Difference between revisions of "Harmony"
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| style="background:lightyellow"|Harmony is a skill especially developed by the kephera, which aims to bring balance to body, mind, heart and spirit through the chanting of mantras. This highly aimed skill utilizes the unusual 'elements' of metal, wood, water, air and fire. | | style="background:lightyellow"|[[Harmony]] is a skill especially developed by the [[kephera]], which aims to bring balance to body, mind, heart and spirit through the chanting of mantras. This highly aimed skill utilizes the unusual 'elements' of metal, wood, water, air and fire. | ||
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[[Image:Harmony.jpg|thumb|Harmony (by Exarius)]] | [[Image:Harmony.jpg|thumb|Harmony (by Exarius)]] | ||
{{AB | |||
|skillname = Ooshmun | |||
{ | |cost = Type: Mind<br/> | ||
| | |||
| | |||
Element: Wind | Element: Wind | ||
| | |description = By infusing your mental aura with the qualities of wind, you can sense the movement of those who are shrouded. This does not detect those in dreambodies. | ||
{{sub | |||
By infusing your mental aura with the qualities of wind, you can sense the movement of those who are shrouded. This does not detect those in dreambodies. | |syntax = MANTRA CHANT <mantra> <mantra> <mantra><br/> | ||
MANTRA STATUS | |||
{ | }} | ||
| | |||
All chants are made up of three parts, each part being filled by a mantra. You cannot have duplicate mantras within a chant. It doesn't matter which order you chant mantras. You can use the sound of "na" to denote a blank space within a mantra so you may change parts of your mantra without needing to replace the entire chant. | All chants are made up of three parts, each part being filled by a mantra. You cannot have duplicate mantras within a chant. It doesn't matter which order you chant mantras. You can use the sound of "na" to denote a blank space within a mantra so you may change parts of your mantra without needing to replace the entire chant. | ||
For example, you may start with:<br/> | For example, you may start with:<br/> | ||
<tt>MANTRA CHANT OOSHMUN LUMUTI CHUPHET</tt> | <tt>MANTRA CHANT OOSHMUN LUMUTI CHUPHET</tt><br/> | ||
Later you can change the chant by using "na" in one or two positions. | Later you can change the chant by using "na" in one or two positions. | ||
For example:<br/> | For example:<br/> | ||
<tt>MANTRA CHANT NA KRAKMUN NA</tt> | <tt>MANTRA CHANT NA KRAKMUN NA</tt><br/> | ||
This would change the previous chant to be: <tt>OOSHMUN KRAKMUN CHUPHET</tt | This would change the previous chant to be: <tt>OOSHMUN KRAKMUN CHUPHET</tt> | ||
Note that equilibrium is shorter when using blank "na" positions within a chant. | Note that equilibrium is shorter when using blank "na" positions within a chant. | ||
Chants such as Krakuti that enable you to use active abilities like <tt>MANTRA HEARTFIRE</tt> must be chanted in order for the ability to be accessible. | |||
|notes = You can MANTRA CHANT RELEASE to drop all mantras. | |||
| | |||
Chu = Wood<br/> | Chu = Wood<br/> | ||
Krak = Fire<br/> | Krak = Fire<br/> | ||
Line 77: | Line 65: | ||
Mun = Mind<br/> | Mun = Mind<br/> | ||
Uti = Heart<br/> | Uti = Heart<br/> | ||
Akh = Spirit | Akh = Spirit<br/> | ||
}} | |||
{{AB | |||
|skillname = Lumuti | |||
|cost = Type: Heart<br/> | |||
| | |||
Element: Water | Element: Water | ||
| | |description = With the heart aura filled with the qualities of the element of water, you never will know fear. | ||
With the heart aura filled with the qualities of the element of water, you never will know fear. | |||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Chuphet | ||
| | |cost = Type: Body<br/> | ||
Element: Wood | Element: Wood | ||
| | |description = Stand still and strong against forces that try to move you with the qualities of wood within your body aura. | ||
Stand still and strong against forces that try to move you with the qualities of wood within your body aura. | |||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Oosphet | ||
| | |cost = Type: Body<br/> | ||
Element: Wind | Element: Wind | ||
| | |description = With the wind within your body aura, you can travel at greater speeds without getting the "hasty" message. | ||
