Difference between revisions of "Wicca"

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{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
|-
|-
| style="background:lightyellow"|Wiccans serve a dual purpose as the spiritual advisors of forest communes as well as liaisons to the realm of the fae. In times of need, they can summon the fae to help. Depending on the wiccan's totem specialiation, they may receive fae spirits to help them. For example, specializing in the Moon totem allows summoning of the Maiden, Mother and Crone.
| style="background:lightyellow"|Wiccans serve a dual purpose as the spiritual advisors of forest communes as well as liaisons to the realm of the [[fae]]. In times of need, they can summon the fae to help. Depending on the wiccan's [[Totems|totem]] specialization, they may receive fae spirits to help them. For example, specializing in the [[Moon]] totem allows summoning of the Maiden, Mother and Crone.
|-
|-
|}
|}
{{SkillTableHeader}}
{{SkillTableRow|Broom|Master|0|Dart through the skies on a broomstick.}}
{{SkillTableRow|Snoefaasia|Quest|Quest|A rare, wintry fae will command the cold on your behalf.}}
{{SkillTableRow|Bluebell|Moon|Quest|Flower fae will assist you in empowering others.}}
{{SkillTableRow|Foxglove|Night|Quest|Flower fae will assist you in weakening others.}}
{{SkillTableRow|Leprechaun|Master|33|Greedy leprechauns steal from others.}}
{{SkillTableRow|Faecall|Master|33|Call your loyal fae back to you.}}
{{SkillTableRow|Faereturn|Master|33|Return your loyal fae back to their home.}}
{{SkillTableRow|Brownie|Gifted|0|Giggling brownies tickle your enemies.}}
{{SkillTableRow|Sylph|Gifted|33|Winged sylphs bring your enemies from the sky.}}
{{SkillTableRow|Faecloak|Gifted|66|Hide your fae from view.}}
{{SkillTableRow|Dryad|Expert|0|Forestal dryads sprout trees in any environment.}}
{{SkillTableRow|Pigwidgeon|Expert|50|Mysterious pigwidgeons trip your foes when they flee.}}
{{SkillTableRow|Sprite|Virtuoso|0|Tiny sprites heal your mind.}}
{{SkillTableRow|Channels|Virtuoso|0|Open aetheric channels to other planar entities.}}
{{SkillTableRow|Pixie|Virtuoso|33|Mischievous pixies bring sleep to your foes.}}
{{SkillTableRow|Nymph|Virtuoso|66|Wood nymphs sooth the animals.}}
{{SkillTableRow|Banshee|Fabled|25|Screeching banshees attack the mind and body.}}
{{SkillTableRow|Mushrooms|Fabled|50|The faerie mushroom circle summons you to the woods.}}
{{SkillTableRow|Mindmeld|Fabled|75|Meld your mind with your fae.}}
{{SkillTableRow|Willowisp|Mythical|0|Sparkly willowisps misdirect your enemies.}}
{{SkillTableRow|Pooka|Mythical|50|Playful pookas control your enemies.}}
{{SkillTableRow|FaeConverge|Mythical|75|Have all your loyal fae converge upon you at once.}}
{{SkillTableRow|Toadcurse|Transcendent|0|Transform your enemies into a warty toad.}}
{|
{|
|-
|[[#Broom|Broom]]||Master||Dart through the skies on a broomstick.
|-
|-
|[[#Foxglove|Foxglove]]||(quest)||Flower fae will assist you in weakening others.
|[[#Foxglove|Foxglove]]||(quest)||Flower fae will assist you in weakening others.
Line 15: Line 37:
|[[#Snoefaasia|Snoefaasia]]||(quest)||A rare, wintry fae will command the cold on your behalf.
|[[#Snoefaasia|Snoefaasia]]||(quest)||A rare, wintry fae will command the cold on your behalf.
|-
|-
|[[#Leprechaun|Leprechaun]]||Master +33%||Greedy leprechauns steal from others.
|[[#Hazelnut|Hazelnut]]||(quest)||A rare fae to assist you in charitable efforts.
|-
|[[#Faecall|Faecall]]||Master +33%||Call your loyal fae back to you.
|-
|[[#Faereturn|Faereturn]]||Master +33%||Return your loyal fae back to their home.
|-
|-
|[[#Maiden|Maiden]]||Master +66%, Moon||A graceful Maiden of the Moon will bless thee.
|[[#Maiden|Maiden]]||Master +66%, Moon||A graceful Maiden of the Moon will bless thee.
|-
|-
|[[#Barghest|Barghest]]||Master +66%, Night||The howl of the hound of darkness paralyses all who hear.
|[[#Barghest|Barghest]]||Master +66%, Night||The howl of the hound of darkness paralyses all who hear.
|-
|[[#Brownie|Brownie]]||Gifted||Giggling brownies tickle your enemies.
|-
|[[#Sylph|Sylph]]||Gifted +33%||Winged sylphs bring your enemies from the sky.
|-
|[[#Faecloak|Faecloak]]||Gifted +66%||Hide your fae from view.
|-
|[[#Dryad|Dryad]]||Expert||Forestal dryads sprout trees in any environment.
|-
|[[#Pigwidgeon|Pigwidgeon]]||Expert +50%||Mysterious pigwidgeons trip your foes when they flee.
|-
|[[#Sprite|Sprite]]||Virtuoso||Tiny sprites heal your mind.
|-
|[[#Channels|Channels]]||Virtuoso||Open aetheric channels to other planar entities.
|-
|[[#Pixie|Pixie]]||Virtuoso +33%||Mischievous pixies bring sleep to your foes.
|-
|[[#Nymph|Nymph]]||Virtuoso +66%||Wood nymphs soothe the animals.
|-
|-
|[[#Mother|Mother]]||Fabled, Moon||A Mother of the Moon heals your body.
|[[#Mother|Mother]]||Fabled, Moon||A Mother of the Moon heals your body.
|-
|-
|[[#Redcap|Redcap]]||Fabled, Night||Swift little fae with a thirst for blood and mischief.
|[[#Redcap|Redcap]]||Fabled, Night||Swift little fae with a thirst for blood and mischief.
|-
|[[#Banshee|Banshee]]||Fabled +33%||Screeching banshees attack the mind and body.
|-
|[[#Mushrooms|Mushrooms]]||Fabled +66%||The faerie mushroom circle summons you to the woods.
|-
|[[#Willowisp|Willowisp]]||Mythical||Sparkly willowisps misdirect your enemies.
|-
|-
|[[#Crone|Crone]]||Mythical +25%, Moon||A dark, toothless Crone of the Moon delivers curses.
|[[#Crone|Crone]]||Mythical +25%, Moon||A dark, toothless Crone of the Moon delivers curses.
|-
|-
|[[#Slaugh|Slaugh]]||Mythical +25%, Night||As beautiful as she is vengeful, a dark fae of disease.
|[[#Slaugh|Slaugh]]||Mythical +25%, Night||As beautiful as she is vengeful, a dark fae of disease.
|-
|[[#Pooka|Pooka]]||Mythical +50%||Playful pookas control your enemies.
|-
|[[#FaeConverge|FaeConverge]]||Mythical +75%||Have all your loyal fae converge upon you at once.
|-
|[[#Toadcurse|Toadcurse]]||Transcendent||Transform your enemies into a warty toad.
|-
|-
|}
|}
[[Image:Wicca.jpg|thumb|Ethereal Fae (by Serella)]]
[[Image:Wicca.jpg|thumb|Ethereal Fae (by Serella)]]


