound; Sanguine
|Drains health to random passersby.
|-
|Hemiplegy
|<tt>paralysed on the left/right side/lower body.</tt>
|Myrtle
|Hinders many actions on that side of the body.
|-
|HerbBane
|<tt>cursed with Herb Bane.</tt>
|60 seconds
|Causes a 50% chance the body will reject any herb, draining health instead.
|-
|Heretic
|<tt>marked with the aura of a heretic.</tt>
|passage of time
|Periodically gives random afflictions.  Prepares victim for [[Sacraments]] Inquisition.  Focus Spirit doesn't cure it but does hide the glow the caster needs to time Infidel.
|-
|Homeostasis
|<tt>ravaged by an imbalanced homeostasis.</tt>
|Cure Aura Warp
|Prevents all cures from working.
|-
|Hypersomnia
|<tt>hypersomnic.</tt>
|Choleric
|Prevents raising the Insomnia defense.
|-
|HypnoticPattern
|<tt>bewitched by hypnotic patterns of lights.</tt>
|Dispel Illusion; passage of time
|Periodically steals equilibrium.
|-
|Hypochondria
|<tt>a certified hypochondriac.</tt>
|Wormwood
|Gives affliction lines of random, fake afflictions.
|-
|Illusory Wounds
|<tt>plagued by illusory wounds.</tt>
|Dispel Illusion; passage of time
|Causes victim to seem more damaged than he really is.
|-
|Impaled
|<tt>impaled through the gut.</tt>
|Writhe
|Can't do most actions.  Periodically causes bleeding and damage.
|-
|Impatience
|<tt>impatient.</tt>
|Coltsfoot; Focus Mind
|Prevents focusing other than focusing mind.
|-
|Infidel
|<tt>marked with the aura of an infidel.</tt>
|Focus Spirit; passage of time
|Periodically gives random afflictions.  Prepares victim for [[Sacraments]] Inquisition.
|-
|Infiltration
|<tt>being infiltrated.</tt>
|None
|Allows caster to hear city/commune and guild aethers of victim.
|-
|Insomnia
|<tt>an insomniac.</tt>
|Coltsfoot
|Prevents sleeping.  Usually considered a defense.
|-
|Jinx
|<tt>cursed with a powerful jinx.</tt>
|cure other mental afflictions, then Reishi
|One third chance of commands failing to happen.
|-
|Justice
|<tt>surrounded by the aura of justice.</tt>
|Reishi
|10% of damage done by the victim rebounds on him.
|-
|Kneeling
|<tt>kneeling.</tt>
|Stand; Springup; almost any action
|Prevents stances and parrying.
|-
|Lacerated Limb
|<tt>suffering from a lacerated left/right arm/leg.</tt>
|Yarrow
|Increases bleeding.
|-
|Lapsing Consciousness
|<tt>afflicted by lapses in consciousness.</tt>
|Allheale
|Periodically causes Unconsciousness.
|-
|Lethargy
|<tt>feeling rather lethargic.</tt>
|Yarrow; Sanguine
|Slows equilibrium recovery slightly.
|-
|Lion
|<tt>afflicted by the Lion sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Decreased charisma.
|-
|Locked Legs
|<tt>suffering locked leg muscles.</tt>
|Focus Body
|Prevents actions that use the legs.
|-
|Locked Throat
|<tt>suffering a locked throat.</tt>
|Focus Body
|Prevents eating and drinking.
|-
|Loneliness
|<tt>very lonely.</tt>
|Coltsfoot; Focus Mind
|Causes random movement until victim is in the same room as someone else.
|-
|Loophole
|<tt>trapped by a loophole in a debate.</tt>
|Attitude Lawyerly; Rub Focus
|Makes victim more vulnerable to passion.
|-
|Love Potion
|<tt>under the influence of a love potion.</tt>
|Choleric
|Periodically causes victim to lust (forced ally) random passersby, or them to lust the victim.
|-
|Lover's Curse
|<tt>Desperately in love with <name>.</tt>
|Galingale
|Prevents any attacks on the specified person.
|-
|Maggotting
|<tt>cursed as a revolting maggot by <God>.</tt>
|passage of time
|Replaces your race with the Maggot race with 1 in all stats.
|-
|Manabarbs
|<tt>cursed by manabarbs.</tt>
|Horehound
|Any use or loss of mana will cause health damage as well.
|-
|Manaleech
|<tt>a victim of manaleech.</tt>
|Allheale
|Periodically drains mana.
|-
|Mangled Limb
|<tt>has a mangled left/right arm/leg.</tt>
|Regeneration
|Prevents most use of the limb.  When cured, limb is still broken.
|-
|Mangled Tongue
|<tt>muted by a mangled tongue.</tt>
|Marjoram
|Prevents speech and singing.
