Difference between revisions of "Aerochemantics"
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==Windwalk== | |||
{| | |||
|- | |||
| style="background:darkblue; color:white"|'''Syntax:''' | |||
|- | |||
| style="background:lightblue"|<tt>AEROWORK WINDWALK | |||
WINDWALK, DESCEND</tt> | |||
|- | |||
|} | |||
As the sky is the home to all Air Mages, you can simply walk on the | |||
winds and be at home among the clouds. Also, you will be immune from | |||
blasts of wind that move you on the Elemental Plane of Air. | |||
You will now always find it easier to walk in high winds. | |||
==Batteries== | |||
Syntax: BATTERIES CREATE | |||
BATTERIES STATUS | |||
BATTERIES TRANSMUTE [#] TO <reagent> | |||
BATTERIES RELEASE # <reagent> | |||
Power: 10 (Matrix) (to create) | |||
Outlay: silver 50 (to create) | |||
cloudessence 1 (to transmute) | |||
Batteries are the backbone of Aerochemantics, storing the raw power of | |||
reagents transmuted from cloud essence. A single piece of essence can be | |||
engineered to create five units of reagent. Your batteries can hold up | |||
to 2000 reagents of any type and you may release reagents to make room | |||
for other types. | |||
==Stratus== | |||
Syntax: AEROWORK STRATUS FIELD | |||
AEROWORK DISSIPATE STRATUS FIELD | |||
AEROWORK STATUS | |||
AEROWORK FOCUS <target> | |||
AEROWORK CONCENTRATE | |||
Outlay: stratus 1 | |||
Damage Type: 100% Electricity | |||
Damage Source: Magical | |||
You are now able to transmute the stratus reagent. By releasing the | |||
stratus reagent from your batteries you can create a field around | |||
yourself that will last one Lusternian day. When you focus your field | |||
upon a target, they will be periodically shocked by the energies. | |||
Concentrating on your fields will bring them all in sync so that they | |||
all pulse at the same time. | |||
==Conductive== | |||
Syntax: ENGINEER CONDUCTIVE AMPLIFIER | |||
Outlay: silver 10 | |||
stratus 100 | |||
Damage Modifier: 1/8 electricity increase | |||
By engineering a silver circuit infused with aerochemantic reagents you | |||
are better able to conduct electrical energies, bolstering the amount of | |||
electric damage you do. The amplifier will lose its conductive ability | |||
after 50 Lusternian months. | |||
==Ionic== | |||
Syntax: ENGINEER IONIC CLOUD | |||
Outlay: silver 10 | |||
stratus 100 | |||
You can release a cloud of ions around you using your knowledge of | |||
aerochemantic reagents. This cloud has a chance to knock those who | |||
attack you off balance. It will disperse after 50 months. | |||
==Cirrus== | |||
Syntax: AEROWORK CIRRUS FIELD | |||
AEROWORK DISSIPATE CIRRUS FIELD | |||
Outlay: cirrus 1 | |||
You are now able to transmute the cirrus reagent. By releasing the | |||
cirrus reagent from your batteries you can create a field around | |||
yourself that will last one Lusternian day. When you focus your field | |||
upon a target, they will be periodically become sensitive to pain. | |||
==Insulation== | |||
Syntax: ENGINEER INSULATION | |||
Outlay: silver 25 | |||
stratus 100 | |||
cirrus 100 | |||
Damage Modifier: 2/8 fire resist | |||
By engineering a matrix of silver and aerochemantic reagents to cover | |||
your body, you are able to better insulate yourself against heat. The | |||
insulation will lose its resistive ability after 50 Lusternian months. | |||
==Antigravity== | |||
Syntax: ENGINEER ANTIGRAVITY DISC | |||
Outlay: silver 25 | |||
cirrus 100 | |||
stratus 100 | |||
With an antigravity disc your entourage can follow you to do battle in | |||
the skies, even if they could not otherwise fly. Your disc will last 50 | |||
months. | |||
==Cumulus== | |||
Syntax: AEROWORK CUMULUS FIELD | |||
AEROWORK DISSIPATE CUMULUS FIELD | |||
Outlay: cumulus 1 | |||
You are now able to transmute the cumulus reagent. By releasing the | |||
cumulus reagent from your batteries you can create a field around | |||
yourself that will last one Lusternian day. When you focus your field | |||
