Difference between revisions of "User talk:Jaydice"
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Nuncha The basic nunchuck attack. | |||
Nunki Attack the defences that would keep your nunchuck out. | |||
Boost Spend power for superior kata moves. | |||
Gripping Grip your wielded items in a deathlock. | |||
*Xiiangu Your lightweight form. | |||
Xianchuk Basic arm attacks. | |||
*Xiiangzi A stance that makes people think you're crazy. | |||
Nangao Cause a little insanity. | |||
Guolao Move back in this party. | |||
Marjgona Give them a taste of that sweet weed. | |||
*Guojichnu Too hot to handle this stance. | |||
Burst Mess with someone's mind. | |||
Huoyanti This kick is on fire. | |||
Zhanchuk Slow them down with this grapple. | |||
*Caihnu A middling stance. | |||
Cankanchu A percussive kick. | |||
Neihuo Burn with an inner fire. | |||
*Zhonguli A forgetful stance. | |||
Ganzhou Break some limbs with this throw. | |||
Donchaku Punishing arm attacks. | |||
*Tanchaku Open up avenues of weakness. | |||
Tannaku Deceivingly strong kicks. | |||
Xuanmu Give a dazzling display of your weapon. | |||
Zhoncu Throw them on their head! | |||
*Donjbui Heating up with this stance. | |||
Longhuxi Use booze to breathe fire. | |||
Zuijiudashi Your swaying movements help avoid getting entrapped. | |||
Yonghengqishi Bring your foe eternal enlightenment. | |||
* denotes stances. | |||
AB NUNCHAKU <ability> for more information on an ability. | |||
9800h, 8490m, 8490e, 10p, 100em esSix-sget nunchaku | |||
NUNCHAKU - NUNCHA | |||
* | |||
* | |||
This | |||
Your | |||
AB | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Syntax: KA NUNCHA <target> <bodypart> RIGHT|LEFT | |||
Kata: Arm Action | |||
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg | |||
Can Target Denizens | Can Target Denizens | ||
Stance: Base | |||
The basic attack with a nunchaku weapon will do blunt damage. You will | |||
do more damage than other arm actions with this move. Note that while a | |||
nunchaku is wielded, the trained monk can still perform punches and | |||
other moves. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - NUNKI | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Syntax: KATA PERFORM <target> <form> NUNKI | |||
Syntax: KATA PERFORM <target> =<form> | |||
Kata: Modifier | |||
Power: 3 (Eternal Flame) | |||
When using your nunchaku to attack opponents, your weapon will shear | |||
away the defences of your enemies that serve to keep your weapons out. | |||
This will additionally boost your form as well. | |||
As an alternative, you can also add this to any form by | |||
prepending "=" to the name of the form. For example, if you | |||
have a form SMITE that you wish to use against Roark then | |||
you would do KATA PERFORM ROARK SMITE. If you do KATA | |||
9800h, 8490m, 8490e, 10p, 100em | PERFORM ROARK =SMITE then it will automatically use this | ||
modifier with the SMITE form. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - BOOST | |||
Syntax KATA PERFORM <target> <form> BOOST | |||
Syntax KATA PERFORM <target> <form>+ | |||
Power: | Power: 2 (Eternal Flame) | ||
Boosting a form will give you a temporary 13/13 balance buff for that | |||
form only. You can add boost either by using the BOOST argument at the | |||
end of the form or appending '+' to the end for the form name. | |||
9800h, 8490m, 8490e, 10p, 100em | 9800h, 8490m, 8490e, 10p, 100em esSix- | ||
NUNCHAKU - GRIPPING | |||
Syntax: GRIP | |||
RELAX GRIP | |||
While using this ability, you will prevent wielded items from being knocked out of your | |||
grip. Relax when you want to unwield. | |||
9800h, 8490m, 8490e, 10p, 100em | 9800h, 8490m, 8490e, 10p, 100em esSix- | ||
NUNCHAKU - XIIANGU | |||
Stance: Base | |||
Changing stances now deals hemorrhaging. Hemorrhaging is an affliction | |||
that prevents you from clotting bleed below that level, or bruising | |||
