Difference between revisions of "Bonecrusher"

390 bytes added ,  23:28, 26 July 2011
CrackElbow
(CrackElbow)
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|[[#Bonecrush|Bonecrush]]||Master||Mastery of the one-handed bludgeoning weapons.
|[[#Bonecrush|Bonecrush]]||Master||Mastery of the one-handed bludgeoning weapons.
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|[[#BloodyNose|BloodyNose]]||Master +25%||Minor wounds to the nose.
|[[#BloodyNose|BloodyNose]]||Master +20%||Minor wounds to the nose.
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|[[#BreakJaw|BreakJaw]]||Master +50%||Major wounds to the jaw.
|[[#BreakJaw|BreakJaw]]||Master +40%||Major wounds to the jaw.
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|[[#BreakNose|BreakNose]]||Master +75%||Major wounds to the nose.
|[[#BreakNose|BreakNose]]||Master +60%||Major wounds to the nose.
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|[[#Maneuvers|Maneuvers]]||Gifted||Refine your attacks with more focus.
|[[#Maneuvers|Maneuvers]]||Master +80%||Refine your attacks with more focus.
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|[[#FractureArm|FractureArm]]||Gifted +25%||Minor wounds to the arms.
|[[#FractureArm|FractureArm]]||Gifted||Minor wounds to the arms.
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|[[#Wind|Wind]]||Gifted +50%||Knock the wind out of your opponent.
|[[#Wind|Wind]]||Gifted +25%||Knock the wind out of your opponent.
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|[[#SlapKnuckle|SlapKnuckle]]||Gifted +75%||Knock loose someone's grip on items.
|[[#SlapKnuckle|SlapKnuckle]]||Gifted +50%||Knock loose someone's grip on items.
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|[[#BreakChest|BreakChest]]||Expert||Major wounds to the chest's ribs.
|[[#BreakChest|BreakChest]]||Gifted +75%||Major wounds to the chest's ribs.
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|[[#FractureSkull|FractureSkull]]||Expert +20%||Minor wounds to the head.
|[[#FractureSkull|FractureSkull]]||Expert||Minor wounds to the head.
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|[[#KnockDown|KnockDown]]||Expert +40%||Send a person tumbling to the ground.
|[[#KnockDown|KnockDown]]||Expert +20%||Send a person tumbling to the ground.
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|[[#CrushWindpipe|CrushWindpipe]]||Expert +60%||Inhibit communication and swallowing.
|[[#CrushWindpipe|CrushWindpipe]]||Expert +40%||Inhibit communication and swallowing.
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|[[#BreakArm|BreakArm]]||Expert +80%||Major wounds to the arms.
|[[#BreakArm|BreakArm]]||Expert +60%||Major wounds to the arms.
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|[[#ShieldSmash|ShieldSmash]]||Virtuoso||Heavily damage shields by striking them directly.
|[[#ShieldSmash|ShieldSmash]]||Expert +80%||Heavily damage shields by striking them directly.
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|[[#CrushChest|CrushChest]]||Virtuoso +25%||Devastating wounds to the chest's ribs.
|[[#CrushChest|CrushChest]]||Virtuoso||Devastating wounds to the chest's ribs.
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|[[#VomitBlood|VomitBlood]]||Virtuoso +50%||Serious internal organ damage.
|[[#VomitBlood|VomitBlood]]||Virtuoso +25%||Serious internal organ damage.
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|[[#Crush|Crush]]||Virtuoso +75%||A stronger strike.
|[[#Crush|Crush]]||Virtuoso +50%||A stronger strike.
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|[[#BlackEye|BlackEye]]||Fabled||Impairment of the visual senses.
|[[#BlackEye|BlackEye]]||Virtuoso +75%||Impairment of the visual senses.
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|[[#BreakLeg|BreakLeg]]||Fabled +20%||Major wounds to the legs.
|[[#BreakLeg|BreakLeg]]||Fabled||Major wounds to the legs.
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|[[#BreakWrist|BreakWrist]]||Fabled +40%||Major wounds to the wrists.
|[[#BreakWrist|BreakWrist]]||Fabled +20%||Major wounds to the wrists.
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|[[#Riposte|Riposte]]||Fabled +60%||Respond to a parry with a swift strike.
|[[#Riposte|Riposte]]||Fabled +40%||Respond to a parry with a swift strike.
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|[[#CrushLeg|CrushLeg]]||Fabled +80%||Devestating wounds to the legs.
|[[#CrushLeg|CrushLeg]]||Fabled +60%||Devestating wounds to the legs.
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|[[#CrackElbow|CrackElbow]]||Fabled +80%||Cracking the arm joint stops defensive moves.
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|[[#Concussion|Concussion]]||Mythical||Major wounds to the head.
|[[#Concussion|Concussion]]||Mythical||Major wounds to the head.
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|-
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|style="background:pink"|Bodypart: Leg<br/>
|style="background:pink"|Bodypart: Leg<br/>
Minimum Wound State: Critical (unless leg i<br/>s broken, which makes it more vulnerable to being crushed)
Minimum Wound State: Critical (unless leg is broken, which makes it more vulnerable to being crushed)
Maneuver: Swing, one-handed bludgeon weapon class
Maneuver: Swing, one-handed bludgeon weapon class
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|-
|}
|}
Completely crush the legs into pulp.
Completely crush the legs into pulp.
==CrackElbow==
{|
|-
|style="background:pink"|Bodypart: Arm<br/>
Minimum Wound State: Critical Critical (unless arm is broken, which makes it more vulnerable to being cracked)
Maneuver: Jab, one-handed bludgeon weapon class
|-
|}
Crack the poor victim's elbow, which will inhibit his ability to parry.


==Concussion==
==Concussion==
870

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