upon a target, the brilliance of your form will periodically cause | |||
epilepsy. | |||
==Amplify== | |||
Syntax: AEROWORK AMPLIFY [ON|OFF] | |||
By amplifying the strength of your generated fields, you can allow them | |||
to penetrate deep into your enemy's organic tissue and disrupt muscular | |||
impulses, making movement out of your presence more difficult. | |||
==Cloudkill== | |||
Syntax: AEROWORK CATALYST CLOUDKILL | |||
Power: 5 (Matrix) | |||
Damage Type: 50% Electric, 50% Asphyxiation | |||
Damage Source: Magical | |||
By creating a reaction between your cirrus field and your stratus field, | |||
the resulting product will cause damage to all enemies in your room as | |||
well as making them sensitive to damage in a delayed blast. Your enemy's | |||
movements will be greatly hindered while the effect is growing. | |||
==Beamgenerator== | |||
Syntax: ENGINEER BEAM GENERATOR | |||
GENERATOR BEAM <target> [<direction>] | |||
Outlay: silver 50 | |||
cirrus 100 | |||
stratus 100 | |||
cumulus 100 | |||
Damage Type: 50% Electric, 50% Asphyxiation | |||
Damage Source: Magical | |||
Can Target Denizens (in room only) | |||
Using your knowledge of engineering, you are now able to create a Class | |||
B beam generator. While Class A generators were lost to an alternate | |||
timeline, these beam generators maintain the firing strength while | |||
increasing mobility over the old prototype. | |||
==Quantum== | |||
Syntax: AEROWORK CATALYST QUANTUM | |||
Power: 5 (Matrix) | |||
Damage Type: 50% Electric, 50% Asphyxiation | |||
Damage Source: Magical | |||
By creating a reaction between your cirrus field and your cumulus field, | |||
the resulting product will cause damage to all enemies in your room as | |||
well as warping time around them in a delayed blast. | |||
==Altostratus== | |||
Syntax: AEROWORK ALTOSTRATUS FIELD | |||
AEROWORK DISSIPATE ALTOSTRATUS FIELD | |||
Outlay: altostratus 1 | |||
You are now able to transmute the altostratus reagent. By releasing the | |||
altostratus reagent from your batteries you can create a field around | |||
yourself that will last one Lusternian day. When you focus your field | |||
upon a target, the particles in your field will passively cause asthma. | |||
==Dynomatic== | |||
Syntax: ENGINEER DYNOMATIC CLOUD | |||
Outlay: silver 50 | |||
stratus 100 | |||
altostratus 100 | |||
You can release a cloud of spinning particles around you using your | |||
knowledge of aerochemantic reagents. This cloud has a chance of giving | |||
the aeon curse to those who attack you. It will disperse after 50 | |||
months. | |||
==Force== | |||
Syntax: ENGINEER FORCE GENERATOR | |||
AEROWORK FORCEWALL <direction> | |||
Outlay: silver 25 | |||
cirrus 100 | |||
cumulus 100 | |||
altostratus 100 | |||
Power: 3 | |||
The compact force generator can be used to block an exit with a | |||
forcewall. Doing almost anything other than maintaining your forcewall | |||
will be too distracting to properly maintain the wall. Your force | |||
generator will break down after 50 months. | |||
==Aurora== | |||
Syntax: AEROWORK CATALYST AURORA | |||
Power: 5 (Matrix) | |||
Damage Type: 50% Electric, 50% Asphyxiation | |||
Damage Source: Magical | |||
By creating a reaction between your cirrus, cumulus, and altostratus | |||
fields, the resulting product will cause damage to all enemies in your | |||
room as well as draining their mana. | |||
==Thinktank== | |||
Syntax: AEROWORK LINK <engineer or aeromancer> | |||
By linking your fields to the elemental power of another Aeromancer or | |||
Aerochemantic Engineer, you can extend the reach of your catalysts. Each | |||
link will increase the radius of your effects by one room. Any damage | |||
caused by the catalysts will be increased by the synergistic environment | |||
of an Aeromancer's demesne. | |||
==Cloudbourne== | |||
Syntax: AEROWORK FULL FIELD | |||
Power: 3 | |||
You can raise all of your fields (stratus, cirrus, cumulus and | |||
altostratus) at once with this powerful ability. | |||
==Focaltip== | |||
Syntax: ENGINEER FOCAL TIP | |||
