Difference between revisions of "Temporary Insanity"

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(updated the FORMULAS table with the new info and typo fixes.)
m (more precise link for Twist Low stance)
 
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'''Partial Cured Line:''' Your sanity partially returns, but you still suffer from a <level> case of temporary insanity.<br />
'''Partial Cured Line:''' Your sanity partially returns, but you still suffer from a <level> case of temporary insanity.<br />


<hr> Below is the result of <code>FORMULAS TEMPINSANITY</code> as of 16-Oct-2021
<hr> Below is the result of <code>FORMULAS TEMPINSANITY</code> as of 29-Jul-2023
{| class="wikitable"
{| class="wikitable"
! Action
! Action
Line 16: Line 16:
|Lucidity Slush
|Lucidity Slush
|cure
|cure
|6-12, +50% if [[Discipline#Focus|focused]]
|7-12, +50% if [[Discipline#Focus|focused]]
|-
|-
|[[Paradigmatics#BadLuck|Badluck]]
|[[Paradigmatics#BadLuck|Badluck]]
|add
|add
|Increase by (3-4) * mental affs, doesn't stack
|Increase by (2-4) * mental affs, doesn't stack
|-
|-
|[[Paradigmatics#BadLuck|Badluck (cast)]]
|[[Paradigmatics#BadLuck|Badluck (cast)]]
Line 28: Line 28:
|[[Paradigmatics#ChaosAura|Chaosaura]]
|[[Paradigmatics#ChaosAura|Chaosaura]]
|add
|add
|3-4
|3-4, 6-8 (two-handed weapon)
|-
|-
|[[Zarakido#CrypticFlux|CrypticFlux (monk)]]
|[[Zarakido#CrypticFlux|CrypticFlux (monk)]]
|add
|add
|2-4 (harmonic), 6-10 (chaotic)
|3-4 (harmonic), 6-10 (chaotic)
|-
|-
|[[Paradigmatics#EyeSnare|Eyesnare]]
|[[Paradigmatics#EyeSnare|Eyesnare]]
Line 52: Line 52:
|[[Pyromancy#Heatstroke|Heatstroke (meld)]]
|[[Pyromancy#Heatstroke|Heatstroke (meld)]]
|add
|add
|5 * [[burns|meld aff]] + 1-(5 * [[burns|meld aff]])
|5 * [[burns|meld aff]] + random(5 * [[burns|meld aff]])
|-
|-
|Homunculus bite
|[[Transmology#Homunculus|Homunculus bite]]
|add
|add
|6-8
|6-8
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|Increase by (3-5) * mental affs, doesn't stack
|Increase by (3-5) * mental affs, doesn't stack
|-
|-
|[[Nunchaku|Surge Stance (monk)]]
|[[Nunchaku#Xiiangzi|Twist low stance (monk)]]
|add
|add
|6-8
|6-8
Line 93: Line 93:
|add
|add
|6-8
|6-8
|-
|[[Nunchaku (skill)#Nangao)|Nangao]]
|add
|2 + 1 per mental aff
|}
|}


[[Category:Afflictions]]
[[Category:Afflictions]] [[Category:Mental Afflictions]]

Latest revision as of 09:36, 29 July 2023

When temporarily insane, you will find yourself acting as if you were touched by Astral Insanity, albeit to a lesser degree, based on how insane you are.

Cured By: Lucidity slush potion.
Afflicted Line: Part of your mind snaps and breaks and a temporary insanity creeps in.
Diagnose Line: suffering from a <level> case of temporary insanity.
Cured Line: You no longer have any temporary insanity.
Partial Cured Line: Your sanity partially returns, but you still suffer from a <level> case of temporary insanity.


Below is the result of FORMULAS TEMPINSANITY as of 29-Jul-2023

Action Type Amount
Temporary Insanity (max 75)
Lucidity Slush cure 7-12, +50% if focused
Badluck add Increase by (2-4) * mental affs, doesn't stack
Badluck (cast) add 3
Chaosaura add 3-4, 6-8 (two-handed weapon)
CrypticFlux (monk) add 3-4 (harmonic), 6-10 (chaotic)
Eyesnare add 5
Flux add 5
Greywhispers (cast) add 3
Greywhispers (tic) add 3-4
Heatstroke (meld) add 5 * meld aff + random(5 * meld aff)
Homunculus bite add 6-8
Jitterbug (bard) add 0-5
Madfly add 10
Morrible add 1-2, 66% chance on morrible hit
Phrenic (Pyrochem) add 16-20
Revalations add 6-8
Snafu add Increase by (3-5) * mental affs, doesn't stack
Twist low stance (monk) add 6-8
Truename add 6-8, only if target is moderate
Visionflux add 6-8
Nangao add 2 + 1 per mental aff