Deathmark

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Revision as of 23:55, 14 December 2021 by Hinic (talk | contribs) (added changelog 2571)
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A blotch upon your skin used by a Necromancer.

Cured By: Purity dust wafer.
Afflicted Line: The mark on your body darkens.
Diagnose Line: marked by <level> on the throat.
Cured Line: The mark fades completely from your body.
Partial Cured Line: The deathly mark on your body lightens up, leaving a <level>.


Below is the result of FORMULAS DEATHMARKS as of Oct-12-2021

Action Type Amount
Deathmarks (max 25)
Dust cure 2, 3 if focused
Coldaura add 2
Contagion add 1
DeathWeapon (symbol) add 1
DeathWeapon (weapon) add 4 for two handers, 3 for one handers
Demonmarks add 3
Disfigure add 2
Feed add 1
Geomeld add 3*Meld Aff Intensity (levels are 1-4)
Lich Touch add 4
Omen add 2
Shrivel add 1
Spawn add 1

Note: Deathmark given is reduced by the number of recent (last 2s) increases.

Changelog

  • Skills that passively generate deathmarks will no longer be affected by diminishing returns.
    • Includes ColdAura, Contagion, Spawn, Demonmarks and Geomancy meld effects.
    • Note - we noticed that the only active generation that would be affected is one handed warriors. With that in mind, we're leaving the diminishing returns as they are for now with them to see how this change impacts things.
    • (#2571 on 2021-Dec-14)