GENERATOR HYPERBEAM <target> [<direction>] | |||
Outlay: silver 25 | |||
altostratus 100 | |||
Damage Type: 100% Electric | |||
Damage Source: Magical | |||
The focal tip can be created by a skilled engineer, upgrading the beam | |||
generator by allowing it to spread out the energies of the beam. Firing | |||
your beam generator in this manner will consume one altostratus reagent. | |||
==Electromagnetic== | |||
Syntax: ENGINEER ELECTROMAGNETIC CLOUD | |||
Outlay: silver 50 | |||
cumulus 100 | |||
altostratus 100 | |||
You can release a cloud of electromagnetism around you using your | |||
knowledge of aerochemantic reagents. This cloud has a chance to stun | |||
those who attack you. It will disperse after 50 months. | |||
==Positronic== | |||
Syntax: ENGINEER POSITRONIC CLOUD | |||
Outlay: silver 50 | |||
cirrus 100 | |||
altostratus 100 | |||
You can release a cloud of positrons around you using your knowledge of | |||
aerochemantic reagents. This cloud has a chance to steal the breath of | |||
those who attack you. It will disperse after 50 months. | |||
==Vacuum== | |||
Syntax: AEROWORK CATALYST VACUUM | |||
Power: 10 (Matrix) | |||
Damage Type: 50% Electric, 50% Asphyxiation | |||
Damage Source: Magical | |||
By creating a reaction between your cirrus, cumulus, stratus, and | |||
altostatus fields, the resulting product will cause damage to all | |||
enemies in your room. The implosion will cause extra damage to those who | |||
are paranoid, short breath, asthmatic, epileptic, or timewarp. The | |||
sheer force of the implosion will stun your enemies with those who | |||
suffer from the above afflictions being stunned longer. | |||
==Static== | |||
Syntax: AEROWORK STATIC FIELD | |||
AEROWORK STATIC DISCHARGE (to remove) | |||
Outlay: cirrus 10 | |||
stratus 10 | |||
cumulus 10 | |||
altostratus 10 | |||
Power: 5 (Matrix) | |||
While you are surrounded by a static field, enemies who enter your | |||
location may be flung away, stunned, and knocked asprawl. Enemies who | |||
attack you may suffer the same fate. This field will weaken over time | |||
and will fade away completely after a Lusternian day. |
Revision as of 02:01, 14 August 2016
Skill | Learned At | Description |
---|---|---|
Windwalk | Master+0% | Walk upon the air like solid ground. |
Batteries | Master+0% | Your power keeps going and going. |
Stratus | Master+50% | A reagent filled with sparkling power. |
Conductive | Gifted+0% | Become a conduit of electrical energy. |
Ionic | Gifted+33% | Surround yourself with ionic particles. |
Cirrus | Gifted+66% | A thin, wispy reagent. |
Insulation | Expert+0% | Protect your vulnerable body from flames. |
Antigravity | Expert+25% | Show your entourage the view from on high. |
Cumulus | Expert+50% | A light, fluffy reagent. |
Cloudkill | Expert+75% | A violent reaction that will cause a storm. |
BeamGenerator | Virtuoso+0% | Channel your power into a deadly beam. |
Quantum | Virtuoso+20% | Your reactions can warp time itself. |
Altostratus | Virtuoso+40% | A reagent of fine particles. |
Fuse | Virtuoso+60% | Fuse runes into beam generator. |
Dynomatic | Virtuoso+80% | The weight of your reagents slows your foes. |
Force | Fabled+0% | Seal off rooms with your force generator. |
Aurora | Fabled+25% | Colourful reactions warp enemies in clouds. |
ThinkTank | Fabled+50% | Great minds think alike! |
Cloudbourne | Fabled+75% | Work all of your cloudy fields at once. |
FocalTip | Mythical+0% | Upgrade your beam generator. |
Electromagnetic | Mythical+25% | Stun your enemies with a cloud of power. |
Positronic | Mythical+50% | Steal the breath of your foes with this cloud. |
Vacuum | Mythical+75% | Create a deadly vacuum implosion. |
Static | Transcendent+0% | Surround yourself with shocking static. |
Windwalk
Syntax: |
AEROWORK WINDWALK
WINDWALK, DESCEND |
As the sky is the home to all Air Mages, you can simply walk on the winds and be at home among the clouds. Also, you will be immune from blasts of wind that move you on the Elemental Plane of Air.
