Difference between revisions of "Axelord"

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(Added skillranks, added Whack and updated Behead)
(added links mostly)
 
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{{SkillTableRow|Whack|Virtuoso|75|Hit your opponent with the broad side of your weapon.}}
{{SkillTableRow|Whack|Virtuoso|75|Hit your opponent with the broad side of your weapon.}}
{{SkillTableRow|LegTendon|Fabled|0|A mutilating slice to the back of the leg.}}
{{SkillTableRow|LegTendon|Fabled|0|A mutilating slice to the back of the leg.}}
{{SkillTableRow|OpenCavity |Fabled|33|A damaging strike leaving sensitivity in its wake.}}
{{SkillTableRow|OpenCavity|Fabled|33|A damaging strike leaving sensitivity in its wake.}}
{{SkillTableRow|CriticalCondition|Fabled|66|A strike that grows more powerful against wounded opponents.}}
{{SkillTableRow|CriticalCondition|Fabled|66|A strike that grows more powerful against wounded opponents.}}
{{SkillTableRow|AmputateArm|Mythical|0|Render an arm utterly useless.}}
{{SkillTableRow|AmputateArm|Mythical|0|Render an arm utterly useless.}}
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|cost = Targetable Body Parts: Head<br>
|cost = Targetable Body Parts: Head<br>
Requirements: Light wounds<br>
Requirements: Light wounds<br>
Effects: Blindness affliction
Effects: [[Blind]]ness affliction
|description = This modifier will blind your target with a stream of blood from their forehead.
|description = This modifier will blind your target with a stream of blood from their forehead.
}}
}}
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|cost = Targetable Body Parts: Chest<br>
|cost = Targetable Body Parts: Chest<br>
Requirements: Light wounds<br>
Requirements: Light wounds<br>
Effects: Sensitivity affliction
Effects: [[Sensitivity]] affliction
|description = This modifier will sever key nerves in the chest, causing sensitivity to pain.
|description = This modifier will sever key nerves in the chest, causing sensitivity to pain.
}}
}}
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{{AB
{{AB
|skillname = Breakarm
|skillname = BreakArm
|syntax = Modifier
|syntax = Modifier
|cost = Targetable Body Parts: Right arm, left arm<br>
|cost = Targetable Body Parts: Right arm, left arm<br>
Requirements: Light wounds<br>
Requirements: Light wounds<br>
Effects: Damagedleftarm or damagedrightarm affliction
Effects: [[Damagedleftarm]] or [[damagedrightarm]] affliction
|description = This modifier will cause your strikes to damage your target's arms.
|description = This modifier will cause your strikes to damage your target's arms.
}}
}}
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|cost = Targetable Body Parts: Right leg, left leg<br>
|cost = Targetable Body Parts: Right leg, left leg<br>
Requirements: Light wounds<br>
Requirements: Light wounds<br>
Effects: Prone affliction, balance loss
Effects: [[Prone]] affliction, balance loss
|description = This modifier will knock your target to the ground, as well as causing a short balance loss.
|description = This modifier will knock your target to the ground, as well as causing a short balance loss.
}}
}}
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|cost = Targetable Body Parts: Any<br>
|cost = Targetable Body Parts: Any<br>
Requirements: None<br>
Requirements: None<br>
Effects: Double wounding, bypass parry
Effects: Double wounding, bypass parry<br>
Power: 4 (any)
Power: 4 (any)
|description = This modifier will cause your strike to bypass parry and deal double the wounds as a normal strike.
|description = This modifier will cause your strike to bypass parry and deal double the wounds as a normal strike.
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|cost = Targetable Body Parts: Head<br>
|cost = Targetable Body Parts: Head<br>
Requirements: Heavy wounds<br>
Requirements: Heavy wounds<br>
Effects: Damagedthroat affliction
Effects: [[Damagedthroat]] affliction
|description = This modifier will slice open the throat of your target, damaging it.
|description = This modifier will slice open the throat of your target, damaging it.
}}
}}
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|cost = Targetable Body Parts: Chest<br>
|cost = Targetable Body Parts: Chest<br>
Requirements: Heavy wounds<br>
Requirements: Heavy wounds<br>
Effects: Paralysis afflictions
Effects: [[Paralysis]] afflictions
|description = This modifier will leave a painful gash across your target's chest, leaving them unable to move.
|description = This modifier will leave a painful gash across your target's chest, leaving them unable to move.
}}
}}
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|cost = Targetable Body Parts: Head<br>
|cost = Targetable Body Parts: Head<br>
Requirements: None<br>
Requirements: None<br>
Effects: Concussion, Confusion and a 1.5 - 2 second stun<br>
Effects: [[Concussion]], [[Confusion]] and a 1.5 - 2 second [[stun]]<br>
Power: 3 (any)
Power: 3 (any)
|description = Hitting your target with the broadside of your axe will leave them fazed.
|description = Hitting your target with the broadside of your axe will leave them fazed.
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|cost = Targetable Body Parts: Right leg, left leg<br>
|cost = Targetable Body Parts: Right leg, left leg<br>
Requirements: Heavy wounds<br>
Requirements: Heavy wounds<br>
Effects: Mutilatedrightleg or mutilatedleftleg affliction
Effects: [[Mutilatedrightleg]] or [[mutilatedleftleg]] affliction
|description = This modifier will cause your strikes to mutilate your target's legs.
|description = This modifier will cause your strikes to mutilate your target's legs.
}}
}}
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|cost = Targetable Body Parts: Chest<br>
|cost = Targetable Body Parts: Chest<br>
Requirements: Heavy wounds<br>
Requirements: Heavy wounds<br>
Effects: Increased damage, sensitivity affliction
Effects: Increased damage, [[sensitivity]] affliction
|description = This modifier rip open the abdomen of your target, causing increased damage and a sensitivity to pain.
|description = This modifier rip open the abdomen of your target, causing increased damage and a sensitivity to pain.
}}
}}
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|cost = Targetable Body Parts: Right arm, left arm<br>
|cost = Targetable Body Parts: Right arm, left arm<br>
Requirements: Critical wounds<br>
Requirements: Critical wounds<br>
Effects: Mutilatedrightarm or mutilatedleftarm affliction
Effects: [[Mutilatedrightarm]] or [[mutilatedleftarm]] affliction
|description = This modifier will cleave through an opponent's arm, mutilating it.
|description = This modifier will cleave through an opponent's arm, mutilating it.
}}
}}
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|cost = Targetable Body Parts: Head<br>
|cost = Targetable Body Parts: Head<br>
Requirements: Critical wounds, under half health OR<br>
Requirements: Critical wounds, under half health OR<br>
Requirements: Under 25% health and sprawled.<br>
Requirements: Under 25% health and [[sprawled]].<br>
Effects: Death<br>
Effects: Death<br>
Power: 3 (any)
Power: 3 (any)