|-
|Masochism
|<tt>masochistic.</tt>
|Coltsfoot; Focus Mind
|Periodically causes damage.
|-
|Mud
|<tt>covered in sticky mud.</tt>
|Cleanse
|Slows movement.
|-
|Muted
|<tt>cut off from communication.</tt>
|leave 5 room radius from caster, or when caster unlocks the channel
|Victim cannot speak or communicate.
|-
|Narcolepsy
|<tt>narcoleptic.</tt>
|Kafe
|Periodically causes sleep.
|-
|Numbed Limbs
|<tt>has a numbed head/chest/gut/left/right arm/leg.</tt>
|Health to limb
|Slows balance recovery of the afflicted limb.
|-
|Omen
|<tt>under an ill omen.</tt>
|20 seconds; Focus Spirit
|Doubles all suffered damage.
|-
|Omniphobia
|<tt>afraid of the world.</tt>
|Kombu
|Amplifies the effects of phobias; afflicts with new phobias.
|-
|Open Chest
|<tt>suffering a chest that has been opened up.</tt>
|Marjoram
|Slows balance recovery, and causes bleeding.
|-
|Open Gut
|<tt>suffering from a sliced open gut.</tt>
|Marjoram
|Periodically knocks down, and causes bleeding.
|-
|Pacification
|<tt>feeling unnaturally tranquil.</tt>
|Reishi; Focus Mind
|Victim is unable to take offensive action.
|-
|Papaxi
|<tt>health/mana/ego cursed by Papaxi.</tt>
|120 seconds; Focus Spirit
|Reduces maximum health, mana, or ego.
|-
|Paralysis
|<tt>paralysed.</tt>
|Focus Body
|Unable to move, attack, or do many actions.
|-
|Paranoia
|<tt>paranoid.</tt>
|Pennyroyal; Focus Mind
|Causes allies to be treated as enemies.
|-
|Peace
|<tt>pacified.</tt>
|Reishi
|Victim is unable to take offensive action.
|-
|Permasleep
|<tt>lost in the dreamrealm.</tt>
|passage of time
|Prevents awakening.
|-
|Phantom
|<tt>plagued by an illusory phantom.</tt>
|Dispel Illusion; passage of time
|Periodically gives mental afflictions.
|-
|Phantomspheres
|<tt>a host to <number> phantom sphere/spheres.</tt>
|leaving the caster's meld for 10 seconds per sphere
|Causes mental afflictions; strips shields; detonates to hurt the mage's enemies; instantly kills once victim has five spheres.
|-
|Pierced Limb
|<tt>suffering from a pierced left/right arm/leg.</tt>
|Myrtle
|Periodically knocks down or causes items to be unwielded.
|-
|Pinched Nerve
|<tt>has stiff face/chest/gut/left/right arm muscles.</tt>
|Marjoram
|Slows different curing balances depending on the affected body part.
|-
|Pinned Leg
|<tt>pinned at the left/right leg.</tt>
|Writhe
|Can't do most actions.  Periodically causes bleeding and damage.
|-
|Plague
|<tt>suffering from a severely warped aura.</tt>
|Healers radiating purity
|Prevents most cures.
|-
|Powersap
|<tt>being sapped of power.</tt>
|Antidote
|Periodically drains power.
|-
|Powersink
|<tt>afflicted with a mental powersink.</tt>
|Phlegmatic
|Periodically drains mana.
|-
|Powerspikes
|<tt>cursed by power spikes.</tt>
|Horehound; Focus Spirit
|Any use of power causes significant damage.
|-
|Pox
|<tt>suffering from a pox.</tt>
|Liniment
|Periodically causes damage; can be transmitted to others nearby.
|-
|Punctured Aura
|<tt>punctured in the etheric substance of your aura.</tt>
|Reishi; Focus Spirit
|Does nothing in itself, but makes it easier for dreamweavers to afflict with motes.
|-
|Punctured Chest
|<tt>suffering from a punctured chest.</tt>
|Marjoram
|Periodically blacks out, and causes bleeding.
|-
|Punctured Lung
|<tt>suffering from a punctured lung.</tt>
|Melancholic to chest
|Quickly drains endurance.
|-
|Rainbow Pattern
|<tt>beset by dazzling rainbow coloured patterns.</tt>
|Dispel Illusion; passage of time
|Periodically gives afflictions.
|-
|Recklessness
|<tt>reckless.</tt>
|Horehound; Focus Mind
|Health, mana, and ego appear to be at full.
|-
|Relapsing
|<tt>afflicted by thin blood.</tt>
|Yarrow
|Poison afflictions recur after being cured.
