| Affliction
| Diagnosis
| Cure
| Effect
|
| Ablaze
| ablaze.
| Frost; Cleanse; Freeze; staying in water
| Causes damage periodically. Increases damage of some skills.
|
| Absinthe
| feeling good with absinthe flowing in the blood.
| passage of time
| Significant boost for dreamweavers, but causes bad trips otherwise.
|
| Achromatic Aura
| afflicted with an achromatic aura.
| Horehound
| Increases damage 10% from all magic-sourced attacks.
|
| Addiction
| addicted to elixirs.
| Galingale; Focus Mind
| Slows sip balance recovery; consumes potions faster.
|
| Aeon
| afflicted with the curse of the Aeon.
| Phlegmatic; Reishi; passage of time
| Causes a one-second delay before actions take effect; another action during that time will preclude the previous one. Prevented by the Quicksilver defense.
|
| Afterimage
| suffering from a dazzling afterimage.
| 20 seconds
| Prevents raising the sixth sense defense.
|
| Agoraphobia
| agoraphobic.
| Wormwood; Focus Mind
| Victim will avoid going from indoors to outdoors.
|
| Amnesia
| suffering from amnesia.
| None
| One command entered doesn't take effect.
|
| Amputated Limb
| without a left/right arm/leg.
| Regeneration
| Prevents many actions that require the limb, such as standing, movement, and tumbling. When cured, the new limb is mangled.
|
| Anorexia
| anorexic.
| Coltsfoot; Focus mind
| Victim cannot eat or drink, including cures.
|
| Antlers
| afflicted by the Antlers sphere.
| variable amount of time; have opposing sphere cast on you
| Reduced dexterity
|
| Anxious
| feeling anxious in a debate.
| Attitude Saintly; Rub Focus
| Makes victim more vulnerable to pettifoggery.
|
| Asthma
| afflicted by horrible asthma.
| Melancholic to chest
| Victim cannot smoke pipes. Swift movement causes damage.
|
| Attraction
| attracted to <person>.
| Earwort and leaving the room
| Prevents the victim from voluntarily leaving the bard's presence.
|
| Aura Warp
| suffering under a warped aura of infirmity.
| Leave the room, then Reishi or Focus Spirit
| Periodically causes periods of Homeostasis.
|
| Bad Trip
| having a bad trip.
| passage of time
| Spams victim with odd visions.
|
| BatBane
| cursed with Bat Bane.
| 60 seconds
| Increases damage from attacks caused by sound.
|
| Bedevil
| plagued by a bedeviling sickness.
| Leave, then Focus Spirit
| When you cure one affliction, other afflictions replace it.
|
| Binah
| surrounded by the Binah Sphere.
| Focus Spirit; passage of time
| Reduces constitution.
|
| Black Lung
| coughing up dreadful black phlegm.
| Melancholic to chest
| Steals balance occasionally.
|
| Blackout
| devoid of senses.
| Allheale
| Blocks seeing the prompt and most messages.
|
| Blindness
| blind.
| Myrtle; Faeleaf; Health to head
| Can't see anything, including targets, unless Sixth Sense defense is up. Protects against many visual attacks such as illusions.
|
| Blood Clot
| afflicted with a blood clot in the left/right shoulder/hip.
| Yarrow
| Prevents curing blood vessels.
|
| Blues
| suffering from the blues.
| Focus Mind
| No effect.
|
| Broken Chest
| suffering from a broken chest.
| Arnica to chest
| Drains endurance.
|
| Broken Jaw
| suffering from a broken jaw.
| Mending to head
| Causes a small amount of damage on eating and drinking.
|
| Broken Limb
| afflicted by a crippled left/right arm/leg.
| Mending
| Prevents actions that require the limb, such as attacks or movement. Can cause items to be unwielded.
|
| Broken Nose
| suffering a broken nose.
| Arnica to head
| Causes some bleeding, and prevents snorting wiccan spores.
|
| Broken Wrist
| suffering a broken left/right wrist.
| Mending to arms
| Causes unwielding and prevents wielding.