below half that level. It cures over time. | |||
Certain afflictions will give you bonus hemorrhaging if your target has | |||
them when you start your form. Boosting will also double your | |||
hemorrhaging. | |||
Afflictions: Vomiting, Disloyalty, DamagedOrgans, Sickening | |||
You can build up to 850 hemorrhaging on a target | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - XIANCHUK | |||
Syntax: KA XIANCHUK <target> <bodypart> RIGHT|LEFT | |||
Kata: Arm Action | |||
Bodypart: Head, Chest, Gut | |||
Stance: Base | |||
This move causes mild afflictions. | |||
Head: Disloyalty | |||
Chest: Pacifism | |||
9800h, 8490m, 8490e, 10p, 100em | Gut: Vomiting | ||
Arms: Haemophilia | |||
Legs: Scabies | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - XIIANGZI | |||
Twist Low Stance | |||
Bonus Effect: Temporary Insanity | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - NANGAO | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Syntax: KA NANGAO <target> <bodypart> RIGHT|LEFT | |||
Kata: Arm Action | |||
Bodypart: Head | |||
Stance: Twist | |||
This move causes mild afflictions. | |||
Head: Temporary Insanity | |||
The amount of temporary insanity will increase depending on how many | |||
mental afflictions the target has. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - GUOLAO | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Syntax: KATA PERFORM <target> <form> GUOLAO | |||
Power: 2p (Eternal Flame) | |||
This advanced version of the urchin stance will regress you down a | |||
stance. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - MARJGONA | |||
Syntax: KA MARJGONA <target> <bodypart> | |||
Kata: Grapple | |||
Bodypart: Head | |||
Stance: Twist | |||
You can use your nunchaku to force your opponent to partake in the sweet | |||
sensation of smoking some good ol' weed. It'll also make smoking further | |||
difficult! | |||
Head: Asthma | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - GUOJICHNU | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Twist High Stance | |||
Bonus Effect: Burns | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - BURST | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Syntax: | Syntax: KATA PERFORM <target> <form> BURST <aff> [<aff>+} [HIDE] | ||
Power: 2 (Eternal Flame) | Power: 2 (Eternal Flame) | ||
Bursting allows you to convert hemorrhaging to mental afflictions. | |||
You can afflict one mental affliction for every 150 hemorrhaging | |||
burst. | |||
You can afflict one hidden mental affliction for every 250 hemorrhaging | |||
burst. | |||
You cannot afflict temporary insanity by bursting. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - HUOYANTI | |||
Syntax: KA HUOYANTI <target> <bodypart> RIGHT|LEFT | |||
Kata: Leg Action | |||
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg | |||
Stance: Surge | |||
This style of kick is too hot to handle. | |||
Effect: Burns. | |||
*The amount of burns will increase with the number of mental afflictions | |||
on your target. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - ZHANCHUK | |||
Syntax: KA ZHANCHUK <target> <bodypart> | |||
Kata: Grapple | |||
Bodypart: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg | |||
Stance: Center | |||
You can use your nunchaku to force your opponent to sloooowww down and | |||
enjoy the scenery. | |||
Effect: -5/-5 balance malus while grappled. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - CAIHNU | |||
Center Stance | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - CANKANCHU | |||
Syntax: KA CANKANCHU <target> <bodypart> RIGHT|LEFT | |||
Kata: Leg Action | |||
Bodypart: Chest, Gut, Rarm, Larm, Rleg, Lleg | |||
Stance: Surge | |||
Chest: CollapsedLung | |||
Gut: Dysentery | |||
Limbs: Rigormortis | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
9800h, 8490m, 8490e, 10p, 100em | NUNCHAKU - NEIHUO | ||
Syntax: | Syntax: KA <NEIHUO|INNERFIRE> | ||
