Talk:Questing
It might be a little late to suggest this, but I think it might look better if the "Notes" part wasn't in the table but were in body text below the table, so the infobox didn't need fixed widths since all its entries would be smaller. - Lendren
Ya'll might find it easier to file quests the same way we have on "help 14.1.2" - breaking them up into various 'types'. Would probably make arranging (if you guys wanted to) epic quests and such a lot easier. - Eventru
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Lendren, I'm not really sure what you mean, the tables aren't fixed width, they're variable % of screen width...
Eventru, I'll probably be re-organizing the page, and adding sub-pages at some point, only because there's a lot of information I want to include yet (commodities quests, conflict quests, org quests).. but I'm not entirely sure I like the idea of splitting up the bulk of the honors quests into the various divisions. I think it's kind of helpful to have them all in one spot.
Also, when editing, please edit from the Honours Quests subheading, otherwise it shifts the spacing, inciting my ocd. - Talan
Here's what I mean
Compare this:
Honours | She freed the gorgogs from their dimensional prison.
She helped seal the gorgogs behind the dimensional barriers. |
Start Level | 70+ |
Difficulty | Medium-Hard. Expect to be repeatedly disrupted in this very popular hunting ground. Some middle to higher level hunting, with a lot of 'figuring out.' |
Notes | Vague directions are not really informative. Proceed on the assumption that the various side-quests in the area must be linked. Start point is clearer on the sealing the gorgogs side. The end result of freeing the gorgogs makes life difficult for city novices. |
Reward | Gold, releasing aggressive gorgogs throughout the seas. |
to this:
Honours | She freed the gorgogs from their dimensional prison.
She helped seal the gorgogs behind the dimensional barriers. |
Start Level | 70+ |
Difficulty | Medium-Hard. Expect to be repeatedly disrupted in this very popular hunting ground. Some middle to higher level hunting, with a lot of 'figuring out.' |
Reward | Gold, releasing aggressive gorgogs throughout the seas. |
Vague directions are not really informative. Proceed on the assumption that the various side-quests in the area must be linked. Start point is clearer on the sealing the gorgogs side. The end result of freeing the gorgogs makes life difficult for city novices.
Fixing the widths to 15% and 85% is no longer necessary (and the valigns similarly) since on most screens the wordwrapping won't happen much (and when it does the native wordwrapping in the browser should be just fine). It's also more consistent with the kinds of info-boxes used on most of the other pages that have them. The box has only the 'structured' information, the body text has the unstructured free-form text that's currently in the "Notes" line.
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I deliberately chose to use the table to format the whole contents of each quest, as in the longer list I think it helps visually in breaking up/preventing a wall of text. It's also at this point written with the idea in mind that the contents in 'rewards' will follow any text in 'notes'... - Talan