Difference between revisions of "Necroscream"

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PERFORM SONG <song> [<target>] <br>
PERFORM SONG <song> [<target>] <br>
SONGSTAT, SONGSTATUS <br>
SONGSTAT, SONGSTATUS <br>
|description = As your ability in your song specialization increases, you will be able to compose new songs. You can write your own song and set it in stanzas. Each song can consist of up to 9 stanzas, and certain powers can also be invested in each stanza. Powers are divided into 3 types: Low (L), Medium (M) and High (H). Low types can only invested in stanzas 1-3, medium in stanzas 4-6 and high in stanzas 7-9. Low stanzas generally have simple effects, medium stanzas have stronger effects, and high stanzas have very strong effects. Some song powers need to be targetted and others will create a passive effect that stays around you. As a general rule, you will not be able to stack passive effects.
|description = As your ability in your song specialization increases, you will be able to compose new songs. You can write your own song and set it in stanzas. Each song can consist of up to 9 stanzas, and certain powers can also be invested in each stanza. Powers are divided into 3 types: Low (L), Medium (M) and High (H). Low types can only be invested in stanzas 1-3, medium in stanzas 4-6 and high in stanzas 7-9. Low stanzas generally have simple effects, medium stanzas have stronger effects, and high stanzas have very strong effects. Some song powers need to be targeted and others will create a passive effect that stays around you. As a general rule, you will not be able to stack passive effects.
<br><br>
<br><br>

When playing a custom song, it always begins in stanza 1, each time you play the song, it progresses to the next stanza until the song ends or you change to another song or a certain amount of time elapses, whichever comes first. Note that before the time elapses, you can take other actions so long as you continue your performance before the time elapses.
When playing a custom song, it always begins in stanza 1, each time you play the song, it progresses to the next stanza until the song ends or you change to another song or a certain amount of time elapses, whichever comes first. Note that before the time elapses, you can take other actions so long as you continue your performance before the time elapses.
}}  
}}  


