Difference between revisions of "Sileni"
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(Created page with "Descended from the Elder Goddess Rhesileni, the sileni are a race of six-fingered, goat-legged musicians that was nearly destroyed during the...") |
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Descended from the [[ | [[Splintering|Descended]] from the [[Elder God]]dess [[Rhesileni]], the '''sileni''' are a race of six-fingered, goat-legged musicians that was nearly destroyed during the [[Vernal Wars]]. All save two spirits - [[Lira]] and [[Taimon]] - survived the unending hunger of the [[Soulless God]] [[Zenos]], and they were secreted away to a glade deep within the [[Hifarae Hills]] by the [[Trialante|Voice of Trialante]]. | ||
musicians that was nearly destroyed during the [[Vernal Wars]]. All save two spirits - [[Lira]] and [[Taimon]] - | |||
survived the unending hunger of the [[ | |||
within the [[Hifarae Hills]] by the Voice of | |||
However, in 475 CoE, a temporal rift broke open from an event that manipulated [[ | However, in 475 CoE, a temporal rift broke open from an event that manipulated the [[Wheel of Goloths]], bringing forth a flood of ancient sileni to the present time. These anomalies, though eventually returned, left parting gifts for modern-day adventurers, thus allowing all the brief chance to know what means to be a sileni. | ||
bringing forth a flood of ancient sileni to the present time. These anomalies, though eventually | |||
returned, left parting gifts for modern-day adventurers, thus allowing all the brief chance to know | ==Notable Denizens== | ||
what means to be a sileni. | *'''[[Lira]]''' | ||
[[Category:Races]] | *'''[[Taimon]]''' | ||
==Perks== | |||
{{RacePerks | |||
|1/4 resistance to magical and asphyxiation damage. | |||
|2/10 ego regeneration | |||
|Due to their musical intonations, sileni were notorious sweet-talkers, able to convince, inspire and seduce anyone they came across as they fled from [[Zenos]]. This quality has given them a minor increase in their wordplay, able to speedily influence as needed (faster equilibrium recovery). Sileni with the [[Music]] skillset will find that their [[Music#MajorSixth|bardic milestones]] will persist twice as long. | |||
|Echoes of the Past: You can <tt>SING TO YOUR ANCESTORS</tt> to set a contingency point. If you are attacked five times in a short period from other adventurers, you will be returned to where you set your contingency instantly. Due to the strain of this power to maintain, it will only last for a few days, and once used, you must recover for a month before it can be used again. Due to not being a native of the race, you are also limited to your contingency activating on the same plane. | |||
|Echoes of the Past now will work from up to 2 planes away. Ego regeneration is increased to 4/10. | |||
}} | |||
[[Category: Races]] |
Latest revision as of 00:39, 12 May 2022
Descended from the Elder Goddess Rhesileni, the sileni are a race of six-fingered, goat-legged musicians that was nearly destroyed during the Vernal Wars. All save two spirits - Lira and Taimon - survived the unending hunger of the Soulless God Zenos, and they were secreted away to a glade deep within the Hifarae Hills by the Voice of Trialante.
However, in 475 CoE, a temporal rift broke open from an event that manipulated the Wheel of Goloths, bringing forth a flood of ancient sileni to the present time. These anomalies, though eventually returned, left parting gifts for modern-day adventurers, thus allowing all the brief chance to know what means to be a sileni.
Notable Denizens
Perks
Perks | |
Level 1 | 1/4 resistance to magical and asphyxiation damage. |
Level 25 | 2/10 ego regeneration |
Level 50 | Due to their musical intonations, sileni were notorious sweet-talkers, able to convince, inspire and seduce anyone they came across as they fled from Zenos. This quality has given them a minor increase in their wordplay, able to speedily influence as needed (faster equilibrium recovery). Sileni with the Music skillset will find that their bardic milestones will persist twice as long. |
Demigod | Echoes of the Past: You can SING TO YOUR ANCESTORS to set a contingency point. If you are attacked five times in a short period from other adventurers, you will be returned to where you set your contingency instantly. Due to the strain of this power to maintain, it will only last for a few days, and once used, you must recover for a month before it can be used again. Due to not being a native of the race, you are also limited to your contingency activating on the same plane. |
Demigod+ | Echoes of the Past now will work from up to 2 planes away. Ego regeneration is increased to 4/10. |