Difference between revisions of "Lucidian"
m |
m |
||
Line 9: | Line 9: | ||
affinity to cold logic was a founding principle of the city of [[Hallifax]] | affinity to cold logic was a founding principle of the city of [[Hallifax]] | ||
(which became lost in time during the [[Taint Wars]] and was eventually freed | (which became lost in time during the [[Taint Wars]] and was eventually freed | ||
through the efforts of the lucidian | through the efforts of the lucidian Saaga Shevat). The lucidians and the | ||
[[trill|trills]] were the primary builders of Hallifax, which was a city in the | [[trill|trills]] were the primary builders of Hallifax, which was a city in the | ||
clouds, an architectural wonder of crystal spires and aeromantic | clouds, an architectural wonder of crystal spires and aeromantic | ||
engineering. | engineering. | ||
[[Category:Races]] | [[Category:Races]] |
Revision as of 14:12, 5 May 2017
Descended from the Elder God Xyl, the lucidians are humanoids of living crystal. Their innate magical makeup make them resistant to magical attacks, though their crystalline structure makes them quite vulnerable to blunt attacks. This unique physique also regenerates while under the open sun. They tend to the more arcane and scholarly professions. They are generally more logical than emotional, and traditionally their philosophers and mages have tried to discern the patterns of the universe in order to understand the greater harmony of existence. This natural affinity to cold logic was a founding principle of the city of Hallifax (which became lost in time during the Taint Wars and was eventually freed through the efforts of the lucidian Saaga Shevat). The lucidians and the trills were the primary builders of Hallifax, which was a city in the clouds, an architectural wonder of crystal spires and aeromantic engineering.