==Broom==
{{AB
 
|skillname = Broom
{|
|syntax = CALL BROOM <br>MOUNT BROOM <br>SPUR BROOM SKYWARDS <br>LAND <br>BROOMSWEEP
|-
|description = Where would a wiccan be without an enchanted broom? Calling your loyal broom will allow you flight on the skies. If you wield your broom, you can remove [[Illusions#Magicmouth|magic mouths]] and [[Illusions#Script|illusory script]]. Furthermore, being mounted on your broom will allow you to fly easily over water.
| style="background:darkblue; color:white"|'''Syntax:'''
}}
|-
| style="background:lightblue"|<tt>CALL BROOM</tt><br/>
<tt>MOUNT BROOM</tt><br/>
<tt>SPUR BROOM SKYWARDS</tt>
|-
|}
Where would a wiccan be without an enchanted broom? Calling your loyal broom will allow you flight on the skies.


==Foxglove==
{{AB
|skillname = Snoefaasia
|syntax = FAESUMMON SNOEFAASIA
|cost = Power: 1 (any)<br>
Damage Modifier: 1/8 cold resistance
|description = Purified from the [[snoelorae]] and [[eissfaasia]], the rare [[snoefaasia]] is a chilly and wintry spirit. Born of ice and snow, she grants her summoner increased protection against the cold, so long as they are together.
{{sub
|syntax = ORDER SNOEFAASIA FREEZE
|cost = Power: 3 (any)
}}
Due to her origins, the snoefaasia is able to summon a blizzard in her location and adjacent ones. If the Wicca is strong enough in the ways of [[Lowmagic]] to do it themselves, this fae will not only allow the blizzard to remain longer, but also construct a collection of her favourite snowmen throughout it. While the snowmen may seem inanimate, these mischievous little spirits may just spring into action and bombard those attempting to leave with a bevy of snowballs, driving them to the ground.
}}


{{AB
|skillname = Bluebell
|syntax = FAESUMMON BLUEBELL
|cost = Power: 1 (any)
|description = Bluebell are unique flower fae that can only be summoned by those who plant a special seed from [[Maeve's Gardens]]. The seed will grow into a bluebell plant which will last through the end of the year. So long as the bluebell plant lives, you will be able to summon a [[bluebell]] fae which will assist when you [[influence]] to empower.
}}


{|
{{AB
|-
|skillname = Foxglove
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = FAESUMMON FOXGLOVE
|-
|cost = Power: 1 (any)
| style="background:lightgreen"|A quest is required to be able to summon this fae.
|description = Foxgloves are unique flower fae that can only be summoned by those who plant a special seed from [[Maeve's Gardens]]. The seed will grow into a foxglove plant which will last through the end of the year. So long as the foxglove plant lives, you will be able to summon a [[foxglove]] fae which will assist when you [[influence]] to weaken.
|-
}}
|}
{{AB
 
|skillname = Hazelnut
==Bluebell==
|syntax = FAESUMMON HAZELNUT
{|
|cost = Power: 1 (any)
|-
|description = Hazelnut fae can only be summoned by those who plant a special seed bestowed by the caretaker of the [[Squirrel (spirit)|Spirit Squirrel]] shrine located in [[Tolborolla]]. If planted in a forest, the seed will grow into a sapling that will bestow a special hazelnut. So long as the hazelnut is in your possession, you will be able to summon a hazelnut fae which will assist you when you [[Influencing|charity influence]].
| style="background:darkgreen; color:white"|'''Additional Notes:'''
}}
|-
| style="background:lightgreen"|A quest is required to be able to summon this fae.
|-
|}
 