|
| Bubble
| trapped inside a bubble.
| passage of time
| Prevents most actions and protects against most attacks.
|
| Bumblebee
| afflicted by the Bumblebee sphere.
| variable amount of time; have opposing sphere cast on you
| Slows focus body time.
|
| Burning Censer
| afflicted by the Burning Censer sphere.
| variable amount of time; have opposing sphere cast on you
| Increased vulnerability to asphyxiation damage.
|
| Burnout
| suffering from psionic/ecologic/healing burnout.
| passage of time
| Prevents using the relevant skills.
|
| Burst Organs
| suffering from massive organ failure.
| Regeneration to gut
| Kills in twelve seconds if not cured.
|
| Burst Vessels
| suffering <number> burst blood vessels.
| Sparkleberry; Health
| Lots of bleeding; makes you vulnerable to Telekinesis instakill.
|
| Captivation
| captivated by the music of <person>.
| Earwort; Leaving the room for 6 seconds
| The victim is only affected by the captivating bard's song effects, not those of other bards.
|
| Chest Pain
| experiencing heavy chest pain.
| Regeneration to chest
| Prepares the victim for Gahtirak'sho (see Tahtetso).
|
| Choke
| choked by shadows.
| Leave the caster's presence for 3 seconds; passage of time
| Causes a one-second delay before actions take effect; another action during that time will preclude the previous one.
|
| Circuitous
| confounded by circuitous logic in a debate.
| Attitude Zealotry; Rub Focus
| Makes victim more vulnerable to pontification.
|
| Clamped Arm
| clamped on the left/right arm by a hound's jaws.
| Writhe
| Prevents many actions, especially those using that arm.
|
| Claustrophobia
| claustrophobic.
| Wormwood; Focus Mind
| Prevents moving from indoor to outdoor areas.
|
| Clumsiness
| afflicted with clumsiness.
| Kombu
| Makes warriors and monks miss more often and do less damage. Lets the victim attack himself.
|
| Collapsed Lungs
| suffering from collapsed lungs.
| Regeneration to chest
| Causes blackout periodically. Prevents smoking pipes. When cured, the lungs are punctured.
|
| Collapsed Nerves
| suffering from a collapsed left/right arm nerve.
| Regeneration to arms
| Periodically causes epilepsy.
|
| Concussion
| has a serious concussion.
| Regeneration to head
| Periodically causes amnesia. When cured, the head is still damaged.
|
| Confusion
| confused.
| Pennyroyal; Sanguine; Focus Mind
| Doubles equilibrium recovery time.
|
| Cracked Elbow
| inflicted with a cracked left/right elbow.
| Regeneration to arms
| Makes Combat parries not take effect.
|
| Cracked Kneecap
| inflicted with a cracked left/right kneecap.
| Regeneration to legs
| MakesCombat stances not take effect.
|
| Crocodile
| afflicted by the Crocodile sphere.
| variable amount of time; have opposing sphere cast on you
| Increased vulnerability to physical damage.
|
| Crotamine
| dying from crotamine.
| Antidote
| Kills in twenty-five seconds.
|
| Crucified
| crucified.
| Writhe
| Can't do most actions. Periodically breaks limbs.
|
| Crushed Chest
| suffering a crushed chest.
| Regeneration to chest
| Drains endurance quickly.
|
| Crushed Foot
| limping on a crushed left/right foot.
| Arnica to legs
| Slows movement.
|
| Crushed Windpipe
| muted by a crushed windpipe.
| Myrtle; Arnica to head
| Prevents speaking, and eating and drinking.
|
| Damaged Head
| has a partially damaged head.
| Regeneration to head
| Periodically causes concussion.
|
| Dark Moon
| under the curse of the dark moon.
| Focus Spirit; passage of time
| Periodically strips defenses or causes disease afflictions.
|
| Darkseed
| afflicted with the darkseed implanted beneath the skin.
| 30 seconds
| Periodically entangles and causes damage.
|
| Daydreaming
| plagued by childish daydreams.
| Kafe
| Periodically causes loss of balance.
|
| Deadening
| of a deadened mind.
