Difference between revisions of "Discernment"

1,435 bytes added ,  01:47, 17 July 2011
Bodyscan
(Bodyscan)
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|[[#Keylist|Keylist]]||Capable||See a list of your keys and which doors they open.
|[[#Keylist|Keylist]]||Capable||See a list of your keys and which doors they open.
|-
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|[[#Deathsense|Deathsense]]||Capable +50%||Perceive tears in the fabric of life.
|[[#Bodyscan|Bodyscan]]||Capable +33%||Determine the state of your body's defences.
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|[[#Deathsense|Deathsense]]||Capable +66%||Perceive tears in the fabric of life.
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|[[#Assessing|Assessing]]||Adept||Ascertaining the health of a target.
|[[#Assessing|Assessing]]||Adept||Ascertaining the health of a target.
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| style="background:darkblue; color:white"|'''Syntax:'''
| style="background:darkblue; color:white"|'''Syntax:'''
|-
|-
| style="background:lightblue"|<tt>ITEMLIST CLOTHES|JEWELRY|BOOKS|ESTEEM|POWERSTONES|KEGS</tt>
| style="background:lightblue"|<tt>ITEMLIST CLOTHES|JEWELRY|BOOKS|ESTEEM|POWERSTONES|KEGS|PALETTES<br/>
ITEMLIST INV|WORN|CARRIED [columns]</tt>
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|-
|}
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This ability will allow you to see a list of the keys in your inventory and what doors, if any, they open. If you see a key that opens "an impossible place" your key has likely become useless as concerns that lock.
This ability will allow you to see a list of the keys in your inventory and what doors, if any, they open. If you see a key that opens "an impossible place" your key has likely become useless as concerns that lock.
==Bodyscan==
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
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| style="background:lightblue"|<tt>BODYSCAN [RESISTANCES|BUFFS] (<damage type>|FULL)</tt>
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Scan your body for defensive and offensive modifications that affect the damage you receive from, and deal to, other people and creatures. Optionally, you can scan only for a specific damage type, or do a full and detailed scan.
The brief scan will show an overview of the resistance or buff DMP you have to each damage type.
The full scan will list all of the defences you have which offer resistance or buff DMP for a given damage type, as well as how much they provide. The final row of each section shows the total DMP provided for the damage type. The value in parenthesis denotes the total DMP for that damage type, and includes non-specific DMP (for resistance, Elemental DMP applies to cold, fire, and electric sources). Finally, the weighted result is provided as a percentage in the last column.
Sources are excluded from subtotals and totals if they do not affect the majority of targets. Such sources will be marked with one of the below symbols.
* (*) These sources only affect specific targets.
* (M) These sources only affect magic-source attacks.
* (P) These sources only affect brute-source attacks.


==Deathsense==
==Deathsense==
870

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