==Snoefaasia==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAECALL SNOEFAASIA</tt>
|-
|style="background:pink"|Power: 1 (any)<br/>
DMP: 5 (cold)
|}
Purified from the snoelorae and icefaasia, the rare snoefaasia is a chilly and wintry spirit. Born of ice and snow, she grants her summoner increased protection against the cold, so long as they are together.
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ORDER SNOEFAASIA FREEZE</tt>
|-
|style="background:pink"|Power: 3 (any)
|}
 
Due to her origins, the snoefaasia is able to summon a blizzard in her location and adjacent ones. If the Wicca is strong enough in the ways of Lowmagic to do it themselves, this fae will not only allow the blizzard to remain longer, but also construct a collection of her favourite snowmen throughout it. While the snowmen may seem inanimate, these mischievous little spirits may just spring into action and bombard those attempting to leave with a bevy of snowballs, driving them to the ground.
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|A quest is required to be able to summon this fae.
|-
|}
 
==Leprechaun==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON LEPRECHAUN</tt>
|-
|style="background:pink"|Power: 1 (any)
|-
|}
The only thing this fae loves almost as much as nature is gold. He will try to steal sovereigns out of the inventory of your enemies.


{{AB
|skillname = Leprechaun
|syntax = FAESUMMON LEPRECHAUN
|cost = Power: 1 (any)
|description = The only thing this fae loves almost as much as nature is gold. He will collect gold dropped by slain enemies.<br><br>
NOTE: Any fae who is summoned on the ethereal plane will cost no power except for commune-specific fae.
NOTE: Any fae who is summoned on the ethereal plane will cost no power except for commune-specific fae.
}}


==Faecall==
{{AB
 
|skillname = Faecall
{|
|syntax = FAECALL
|-
|description = If your loyal fae are not in your location, you can summon them to you. Those summoned will immediately follow you.  
| style="background:darkblue; color:white"|'''Syntax:'''
}}
|-
| style="background:lightblue"|<tt>FAECALL</tt>
|-
|}
If your loyal fae are not in your location, you can summon them to you. Those summoned will immediately follow you.
 
==Faereturn==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAERETURN [fae|MUSHROOMS]</tt>
|-
|}
Dismiss your loyal fae from service.
 
NOTE:if you do not specify a number for mushrooms, then it will dismiss a random mushroom circle.
 
==Maiden==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON MAIDEN</tt>
|-
|style="background:pink"|Power: 1 (Moonhart Tree)
|-
|}
This fae is only available to wiccans having taken the moon totem. The maiden will only visit for a short time, but during that time she will bestow many blessings upon you.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Order her to follow someone else to convey blessings to them.
|-
|}
 
==Barghest==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON BARGHEST</tt>
|-
|style="background:pink"|Power: 1 (Master Ravenwood)
|-
|}
This fae is only available to wiccans having taken the night totem. The barghest is a terrible hound of darkness, whose howl causes enemies that hear it to become paralyzed. If fed blood by a redcap, the barghest will go into a bloodlust frenzy and attack an enemy with his horrific bite.
 
==Brownie==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON BROWNIE</tt>
|-
|style="background:pink"|Power: 1 (any)
|-
|}
Brownies are the most lighthearted of the fae and will attempt to tickle your enemies.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Tickling steals equilibrium.
|-
|}
 
==Sylph==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON SYLPH</tt>
|-
|style="background:pink"|Power: 1 (any)
|-
|}
Faes of the winds and air, a sylph will attempt to pull enemies out of the sky and trees, dropping them on the ground.
 
==Faecloak==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAECLOAK [ON|OFF]</tt>
|-
|}
The Great Spirits will cloak your fae to hide them from sight.
 
==Dryad==


{|
{{AB
|-
|skillname = Faereturn
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAERETURN [fae{{!}}MUSHROOMS]
|-
|description = Dismiss your loyal fae from service.<br><br>
| style="background:lightblue"|<tt>FAESUMMON DRYAD</tt>
NOTE: If you do not specify a number for mushrooms, then it will dismiss a random mushroom circle.
|-
}}
|style="background:pink"|Power: 1 (any)
|-
|}
This fae is a spirit of a tree and calling her will summon her tree to your location. She may only be summoned outdoors but in any environment, allowing anyone capable of swinging up into her branches to do so.