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{{AB
{{AB
|skillname = VileBlood
|skillname = VileBlood
|cost = Stanza:     Low (1-3) <br>
|cost = Stanza: Low (1-3) <br>
Targetable: No <br>
Targetable: No <br>
Vitals Bonus: 1/3 ego for Viscanti only  
Vitals Bonus: 1/3 ego for Viscanti only  
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{{AB
{{AB
|skillname = UndeadBlues
|skillname = UndeadBlues
|cost = Stanza:     Low (1-3) <br>
|cost = Stanza: Low (1-3) <br>
Targetable: No <br>
Targetable: No <br>
Damage Modifier: 1/8 blunt, cold and cutting resistance  
Damage Modifier: 1/8 blunt, cold and cutting resistance  
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{{AB
{{AB
|skillname = TortureSong
|skillname = TortureSong
|cost = Stanza:     Low (1-3) <br>
|cost = Stanza: Low (1-3) <br>
Targetable: No  
Targetable: No  
|description = Those enemies who are bound by most physical cords will find that their flesh is cut into ribbons whenever they writhe free. More bleeding will be done if they are afflicted by plague afflictions. This song will also cause bleeding upon use of [[Lowmagic#Summer|Lowmagic Summer]] or [[Highmagic#Tipheret|Highmagic Tipheret]].
|description = Those enemies who are bound by most physical cords will find that their flesh is cut into ribbons whenever they writhe free. More bleeding will be done if they are afflicted by plague afflictions. This song will also cause bleeding upon use of [[Lowmagic#Summer|Lowmagic Summer]] or [[Highmagic#Tipheret|Highmagic Tipheret]].
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|skillname = Reprise
|skillname = Reprise
|syntax = PLAY REPRISE
|syntax = PLAY REPRISE
|cost = Power: 1 (any)  
|cost = Power: 1 (any)  
|description = By reprising your melodies and harmonies, you can take your song back one stanza.
|description = By reprising your melodies and harmonies, you can take your song back one stanza.
}}
}}
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{{AB
{{AB
|skillname = NecroBallad
|skillname = NecroBallad
|cost = Stanza:     Low (1-3) <br>
|cost = Stanza: Low (1-3) <br>
Targetable: No
Targetable: No
|description = While the song plays, all [[undead]] (including those made undead by [[#UndeadBlues|Undead Blues]]) will regenerate their health, mana, ego, willpower, and endurance.
|description = While the song plays, all [[undead]] (including those made undead by [[#UndeadBlues|Undead Blues]]) will regenerate their health, mana, ego, willpower, and endurance.
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{{AB
{{AB
|skillname = SickeningPlague
|skillname = SickeningPlague
|cost = Stanza:     Mid (4-6) <br>
|cost = Stanza: Mid (4-6) <br>
Targetable: No  
Targetable: No  
|description = While the song plays, your enemies who hear it will cry out from dreaded disease as well as suffer from a loss of ego.
|description = While the song plays, your enemies who hear it will cry out from dreaded disease as well as suffer from a loss of ego.
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{{AB
{{AB
|skillname = SobbingDread
|skillname = SobbingDread
|cost = Stanza:     Mid (4-6) <br>
|cost = Stanza: Mid (4-6) <br>
Targetable: No
Targetable: No
|description = The dreadful sounds of this music will make enemies sob and be filled with despair, causing them to stumble when moving.
|description = The dreadful sounds of this music will make enemies sob and be filled with despair, causing them to stumble when moving.
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{{AB
{{AB
|skillname = EngineWords
|skillname = EngineWords
|cost = Stanza:     Mid (4-6) <br>
|cost = Stanza: Mid (4-6) <br>
Targetable: No  <br>
Targetable: No  <br>
Damage Modifier: 1/8 universal damage increase  
Damage Modifier: 1/8 universal damage increase  
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{{AB
{{AB
|skillname = DemonSong
|skillname = DemonSong
|cost = Stanza:     Mid (4-6) <br>
|cost = Stanza: Mid (4-6) <br>
Targetable: No  
Targetable: No  
|description = Any [[Nihilism#Thrall|demon]] who hears this song will go into a frenzy, attacking at a faster rate than normal.
|description = Any [[Nihilism#Thrall|demon]] who hears this song will go into a frenzy, attacking at a faster rate than normal.
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{{AB
{{AB
|skillname = QueensLament
|skillname = QueensLament
|cost = Stanza:     High (7-9) <br>
|cost = Stanza: High (7-9) <br>
Targetable: Yes <br>
Targetable: Yes <br>
Power: 2 (Megalith of Doom) <br>
Power: 2 (Megalith of Doom) <br>
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|syntax = PLAGUECALL DYSCRASIA <br>
|syntax = PLAGUECALL DYSCRASIA <br>
PLAGUECALL EUCRASIA
PLAGUECALL EUCRASIA
|cost = Power: 2p (the Megalith of Doom) (dyscrasia)  
|cost = Power: 2p (the Megalith of Doom) (dyscrasia)  
|description = By modifying the timbre and pitch of your melodies for dyscrasia, you can draw out the pain and suffering caused by your sickening plague and guarantee your target is afflicted with pox, in addition to its normal plague afflicting. When dyscrasia is active, sickening plague will not drain ego.
|description = By modifying the timbre and pitch of your melodies for dyscrasia, you can draw out the pain and suffering caused by your [[#SickeningPlague|sickening plague]] and guarantee your target is afflicted with [[pox]], in addition to its normal plague afflicting. When dyscrasia is active, [[#SickeningPlague|sickening plague]] will not drain ego.
<br><br>
<br><br>
Eucrasia will return your plague to normal.
Eucrasia will return your plague to normal.
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|cost = Stanza: High (7-9) <br>
|cost = Stanza: High (7-9) <br>
Targetable: No  
Targetable: No  
|description = The Wrathful Canticles of [[Ashtorath]] inspire unending torment to your enemies, especially those afflicted with plague afflictions. It will cause them to be filled with new afflictions, the severity of which increases as the number of [[plague affliction]]s increases.
|description = The Wrathful Canticles of [[Ashtorath]] inspire unending torment to your enemies, especially those afflicted with plague afflictions. It will cause them to be filled with new afflictions, the severity of which increases as the number of [[plague affliction]]s increases.
<br><br>
<br><br>
Note: The affliction given corresponds to the number of plague afflictions the target has.
Note: The affliction given corresponds to the number of plague afflictions the target has.


