Warrior
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Warriors can be found anywhere, either in cities or in nature communes. They are a flexible archetype, able to take any specialization offered by their prime skill of Knighthood. One of their secondary skills must be Athletics, and the other is determined by the city or nature commune.
Classes
Organization | Class | Special Tertiary Skill(s) |
---|---|---|
Gaudiguch | Templar | Rituals>Paradigmatics |
Glomdoring | Ebonguard | Totems>Crow|Night |
Hallifax | Sentinel | Rituals>Aeonics |
Magnagora | ur'Guard | Rituals>Necromancy |
New Celest | Paladin | Rituals>Sacraments |
Serenwilde | Serenguard | Totems>Moon|Stag |
Skills
- NOTE: Tertiary skills, with the exception of Hunting>Tracking, are dependent on organization.
- NOTE: Cavalier is an advanced specialization that has to be unlocked through a quest.
Category | Skill | Specialization |
---|---|---|
Primary | Knighthood | Axelord |
Blademaster | ||
Bonecrusher | ||
Cavalier | ||
Pureblade | ||
Secondary | Athletics | |
Tertiary | Hunting | Tracking |
Rituals | Sacraments | |
Necromancy | ||
Aeonics | ||
Paradigmatics | ||
Totems | Crow | |
Moon | ||
Night | ||
Stag | ||
Trades | Forging |