| Kombu
| Slows the recovery of focus balance.
|
| Dead Reckoning
| cursed to suffer the reckoning of the dead by <God>.
| passage of time
| Victim is haunted by the dead who randomly attack, insult, knock down, and spam the victim, or cause him to do or say stupid things.
|
| Deafness
| deaf.
| Myrtle; Earwort; Health to head
| Prevents hearing speech and channels, and periodically causes dizziness, except with Truehearing defense. Protects against musical attacks.
|
| Death
| afflicted by death.
| Pray For Salvation
| There’s usually only one thing you can do: go through his clothes and look for loose change.
|
| Death Mark
| marked by a small stain/murky blotch/dark mark/jagged scar/black miasma on the throat.
| Cleanse
| Various effects including slower crucify writhing and more vulnerability to contagion. See Necromancy.
|
| Dementia
| demented.
| Pennyroyal
| Shows randomly-selected and false locations, objects, and players.
|
| Dionamus
| cursed by the Spire of Dionamus.
| Counterquest
| Reduces the effect of Mercy, Perfection, and Beauty enchantments
|
| Disembowelment
| disemboweled.
| Regeneration to gut
| Kills in twelve seconds if not cured.
|
| Dislocated Limb
| suffering from a dislocated left/right arm/leg.
| Marjoram
| Causes deep wounds to increase passively.
|
| Disloyalty
| has an aura of repugnance.
| Love
| Prevents ordering loyal denizens, and causes them to attack the victim.
|
| Dizziness
| overcome by dizziness.
| Kombu; Focus Mind; Melancholic to head
| Causes victim to fall down when moving sometimes.
|
| Dolphin
| afflicted by the Dolphin sphere.
| variable amount of time; have opposing sphere cast on you
| Reduces intelligence.
|
| Dragon
| afflicted by the Dragon sphere.
| variable amount of time; have opposing sphere cast on you
| Increased vulnerability to magical damage.
|
| Dysentery
| suffering from a bad bout of dysentery.
| Choleric
| Periodically causes damage; increases hunger levels.
|
| Earache
| suffering from the effects of blank note.
| 6-8 seconds
| Prevents raising the Truehearing defense.
|
| Ectoplasm
| covered in ectoplasm.
| Cleanse
| Slows the recovery of balance.
|
| Egovice
| cursed by ego vice.
| Horehound
| Causes health damage whenever ego is used or damaged.
|
| Enfeeble
| enfeebled.
| passage of time
| Reduces strength.
|
| Entanglement
| entangled.
| Writhe
| Can't do most actions.
|
| Epilepsy
| suffering from epilepsy.
| Kombu; Focus Mind
| Periodically steals balance.
|
| Eyepeck
| without a left/right eye.
| Regeneration to head
| Causes bleeding. If both eyes are lost, victim is blind and cannot cure blindness until the eyes are regrown.
|
| FaerieFire
| surrounded by a colourful light.
| Focus Spirit; passage of time
| Temporarily cancels being shrouded.
|
| Fear
| afflicted by fear.
| Compose
| Periodically moves you in random directions.
|
| Fleshstone
| turned into a statue.
| passage of time
| Prevents most actions and protects against most attacks.
|
| Fractured Arm
| suffering from a fractured left/right arm.
| Arnica to arms
| Slows recovery of arm balance.
|
| Fractured Skull
| suffering from a fractured skull.
| Mending to head
| One third of commands fail to take effect.
|
| Frozen
| frozen stiff.
| Fire
| Slows movement. When cured, victim is still shivering.
|
| Furrowed Brow
| bleeding through a furrowed brow.
| Sanguine
| Bleeding, plus periodic blindness.
|
| Gashed Cheek
| twitching in the face due to a gash.
| Marjoram
| Periodically steals balance.
|
| Glacier
| afflicted by the Glacier sphere.
| variable amount of time; have opposing sphere cast on you
| Increased vulnerability to cold damage.
|
| Gluttony
| gluttonous.
| Galingale
| Victim periodically eats a random edible thing in his inventory.