0 - A random plague affliction
0 - A random plague affliction
1 - [[Recklessness]]
1 - [[Recklessness]]
2 - [[Confusion]]
2 - [[Confusion]]
3 - [[Stupidity]]
3 - [[Stupidity]]
4 - [[Sensitivity]]
4 - [[Sensitivity]]
5 - [[Powersap]]
5 - [[Powersap]]
}}
}}


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{{AB
{{AB
|skillname = TaintedLove
|skillname = TaintedLove
|cost = Stanza:     High (7-9) <br>
|cost = Stanza: High (7-9) <br>
Targetable: No  
Targetable: No  
|description = If you stand upon tainted ground, those who love you will be strongly affected. If an ally, their equilibrium and balance recovery will be faster in your presence (2/4 bonus). If an enemy, the love will become twisted and they will find themselves to be slower in your presence(-4/-4 penalty).
|description = If you stand upon tainted ground, those who love you will be strongly affected. If an ally, their equilibrium and balance recovery will be faster in your presence (2/4 bonus). If an enemy, the love will become twisted and they will find themselves to be slower in your presence(-4/-4 penalty).
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{{AB
{{AB
|skillname = BlackDeath
|skillname = BlackDeath
|cost = Stanza:     High (7-9)
|cost = Stanza: High (7-9)
Targetable: No
Targetable: No
|description = While this terrible tone plays, your enemies who are diseased by the ailments of the sickening plague will find it hard to cure these ailments as there is a chance that they will come back but moments later.
|description = While this terrible tone plays, your enemies who are diseased by the ailments of the sickening plague will find it hard to cure these ailments as there is a chance that they will come back but moments later.
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{{AB
{{AB
|skillname = Threnody
|skillname = Threnody
|cost = Stanza:     High (7-9) <br>
|cost = Stanza: High (7-9) <br>
Targetable: Yes <br>
Targetable: Yes <br>
Power:     3 (Megalith of Doom)  
Power: 3 (Megalith of Doom)  
|description = Let the music of the threnody escort your enemies to the sweet oblivion of death. Once you start the killing note, you can do nothing that will disrupt the song.
|description = Let the music of the threnody escort your enemies to the sweet oblivion of death. Once you start the killing note, you can do nothing that will disrupt the song.
}}
}}
[[Category: Class Skills]]

Latest revision as of 19:08, 23 July 2022

Developed by Aia, the founder of the Cacophony Guild, along with the Dead Voice of the Elder God Jagrerox, Necroscream is an intense musical style that is known for its volume as much as its beat and vivid lyrics.
Skill Learned At Description
Composition Master+0% You may compose songs expressing your own creativity.
Sustain Master+0% The ability to maintain a song.
VileBlood Master+0% Let dark music surge through the blood of allies.
UndeadBlues Master+33% Undead flesh can withstand physical punishment.
DiscordantChord Master+66% This painful chord shall crush the disharmonic soul.
TortureSong Gifted+0% Bindings will cut into the flesh of your enemies.
DespairWeb Gifted+25% Entanglements will hold enemies longer.
Refrain Gifted+50% A musical structure that allows repetition of a stanza.
Reprise Unknown+?% A musical structure that allows reversal of a stanza.
IronChord Gifted+75% A powerful chord to slay your enemies.
NecroBallad Unknown+?% Who will flourish under the ballads of the dead?
CarillonKnell Expert+33% The raging sound of Ashtorath harms plague victims.
SickeningPlague Expert+66% Plague your enemies with pox and hunger.
CaptiveAudience Virtuoso+0% Both friends and enemies hear nothing but your songs.
SobbingDread Virtuoso+33% A dark despair so deep it is difficult to move.
EngineWords Virtuoso+66% A sound to inspire the citizens of Magnagora.
DemonSong Fabled+0% Demons who hear will increase their speed.
QueensLament Fabled+33% Let the Laments of Nifilhema touch another.
Dyscrasia Unknown+?% Draw out the worst of your plague.
WrathfulCanticle Fabled+66% The wrath of Ashtorath shall incite terrible violence.
Encore Mythical+0% Play a rousing encore performance.
TaintedLove Mythical+25% Love for you can be a twisted and cruel gift--or not.
BlackDeath Mythical+75% This terrible tone will cause plagues to persist.
Threnody Transcendent+0% Accompany enemies to the grave with the song of death.
Disciple of Anguish (by Velaraith)