==Pigwidgeon==
{{AB
|skillname = Maiden
|syntax = FAESUMMON MAIDEN
|cost = Power: 1 (Moonhart Tree)
|description = This fae is only available to wiccans having taken the [[Moon|moon totem]]. The maiden will only visit for a short time, but during that time she will bestow many blessings upon you.
}}


{|
{{AB
|-
|skillname = Barghest
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAESUMMON BARGHEST
|-
|cost = Power: 1 (Master Ravenwood)
| style="background:lightblue"|<tt>FAESUMMON PIGWIDGEON</tt>
|description = This fae is only available to wiccans having taken the [[Night|night totem]]. The barghest is a terrible hound of darkness, whose howl causes its hearing target to become [[paralysis|paralyzed]]. If its target is [[deaf]], there is a chance he may be [[stun]]ned.<br><br>
|-
If fed blood by a [[#Redcap|redcap]], the barghest will go into a bloodlust frenzy and attack an enemy with his horrific bite.
|style="background:pink"|Power: 1 (any)
}}
|-
|}
This strange and mischievous fae will attempt to trip anyone it follows.


{|
{{AB
|-
|skillname = Brownie
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = FAESUMMON BROWNIE
|-
|cost = Power: 1 (any)
| style="background:lightgreen"|Has a chance to prevent the person it's following from moving from room to room.
|description = Brownies are the most lighthearted of the fae and will attempt to tickle your enemies.  
|-
|notes = Tickling steals equilibrium.
|}
}}


==Sprite==
{{AB
|skillname = Sylph
|syntax = FAESUMMON SYLPH
|cost = Power: 1 (any)
|description = Faes of the winds and air, a sylph will attempt to pull enemies out of the sky and trees, dropping them on the ground.
}}
'''Changelog'''
*Wiccan Sylph will now knock a target out of the trees and or sky if they are following and attacking that target. '''(#2584 on 28-Dec-2021)'''


{|
{{AB
|-
|skillname = Faecloak
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAECLOAK [ON{{!}}OFF]
|-
|description = The [[Great Spirits]] will cloak your fae to hide them from sight.  
| style="background:lightblue"|<tt>FAESUMMON SPRITE</tt>
}}
|-
|style="background:pink"|Power: 1 (any)
|-
|}
Sprites are fae spirits that are incandescent reservoirs of mana. A loyal sprite will channel mana to you periodically as you need it.


==Channels==
{{AB
|skillname = Dryad
|syntax = FAESUMMON DRYAD<br>
DRYAD MOVE <direction>
|cost = Power: 1 (any) (to summon)<br>
::1 (any) (to move)
|description = This fae is a spirit of a tree and calling her will summon her tree to your location. She may only be summoned outdoors but in any environment, allowing anyone capable of swinging up into her branches to do so. The wiccan who summoned a dryad may also request it move, with a small delay.
}}


{|
{{AB
|-
|skillname = Pigwidgeon
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAESUMMON PIGWIDGEON
|-
|cost = Power: 1 (any)
| style="background:lightblue"|<tt>OPEN CHANNELS</tt>
|description = This strange and mischievous fae will attempt to trip anyone it follows.  
|-
|notes = Has a chance to prevent the person it's following from moving from room to room.
|style="background:pink"|Power: 10 (any)
}}
|-
|}
This power will open up aetheric channels between you and summoned planar entities. Once such channels are open, you will not use any equilibrium when calling via <tt>FAECALL</tt> (though you must have equilibrium).


==Pixie==
{{AB
|skillname = Sprite
|syntax = FAESUMMON SPRITE
|cost = Power: 1 (any)
|description = Sprites are fae spirits that are incandescent reservoirs of mana. A loyal sprite will channel mana to you periodically as you need it.
}}


{|
{{AB
|-
|skillname = Channels
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = OPEN CHANNELS
|-
|cost = Power: 10 (any)
| style="background:lightblue"|<tt>FAESUMMON PIXIE</tt>
|description = This power will open up aetheric channels between you and summoned planar entities. Once such channels are open, you will not use any equilibrium when calling via [[#Faecall|FAECALL]] (though you must have equilibrium).<br><br>
|-
Opening your channels while on the [[Ethereal Plane]] will only require half the normal power cost.
|style="background:pink"|Power: 1 (any)
}}
|-
|}
Pixies are small flying fae that will shoot arrows at your enemies coated with a sleeping potion.


==Nymph==
{{AB
|skillname = Pixie
|syntax = FAESUMMON PIXIE
|cost = Power: 1 (any)
|description = Pixies are small flying fae that will shoot arrows at your enemies coated with a sleeping potion.
}}


{|
{{AB
|-
|skillname = Nymph
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAESUMMON NYMPH
|-
|cost = Power: 1 (any)
| style="background:lightblue"|<tt>FAESUMMON NYMPH</tt>
|description = The gentle nymph cannot abide violence. If she sees an entity hostile to you, she will attempt to calm it down.  
|-
}}
|style="background:pink"|Power: 1 (any)
|-
|}
The gentle nymph cannot abide violence. If she sees an entity hostile to you, she will attempt to calm it down.


