Difference between revisions of "Environment"

190 bytes added ,  11:25, 28 December 2021
General updating
(updated to include DisarmTraps)
(General updating)
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{{AB
{{AB
|skillname = Glancing
|skillname = Glancing
|syntax = GLANCE <direction>
|syntax = GLANCE <direction><br>
|description = Take a quick glance into an adjacent location.
GLANCE [GROUND{{!}}SKIES{{!}}ROOFTOPS{{!}}TREES]
|description = Take a quick glance into an adjacent location. Alternatively, you can glance at different elevations, assuming you have the pre-requisite Environment skill.
}}
}}


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|skillname = Surveying
|skillname = Surveying
|syntax = SURVEY
|syntax = SURVEY
|description = You've learned the lay of the land enough to be able to determine some basic information about your surroundings from a simple glance.
|description = You've learned the lay of the land enough to be able to determine some basic information about your surroundings from a simple glance. If you have the [[Planar#Gatemaster|Gatemaster ability in Planar]], you can also see where rifts in your location lead whenever you survey your surroundings.
|notes = This will show what area and plane you're in, as well as some key facts such as the presence of stink or the destination of mystic pathways.  Note that the environment it shows might be false if a mage or druid has imbued the area (even if not melded), or if an illusory terrain is placed, or both.
|notes = This will show what area and plane you're in, as well as some key facts such as the presence of stink or the destination of mystic pathways.  Note that the environment it shows might be false if a mage or druid has imbued the area (even if not melded), or if an illusory terrain is placed, or both.
}}
}}
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|syntax = PERCEIVE
|syntax = PERCEIVE
|description = When surveying a location, you can now determine whether you are treading within the demesne of a powerful mage or druid.
|description = When surveying a location, you can now determine whether you are treading within the demesne of a powerful mage or druid.
|notes =Contrary to the description above, you don't get this information automatically when you <tt>SURVEY</tt>, you have to separately <tt>PERCEIVE</tt>.
|notes = Contrary to the description above, you don't get this information automatically when you <tt>SURVEY</tt>, you have to separately <tt>PERCEIVE</tt>.
}}
}}


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be found.
be found.
}}
}}


{{AB
{{AB
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|syntax = FLYERS
|syntax = FLYERS
|description = If you use this ability while outdoors, you will gain information on those in the skies above you.
|description = If you use this ability while outdoors, you will gain information on those in the skies above you.
|notes =All you really learn is who is up there.
|notes = All you really learn is who is up there.
}}
}}


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|skillname = RockClimbing
|skillname = RockClimbing
|syntax = CLIMB ROCKS
|syntax = CLIMB ROCKS
|cost = Power: 3 (any)
|cost = Power: 3 (any)
|description = If you find yourself stuck in a pit and are having trouble climbing out normally, your skill at rock climbing is such that you are able to pull yourself out under even the most severe conditions.
|description = If you find yourself stuck in a pit and are having trouble climbing out normally, your skill at rock climbing is such that you are able to pull yourself out under even the most severe conditions.
}}
}}
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|syntax = ENTER GRATE
|syntax = ENTER GRATE
|description = Dotted around the streets of cities are sewer grates, leading to the sewer system of that city. This ability will allow you access to that foul area, but be warned that many unsavoury characters reside there.
|description = Dotted around the streets of cities are sewer grates, leading to the sewer system of that city. This ability will allow you access to that foul area, but be warned that many unsavoury characters reside there.
|notes =Also note that sometimes sewers can lead you unwillingly into the body of Muud, which is very dangerous for all but the most powerful.
|notes = Also note that sometimes sewers can lead you unwillingly into the body of [[Muud]], which is very dangerous for all but the most powerful.
}}
}}


{{AB
{{AB
|skillname = Chop
|skillname = Chop
|syntax = CHOP <tree> [WITH <axe>]
|syntax = CHOP <tree> WITH <axe><br>
|description = With an axe, you can chop down even the great trees of the forests, including dryad trees.
CHOP VINES
|notes =The stats of your axe do determine how many blows it takes to fell a tree.
|description = With an axe, you can chop down even the great trees of the forests, including [[Wicca#Dryad|dryad]] trees.
|notes = The stats of your axe do determine how many blows it takes to fell a tree.
}}
}}


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TUMBLE BELOW
TUMBLE BELOW
|description = You can tumble past obstructions, or tumble towards the ground if you are above it. Useful for escaping sticky situations where you might otherwise be unable to move!
|description = You can tumble past obstructions, or tumble towards the ground if you are above it. Useful for escaping sticky situations where you might otherwise be unable to move!
|notes =Very few things prevent tumble and even fewer will stop a tumble once it's been started.
|notes = Very few things prevent tumble and even fewer will stop a tumble once it's been started.
}}
}}


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|skillname = Stargazing
|skillname = Stargazing
|syntax = STARGAZE
|syntax = STARGAZE
|description = By grasping a basic knowledge of astronomy, you can generally tell the alignment of the Sun and Moon within the heavens, depending on which currently ascends the sky. If it is night and you have an unobstructed view of the sky, you can attempt to predict when Nexus World weakenings will occur - though this is inaccurate at best. Only an Astrologer can make accurate predictions and reveal the full readings of the heavenly bodies.
|description = By grasping a basic knowledge of astronomy, you can generally tell the alignment of the Sun and Moon within the heavens, depending on which currently ascends the sky. Only an Astrologer can make accurate predictions and reveal the full readings of the heavenly bodies.
}}
}}


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|description = Taking the environment around you within, you are able to form a bond that affords you some protection as long as you remain within it. If you choose to release the bond in a special manner, your connection will return lost health to you.
|description = Taking the environment around you within, you are able to form a bond that affords you some protection as long as you remain within it. If you choose to release the bond in a special manner, your connection will return lost health to you.
}}
}}
[[Category: Common Skills]]
[[Category: Core Skills]]
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