|
| Grappled
| grappled by <person>.
| Writhe
| Prevents most actions. Requirement for many Kata attacks.
|
| Gunk
| covered in vile sticky gunk.
| Cleanse
| Slows movement, and prevents movement over rubble.
|
| Haemophilia
| afflicted by haemophilia.
| Yarrow; Sanguine
| Prevents clotting.
|
| Hallucinations
| hallucinating.
| Pennyroyal
| Periodically stuns, causes fear, or knocks down.
|
| Haunted
| haunted by the spirit/spirits of <number> of <person>'s ancestors.
| Leave the bard's presence
| No effect, but allows the bard to entangle, summon, damage, stun, or afflict the victim.
|
| Healthleech
| cursed with the healthleech.
| Horehound; Sanguine
| Drains health to random passersby.
|
| Hemiplegy
| paralysed on the left/right side/lower body.
| Myrtle
| Hinders many actions on that side of the body.
|
| HerbBane
| cursed with Herb Bane.
| 60 seconds
| Causes a 50% chance the body will reject any herb, draining health instead.
|
| Heretic
| marked with the aura of a heretic.
| passage of time
| Periodically gives random afflictions. Prepares victim for Sacraments Inquisition.
|
| Homeostasis
| ravaged by an imbalanced homeostasis.
| Cure Aura Warp
| Prevents all cures from working.
|
| Hypersomnia
| hypersomnic.
| Choleric
| Prevents raising the Insomnia defense.
|
| HypnoticPattern
| bewitched by hypnotic patterns of lights.
| Dispel Illusion; passage of time
| Periodically steals equilibrium.
|
| Hypochondria
| a certified hypochondriac.
| Wormwood
| Gives affliction lines of random, fake afflictions.
|
| Illusory Wounds
| plagued by illusory wounds.
| Dispel Illusion; passage of time
| Causes victim to seem more damaged than he really is.
|
| Impaled
| impaled through the gut.
| Writhe
| Can't do most actions. Periodically causes bleeding and damage.
|
| Impatience
| impatient.
| Coltsfoot; Focus Mind
| Prevents focusing other than focusing mind.
|
| Infidel
| marked with the aura of an infidel.
| Focus Spirit; passage of time
| Periodically gives random afflictions. Prepares victim for Sacraments Inquisition.
|
| Infiltration
| being infiltrated.
| None
| Allows caster to hear city/commune and guild aethers of victim.
|
| Insomnia
| an insomniac.
| Coltsfoot
| Prevents sleeping. Usually considered a defense.
|
| Jinx
| cursed with a powerful jinx.
| cure other mental afflictions, then Reishi
| One third chance of commands failing to happen.
|
| Justice
| surrounded by the aura of justice.
| Reishi
| 10% of damage done by the victim rebounds on him.
|
| Kneeling
| kneeling.
| Stand; Springup; almost any action
| Prevents stances and parrying.
|
| Lacerated Limb
| suffering from a lacerated left/right arm/leg.
| Yarrow
| Increases bleeding.
|
| Lapsing Consciousness
| afflicted by lapses in consciousness.
| Allheale
| Periodically causes Unconsciousness.
|
| Lion
| afflicted by the Lion sphere.
| variable amount of time; have opposing sphere cast on you
| Decreased charisma.
|
| Locked Legs
| suffering locked leg muscles.
| Focus Body
| Prevents actions that use the legs.
|
| Locked Throat
| suffering a locked throat.
| Focus Body
| Prevents eating and drinking.
|
| Loneliness
| very lonely.
| Coltsfoot; Focus Mind
| Causes random movement until victim is in the same room as someone else.
|
| Loophole
| trapped by a loophole in a debate.
| Attitude Lawyerly; Rub Focus
| Makes victim more vulnerable to passion.
|
| Love Potion
| under the influence of a love potion.
| Choleric
| Periodically causes victim to lust (forced ally) random passersby, or them to lust the victim.
|
| Lover's Curse
| Desperately in love with <name>.
| Galingale
| Prevents any attacks on the specified person.
