Difference between revisions of "Knighthood"

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401 bytes added ,  01:44, 27 July 2022
added a list of specializations to the master ability
(Added Concentrated. Updated Targeting, StandardBearer, several other places.)
(added a list of specializations to the master ability)
 
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{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
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| style="background:lightyellow"|The prime skill for all warrior guilds is [[Knighthood]], which is where they learn basic fighting styles and maneuvers. The beginning skills here immediately and dramatically improve using a weapon, which increases as the skill in knighthood increases. Although the general skill of [[Combat]] will also improve the ability to hit and damage with weapons, it is more a defensive skill and accordingly improves defense more than offense. Knighthood, on the other hand, will strongly improve offensive and most [[Warrior|warriors]] choose to master Knighthood before the general skill of Combat. After mastering the basics of Knighthood, the warrior moves on to a weapon specialization. Also, increasing your ability in Knighthood will provide a moderate boost to your abilities in the general skill of Combat.
| style="background:lightyellow"|The prime skill for all [[warrior]] classes is '''Knighthood''', which is where they learn basic fighting styles and maneuvers. The beginning skills here immediately and dramatically improve using a weapon, which increases as the skill in knighthood increases. Although the general skill of [[Combat]] will also improve the ability to hit and damage with weapons, it is more a defensive skill and accordingly improves defense more than offense. Knighthood, on the other hand, will strongly improve offensive and most warriors choose to master Knighthood before the general skill of Combat. After mastering the basics of Knighthood, the warrior moves on to a weapon specialization. Also, increasing your ability in Knighthood will provide a moderate boost to your abilities in the general skill of Combat.
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|syntax = COMBATSTYLE DEFENSIVE
|syntax = COMBATSTYLE DEFENSIVE
|description = Choosing a defensive fighting style will increase the effectiveness of your parrying while decreasing the effectiveness of your attacks.
|description = Choosing a defensive fighting style will increase the effectiveness of your parrying while decreasing the effectiveness of your attacks.
|notes = Universal damage resistance +1/+8 AND damage buff malus -1/-8.
}}
}}


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|skillname = Aggressive
|skillname = Aggressive
|syntax = COMBATSTYLE AGGRESSIVE
|syntax = COMBATSTYLE AGGRESSIVE
|description = Choosing an aggressive fighting style will increase the damage from your attacks while slowing your balance recovery.
|description = Choosing an aggressive fighting style will increase the damage from your attacks while slowing your balance recovery.
|notes = Universal damage buff +1/+8 AND balance malus -1/-8.
}}
}}


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|skillname = Concentrated
|skillname = Concentrated
|syntax = COMBATSTYLE CONCENTRATED
|syntax = COMBATSTYLE CONCENTRATED
|description = This combatstyle will increase wounding significantly by 50% but decrease damage significantly by 50%
|description = This combatstyle will increase wounding significantly by 50% but decrease damage significantly by 50%
}}
}}


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|description = Choosing a lightning fighting style will increase the speed of your attacks, while decreasing the
|description = Choosing a lightning fighting style will increase the speed of your attacks, while decreasing the
amount of damage dealt.
amount of damage dealt.
|notes = Universal damage malus -1/-8 AND balance bonus +1/+8.
}}
}}


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|syntax = STRIKE <target> [LEFT{{!}}RIGHT] [<bodypart>]
|syntax = STRIKE <target> [LEFT{{!}}RIGHT] [<bodypart>]
|description = Bodyparts (with shorthand):
|description = Bodyparts (with shorthand):
  Head (h)
    Head (h)
  Chest (c)
    Chest (c)
  Gut (g)
    Gut (g)
  Rightarm (rarm, ra)
    Rightarm (rarm, ra)
  Leftarm (larm, la)
    Leftarm (larm, la)
  Rightleg (rleg, rl)
    Rightleg (rleg, rl)
  Leftleg (lleg, ll)
    Leftleg (lleg, ll)
   
   
Your skill with weapons is such that you may now target specific body parts on an opponent, inflicting deep wounds.
Your skill with weapons is such that you may now target specific body parts on an opponent, inflicting deep wounds.


'''Note:''' When using modifiers that you learn later once you specialize, striking with those modifiers will not inflict deep wounds.
'''Note:''' When using modifiers that you learn later once you specialize, striking with those modifiers will not inflict [[deepwounds|deep wounds]].
}}
}}


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BEAR <standard> GREATER (will protect those level 99 and under)<br>
BEAR <standard> GREATER (will protect those level 99 and under)<br>
BEAR <standard> FULL (will protect all)
BEAR <standard> FULL (will protect all)
|description = By bearing a standard, which can be [[Forging#Standards|crafted by a blacksmith]], you will become the focal point of a unit, standing at the front and representing the group. Any creatures that would attack your group will see and target the standard bearer first.
|description = By bearing a standard, which can be [[Forging#Standards|crafted by a blacksmith]], you will become the focal point of a [[Combat#Squads|unit]], standing at the front and representing the group. Any creatures that would attack your group will see and target the standard bearer first.
}}
}}


{{AB
{{AB
|skillname = Master
|skillname = Master
|description = At this point in your training of Knighthood, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see SKILLCHOICE LIST to see what is available. There  
|description = At this point in your training of Knighthood, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see <tt>SKILLCHOICE LIST</tt> to see what is available. There  
may be a choice between two or more specializations.
may be a choice between two or more specializations.
|notes = Specializations are:
*[[Axelord]]
*[[Blademaster]]
*[[Bonecrusher]]
*[[Pureblade]]
*[[Cavalier]] - requires a quest to unlock
}}
}}
[[Category: Class Skills]]
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