Difference between revisions of "Enchantment"

222 bytes added ,  14:14, 16 September 2009
Line 69: Line 69:
|}
|}
At a mystic pentagram you can create fist sigils at a small cost of power reserves. The fist sigil makes it more difficult to remove items from your inventory that have it attached.
At a mystic pentagram you can create fist sigils at a small cost of power reserves. The fist sigil makes it more difficult to remove items from your inventory that have it attached.
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Power can instead come from powerstones if wielded; this applies to all enchantments.  Most charges cost 1% of a powerstone.
|-
|}


{|
{|
Line 87: Line 95:
| style="background:darkgreen; color:white"|'''Additional Notes:'''
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
|-
| style="background:lightgreen"|Power can instead come from powerstones if wielded; this applies to all enchantments.  Most charges cost 1% of a powerstone.
| style="background:lightgreen"|It takes ten seconds at ground level, plus two seconds for each level below ground, to disenchant sigils.
|-
|-
|}
|}
870

edits