|
| Maggotting
| cursed as a revolting maggot by <God>.
| passage of time
| Replaces your race with the Maggot race with 1 in all stats.
|
| Manabarbs
| cursed by manabarbs.
| Horehound
| Any use or loss of mana will cause health damage as well.
|
| Mangled Limb
| has a mangled left/right arm/leg.
| Regeneration
| Prevents most use of the limb. When cured, limb is still broken.
|
| Mangled Tongue
| muted by a mangled tongue.
| Marjoram
| Prevents speech and singing.
|
| Masochism
| masochistic.
| Coltsfoot; Focus Mind
| Periodically causes damage.
|
| Mud
| covered in sticky mud.
| Cleanse
| Slows movement.
|
| Muted
| cut off from communication.
| leave 5 room radius from caster, or when caster unlocks the channel
| Victim cannot speak or communicate.
|
| Narcolepsy
| narcoleptic.
| Kafe
| Periodically causes sleep.
|
| Numbed Limbs
| has a numbed head/chest/gut/left/right arm/leg.
| Health to limb
| Slows balance recovery of the afflicted limb.
|
| Omen
| under an ill omen.
| 20 seconds; Focus Spirit
| Doubles all suffered damage.
|
| Omniphobia
| afraid of the world.
| Kombu
| Amplifies the effects of phobias; afflicts with new phobias.
|
| Open Chest
| suffering a chest that has been opened up.
| Marjoram
| Slows balance recovery, and causes bleeding.
|
| Open Gut
| suffering from a sliced open gut.
| Marjoram
| Periodically knocks down, and causes bleeding.
|
| Pacification
| feeling unnaturally tranquil.
| Reishi; Focus Mind
| Victim is unable to take offensive action.
|
| Papaxi
| health/mana/ego cursed by Papaxi.
| 120 seconds; Focus Spirit
| Reduces maximum health, mana, or ego.
|
| Paralysis
| paralysed.
| Focus Body
| Unable to move, attack, or do many actions.
|
| Paranoia
| paranoid.
| Pennyroyal; Focus Mind
| Causes allies to be treated as enemies.
|
| Peace
| pacified.
| Reishi
| Victim is unable to take offensive action.
|
| Permasleep
| lost in the dreamrealm.
| passage of time
| Prevents awakening.
|
| Phantom
| plagued by an illusory phantom.
| Dispel Illusion; passage of time
| Periodically gives mental afflictions.
|
| Phantomspheres
| a host to <number> phantom sphere/spheres.
| leaving the caster's meld for 10 seconds per sphere
| Causes mental afflictions; strips shields; detonates to hurt the mage's enemies; instantly kills once victim has five spheres.
|
| Pierced Limb
| suffering from a pierced left/right arm/leg.
| Myrtle
| Periodically knocks down or causes items to be unwielded.
|
| Pinched Nerve
| has stiff face/chest/gut/left/right arm muscles.
| Marjoram
| Slows different curing balances depending on the affected body part.
|
| Pinned Leg
| pinned at the left/right leg.
| Writhe
| Can't do most actions. Periodically causes bleeding and damage.
|
| Plague
| suffering from a severely warped aura.
| Healers radiating purity
| Prevents most cures.
|
| Powersap
| being sapped of power.
| Antidote
| Periodically drains power.
|
| Powersink
| afflicted with a mental powersink.
| Phlegmatic
| Periodically drains mana.
|
| Powerspikes
| cursed by power spikes.
| Horehound; Focus Spirit
| Any use of power causes significant damage.
|
| Pox
| suffering from a pox.
| Liniment
| Periodically causes damage and drains mana.
|
| Punctured Aura
| punctured in the etheric substance of your aura.
| Reishi; Focus Spirit
| Does nothing in itself, but makes it easier for dreamweavers to afflict with motes.
|
| Punctured Chest
| suffering from a punctured chest.
| Marjoram
| Periodically blacks out, and causes bleeding.
|
| Punctured Lung
| suffering from a punctured lung.
| Melancholic to chest
| Quickly drains endurance.
|
| Rainbow Pattern
| beset by dazzling rainbow coloured patterns.