Latest revision as of 08:07, 10 November 2021

This specialization of Knighthood concentrates on two-handed axes. The two-handed axe is favored by dwarves and is similar to the specialization of Pureblade. The chopping action of these massive axes is extremely fearsome. The higher the skill, the more deadly and varied the effects.
Skill Learned At Description
Greataxe Master+0% Mastery of the two-handed axe weapons.
SliceForehead Master+25% Blind an opponent with blood in the eyes
SeverPhrenic Master+50% Cut a nerve to increase pain sensitivity.
UpsetStomach Master+75% Momentary nausea to leave an opponent unable to cure.
BreakArm Gifted+0% Damage an opponent's arms.
Cleave Gifted+25% Strike through shields into flesh in one stroke.
KnockDown Gifted+50% Send a person tumbling to the ground.
Sweep Gifted+75% A strong swing that bypasses many defences.
SlitThroat Expert+0% Slice open a target's neck.
GashChest Expert+25% Slice open the midsection to cause paralysis.
Warcry Expert+50% Bellow a furious roar to attract attention.
Disembowel Expert+75% Shred the innards of an enemy.
Berserker Virtuoso+0% Barrel through parry attempts.
Chop Virtuoso+33% Chop down the sacred trees of the nature communes.
HeftyAxe Virtuoso+66% Use the weight of your axe against parrying.
Whack Virtuoso+75% Hit your opponent with the broad side of your weapon.
LegTendon Fabled+0% A mutilating slice to the back of the leg.
OpenCavity Fabled+33% A damaging strike leaving sensitivity in its wake.
CriticalCondition Fabled+66% A strike that grows more powerful against wounded opponents.
AmputateArm Mythical+0% Render an arm utterly useless.
Hack Mythical+33% Shatter the defenses around a target.
Behead Mythical+66% A brutal strike to remove the head.
Execute Transcendent+0% Chop a body clean in half.
Axelord (by Folken)


GreatAxe

Syntax
STRIKE <target> [LEFT|RIGHT] [<bodypart>] [<modifier> [<modifier args>]]

As an Axelord, your skill with two-handed axes is such that you now attack even faster. Additionally, as you train in the Axelord skill, you will learn to apply modifiers to your strikes, which increase the effectiveness of your attacks even further.

Additional Notes:
Skills with the syntax "Modifier" are used to fill the <modifier> argument of Strike. For example, STRIKE ROARK SLICEFOREHEAD


SliceForehead

Syntax
Modifier
Targetable Body Parts: Head

Requirements: Light wounds
Effects: Blindness affliction

This modifier will blind your target with a stream of blood from their forehead.