==Mother==
{{AB
|skillname = Mother
|syntax = FAESUMMON MOTHER
|cost = Power: 1 (Moonhart Tree)
|description = This fae is only available to wiccans having taken the [[Moon|moon totem]]. The mother is only interested in your well-being and will heal you if she sees you are injured.
|notes= Order her to follow someone else to convey blessings to them.
}}


{|
{{AB
|-
|skillname = Redcap
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAESUMMON REDCAP
|-
|cost = Power: 1 (Master Ravenwood)
| style="background:lightblue"|<tt>FAESUMMON MOTHER</tt>
|description = This fae is only available to wiccans having taken the [[Night|night totem]]. The redcap are ugly and terrible dwarf-like, dark fae who carry razors that slice into your enemies, causing them to bleed. They'll soak their caps in the blood that they splatter. If there is a [[#Barghest|barghest]] close by, you may ORDER REDCAP FEED BARGHEST, and the redcap will feed the blood soaked cap to the barghest, causing this dark hound to go into a blood frenzy and bite the enemy you order it to kill.
|-
}}
|style="background:pink"|Power: 1 (Moonhart Tree)
|-
|}
This fae is only available to wiccans having taken the moon totem. The mother is only interested in your well-being and will heal you if she sees you are injured.
 
==Redcap==


{|
{{AB
|-
|skillname = Banshee
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAESUMMON BANSHEE
|-
|cost = Power: 1 (any)<br>
| style="background:lightblue"|<tt>FAESUMMON REDCAP</tt>
Damage Type: 100% Psychic<br>
|-
|style="background:pink"|Power: 1 (Master Ravenwood)
|-
|}
This fae is only available to wiccans having taken the night totem. The redcap are ugly and terrible dwarf-like, dark fae who carry razors that slice into your enemies, causing them to bleed. They'll soak their caps in the blood that they splatter. If there is a barghest close by, you may <tt>ORDER REDCAP FEED BARGHEST</tt>, and the redcap will feed the blood soaked cap to the barghest, causing this dark hound to go into a blood frenzy and bite the enemy you order it to kill.
 
==Banshee==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON BANSHEE</tt>
|-
|style="background:pink"|Power: 1 (any)<br/>
Damage Type: 100% Magic<br/>
Damage Source: Magical
Damage Source: Magical
|-
|description = The scream of a banshee will cause your enemies to lose both health and mana.  
|}
}}
The scream of a banshee will cause your enemies to lose both health and mana.
 
==Mushrooms==
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON MUSHROOMS</tt><br/>
<tt>SNORT SPORES</tt><br/>
<tt>SNIFF SPORES</tt><br/>
<tt>SPORELIST</tt>
|-
|style="background:pink"|Power: 1 (any)
|-
|}
Mushroom circles may only be summoned in a forest location. Each evening they will produce spores which you can then collect. Once you have some spores, you may <tt>SNORT SPORES</tt>, which will instantly transport you to the mushroom circle. If you <tt>SNIFF SPORES</tt>, you can determine where they will take you. Spores will not carry you across planes. <tt>SPORELIST</tt> will show you a list of all spores in your inventory and where they lead to. Note that you can use <tt>FAERETURN</tt> against any mushroom circle, even ones you do not own.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Contrary to the above, spores aren't instant, though they are very quick.  You can't snort spores with a broken nose.  Anyone can snort or sniff, but only wiccans can use the <tt>SPORELIST</tt> command.
|-
|}
 
==Willowisp==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON WILLOWISP</tt><br/>
<tt>ORDER WILLOWISP SUMMON <target></tt>
|-
|style="background:pink"|Power: 1 (any)
|-
|}
Looking nothing more than a ball of light, the willowisp can be ordered to summon an individual. Both the willowisp and its target must be in a forest location, and the target must be in an adjacent location.
 
==Crone==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>FAESUMMON CRONE</tt>
|-
|style="background:pink"|Power: 1 (Moonhart Tree)
|-
|}
This fae is only available to wiccans having taken the moon totem. The crone is a harsh mistress and will have no patience with your enemies. Indeed, she will curse them with a variety of afflictions.


==Slaugh==
{{AB
|skillname = Mushrooms
|syntax = FAESUMMON MUSHROOMS<br>
SNORT SPORES<br>
SNIFF SPORES<br>
SPORELIST
|cost = Power: 1 (any)
|description = Mushroom circles may only be summoned in a forest location. Each evening they will produce spores which you can then collect. Once you have some spores, you may SNORT SPORES, which will transport you to the mushroom circle after a short delay. If you SNIFF SPORES, you can determine where they will take you. Spores will not carry you across planes. SPORELIST will show you a list of all spores in your inventory and where they lead to. Note that you can use [[#Faereturn|FAERETURN]] against any mushroom circle, even ones you do not own.
}}


{|
{{AB
|-
|skillname = Mindmeld
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAEMELD
|-
|cost = Power: 1 (Commune)
| style="background:lightblue"|<tt>FAESUMMON SLAUGH</tt>
|description = By melding your mind with your entourage, you can strategically attack together.  
|-
}}
|style="background:pink"|Power: 1 (Master Ravenwood)
|-
|}
This fae is only available to wiccans having taken the night totem. The slaugh are beautiful fae sent by Mother Night. They are as deadly as they are beautiful, carrying diseases to inflict upon the enemies of darkness. Slaugh may inflict your enemies with rigormortis, pox, dysentry, worms and an allergy to sunlight.


