Difference between revisions of "Tempquests"

Jump to navigation Jump to search
Line 396: Line 396:
|width="85%"|Gold. Marilynth will sing prettily throughout the Sea of Despair, staving off any further sea battles and annoying Magnagorans until she is weakened and banished. It has been noted that banishing her may be slightly more difficult than banishing Ladantine, but raising her is slightly more difficult than raising Ladantine.
|width="85%"|Gold. Marilynth will sing prettily throughout the Sea of Despair, staving off any further sea battles and annoying Magnagorans until she is weakened and banished. It has been noted that banishing her may be slightly more difficult than banishing Ladantine, but raising her is slightly more difficult than raising Ladantine.
|}
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|She has scribed the tales of old Celest into the Tome of Remembrance.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|21+
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|Spectre Isle
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: lightgreen;">Easy.</span> A bit of hidden things coupled with a simple puzzle.
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|The biggest challenge in this area might be finding it when it's not hunted out. The quest has no hunting, but does require interacting with denizens used in Magnagora's power quest. Those who aren't able to visit Magnagora for the ferry will need to swim to visit the island. This is a part of Celest's epic quest cycle.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Gold.
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|She aided Ciarrus in sealing Castle Djarrakh for all time.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|40+
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|The Grey Moors
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|Ciarrus
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: red;">Difficult.</span> You're essentially given the end-goal and very little further direction in what is a fairly extensive series of subquests. Some hunting will be necessary, but nothing difficult.
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"| Assume that almost everyone you meet in the moors will be important in finishing the quest. Manticore poison is NOT necessary to complete the quest.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Gold.
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|She helped seal the gorgogs behind the dimensional barriers.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|70+
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|Arysian Isles
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|Marinus
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">Medium-Hard.</span> Expect to be repeatedly disrupted in this very popular hunting ground. Some middle to higher level hunting, with a lot of 'figuring out.'
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|Vague directions are not really informative. Proceed on the assumption that the various side-quests in the area must be linked.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Gold, the gorgogs no longer being present in the seas.
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|She rescued the child Joiya from the machinations of Jeitara.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|30+
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|Carai Caroo
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">Medium.</span> The biggest part of the quest is a sudoku style puzzle, which can be arduous both in the solving and in inputting the solution.
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|You'll need a waterbreathe enchant if you're not a Totems user. Requires planar travel to Faethorn.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Kelpies will flood the seas, preventing Ladantine from raising seawolves or poisoning Marilynth.
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|She destroyed the Soulforge, ending its reign of terror.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|90+
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|The Village of Duum
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: red;">Difficult.</span> Requires a fair amount of high-level hunting.
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|This honour can only be completed if the Soulforge is currently active, which happens quite rarely.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Ends the global effects of the Soulforge.
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|She did save Aestra, the celestial pegasus, from the Cult of Legion.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|90+
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|Floating Isle of the Forgotten
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">Medium.</span> High level bashing, a bit of figuring out and hidden things, a maze.
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|This is Hajamin's temple on the Isle of Light, parts of which are formally Celestian territory, though they tend to claim it all. The temple is pretty interesting to puzzle with, a small area full of pitfalls - one fatal. Just getting into the temple can be quite difficult.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Aestra will follow you around for a bit as a powerful mount.
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"| (Asylum)
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|She has freed the maiden Feyahi from the prison of the Kryden Valik.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|She did free the souls of Malacoda from their nightmare.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|90+
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|Malacoda Manor
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">Difficult.</span> Mid to high level hunting required, coupled with hidden things, deductive reasoning, a cryptogram, and a fate game.
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|Malacoda is an interesting but potentially frustrating area, spanning multiple planes. The lower levels are easy hunting but groups of spectres can hurt. Be sure to read the rules when you play the fate game, card values differ from the normal game. A lot of history here. Dealing with respawns gets taxing. Best to do all the figuring out that you can before you begin solving, as timing may require you to do handins twice. This is a part of Celest's epic quest cycle.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Gold.
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|He restored the Spire of Dionamus, spreading healing energies across Lusternia.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|He freed the Dwarven Kingdom from the clutches of the Dark Virago.
He blessed the Altar of Clangorum and summoned forth the Flame Warriors.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|He enacted the ritual of the Cay of Cloadahi, protecting the Inner Sea.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|Resentful Paladin
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|Sympathetic Paladin
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|Mwauka's Abomination
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|Aegis of Vestera
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"|Song of the Inner Sea
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Area'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Quest Giver'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|
|}


==Dark Honour Quests==
==Dark Honour Quests==