You will now always find it easier to walk in high winds.
Batteries
Syntax: BATTERIES CREATE
BATTERIES STATUS BATTERIES TRANSMUTE [#] TO <reagent> BATTERIES RELEASE # <reagent> Power: 10 (Matrix) (to create)
Outlay: silver 50 (to create)
cloudessence 1 (to transmute)
Batteries are the backbone of Aerochemantics, storing the raw power of reagents transmuted from cloud essence. A single piece of essence can be engineered to create five units of reagent. Your batteries can hold up to 2000 reagents of any type and you may release reagents to make room for other types.
Stratus
Syntax: AEROWORK STRATUS FIELD AEROWORK DISSIPATE STRATUS FIELD AEROWORK STATUS AEROWORK FOCUS <target> AEROWORK CONCENTRATE Outlay: stratus 1 Damage Type: 100% Electricity
Damage Source: Magical
You are now able to transmute the stratus reagent. By releasing the stratus reagent from your batteries you can create a field around yourself that will last one Lusternian day. When you focus your field upon a target, they will be periodically shocked by the energies.
Concentrating on your fields will bring them all in sync so that they all pulse at the same time.
Conductive
Syntax: ENGINEER CONDUCTIVE AMPLIFIER Outlay: silver 10
stratus 100
Damage Modifier: 1/8 electricity increase
By engineering a silver circuit infused with aerochemantic reagents you are better able to conduct electrical energies, bolstering the amount of electric damage you do. The amplifier will lose its conductive ability after 50 Lusternian months.
Ionic
Syntax: ENGINEER IONIC CLOUD Outlay: silver 10
stratus 100
You can release a cloud of ions around you using your knowledge of aerochemantic reagents. This cloud has a chance to knock those who attack you off balance. It will disperse after 50 months.
Cirrus
Syntax: AEROWORK CIRRUS FIELD
AEROWORK DISSIPATE CIRRUS FIELD
Outlay: cirrus 1
You are now able to transmute the cirrus reagent. By releasing the cirrus reagent from your batteries you can create a field around yourself that will last one Lusternian day. When you focus your field upon a target, they will be periodically become sensitive to pain.
Insulation
Syntax: ENGINEER INSULATION Outlay: silver 25
stratus 100 cirrus 100
Damage Modifier: 2/8 fire resist
By engineering a matrix of silver and aerochemantic reagents to cover your body, you are able to better insulate yourself against heat. The insulation will lose its resistive ability after 50 Lusternian months.
Antigravity
Syntax: ENGINEER ANTIGRAVITY DISC Outlay: silver 25
cirrus 100 stratus 100
With an antigravity disc your entourage can follow you to do battle in the skies, even if they could not otherwise fly. Your disc will last 50 months.
Cumulus
Syntax: AEROWORK CUMULUS FIELD
AEROWORK DISSIPATE CUMULUS FIELD
Outlay: cumulus 1
You are now able to transmute the cumulus reagent. By releasing the cumulus reagent from your batteries you can create a field around yourself that will last one Lusternian day. When you focus your field upon a target, the brilliance of your form will periodically cause epilepsy.
Amplify
Syntax: AEROWORK AMPLIFY [ON|OFF]
By amplifying the strength of your generated fields, you can allow them to penetrate deep into your enemy's organic tissue and disrupt muscular impulses, making movement out of your presence more difficult.
Cloudkill
Syntax: AEROWORK CATALYST CLOUDKILL Power: 5 (Matrix) Damage Type: 50% Electric, 50% Asphyxiation Damage Source: Magical
By creating a reaction between your cirrus field and your stratus field, the resulting product will cause damage to all enemies in your room as well as making them sensitive to damage in a delayed blast. Your enemy's movements will be greatly hindered while the effect is growing.
Beamgenerator
Syntax: ENGINEER BEAM GENERATOR
GENERATOR BEAM <target> [<direction>]
Outlay: silver 50
cirrus 100 stratus 100 cumulus 100
Damage Type: 50% Electric, 50% Asphyxiation Damage Source: Magical Can Target Denizens (in room only)
Using your knowledge of engineering, you are now able to create a Class B beam generator. While Class A generators were lost to an alternate timeline, these beam generators maintain the firing strength while increasing mobility over the old prototype.