With the wind within your body aura, you can travel at greater speeds without getting the "hasty" message. | |||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{ | {{AB | ||
|skillname = Krakuti | |||
| | |syntax = MANTRA HEARTFIRE <target> | ||
| | |cost = Type: Heart<br/> | ||
| | |||
Element: Fire | Element: Fire | ||
| | |description = With fire in your heart, the egos of others cannot stand in your way. This ability may not be used on denizens. | ||
With fire in your heart, the egos of others cannot stand in your way. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
| | {{AB | ||
|skillname = Anguti | |||
|cost = Type: Heart<br/> | |||
Element: Metal | Element: Metal | ||
| | |description = With the strength of metal supporting your heart aura, you can excel at debates and influencing others. | ||
With the strength of metal supporting your heart aura, you can excel at debates and influencing others. | |||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Lumphet | ||
| | |cost = Type: Body<br/> | ||
Element: Water | Element: Water | ||
| | |description = The water element runs through your body aura, allowing your body to absorb healing potions at a faster rate. | ||
The water element runs through your body aura, allowing your body to absorb healing potions at a faster rate. | |||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{ | {{AB | ||
|skillname = HighChant | |||
| | |syntax = MANTRA HIGHCHANT <mantra> <mantra> <mantra> | ||
| | |cost = Power: 1 (Any) | ||
|description = You can chant this with fervour and no impact will be felt on balance or equilibrium. | |||
| | }} | ||
{{AB | |||
| | |skillname = Krakmun | ||
|syntax = MANTRA MINDFIRE <target> | |||
You can chant this with fervour and no impact will be felt on balance or equilibrium. | |cost = Type: Mind<br/> | ||
{ | |||
| | |||
| | |||
| | |||
Element: Fire | Element: Fire | ||
| | |description = With the fire of the mind blazing in your mental aura, you can attack the mana from others. | ||
With the fire of the mind blazing in your mental aura, you can attack the mana from others. | |||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Angphet | ||
| | |cost = Type: Body<br/> | ||
Element: Metal<br/> | Element: Metal<br/> | ||
Damage Modifier: | Damage Modifier: 1/8 cutting and blunt resistance | ||
| | |description = With your body aura reinforced with the strength of the element of metal, you can resist damage from cutting and blunt attacks. | ||
With your body aura reinforced with the strength of the element of metal, you can resist damage from cutting and blunt attacks. | |||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
Depending on the types of mantras that you currently have active, you will regenerate health (body), mana (mind), or ego (heart). The more of a certain type of mantra you have vibrating will increase the amount of regeneration. For example, having two heart mantras active will regenerate ego more than just having one. | {{AB | ||
|skillname = Regeneration | |||
|description = Depending on the types of mantras that you currently have active, you will regenerate health (body), mana (mind), or ego (heart). The more of a certain type of mantra you have vibrating will increase the amount of regeneration. For example, having two heart mantras active will regenerate ego more than just having one. | |||
{ | }} | ||
| | {{AB | ||
| | |skillname = Akhooshlumang | ||
|cost = Type: Spirit<br/> | |||
Elements: Metal, Water and Wind | Elements: Metal, Water and Wind | ||
| | |description = While the elements of metal, water and wind combine within your aura, others will be unable to accurately discern the health, mana or ego of your inner being. | ||
While the elements of metal, water and wind combine within your aura, others will be unable to accurately discern the health, mana or ego of your inner being | |||
== | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
}} | |||
{{AB | |||
|skillname = Lummun | |||
|cost = Type: Mind<br/> | |||
Element: Water<br/> | |||
Vitals Modification: 1/4 mana regeneration | |||
|description = While the water element flows through your mental aura, you will be in a state where your mind will master your body. The ability to sip lucidity slush will be improved. Also, a 1/4 mana regeneration. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
| | {{AB | ||
|skillname = Akhlum | |||
|cost = Type: Spirit<br/> | |||