Composition

Syntax
COMPOSE NEW <song>

COMPOSE LIST
COMPOSE <song> STANZA <number> LYRIC <text>
COMPOSE <song> STANZA <number> IMBUE [<power>|NONE]
COMPOSE <song> STANZA <number> DELETE
COMPOSE <song> DELETE
COMPOSE <song> [INFO]
PERFORM SONG <song> [<target>]
SONGSTAT, SONGSTATUS

As your ability in your song specialization increases, you will be able to compose new songs. You can write your own song and set it in stanzas. Each song can consist of up to 9 stanzas, and certain powers can also be invested in each stanza. Powers are divided into 3 types: Low (L), Medium (M) and High (H). Low types can only be invested in stanzas 1-3, medium in stanzas 4-6 and high in stanzas 7-9. Low stanzas generally have simple effects, medium stanzas have stronger effects, and high stanzas have very strong effects. Some song powers need to be targeted and others will create a passive effect that stays around you. As a general rule, you will not be able to stack passive effects.

When playing a custom song, it always begins in stanza 1, each time you play the song, it progresses to the next stanza until the song ends or you change to another song or a certain amount of time elapses, whichever comes first. Note that before the time elapses, you can take other actions so long as you continue your performance before the time elapses.


Sustain

Syntax
SUSTAIN

This ability will allow you to slow the music you are playing to imperceptible levels, effectively freezing the music in place.


VileBlood

Stanza: Low (1-3)

Targetable: No
Vitals Bonus: 1/3 ego for Viscanti only

While the song plays, the dark strength of this music will flow through the blood of you and your allies, which can burn away ailments. Also, this song has a peculiar effect on the viscanti race, as vile blood coursing through their veins fleshes out their figures and gives them more confidence.

Additional Notes:
Cures one affliction every 10 seconds while the song is playing


UndeadBlues

Stanza: Low (1-3)

Targetable: No
Damage Modifier: 1/8 blunt, cold and cutting resistance

This interesting sound turns you and your allies into the undead, for the duration of the song. All undead (including liches) will have a slight resistance to physical and cold damage. Further, it allows influencing of undead.


TortureSong

Stanza: Low (1-3)

Targetable: No

Those enemies who are bound by most physical cords will find that their flesh is cut into ribbons whenever they writhe free. More bleeding will be done if they are afflicted by plague afflictions. This song will also cause bleeding upon use of Lowmagic Summer or Highmagic Tipheret.


Refrain

Syntax
PERFORM REFRAIN <song> [<target>]

Instead of moving forward in the stanzas of a song, you can repeat the last stanza you performed as a refrain. You can refrain as many times as you desire.


Reprise

Syntax
PLAY REPRISE
Power: 1 (any)

By reprising your melodies and harmonies, you can take your song back one stanza.


IronChord

Syntax
PLAY IRONCHORD <target>
Damage Type: 50% Excorable, 50% Cutting

Can Target Denizens

These notes are similar to minor second, except it vibrates to the energies of the taint, which can be sent to afflict your enemies. It also causes a small amount of bleeding.


NecroBallad

Stanza: Low (1-3)

Targetable: No

While the song plays, all undead (including those made undead by Undead Blues) will regenerate their health, mana, ego, willpower, and endurance.


CarillonKnell

Stanza: Mid (4-6)

Targetable: No
Damage Type: 100% Excorable

When the knell of the Carillon of Screaming Hatreds is heard, your enemies who suffer from plague will be drained of health, mana, and ego. The amount of damage depends on the number of plague afflictions your victim suffers.


SickeningPlague

Stanza: Mid (4-6)

Targetable: No

While the song plays, your enemies who hear it will cry out from dreaded disease as well as suffer from a loss of ego.

