Difference between revisions of "Beasts"
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(Added some reported penguin powers.) |
(Adding Gatorshark and Vinestalker) |
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|Special Event | |Special Event | ||
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|Gatorshark | |||
|[[Beastmastery#Armour|Thicken Hide]], [[Beastmastery#Swimming|Swim]], [[Beastmastery#Diving|Dive]], [[Beastmastery#Mount|Mount]], and [[Beastmastery#Balancing|Balancing]] | |||
|[[Menestrean Wayfaire]] | |||
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|Grimalkin | |Grimalkin | ||
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|[[Aeromancy#Thunderbird|Aeromancy Thunderbird]] | |[[Aeromancy#Thunderbird|Aeromancy Thunderbird]] | ||
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|Vinestalker | |||
|[[Beastmastery#Chameleon|Chameleon]], |[[Beastmastery#Poison|Spit Poison]] | |||
|[[Menestrean Wayfaire]] | |||
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|War Goat | |War Goat |
Revision as of 22:01, 7 May 2022
The ancient dracnari skill of Beastmastery allows the training and transformation of certain creatures, sometimes referred to as beasts, which can range from a simple horse to a great winged wyvern. By using certain alchemical reagents, beasts can be transformed to grow wings or taught to cast simple spells. See the Beastmastery skillset to learn how beasts work, how to raise them, and what they can be taught to do.