Elements: Water, Water and Water | Elements: Water, Water and Water | ||
| | |description = This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate water mantras. In attaining such a state of harmony you will be surrounded by a frosty protection whereby there is a chance when someone harms you that they in turn will be chilled. | ||
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three | |||
For those who are connected to the Pool of Stars and stands in a watery location, this frosty protection will be greatly enhanced. | <br/>For those who are connected to the Pool of Stars and stands in a watery location, this frosty protection will be greatly enhanced. | ||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{ | {{AB | ||
| | |skillname = Chuuti | ||
| | |cost = Type: Heart<br/> | ||
Element: Wood | Element: Wood | ||
| | |description = While your heart aura is reinforced with the qualities of wood, those who harm you may at times find themselves at peace. | ||
While your heart aura is reinforced with the qualities of wood, those who harm you may at times find themselves at peace. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
}} | |||
| | {{AB | ||
|skillname = Akhchukrakoosh | |||
| | |syntax = MANTRA KARMA <target> | ||
| | |cost = Type: Spirit<br/> | ||
Elements: Wood, Fire and Wind | Elements: Wood, Fire and Wind | ||
| | |description = With the blending elements in your aura of wood, fire and wind, you can determine the karma of others. Further, any damage you do against another will be increased by the difference between their karma and yours. | ||
With the blending elements in your aura of wood, fire and wind, you can determine the karma of others. Further, any damage you do against another will be increased by the difference | |||
== | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
}} | |||
{{AB | |||
|skillname = Krakphet | |||
|cost = Type: Body<br/> | |||
Element: Fire<br/> | |||
Damage Modifier: 1/8 blunt and cutting increase | |||
|description = By causing your body aura to blaze, you can increase the damage done of your physical attacks. | |||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{{AB | |||
|skillname = Akhkrak | |||
|syntax = MANTRA BOIL | |||
| | |cost = Power: 3<br/> | ||
| | |||
Type: Spirit<br/> | Type: Spirit<br/> | ||
Elements: Fire, Fire and Fire | Elements: Fire, Fire and Fire | ||
| | |description = This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate fire mantras. In attaining such a state of harmony you will have the ability to boil afflictions from the blood. | ||
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
| | {{AB | ||
|skillname = Angmun | |||
|cost = Type: Mind<br/> | |||
Element: Metal<br/> | Element: Metal<br/> | ||
Damage Modifier: | Damage Modifier: 1/3 psychic resistance | ||
| | |description = Gird your mental aura with the strength of steel and resist the effects of psychic damage. | ||
Gird your mental aura with the strength of steel and resist the effects of psychic damage. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
| | {{AB | ||
Elements: Metal, Metal and Metal | |skillname = Akhang | ||
|cost = Type: Spirit<br/> | |||
| | Elements: Metal, Metal and Metal<br/> | ||
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three | Damage Modifier: 2/10 blunt and cutting increase | ||
|description = This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate metal mantras. In attaining such a state of harmony, any weapons you hold will be enhanced. | |||
<br/>This will provide a 2/10 buff to both cutting and blunt damage types. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
| | {{AB | ||
|skillname = Chumun | |||
|cost = Type: Mind<br/> | |||
Element: Wood | Element: Wood | ||
| | |description = Allow your mental aura to bend like wood and resist the effects of confusion, stupidity and dementia. | ||
Allow your mental aura to bend like wood and resist the effects of confusion, stupidity and dementia. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
| | {{AB | ||
|skillname = Akhchu | |||
|cost = Type: Spirit<br/> | |||
Elements: Wood, Wood and Wood | Elements: Wood, Wood and Wood | ||
| | |description = This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate wood mantras. In attaining such a state of harmony you will be surrounded by an aura that rejects ties that bind occasionally. | ||