SeverPhrenic

Syntax
Modifier
Targetable Body Parts: Chest

Requirements: Light wounds
Effects: Sensitivity affliction

This modifier will sever key nerves in the chest, causing sensitivity to pain.


UpsetStomach

Syntax
Modifier
Targetable Body Parts: Gut

Requirements: Light wounds
Effects: Dust balance loss

This modifier will strike your opponents gut such that they cannot digest purity dust for a short time.


BreakArm

Syntax
Modifier
Targetable Body Parts: Right arm, left arm

Requirements: Light wounds
Effects: Damagedleftarm or damagedrightarm affliction

This modifier will cause your strikes to damage your target's arms.


Cleave

Syntax
CLEAVE <target> <body part>

This maneuver will allow you to cleave smoothly through defences such as shields and jab the blade of your great axe into your foe, all in one movement.


Knockdown

Syntax
Modifier
Targetable Body Parts: Right leg, left leg

Requirements: Light wounds
Effects: Prone affliction, balance loss

This modifier will knock your target to the ground, as well as causing a short balance loss.


Sweep

Syntax
Modifier
Targetable Body Parts: Any

Requirements: None
Effects: Double wounding, bypass parry
Power: 4 (any)

This modifier will cause your strike to bypass parry and deal double the wounds as a normal strike.


SlitThroat

Syntax
Modifier
Targetable Body Parts: Head

Requirements: Heavy wounds
Effects: Damagedthroat affliction

This modifier will slice open the throat of your target, damaging it.


GashChest

Syntax
Modifier
Targetable Body Parts: Chest

Requirements: Heavy wounds
Effects: Paralysis afflictions

This modifier will leave a painful gash across your target's chest, leaving them unable to move.


Warcry

Syntax
WARCRY

Your warcry is now so powerful and intimidating that many creatures attacking your allies will be forced to consider you their primary target. You will not be able to produce a proper warcry while off-balance or on the floor, and most loyal creatures are simply so devoted to their cause that your warcry will have no effect.


Berserker

Syntax
COMBATSTYLE BERSERKER

Choosing a berseker fighting style will increase the chance to bypass an opponent's parry, at the expense of wounding.


Chop

Syntax
CHOP <tree>

With your more developed axe skills, you can chop down the great trees of the forests much more easily. You will be faster and do more damage than anyone else.


HeftyAxe

When someone parries one of your attacks, the force behind your massive axe may send massive vibrations through their parrying weapon that will last for a short time. While a weapon its effectiveness drastically reduced. It can also affect parrying shields and will drastically reduce the protection they offer. In both cases, the parrying item will also be less able to parry until the vibrations cease.


Whack

Syntax
Modifier
Targetable Body Parts: Head

Requirements: None
Effects: Concussion, Confusion and a 1.5 - 2 second stun
Power: 3 (any)

Hitting your target with the broadside of your axe will leave them fazed.


LegTendon

Syntax
Modifier
Targetable Body Parts: Right leg, left leg

Requirements: Heavy wounds
Effects: Mutilatedrightleg or mutilatedleftleg affliction

This modifier will cause your strikes to mutilate your target's legs.


OpenCavity

Syntax
Modifier
Targetable Body Parts: Chest

Requirements: Heavy wounds
Effects: Increased damage, sensitivity affliction

This modifier rip open the abdomen of your target, causing increased damage and a sensitivity to pain.


CriticalCondition

This passive ability will increase the damage of your strikes based on the wounds of the targeted bodypart.


AmputateArm

Syntax
Modifier
Targetable Body Parts: Right arm, left arm

Requirements: Critical wounds
Effects: Mutilatedrightarm or mutilatedleftarm affliction

This modifier will cleave through an opponent's arm, mutilating it.


Hack

Syntax
Modifier
Targetable Body Parts: Any

Requirements: None
Effects: Delayed removal of defenses
Power: 3 (any)

This modifier will, after a short wind-up period, destroy any magical shields or prismatic barriers around your target.

Changelog:

  • Axelord Hack will no longer wound as well. (#1140 on 11-14-2017)


Behead

Syntax
Modifier
Targetable Body Parts: Head

Requirements: Critical wounds, under half health OR
Requirements: Under 25% health and sprawled.
Effects: Death
Power: 3 (any)

If your target is sufficiently wounded and weakened, you can remove their head in a single powerful chop.


Execute

Syntax
Modifier
Targetable Body Parts:

Requirements: Heavy wounds on head, chest, and gut; at least once must be critically wounded
Effects: Death
Power: 5 (any)

If your target's midline is sufficiently wounded, you can cleave their body in two.