Quantum
Syntax: AEROWORK CATALYST QUANTUM Power: 5 (Matrix) Damage Type: 50% Electric, 50% Asphyxiation Damage Source: Magical
By creating a reaction between your cirrus field and your cumulus field, the resulting product will cause damage to all enemies in your room as well as warping time around them in a delayed blast.
Altostratus
Syntax: AEROWORK ALTOSTRATUS FIELD
AEROWORK DISSIPATE ALTOSTRATUS FIELD
Outlay: altostratus 1
You are now able to transmute the altostratus reagent. By releasing the altostratus reagent from your batteries you can create a field around yourself that will last one Lusternian day. When you focus your field upon a target, the particles in your field will passively cause asthma.
Dynomatic
Syntax: ENGINEER DYNOMATIC CLOUD Outlay: silver 50
stratus 100 altostratus 100
You can release a cloud of spinning particles around you using your knowledge of aerochemantic reagents. This cloud has a chance of giving the aeon curse to those who attack you. It will disperse after 50 months.
Force
Syntax: ENGINEER FORCE GENERATOR
AEROWORK FORCEWALL <direction>
Outlay: silver 25
cirrus 100 cumulus 100 altostratus 100
Power: 3
The compact force generator can be used to block an exit with a forcewall. Doing almost anything other than maintaining your forcewall will be too distracting to properly maintain the wall. Your force generator will break down after 50 months.
Aurora
Syntax: AEROWORK CATALYST AURORA Power: 5 (Matrix) Damage Type: 50% Electric, 50% Asphyxiation Damage Source: Magical
By creating a reaction between your cirrus, cumulus, and altostratus fields, the resulting product will cause damage to all enemies in your room as well as draining their mana.
Thinktank
Syntax: AEROWORK LINK <engineer or aeromancer>
By linking your fields to the elemental power of another Aeromancer or Aerochemantic Engineer, you can extend the reach of your catalysts. Each link will increase the radius of your effects by one room. Any damage caused by the catalysts will be increased by the synergistic environment of an Aeromancer's demesne.
Cloudbourne
Syntax: AEROWORK FULL FIELD Power: 3
You can raise all of your fields (stratus, cirrus, cumulus and altostratus) at once with this powerful ability.
Focaltip
Syntax: ENGINEER FOCAL TIP
GENERATOR HYPERBEAM <target> [<direction>]
Outlay: silver 25
altostratus 100
Damage Type: 100% Electric Damage Source: Magical
The focal tip can be created by a skilled engineer, upgrading the beam generator by allowing it to spread out the energies of the beam. Firing your beam generator in this manner will consume one altostratus reagent.
Electromagnetic
Syntax: ENGINEER ELECTROMAGNETIC CLOUD Outlay: silver 50
cumulus 100 altostratus 100
You can release a cloud of electromagnetism around you using your knowledge of aerochemantic reagents. This cloud has a chance to stun those who attack you. It will disperse after 50 months.
Positronic
Syntax: ENGINEER POSITRONIC CLOUD Outlay: silver 50
cirrus 100 altostratus 100
You can release a cloud of positrons around you using your knowledge of aerochemantic reagents. This cloud has a chance to steal the breath of those who attack you. It will disperse after 50 months.
Vacuum
Syntax: AEROWORK CATALYST VACUUM Power: 10 (Matrix) Damage Type: 50% Electric, 50% Asphyxiation Damage Source: Magical
By creating a reaction between your cirrus, cumulus, stratus, and altostatus fields, the resulting product will cause damage to all enemies in your room. The implosion will cause extra damage to those who are paranoid, short breath, asthmatic, epileptic, or timewarp. The sheer force of the implosion will stun your enemies with those who suffer from the above afflictions being stunned longer.
Static
Syntax: AEROWORK STATIC FIELD
AEROWORK STATIC DISCHARGE (to remove)
Outlay: cirrus 10
stratus 10 cumulus 10 altostratus 10
Power: 5 (Matrix)
While you are surrounded by a static field, enemies who enter your location may be flung away, stunned, and knocked asprawl. Enemies who attack you may suffer the same fate. This field will weaken over time and will fade away completely after a Lusternian day.