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three | |||
For those bonded with the Moonhart Mother, the chance of the aura rejecting entanglements will be greatly increased. | <br/>For those bonded with the Moonhart Mother, the chance of the aura rejecting entanglements will be greatly increased. | ||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
{ | {{AB | ||
|skillname = Akhlumangchu | |||
| | |syntax = MANTRA PRISM | ||
| | |cost = Power: 1 (any)<br/> | ||
| | |||
Type: Spirit<br/> | Type: Spirit<br/> | ||
Elements: Water, Metal and Wood | Elements: Water, Metal and Wood | ||
| | |description = By blending the auric elements of water, metal and wood around you, you may call up a prismatic aura at any time for protection. | ||
By blending the auric elements of water, metal and wood around you, you may call up a prismatic aura at any time for protection. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
| | {{AB | ||
|skillname = Ooshuti | |||
|cost = Type: Heart<br/> | |||
Element: Wind | Element: Wind | ||
| | |description = Opening your heart to be as free as the wind allows you to help pierce illusions that would fool you. | ||
Opening your heart to be as free as the wind allows you to help pierce illusions that would fool you. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
{{AB | |||
| | |skillname = Akhoosh | ||
|syntax = MANTRA WIND <direction> | |||
|cost = Power: 2 (Any)<br/> | |||
| | |||
Type: Spirit<br/> | Type: Spirit<br/> | ||
Elements: Wind, Wind and Wind | Elements: Wind, Wind and Wind | ||
| | |description = This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate wind mantras. In attaining such a state of harmony you can move in any direction even if you are bound or otherwise normally are blocked from movement. | ||
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three | |||
== | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
}} | |||
{{AB | |||
|skillname = Akhlumooshchu | |||
|syntax = MANTRA BANISH <ghost/spirit><br/> | |||
MANTRA SENSE | |||
|cost = Type: Spirit<br/> | |||
Elements: Wood, Water and Wind<br/> | |||
Damage Type: 100% Magical<br/> | |||
Damage Source: Magical | |||
|description = For ghosts and spirits that plague you, this extremely powerful attack will help drive them away. Its power is partially based on your karmic strength. | |||
{ | <br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | ||
| | }} | ||
| | {{AB | ||
|skillname = Akhangooshkrak | |||
| | |syntax = MANTRA DEATHTOUCH <target> | ||
|cost = Power: 5 (any)<br/> | |||
Type: Spirit<br/> | |||
Elements: | Elements: Metal, Fire, Wind | ||
| | |description = This supremely powerful vibration will mark another who has two of the three vital statistics (health, mana, or ego) below 2/3. It will take some time for the mark to sink in and obliterate their soul, and it will only do so if you are in the same room as them, not asleep, and not blind. Power will be consumed upon attempting to place the deathtouch, even if they are too healthy to be marked. | ||
<br/>For full details on the use of chants, see <tt>AB HARMONY OOSHMUN</tt>. | |||
}} | |||
[[Category: Class Skills]] | |||
[[ |
Latest revision as of 18:56, 23 July 2022
Harmony is a skill especially developed by the kephera, which aims to bring balance to body, mind, heart and spirit through the chanting of mantras. This highly aimed skill utilizes the unusual 'elements' of metal, wood, water, air and fire. |
Skill | Learned At | Description |
---|---|---|
Ooshmun | Inept+0% | Sense those who move under the shroud of deceit. |
Lumuti | Inept+50% | Your confidence prevents you from knowing fear. |
Chuphet | Novice+0% | Stand still and strong against attempts to move you. |
Ooshphet | Novice+33% | Let your feet travel like the fastest winds. |
Krakuti | Novice+66% | Burst the inflated egos of those who deserve it. |
Anguti | Apprentice+0% | Expand your ability to influence and debate others. |
Lumphet | Apprentice+33% | Let healing energies course through your body. |
Highchant | Apprentice+66% | A special feat to quickly chant. |
Krakmun | Capable+0% | Drain the minds of those who seek to harm. |
Angphet | Capable+50% | Strengthen your body against harm. |
Regeneration | Adept+0% | Let your mantra vibrate through body, mind and heart. |
