Difference between revisions of "HuntingGuide"

105 bytes added ,  00:21, 21 September 2009
no edit summary
Line 9: Line 9:
* Aggressive: None
* Aggressive: None


By helping either the gnomes or finks of the Newton Caverns open a portal to this land you will be able to venture through yourself and explore this verdant flowering valley. Although there are quite a few small animals about the central lake to hunt and perhaps exchange to the locals, the best spots are within the eastern caves which contain numerous rock hogs, finks, and worker ants. Although these creatures are a little stronger than what you may be used to from Newton, they are still well within your capability to dispatch quickly and without too much difficulty. Again, you'll have no afflictions to worry about, though do be wary of stealing ant larvae which can cause the workers to view you as a threat. The ants and rock hogs can also be exchanged for gold (I think!).
By helping either the gnomes or finks of the Newton Caverns open a portal to this land you will be able to venture through yourself and explore this verdant flowering valley. Although there are quite a few small animals about the central lake to hunt and perhaps exchange to the locals, the best spots are within the eastern caves which contain numerous rock hogs, finks, and worker ants. Although these creatures are a little stronger than what you may be used to from Newton, they are still well within your capability to dispatch quickly and without too much difficulty. Again, you'll have no afflictions to worry about, though do be wary of stealing ant larvae which can cause the workers to view you as a threat. The ants and rock hogs can also be exchanged for gold (I think!).  Note that ants become aggressive to those carrying their larvae.


==Top of Smoke Mountain==  
==Top of Smoke Mountain==  
Line 42: Line 42:
* Aggressive: None
* Aggressive: None


Rockeaters, moose, and rocs can be found in the mountains. Rockeaters are a source of gems for villages, and can be sold for 75 gold, I believe. They can knock down, but can not break shields. They have a flame attack which does decent damage, and goes through shields, so be wary.
Rockeaters, moose, and rocs can be found in the mountains. Rockeaters are a source of gems for villages, and can be sold for varying prices. They can knock down, but can not break shields. They have a flame attack which does decent damage, and goes through shields, so be wary.


Rocs can not break sheilds, nor can moose, I believe.
Rocs can not break sheilds, nor can moose, I believe.


==Nagaradja Caves==  
==Nagaradja Caves==  
* Recommended level: 30 - 40
* Recommended level: 30 - 40, higher levels farther in
* Aggressive: None
* Aggressive: None
* Possible afflictions: Asthma.
* Possible afflictions: Asthma.


The Nagaradja Caves are secretly located near Southgard in the Southern Mountains. The nagaradjas are able to afflict with asthma, so be ready to apply melancholic to your chest. Poisonists use nagarajda corpses for Chansu, the poison which causes asthma.
The Nagaradja Caves are secretly located near Southgard in the Southern Mountains. The nagaradjas are able to afflict with asthma, so be ready to apply melancholic to your chest. Poisonists use nagarajda corpses for Chansu, the poison which causes asthma.  Farther in, Nagakali cause paralysis and are a bit stronger, and Nagameth can entangle and break legs and are even stronger, maybe around level 45-50.


==Glomdoring Forest==  
==Glomdoring Forest==  
Line 73: Line 73:
* Possible afflictions: Paralysis, nausea, sun allergy, knockdown, broken limbs.
* Possible afflictions: Paralysis, nausea, sun allergy, knockdown, broken limbs.


Centrally located in the basin, the Inner sea is a vast oceanic environment filled with varying creatures; from the small but potent anemone to the deadly sharks. The area is claimed by New Celest and it is recommended that non-members, and Magnagorans in particular, exercise restraint and caution when hunting here. Dolphins and kelpies in particular have protection from Celest.
Centrally located in the basin, the Inner sea is a vast oceanic environment filled with varying creatures; from the small but potent anemone to the deadly sharks. The area is claimed by New Celest
 
The sea stretches down four levels, although creatures tend to be of roughly similar strength throughout.
The sea stretches down four levels, although creatures tend to be of roughly similar strength throughout.


Line 143: Line 142:
* Possible afflictions: Fire (Keep Frost in Inventory).
* Possible afflictions: Fire (Keep Frost in Inventory).


There are 25 Gorgogs in the caves. That is 2,500 gold per run. These gorgogs are tough and do major damage. If you are weak against fire, make sure you have a cloak or robes proofed against fire and drink a fire potion. If you have any other protection, use it. Gorgogs also drop excellent gold, you can expect 3000+ for killing all 25 gorgogs just from pick-ups.
There are 25 Gorgogs in the caves. That is 2,500 gold per run. These gorgogs are tough and do major damage but are not aggressive. If you are weak against fire, make sure you have a cloak or robes proofed against fire and drink a fire potion. If you have any other protection, use it. Gorgogs also drop excellent gold, you can expect 3000+ for killing all 25 gorgogs just from pick-ups.  Gorgogs team up and enemy.


From time to time, someone may perform a quest which will release roaming gorgogs throughout the seas. These are of course, aggressive, and will attack until someone does the counter quest.
From time to time, someone may perform a quest which will release roaming gorgogs throughout the seas. These are of course, aggressive, and will attack until someone does the counter quest.
870

edits