Difference between revisions of "Wonderwand"

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(Created page with "{{stub}} '''Wand of Wonder''', commonly called '''wonderwand''', is a special artifact made from 1-20 wondercrystals. This wand provides the user with a powerful alte...")
 
(Reworded some; added a section describing the damage formula.)
 
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'''Wand of Wonder''', commonly called '''wonderwand''', is a special [[artifact]] made from 1-20 [[wondercrystal]]s.
A '''Wand of Wonder''', commonly called a '''wonderwand''', is a special [[artifact]] made from 1-20 [[wondercrystal]]s.


This wand provides the user with a powerful alternative to hunting denizens. There are also special powers one can activate, such as resurrection or portals.
Wonderwands provide a powerful attack for [[HuntingGuide|hunting]] [[denizen]]s, along with various utility powers such as resurrection and portals.
==Powers==
 
== Damage Mechanic ==
A wonderwand's damage is 680 + 30 per additional crystal (to a maximum of 19 additional crystals).
Thus, the minimum damage rate would be 680 per balance/equilibrium recovery (typically taking ~3 seconds), and a maximum of 1250 per balance/equilibrium recovery.
(Source: [https://forums.lusternia.com/discussion/comment/186079/#Comment_186079 Forum comment from 2018])
 
(To compare with other hunting artifacts, see [[artifact whip]] and [[gnomeweapon]].
== Powers ==
Each additional [[wondercrystal]] will add a damage type or special power to your wonderwand.
Each additional [[wondercrystal]] will add a damage type or special power to your wonderwand.



Latest revision as of 07:38, 5 January 2024

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A Wand of Wonder, commonly called a wonderwand, is a special artifact made from 1-20 wondercrystals.

Wonderwands provide a powerful attack for hunting denizens, along with various utility powers such as resurrection and portals.

Damage Mechanic

A wonderwand's damage is 680 + 30 per additional crystal (to a maximum of 19 additional crystals). Thus, the minimum damage rate would be 680 per balance/equilibrium recovery (typically taking ~3 seconds), and a maximum of 1250 per balance/equilibrium recovery. (Source: Forum comment from 2018)

(To compare with other hunting artifacts, see artifact whip and gnomeweapon.

Powers

Each additional wondercrystal will add a damage type or special power to your wonderwand.

Crystals Power Effect Uses
1 Cutting Damage
2 Blunt Damage
3 Balance Choose whether the wonderwand's attacks use equilibrium or balance.
4 Magical Damage
5 Changeself
6 Fire Damage
7 Weather Shield
8 Cold Damage
9 Geyser
10 Asphyxiation Damage
11 Starleaper 1/GD
12 Poison Damage
13 Astral Fling 1/GM
14 Electricity Damage
15 Wondercure 1/GM
16 Psychic Damage
17 Resurrection 1/GM
18 Excorable Damage
19 Divinus Damage
20 Portals ∞*
Key
Unlimited
GD Game Day (1hr)
GM Game Month (24hr)
* Restricted by Plane