Akhooshlumang | Adept+50% | None will be able to see your inner being. |
Lummun | Master+0% | Your mind has mastery over your body. |
Akhlum | Master+33% | Surround yourself with a frosty chill. |
Chuuti | Master+66% | Wrap yourself in the strength of the peaceful heart. |
Akhchukrakoosh | Gifted+0% | Let karma take care of its own. |
Krakphet | Gifted+50% | Your strikes will be filled with inner passions. |
Akhkrak | Expert+0% | Let the fire within burn away that which ails. |
Angmun | Expert+50% | Protect the mind against harm. |
Akhang | Virtuoso+0% | Metal responds favorably to your touch. |
Chumun | Virtuoso+50% | Gird your mind against thoughts that confuse. |
Akhchu | Fabled+0% | Control that which attempts to bind you. |
Akhlumangchu | Fabled+33% | Call upon the protection of the spirit within. |
Ooshuti | Fabled+66% | Pierce the illusions that seek to trick you. |
Akhoosh | Mythical+0% | Feel the wind empower and move you. |
Akhlumooshchu | Mythical+50% | Banish the evil spirits that plague you. |
Akhangooshkrak | Transcendent+0% | Even death plays a part in the harmony of existence. |
Ooshmun
Type: Mind Element: Wind |
By infusing your mental aura with the qualities of wind, you can sense the movement of those who are shrouded. This does not detect those in dreambodies.
Syntax |
MANTRA CHANT <mantra> <mantra> <mantra> MANTRA STATUS |
All chants are made up of three parts, each part being filled by a mantra. You cannot have duplicate mantras within a chant. It doesn't matter which order you chant mantras. You can use the sound of "na" to denote a blank space within a mantra so you may change parts of your mantra without needing to replace the entire chant.
For example, you may start with:
MANTRA CHANT OOSHMUN LUMUTI CHUPHET
Later you can change the chant by using "na" in one or two positions.
For example:
MANTRA CHANT NA KRAKMUN NA
This would change the previous chant to be: OOSHMUN KRAKMUN CHUPHET
Note that equilibrium is shorter when using blank "na" positions within a chant.
Chants such as Krakuti that enable you to use active abilities like MANTRA HEARTFIRE must be chanted in order for the ability to be accessible.
Additional Notes: |
You can MANTRA CHANT RELEASE to drop all mantras.
Chu = Wood |
Lumuti
Type: Heart Element: Water |
With the heart aura filled with the qualities of the element of water, you never will know fear.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Chuphet
Type: Body Element: Wood |
Stand still and strong against forces that try to move you with the qualities of wood within your body aura.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Oosphet
Type: Body Element: Wind |
With the wind within your body aura, you can travel at greater speeds without getting the "hasty" message.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Krakuti
Syntax |
MANTRA HEARTFIRE <target> |
Type: Heart Element: Fire |
With fire in your heart, the egos of others cannot stand in your way. This ability may not be used on denizens.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Anguti
Type: Heart Element: Metal |
With the strength of metal supporting your heart aura, you can excel at debates and influencing others.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Lumphet
Type: Body Element: Water |
The water element runs through your body aura, allowing your body to absorb healing potions at a faster rate.
For full details on the use of chants, see AB HARMONY OOSHMUN.
HighChant
Syntax |
MANTRA HIGHCHANT <mantra> <mantra> <mantra> |
Power: 1 (Any) |
You can chant this with fervour and no impact will be felt on balance or equilibrium.
Krakmun
Syntax |
MANTRA MINDFIRE <target> |
Type: Mind Element: Fire |
With the fire of the mind blazing in your mental aura, you can attack the mana from others.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Angphet
Type: Body Element: Metal |
With your body aura reinforced with the strength of the element of metal, you can resist damage from cutting and blunt attacks.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Regeneration
Depending on the types of mantras that you currently have active, you will regenerate health (body), mana (mind), or ego (heart). The more of a certain type of mantra you have vibrating will increase the amount of regeneration. For example, having two heart mantras active will regenerate ego more than just having one.