| Dispel Illusion; passage of time
| Periodically gives afflictions.
|
| Recklessness
| reckless.
| Horehound; Focus Mind
| Health, mana, and ego appear to be at full.
|
| Relapsing
| afflicted by thin blood.
| Yarrow
| Poison afflictions recur after being cured.
|
| Rigor Mortis
| turning stiff like a corpse.
| Marjoram
| Periodically breaks limbs.
|
| Roped
| bound and tied.
| Writhe
| Prevents most actions.
|
| Ruptured Stomach
| suffering from a ruptured stomach.
| Regeneration to gut
| Increases hunger level, and causes bleeding.
|
| Sap
| covered in viscous sap.
| Cleanse
| Causes a half-second delay before actions take effect; another action during that time will preclude the previous one.
|
| Scabies
| infected with scabies mites.
| Liniment
| Periodically steals balance; can be transmitted to others nearby.
|
| Scalped
| scalped.
| Sanguine
| Causes a lot of bleeding. When cured, victim has a sliced forehead.
|
| Scarabs
| none
| 60 seconds
| Becomes active and inactive repeatedly; while active, prevents eating and drinking, and causes damage.
|
| Scrambled Brains
| has a scrambled brain.
| Pennyroyal
| Significantly increases willpower drains.
|
| Sensitivity
| sensitive to pain.
| Myrtle; Melancholic to head
| Increases damage suffered by 33%.
|
| Severed Artery
| suffering from a severed artery in the left/right arm/leg.
| Yarrow
| Periodically increases bleeding.
|
| Severed Phrenic Nerve
| having difficulty breathing due to a severed phrenic nerve.
| Myrtle
| Increases endurance drains. Prevents some smoked cures from working.
|
| Severed Spine
| immobile due to a severed spine.
| Regeneration to gut
| Prevents most actions like paralysis.
|
| Shackles
| shackled.
| Writhe
| Prevents most actions.
|
| Shattered Ankle
| limping with a shattered left/right ankle.
| Regeneration to legs
| Prevents standing and hinders movement.
|
| Shattered Ego
| with a shattered ego.
| 10 minutes
| Prevents influencing, debating, and diverting.
|
| Shattered Jaw
| suffering from a shattered jaw.
| Regeneration to head
| Eating or drinking causes bleeding. When cured, victim has a broken jaw.
|
| Shivering
| shivering.
| Fire
| Slows movement.
|
| Shortened Breath
| very short of breath.
| Melancholic to chest
| Increases endurance drains.
|
| Shrubbing
| cursed as a small shrubbery.
| None
| Victim can do little other than handle messages and rustle.
|
| Shyness
| afflicted by unbearable shyness.
| Coltsfoot; Phlegmatic; Focus Mind
| Periodic random movement whenever in the presence of others.
|
| Sickening
| sickened by the earth's taint.
| Focus Spirit; passage of time
| Reduces effectiveness of healing, mana, and bromide potions.
|
| Sightstealer
| a host to a phantom sightstealer.
| Dispel Illusion; passage of time
| Allows the caster to see through the victim's eyes and send afflictions remotely.
|
| Skull
| afflicted by the Skull sphere.
| variable amount of time; have opposing sphere cast on you
| Reduces constitution.
|
| Sleep
| sleeping.
| Wake
| Prevents most actions; victim won't see some things happening around them.
|
| Sliced Bicep
| inflicted with a sliced left/right bicep.
| Marjoram
| Weakens damage of weapons used in that hand.
|
| Sliced Ear
| missing the left/right ear.
| Marjoram
| Periodically causes vertigo. When cured, victim might gain deafness.
|
| Sliced Forehead
| suffering from a sliced open forehead.
| Yarrow
| Reduces accuracy of weapon attacks; causes some bleeding.
|
| Sliced Tendon
| suffering from a sliced tendon in the left/right leg.
| Regeneration to legs
| Prevents standing and Combat stances, and slows movement.
|
| Sliced Thigh
| inflicted with a sliced left/right thigh.