|-
|Rigor Mortis
|<tt>turning stiff like a corpse.</tt>
|Marjoram
|Periodically breaks limbs.
|-
|Roped
|<tt>bound and tied.</tt>
|Writhe
|Prevents most actions.
|-
|Ruptured Stomach
|<tt>suffering from a ruptured stomach.</tt>
|Regeneration to gut
|Increases hunger level, and causes bleeding.
|-
|Sap
|<tt>covered in viscous sap.</tt>
|Cleanse
|Causes a half-second delay before actions take effect; another action during that time will preclude the previous one.
|-
|Scabies
|<tt>infected with scabies mites.</tt>
|Liniment
|Periodically steals balance; can be transmitted to others nearby.
|-
|Scalped
|<tt>scalped.</tt>
|Sanguine
|Causes a lot of bleeding.  When cured, victim has a sliced forehead.
|-
|Scarabs
|''none''
|60 seconds
|Becomes active and inactive repeatedly; while active, prevents eating and drinking, and causes damage.
|-
|Scrambled Brains
|<tt>has a scrambled brain.</tt>
|Pennyroyal
|Significantly increases willpower drains.
|-
|Sensitivity
|<tt>sensitive to pain.</tt>
|Myrtle; Melancholic to head
|Increases damage suffered by 33%.
|-
|Severed Artery
|<tt>suffering from a severed artery in the left/right arm/leg.</tt>
|Yarrow
|Periodically increases bleeding.
|-
|Severed Phrenic Nerve
|<tt>having difficulty breathing due to a severed phrenic nerve.</tt>
|Myrtle
|Increases endurance drains.  Prevents some smoked cures from working.
|-
|Severed Spine
|<tt>immobile due to a severed spine.</tt>
|Regeneration to gut
|Prevents most actions like paralysis.
|-
|Shackles
|<tt>shackled.</tt>
|Writhe
|Prevents most actions.
|-
|Shattered Ankle
|<tt>limping with a shattered left/right ankle.</tt>
|Regeneration to legs
|Prevents standing and hinders movement.
|-
|Shattered Ego
|<tt>with a shattered ego.</tt>
|10 minutes
|Prevents influencing, debating, and diverting.
|-
|Shattered Jaw
|<tt>suffering from a shattered jaw.</tt>
|Regeneration to head
|Eating or drinking causes bleeding.  When cured, victim has a broken jaw.
|-
|Shivering
|<tt>shivering.</tt>
|Fire
|Slows movement.
|-
|Shortened Breath
|<tt>very short of breath.</tt>
|Melancholic to chest
|Increases endurance drains.
|-
|Shrubbing
|<tt>cursed as a small shrubbery.</tt>
|None
|Victim can do little other than handle messages and rustle.
|-
|Shyness
|<tt>afflicted by unbearable shyness.</tt>
|Coltsfoot; Phlegmatic; Focus Mind
|Periodic random movement whenever in the presence of others.
|-
|Sickening
|<tt>sickened by the earth's taint.</tt>
|Focus Spirit; passage of time
|Reduces effectiveness of healing, mana, and bromide potions.
|-
|Sightstealer
|<tt>a host to a phantom sightstealer.</tt>
|Dispel Illusion; passage of time
|Allows the caster to see through the victim's eyes and send afflictions remotely.
|-
|Skull
|<tt>afflicted by the Skull sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Reduces constitution.
|-
|Sleep
|<tt>sleeping.</tt>
|Wake
|Prevents most actions; victim won't see some things happening around them.
|-
|Sliced Bicep
|<tt>inflicted with a sliced left/right bicep.</tt>
|Marjoram
|Weakens damage of weapons used in that hand.
|-
|Sliced Ear
|<tt>missing the left/right ear.</tt>
|Marjoram
|Periodically causes vertigo.  When cured, victim might gain deafness.
|-
|Sliced Forehead
|<tt>suffering from a sliced open forehead.</tt>
|Yarrow
|Reduces accuracy of weapon attacks; causes some bleeding.
|-
|Sliced Tendon
|<tt>suffering from a sliced tendon in the left/right leg.</tt>
|Regeneration to legs
|Prevents standing and [[Combat]] stances, and slows movement.
|-
|Sliced Thigh
|<tt>inflicted with a sliced left/right thigh.</tt>
|Marjoram
|Periodically knocks down.
|-
|Slickness
|<tt>extremely oily.</tt>
|Calamus; Cleanse
|Prevents applying salves and arnica.
|-
|Slit Throat
|<tt>suffering from a slit throat.</tt>
|Mending to head
|Prevents speaking, eating, and drinking.
|-
|SnakeBane
|<tt>cursed with Snake Bane.</tt>
|60 seconds
|Decreases chance to shrug poisons.