Akhooshlumang
Type: Spirit Elements: Metal, Water and Wind |
While the elements of metal, water and wind combine within your aura, others will be unable to accurately discern the health, mana or ego of your inner being.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Lummun
Type: Mind Element: Water |
While the water element flows through your mental aura, you will be in a state where your mind will master your body. The ability to sip lucidity slush will be improved. Also, a 1/4 mana regeneration.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhlum
Type: Spirit Elements: Water, Water and Water |
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate water mantras. In attaining such a state of harmony you will be surrounded by a frosty protection whereby there is a chance when someone harms you that they in turn will be chilled.
For those who are connected to the Pool of Stars and stands in a watery location, this frosty protection will be greatly enhanced.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Chuuti
Type: Heart Element: Wood |
While your heart aura is reinforced with the qualities of wood, those who harm you may at times find themselves at peace.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhchukrakoosh
Syntax |
MANTRA KARMA <target> |
Type: Spirit Elements: Wood, Fire and Wind |
With the blending elements in your aura of wood, fire and wind, you can determine the karma of others. Further, any damage you do against another will be increased by the difference between their karma and yours.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Krakphet
Type: Body Element: Fire |
By causing your body aura to blaze, you can increase the damage done of your physical attacks.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhkrak
Syntax |
MANTRA BOIL |
Power: 3 Type: Spirit |
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate fire mantras. In attaining such a state of harmony you will have the ability to boil afflictions from the blood.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Angmun
Type: Mind Element: Metal |
Gird your mental aura with the strength of steel and resist the effects of psychic damage.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhang
Type: Spirit Elements: Metal, Metal and Metal |
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate metal mantras. In attaining such a state of harmony, any weapons you hold will be enhanced.
This will provide a 2/10 buff to both cutting and blunt damage types.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Chumun
Type: Mind Element: Wood |
Allow your mental aura to bend like wood and resist the effects of confusion, stupidity and dementia.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhchu
Type: Spirit Elements: Wood, Wood and Wood |
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate wood mantras. In attaining such a state of harmony you will be surrounded by an aura that rejects ties that bind occasionally.
For those bonded with the Moonhart Mother, the chance of the aura rejecting entanglements will be greatly increased.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhlumangchu
Syntax |
MANTRA PRISM |
Power: 1 (any) Type: Spirit |
By blending the auric elements of water, metal and wood around you, you may call up a prismatic aura at any time for protection.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Ooshuti
Type: Heart Element: Wind |
Opening your heart to be as free as the wind allows you to help pierce illusions that would fool you.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhoosh
Syntax |
MANTRA WIND <direction> |
Power: 2 (Any) Type: Spirit |
This mantra is not chanted; instead, it is a special bond arising from the rhythm created by three separate wind mantras. In attaining such a state of harmony you can move in any direction even if you are bound or otherwise normally are blocked from movement.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhlumooshchu
Syntax |
MANTRA BANISH <ghost/spirit> MANTRA SENSE |
Type: Spirit Elements: Wood, Water and Wind |
For ghosts and spirits that plague you, this extremely powerful attack will help drive them away. Its power is partially based on your karmic strength.
For full details on the use of chants, see AB HARMONY OOSHMUN.
Akhangooshkrak
Syntax |
MANTRA DEATHTOUCH <target> |
Power: 5 (any) Type: Spirit |
This supremely powerful vibration will mark another who has two of the three vital statistics (health, mana, or ego) below 2/3. It will take some time for the mark to sink in and obliterate their soul, and it will only do so if you are in the same room as them, not asleep, and not blind. Power will be consumed upon attempting to place the deathtouch, even if they are too healthy to be marked.
For full details on the use of chants, see AB HARMONY OOSHMUN.