| Marjoram
| Periodically knocks down.
|
| Slickness
| extremely oily.
| Calamus; Cleanse
| Prevents applying salves and arnica.
|
| Slit Throat
| suffering from a slit throat.
| Mending to head
| Prevents speaking, eating, and drinking.
|
| SnakeBane
| cursed with Snake Bane.
| 60 seconds
| Decreases chance to shrug poisons.
|
| Snapped Rib
| pained by a snapped rib.
| Arnica to chest
| Slows equilibrium recovery; causes bleeding when balance is used.
|
| Spider
| afflicted by the Spider sphere.
| variable amount of time; have opposing sphere cast on you
| Slows writhing.
|
| Sprawled
| sprawled on the ground.
| Stand; Springup
| Prevents movement and some actions.
|
| Stars
| seeing illusory stars.
| Dispel Illusion; passage of time
| Spams victim with stars.
|
| Stun
| stunned.
| passage of time
| Prevents all actions.
|
| Stupidity
| unnaturally stupid.
| Pennyroyal; Focus Mind
| 33% chance that commands will be replaced by random emotes or other actions.
|
| Succumb
| succumbing to Mother Moon.
| Reishi
| Periodically drains mana.
|
| Sun Allergy
| allergic to sunlight.
| Liniment
| Periodic damage when in sunlight; if left untreated long enough will cause death.
|
| Thornlash
| left/right arm/leg lashed in thorny vines.
| Writhe; Ignite
| Slows arm balance; causes bleeding on movement; prevents flight; slows movement; if all four limbs are lashed, allows an instakill.
|
| Thoughtstealer
| a host to a phantom thoughtstealer.
| Dispel Illusion; passage of time
| Allows the caster to hear what the victim hears.
|
| Toadcurse
| cursed into the shape of a toad.
| being kissed; passage of time
| Strips all defenses; unable to do anything except move and ribbit; vulnerable to being stomped.
|
| Transfixed
| transfixed.
| Writhe
| Prevents most actions.
|
| Treebane
| hated by the trees.
| Focus Spirit; passage of time
| Periodically thrown to ground level when in the trees, with a chance to have limbs broken.
|
| Trembling
| trembling weakly.
| Melancholic to chest
| Significantly increases endurance drain.
|
| Tripping
| tripping hard.
| passage of time
| Has a chance of causing a Bad Trip.
|
| Trussed
| tightly trussed up.
| Writhe
| Prevents most actions.
|
| Twin Crystals
| afflicted by the Twin Crystals sphere.
| variable amount of time; have opposing sphere cast on you
| Increased vulnerability to psychic damage.
|
| Twisted Limbs
| has a twisted left/right arm/leg.
| Mending to limb
| Periodically increases deep wounds.
|
| Unconsciousness
| unconscious.
| passage of time, or being attacked
| Prevents most actions; victim won't see some things happening around them.
|
| Vapors
| stricken by the vapors.
| Kombu; Melancholic to head
| Periodically gives blackout and knocks down.
|
| Vertigo
| afraid of heights.
| Myrtle; Focus Mind
| Prevents climbing or flying to higher elevations.
|
| Vestiphobia
| afraid of clothing.
| Wormwood
| Victim periodically removes clothing and throws it to the ground (the latter won't happen if you have the Selfishness defense).
|
| Void
| infected with a parasite of the dreaming.
| Pennyroyal; Focus Mind
| High chance of commands failing to take effect.
|
| Volcano
| afflicted by the Volcano sphere.
| variable amount of time; have opposing sphere cast on you
| Increased vulnerability to fire damage.
|
| Vomiting
| violently ill.
| Choleric
| Periodically increases hunger and causes minor damage.
|
| Vomiting Blood
| vomiting blood.
| Choleric
| Causes heavy bleeding.
|
| Weakness
| wearied in body.
| Marjoram; Phlegmatic; Focus Mind
| Reduces damage of melee attacks; prevents sprinting and flying; slightly slows equilibrium recovery.
|
| Worms
| infected with stomach worms.
| Choleric
| Prevents food from reducing hunger levels.
|