Note: the ego drain is 9.5% and gives one of the following afflictions

  • Dysentery - Causes loss of equilibrium
  • Epilepsy - causes loss of balance
  • Pox - very minor health and mana damage
  • Rigormortis - breaks random limbs
  • Scabies - causes loss of balance and is contagious



SickeingPlague fires 3 seconds after WrathfulCanticle and 4 seconds before CarillonKnell


CaptiveAudience

Syntax
CAPTIVATE AUDIENCE

This will affect all allies and enemies in the room who can hear and are not already captivated by a bard. Those who are captivated will only pay attention to your songs and thus will only be affected (either negatively or positively) by your song effects. Blanknote or Blankchord will break the captivation.


SobbingDread

Stanza: Mid (4-6)

Targetable: No

The dreadful sounds of this music will make enemies sob and be filled with despair, causing them to stumble when moving.


EngineWords

Stanza: Mid (4-6)

Targetable: No
Damage Modifier: 1/8 universal damage increase

This rousing music will inspire the citizens of Magnagora to greater heights, causing the damage they do to be increased. This powerful sound was inspired by the lyrics of "Words of the Engine" by Aia, the first guildmistress and founder of the guild.


DemonSong

Stanza: Mid (4-6)

Targetable: No

Any demon who hears this song will go into a frenzy, attacking at a faster rate than normal.


QueensLament

Stanza: High (7-9)

Targetable: Yes
Power: 2 (Megalith of Doom)
3 (Megalith of Doom) (Dyscrasia)

This song mimics the voice of Queen Nifilhema, and must be directed at a target. The victim will be bound and subject to unspeakable tortures.

If Dyscrasia is active, this song will also cause damage and stun proportional to the number of plague afflictions on the target.

Additional Notes:
While Dyscrasia is active, QueensLament causes 12% of your target's max health per plague affliction.

Changelog:

  • Necroscream QueensLament will now deal 12% of your targets maximum health per plague affliction while Dyscrasia is up. (#1446 on 6-24-2018)


Dyscrasia

Syntax
PLAGUECALL DYSCRASIA

PLAGUECALL EUCRASIA

Power: 2p (the Megalith of Doom) (dyscrasia)

By modifying the timbre and pitch of your melodies for dyscrasia, you can draw out the pain and suffering caused by your sickening plague and guarantee your target is afflicted with pox, in addition to its normal plague afflicting. When dyscrasia is active, sickening plague will not drain ego.

Eucrasia will return your plague to normal.


WrathfulCanticle

Stanza: High (7-9)

Targetable: No

The Wrathful Canticles of Ashtorath inspire unending torment to your enemies, especially those afflicted with plague afflictions. It will cause them to be filled with new afflictions, the severity of which increases as the number of plague afflictions increases.

Note: The affliction given corresponds to the number of plague afflictions the target has.

0 - A random plague affliction 1 - Recklessness 2 - Confusion 3 - Stupidity 4 - Sensitivity 5 - Powersap


Encore

Syntax
ENCORE PERFORMANCE
Power: 3 (Any)

By playing an encore performance, you will speed quickly through your song at a faster tempo - your recovery of equilibrium when playing songs will be halved.


TaintedLove

Stanza: High (7-9)

Targetable: No

If you stand upon tainted ground, those who love you will be strongly affected. If an ally, their equilibrium and balance recovery will be faster in your presence (2/4 bonus). If an enemy, the love will become twisted and they will find themselves to be slower in your presence(-4/-4 penalty).


DarkMaster

Stanza: High (7-9)

Targetable: No

When the sound of the Dark Master swells within you, you can use his voice to command others to do your bidding, i.e. COMMAND <target> <action>.


BlackDeath

Stanza: High (7-9)

Targetable: No

While this terrible tone plays, your enemies who are diseased by the ailments of the sickening plague will find it hard to cure these ailments as there is a chance that they will come back but moments later.


Threnody

Stanza: High (7-9)

Targetable: Yes
Power: 3 (Megalith of Doom)

Let the music of the threnody escort your enemies to the sweet oblivion of death. Once you start the killing note, you can do nothing that will disrupt the song.