==Pooka==
{{AB
|skillname = Willowisp
|syntax = FAESUMMON WILLOWISP<br>
ORDER WILLOWISP SUMMON <target>
|cost = Power: 1 (any)
|description = Looking nothing more than a ball of light, the willowisp can be ordered to summon an individual. Both the willowisp and its target must be in a forest location, and the target must be in an adjacent location.
}}


{|
{{AB
|-
|skillname = Crone
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAESUMMON CRONE
|-
|cost = Power: 1 (Moonhart Tree)
| style="background:lightblue"|<tt>FAESUMMON POOKA</tt>
|description = This fae is only available to wiccans having taken the [[Moon|moon totem]]. The crone is a harsh mistress and will have no patience with your enemies. Indeed, she will curse them with a variety of afflictions.
|-
}}
|style="background:pink"|Power: 1 (any)
|-
|}
This exotic fae may look awkward and innocuous but has powerful telepathic abilities. You may order an enemy to do almost any action you choose once the pooka is prepared.


==FaeConverge==
{{AB
|skillname = Slaugh
|syntax = FAESUMMON SLAUGH
|cost = Power: 1 (Master Ravenwood)
|description = This fae is only available to wiccans having taken the [[Night|night totem]]. The slaugh are beautiful fae sent by [[Mother Night]]. They are as deadly as they are beautiful, carrying diseases to inflict upon the enemies of darkness. Slaugh may inflict your enemies with [[rigormortis]], [[disloyalty]], [[dysentery]] or [[paranoia]].
}}


{|
{{AB
|-
|skillname = Pooka
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = FAESUMMON POOKA<br>
|-
ORDER <target> <action>
| style="background:lightblue"|<tt>FAECONVERGE</tt>
|cost = Power: 1 (any) (to summon)
|-
|description = This exotic fae may look awkward and innocuous but has powerful telepathic abilities. You may order an enemy to do almost any action you choose once the pooka is prepared.  
|style="background:pink"|Power: 10 (prime), 5 (ethereal)
}}
|-
|}
This will summon all fae to you with the exception of dryads and mushroom circles.


==Toadcurse==
{{AB
|skillname = FaeConverge
|syntax = FAECONVERGE
|cost = Power:  10 (prime)
::5 (ethereal)
|description = This will summon all fae to you with the exception of dryads and mushroom circles.
}}


{|
{{AB
|-
|skillname = Toadcurse
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = TOADCURSE <target> <br>STOMP TOAD
|-
|cost = Power: 8 (any)<br>
| style="background:lightblue"|<tt>TOADCURSE <target></tt><br/>
Damage Type: 100% Blunt (stomp)
<tt>STOMP TOAD</tt>
|-
|style="background:pink"|Power: 8 (any)<br/>
Damage Type: 100% Blunt (stomp)<br/>
Damage Source: Brute Physical
Damage Source: Brute Physical
|-
|description = The most feared and potent wiccan power is that of the dreaded toadcurse. If an opponent is at half mana, you can polymorph him or her into a toad! The toadcursed victim will stay a toad for a period of time or until someone kisses them. The only attack possible on a toad is to STOMP TOAD.  
|}
|notes = Kissing a toad doesn't always cure them, and has a chance of afflicting the kisser with the toad curse.
The most feared and potent wiccan power is that of the dreaded toadcurse. If an opponent is at half mana, you can polymorph him or her into a toad! The toadcursed victim will stay a toad for a period of time or until someone kisses them. The only attack possible on a toad is to <tt>STOMP TOAD</tt>.
}}
 
'''Changelog'''
{|
*Failing ToadCurse will now afflict with either [[mucus]], [[slickness]] or a brief [[stun]]. '''(#2567 on 2021-Nov-30)'''
|-
[[Category: Class Skills]]
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Kissing a toad doesn't always cure them, and has a chance of afflicting the kisser with the toad curse.
|-
|}

Latest revision as of 07:01, 31 May 2023

Wiccans serve a dual purpose as the spiritual advisors of forest communes as well as liaisons to the realm of the fae. In times of need, they can summon the fae to help. Depending on the wiccan's totem specialization, they may receive fae spirits to help them. For example, specializing in the Moon totem allows summoning of the Maiden, Mother and Crone.
Skill Learned At Description
Broom Master+0% Dart through the skies on a broomstick.
Snoefaasia Quest+Quest% A rare, wintry fae will command the cold on your behalf.
Bluebell Moon+Quest% Flower fae will assist you in empowering others.
Foxglove Night+Quest% Flower fae will assist you in weakening others.
Leprechaun Master+33% Greedy leprechauns steal from others.
Faecall Master+33% Call your loyal fae back to you.
Faereturn Master+33% Return your loyal fae back to their home.
Brownie Gifted+0% Giggling brownies tickle your enemies.
Sylph Gifted+33% Winged sylphs bring your enemies from the sky.
Faecloak Gifted+66% Hide your fae from view.
Dryad Expert+0% Forestal dryads sprout trees in any environment.
Pigwidgeon Expert+50% Mysterious pigwidgeons trip your foes when they flee.
Sprite Virtuoso+0% Tiny sprites heal your mind.
Channels Virtuoso+0% Open aetheric channels to other planar entities.
Pixie Virtuoso+33% Mischievous pixies bring sleep to your foes.
Nymph Virtuoso+66% Wood nymphs sooth the animals.
Banshee Fabled+25% Screeching banshees attack the mind and body.
Mushrooms Fabled+50% The faerie mushroom circle summons you to the woods.
Mindmeld Fabled+75% Meld your mind with your fae.
Willowisp Mythical+0% Sparkly willowisps misdirect your enemies.
Pooka Mythical+50% Playful pookas control your enemies.
FaeConverge Mythical+75% Have all your loyal fae converge upon you at once.
Toadcurse Transcendent+0% Transform your enemies into a warty toad.
Foxglove (quest) Flower fae will assist you in weakening others.
Bluebell (quest) Flower fae will assist you in empowering others.
Snoefaasia (quest) A rare, wintry fae will command the cold on your behalf.
Hazelnut (quest) A rare fae to assist you in charitable efforts.
Maiden Master +66%, Moon A graceful Maiden of the Moon will bless thee.
Barghest Master +66%, Night The howl of the hound of darkness paralyses all who hear.
Mother Fabled, Moon A Mother of the Moon heals your body.
Redcap Fabled, Night Swift little fae with a thirst for blood and mischief.
Crone Mythical +25%, Moon A dark, toothless Crone of the Moon delivers curses.
Slaugh Mythical +25%, Night As beautiful as she is vengeful, a dark fae of disease.
Ethereal Fae (by Serella)