|-
|Snapped Rib
|<tt>pained by a snapped rib.</tt>
|Arnica to chest
|Slows equilibrium recovery; causes bleeding when balance is used.
|-
|Spider
|<tt>afflicted by the Spider sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Slows writhing.
|-
|Sprawled
|<tt>sprawled on the ground.</tt>
|Stand; Springup
|Prevents movement and some actions.
|-
|Stars
|<tt>seeing illusory stars.</tt>
|Dispel Illusion; passage of time
|Spams victim with stars.
|-
|Stun
|<tt>stunned.</tt>
|passage of time
|Prevents all actions.
|-
|Stupidity
|<tt>unnaturally stupid.</tt>
|Pennyroyal; Focus Mind
|33% chance that commands will be replaced by random emotes or other actions.
|-
|Succumb
|<tt>succumbing to Mother Night.</tt>
|Reishi
|Periodically drains mana.
|-
|Sun Allergy
|<tt>allergic to sunlight.</tt>
|Liniment
|Periodic damage when in sunlight; if left untreated long enough will cause death.
|-
|Thornlash
|<tt>left/right arm/leg lashed in thorny vines.</tt>
|Writhe; Ignite
|Slows arm balance; causes bleeding on movement; prevents flight; slows movement; if all four limbs are lashed, allows an instakill.
|-
|Thoughtstealer
|<tt>a host to a phantom thoughtstealer.</tt>
|Dispel Illusion; passage of time
|Allows the caster to hear what the victim hears.
|-
|Toadcurse
|<tt>cursed into the shape of a toad.</tt>
|being kissed; passage of time
|Strips all defenses; unable to do anything except move and ribbit; vulnerable to being stomped.
|-
|Transfixed
|<tt>transfixed.</tt>
|Writhe
|Prevents most actions.
|-
|Treebane
|<tt>hated by the trees.</tt>
|Focus Spirit; passage of time
|Periodically thrown to ground level when in the trees, with a chance to have limbs broken.
|-
|Trembling
|<tt>trembling weakly.</tt>
|Melancholic to chest
|Significantly increases endurance drain.
|-
|Tripping
|<tt>tripping hard.</tt>
|passage of time
|Has a chance of causing a Bad Trip.
|-
|Trussed
|<tt>tightly trussed up.</tt>
|Writhe
|Prevents most actions.
|-
|Twin Crystals
|<tt>afflicted by the Twin Crystals sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Increased vulnerability to psychic damage.
|-
|Twisted Limbs
|<tt>has a twisted left/right arm/leg.</tt>
|Mending to limb
|Periodically increases deep wounds.
|-
|Unconsciousness
|<tt>unconscious.</tt>
|passage of time, or being attacked
|Prevents most actions; victim won't see some things happening around them.
|-
|Vapors
|<tt>stricken by the vapors.</tt>
|Kombu; Melancholic to head
|Periodically gives blackout and knocks down.
|-
|Vertigo
|<tt>afraid of heights.</tt>
|Myrtle; Focus Mind
|Prevents climbing or flying to higher elevations.
|-
|Vestiphobia
|<tt>afraid of clothing.</tt>
|Wormwood
|Victim periodically removes clothing and throws it to the ground (the latter won't happen if you have the Selfishness defense).
|-
|Void
|<tt>infected with a parasite of the dreaming.</tt>
|Pennyroyal; Focus Mind
|High chance of commands failing to take effect.
|-
|Volcano
|<tt>afflicted by the Volcano sphere.</tt>
|variable amount of time; have opposing sphere cast on you
|Increased vulnerability to fire damage.
|-
|Vomiting
|<tt>violently ill.</tt>
|Choleric
|Periodically increases hunger and causes minor damage.
|-
|Vomiting Blood
|<tt>vomiting blood.</tt>
|Choleric
|Causes heavy bleeding.
|-
|Weakness
|<tt>wearied in body.</tt>
|Marjoram; Phlegmatic; Focus Mind
|Reduces damage of melee attacks; prevents sprinting and flying; slightly slows equilibrium recovery.
|-
|Worms
|<tt>infected with stomach worms.</tt>
|Choleric
|Prevents food from reducing hunger levels.
|-
|-
|[[concussion]]||[[echoes]]||[[Mark of Pain|painmark]]||[[Time Echoes|timeechoes]]
|}
===Uniquely Cured Afflictions (various cure methods)===
{|style="width:100%"
|[[amnesia]]||[[asleep]]||[[disrupted]]||[[enfeeble]]||[[fear]]||[[lust]]||[[sprawled]]
|}
===Cleanse Cured Afflictions (cleanse/scrub)===
{|style="width:100%"
|[[mucus]]||[[muddy]]
|}
|}
[[Category:Combat]]
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