Kata: Unique | |||
You are able to summon the inner fire within yourself and by doing so, | |||
cure yourself of any afflictions that may chill you. You can only use | |||
this periodically. | |||
Effect: Cure Frozen, Cure Shivering or apply fire potion defense. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - ZHONGULI | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Surge Low Stance | |||
Effect: Amnesia | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - GANZHOU | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Syntax: | Syntax: KA GANZHOU <target> | ||
Kata: Grapple Ender | |||
Bodyparts: LArm, RArm, LLeg, RLeg | |||
Stance: Surge | |||
This technique improves upon the basic Kata throw attack. When throwing | |||
someone while locking a limb, you will break the limb or you will mangle | |||
the limb if the limb was already broken. For locks on non-limb | |||
bodyparts, it will not cause any | |||
additional afflictions and will act like a normal kata throw. | |||
Limbs: If Damaged, will Mutilate, otherwise it will Damage | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - DONCHAKU | |||
Syntax: KA DONCHAKU <target> <bodypart> RIGHT|LEFT | |||
Kata: Arm Action | |||
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg | |||
Stance: Surge | |||
This move causes serious afflictions. | |||
Head: DamagedThroat | |||
Chest: CrushedChest | |||
Gut: DamagedOrgans | |||
Arms: Powersap | |||
Legs: Relapsing | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - TANCHAKU | |||
Surge High Stance | |||
Effect: -5/0 debuff to fire and psychic resistance for 5 seconds. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - TANNAKU | |||
Syntax: KA TANNAKU <target> <bodypart> RIGHT|LEFT | |||
Kata: Leg Action | |||
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg | |||
Stance: Surge | |||
Head: DamagedSkull | |||
Chest: Healthleech | |||
Gut: InternalBleeding | |||
Limbs: DamagedLimb -> MutilatedLimb | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - XUANMU | |||
Syntax: KA XUANMU <target> | |||
Power: 1 (Eternal Flame) | |||
Using your nunchaku, you can put on such a display that you will | |||
transfix your enemy. | |||
Effect: Transfix (bypasses sixthsense defense) | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - ZHONCU | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Syntax: | Syntax: KA ZHONCU <target> | ||
Kata: Grapple Ender | |||
Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg | |||
Stance: Surge | |||
Using this modified kata throw, you can end up giving your opponent one | |||
heck of a headache! | |||
Effect: Concussion | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
9800h, 8490m, 8490e, 10p, 100em | NUNCHAKU - DONJBUI | ||
Killer Stance | |||
Effect: 50% of your damage will be fire damage for 5s. | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - LONGHUXI | |||
Syntax: KA LONGHUXI | |||
Power: 5 (Eternal Flame) | |||
You can use both your inner fire and your booze to breathe a cloud of | |||
fire onto your enemies, causing blackout, confusion and forgetfulness | |||
Effect: Blackout, Amnesia and Confusion | |||
9800h, 8490m, 8490e, 10p, 100em esSix- | |||
NUNCHAKU - ZUIJIUDASHI | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Your passive swaying allows you to sometimes avoid entanglements and | |||
transfixes. This ability is more effective the drunker you are. | |||
This | 9800h, 8490m, 8490e, 10p, 100em esSix- | ||
NUNCHAKU - YONGHENGQISHI | |||
9800h, 8490m, 8490e, 10p, 100em | |||
Syntax: KA YONGHENGQISHI <target> <bodypart> RIGHT|LEFT | |||
Kata: Full Action | |||
Power: 3 (Eternal Flame) | |||
Bodypart: Head, Chest, Gut | |||
Stance: Killer | |||
Yonghengqishi is showing your foes eternal enlightenment. By using this | |||
skill, you will cause damage to your enemy depending on how many mental | |||
afflictions they have. | |||