Broom

Syntax
CALL BROOM
MOUNT BROOM
SPUR BROOM SKYWARDS
LAND
BROOMSWEEP

Where would a wiccan be without an enchanted broom? Calling your loyal broom will allow you flight on the skies. If you wield your broom, you can remove magic mouths and illusory script. Furthermore, being mounted on your broom will allow you to fly easily over water.


Snoefaasia

Syntax
FAESUMMON SNOEFAASIA
Power: 1 (any)

Damage Modifier: 1/8 cold resistance

Purified from the snoelorae and eissfaasia, the rare snoefaasia is a chilly and wintry spirit. Born of ice and snow, she grants her summoner increased protection against the cold, so long as they are together.

Syntax
ORDER SNOEFAASIA FREEZE
Power: 3 (any)

Due to her origins, the snoefaasia is able to summon a blizzard in her location and adjacent ones. If the Wicca is strong enough in the ways of Lowmagic to do it themselves, this fae will not only allow the blizzard to remain longer, but also construct a collection of her favourite snowmen throughout it. While the snowmen may seem inanimate, these mischievous little spirits may just spring into action and bombard those attempting to leave with a bevy of snowballs, driving them to the ground.


Bluebell

Syntax
FAESUMMON BLUEBELL
Power: 1 (any)

Bluebell are unique flower fae that can only be summoned by those who plant a special seed from Maeve's Gardens. The seed will grow into a bluebell plant which will last through the end of the year. So long as the bluebell plant lives, you will be able to summon a bluebell fae which will assist when you influence to empower.


Foxglove

Syntax
FAESUMMON FOXGLOVE
Power: 1 (any)

Foxgloves are unique flower fae that can only be summoned by those who plant a special seed from Maeve's Gardens. The seed will grow into a foxglove plant which will last through the end of the year. So long as the foxglove plant lives, you will be able to summon a foxglove fae which will assist when you influence to weaken.


Hazelnut

Syntax
FAESUMMON HAZELNUT
Power: 1 (any)

Hazelnut fae can only be summoned by those who plant a special seed bestowed by the caretaker of the Spirit Squirrel shrine located in Tolborolla. If planted in a forest, the seed will grow into a sapling that will bestow a special hazelnut. So long as the hazelnut is in your possession, you will be able to summon a hazelnut fae which will assist you when you charity influence.


Leprechaun

Syntax
FAESUMMON LEPRECHAUN
Power: 1 (any)

The only thing this fae loves almost as much as nature is gold. He will collect gold dropped by slain enemies.

NOTE: Any fae who is summoned on the ethereal plane will cost no power except for commune-specific fae.


Faecall

Syntax
FAECALL

If your loyal fae are not in your location, you can summon them to you. Those summoned will immediately follow you.


Faereturn

Syntax
FAERETURN [fae|MUSHROOMS]

Dismiss your loyal fae from service.

NOTE: If you do not specify a number for mushrooms, then it will dismiss a random mushroom circle.


Maiden

Syntax
FAESUMMON MAIDEN
Power: 1 (Moonhart Tree)

This fae is only available to wiccans having taken the moon totem. The maiden will only visit for a short time, but during that time she will bestow many blessings upon you.


Barghest

Syntax
FAESUMMON BARGHEST
Power: 1 (Master Ravenwood)

This fae is only available to wiccans having taken the night totem. The barghest is a terrible hound of darkness, whose howl causes its hearing target to become paralyzed. If its target is deaf, there is a chance he may be stunned.

If fed blood by a redcap, the barghest will go into a bloodlust frenzy and attack an enemy with his horrific bite.


Brownie

Syntax
FAESUMMON BROWNIE
Power: 1 (any)

Brownies are the most lighthearted of the fae and will attempt to tickle your enemies.

Additional Notes:
Tickling steals equilibrium.


Sylph

Syntax
FAESUMMON SYLPH
Power: 1 (any)

Faes of the winds and air, a sylph will attempt to pull enemies out of the sky and trees, dropping them on the ground.

Changelog

  • Wiccan Sylph will now knock a target out of the trees and or sky if they are following and attacking that target. (#2584 on 28-Dec-2021)


Faecloak

Syntax
FAECLOAK [ON|OFF]

The Great Spirits will cloak your fae to hide them from sight.


Dryad

Syntax
FAESUMMON DRYAD

DRYAD MOVE <direction>

Power: 1 (any) (to summon)
1 (any) (to move)

This fae is a spirit of a tree and calling her will summon her tree to your location. She may only be summoned outdoors but in any environment, allowing anyone capable of swinging up into her branches to do so. The wiccan who summoned a dryad may also request it move, with a small delay.


Pigwidgeon

Syntax
FAESUMMON PIGWIDGEON
Power: 1 (any)

This strange and mischievous fae will attempt to trip anyone it follows.

Additional Notes:
Has a chance to prevent the person it's following from moving from room to room.


Sprite

Syntax
FAESUMMON SPRITE
Power: 1 (any)

Sprites are fae spirits that are incandescent reservoirs of mana. A loyal sprite will channel mana to you periodically as you need it.


Channels

Syntax
OPEN CHANNELS
Power: 10 (any)

This power will open up aetheric channels between you and summoned planar entities. Once such channels are open, you will not use any equilibrium when calling via FAECALL (though you must have equilibrium).

Opening your channels while on the Ethereal Plane will only require half the normal power cost.


Pixie

Syntax
FAESUMMON PIXIE
Power: 1 (any)

Pixies are small flying fae that will shoot arrows at your enemies coated with a sleeping potion.


Nymph

Syntax
FAESUMMON NYMPH
Power: 1 (any)

The gentle nymph cannot abide violence. If she sees an entity hostile to you, she will attempt to calm it down.


Mother

Syntax
FAESUMMON MOTHER
Power: 1 (Moonhart Tree)

This fae is only available to wiccans having taken the moon totem. The mother is only interested in your well-being and will heal you if she sees you are injured.

Additional Notes:
Order her to follow someone else to convey blessings to them.


Redcap

Syntax
FAESUMMON REDCAP
Power: 1 (Master Ravenwood)

This fae is only available to wiccans having taken the night totem. The redcap are ugly and terrible dwarf-like, dark fae who carry razors that slice into your enemies, causing them to bleed. They'll soak their caps in the blood that they splatter. If there is a barghest close by, you may ORDER REDCAP FEED BARGHEST, and the redcap will feed the blood soaked cap to the barghest, causing this dark hound to go into a blood frenzy and bite the enemy you order it to kill.


Banshee

Syntax
FAESUMMON BANSHEE
Power: 1 (any)

Damage Type: 100% Psychic
Damage Source: Magical

The scream of a banshee will cause your enemies to lose both health and mana.


Mushrooms

Syntax
FAESUMMON MUSHROOMS

SNORT SPORES
SNIFF SPORES
SPORELIST

Power: 1 (any)

Mushroom circles may only be summoned in a forest location. Each evening they will produce spores which you can then collect. Once you have some spores, you may SNORT SPORES, which will transport you to the mushroom circle after a short delay. If you SNIFF SPORES, you can determine where they will take you. Spores will not carry you across planes. SPORELIST will show you a list of all spores in your inventory and where they lead to. Note that you can use FAERETURN against any mushroom circle, even ones you do not own.


Mindmeld

Syntax
FAEMELD
Power: 1 (Commune)

By melding your mind with your entourage, you can strategically attack together.


Willowisp

Syntax
FAESUMMON WILLOWISP

ORDER WILLOWISP SUMMON <target>

Power: 1 (any)

Looking nothing more than a ball of light, the willowisp can be ordered to summon an individual. Both the willowisp and its target must be in a forest location, and the target must be in an adjacent location.


Crone

Syntax
FAESUMMON CRONE
Power: 1 (Moonhart Tree)

This fae is only available to wiccans having taken the moon totem. The crone is a harsh mistress and will have no patience with your enemies. Indeed, she will curse them with a variety of afflictions.


Slaugh

Syntax
FAESUMMON SLAUGH
Power: 1 (Master Ravenwood)

This fae is only available to wiccans having taken the night totem. The slaugh are beautiful fae sent by Mother Night. They are as deadly as they are beautiful, carrying diseases to inflict upon the enemies of darkness. Slaugh may inflict your enemies with rigormortis, disloyalty, dysentery or paranoia.


Pooka

Syntax
FAESUMMON POOKA

ORDER <target> <action>

Power: 1 (any) (to summon)

This exotic fae may look awkward and innocuous but has powerful telepathic abilities. You may order an enemy to do almost any action you choose once the pooka is prepared.


FaeConverge

Syntax
FAECONVERGE
Power: 10 (prime)
5 (ethereal)

This will summon all fae to you with the exception of dryads and mushroom circles.


Toadcurse

Syntax
TOADCURSE <target>
STOMP TOAD
Power: 8 (any)

Damage Type: 100% Blunt (stomp) Damage Source: Brute Physical

The most feared and potent wiccan power is that of the dreaded toadcurse. If an opponent is at half mana, you can polymorph him or her into a toad! The toadcursed victim will stay a toad for a period of time or until someone kisses them. The only attack possible on a toad is to STOMP TOAD.

Additional Notes:
Kissing a toad doesn't always cure them, and has a chance of afflicting the kisser with the toad curse.

Changelog

  • Failing ToadCurse will now afflict with either mucus, slickness or a brief stun. (#2567 on 2021-Nov-30)