Difference between revisions of "Artisan"

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(Added Easels, Relaxation, Bunkbeds, Lighting)
 
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| style="background:lightyellow"|Anyone may learn the artisan trade skill. This craft generally involves the construction of furniture, though it does allow the creation of some smaller items that may be carried, such as pipes. Furniture usually involves a significant amount of commodities to craft, thus making this trade skill extremely expensive. However, furniture is much in demand by those with manses as well as guilds, cities and communes. At some point during the career of an artisan, the master artisan will so value one piece of furniture that he or she created that a special bond will be formed between them.
| style="background:lightyellow"|Anyone may learn the [[Artisan]] trade skill. This craft generally involves the construction of furniture, though it does allow the creation of some smaller items that may be carried, such as pipes. Furniture usually involves a significant amount of commodities to craft, thus making this trade skill extremely expensive. However, furniture is much in demand by those with manses as well as guilds, cities and communes. At some point during the career of an artisan, the master artisan will so value one piece of furniture that he or she created that a special bond will be formed between them.
|-
|-
|}
|}
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{{SkillTableRow|Chairs|Novice|0|Every room should have a chair to sit upon.}}
{{SkillTableRow|Chairs|Novice|0|Every room should have a chair to sit upon.}}
{{SkillTableRow|Smalltables|Novice|50|Where to set your drinks except on a small table.}}
{{SkillTableRow|Smalltables|Novice|50|Where to set your drinks except on a small table.}}
{{SkillTableRow|Wallfeatures|Apprentice|0|Practical items to place on the walls.}}
{{SkillTableRow|Lighting|Apprentice|0|Light fixtures to brighten up a room.}}
<!--{{SkillTableRow|Wallfeatures|Apprentice|0|Practical items to place on the walls.}}-->
{{SkillTableRow|Baskets|Apprentice|33|Weave baskets for picnics and other outings.}}
{{SkillTableRow|Baskets|Apprentice|33|Weave baskets for picnics and other outings.}}
{{SkillTableRow|Couches|Apprentice|66|Nothing is more comfortable than a well-made couch.}}
{{SkillTableRow|Couches|Apprentice|66|Nothing is more comfortable than a well-made couch.}}
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{{SkillTableRow|Pipes|Capable|50|Carve pipes that are well beyond the ordinary.}}
{{SkillTableRow|Pipes|Capable|50|Carve pipes that are well beyond the ordinary.}}
{{SkillTableRow|Drapes|Adept|0|Drapes are lovely window dressings.}}
{{SkillTableRow|Drapes|Adept|0|Drapes are lovely window dressings.}}
{{SkillTableRow|Jewelryboxes|Adept|33|Specialized boxes to hold jewelry items.}}
{{SkillTableRow|Jewelryboxes|Adept|25|Specialized boxes to hold jewelry items.}}
{{SkillTableRow|Chests|Adept|66|Store items within chests.}}
{{SkillTableRow|Chests|Adept|50|Store items within chests.}}
{{SkillTableRow|Easels|Adept|75|A necessity for the most intricate paintings.}}
{{SkillTableRow|Tapestries|Master|0|Elegant wall hangings that tell stories.}}
{{SkillTableRow|Tapestries|Master|0|Elegant wall hangings that tell stories.}}
{{SkillTableRow|Locksmith|Master|33|Add locks to your creations for security.}}
{{SkillTableRow|Locksmith|Master|25|Add locks to your creations for security.}}
{{SkillTableRow|Horns|Master|66|Craft a horn of power.}}
{{SkillTableRow|Horns|Master|50|Craft a horn of power.}}
{{SkillTableRow|Tents|Gifted|0|For those that want to camp in style.}}
{{SkillTableRow|Tents|Master|75|For those that want to camp in style.}}
{{SkillTableRow|Largetables|Gifted|33|Dinners seem to taste better upon a dining table.}}
{{SkillTableRow|Largetables|Gifted|0|Dinners seem to taste better upon a dining table.}}
{{SkillTableRow|Beacons|Gifted|66|Craft miniatures of aetheric beacons.}}
{{SkillTableRow|Beacons|Gifted|25|Craft miniatures of aetheric beacons.}}
{{SkillTableRow|Maintain|Gifted|66|Upkeep furniture and turn back the sands of time.}}
{{SkillTableRow|Maintain|Gifted|50|Upkeep furniture and turn back the sands of time.}}
{{SkillTableRow|Rockers|Expert|0|Rocking on a chair can be a meditative experience.}}
<!-- {{SkillTableRow|Rockers|Expert|0|Rocking on a chair can be a meditative experience.}}-->
{{SkillTableRow|Timepieces|Expert|33|Craft a piece to mark the time.}}
{{SkillTableRow|Relaxation|Gifted|75|Lounging can be a meditative experience.}}
{{SkillTableRow|Desks|Expert|66|Any scholar will tell you that a desk is required.}}
{{SkillTableRow|Packaging|Expert|0|Package furniture for someone else to assemble.}}
{{SkillTableRow|Pedestals|Virtuoso|0|An elegant pedestals provides focus for a figurine.}}
{{SkillTableRow|Timepieces|Expert|25|Craft a piece to mark the time.}}
{{SkillTableRow|Desks|Expert|50|Any scholar will tell you that a desk is required.}}
{{SkillTableRow|Pedestals|Expert|75|An elegant pedestals provides focus for a figurine.}}
{{SkillTableRow|Cabinets|Virtuoso|0|Nothing stores clothes better than well-made cabinets.}}
{{SkillTableRow|Cabinets|Virtuoso|0|Nothing stores clothes better than well-made cabinets.}}
{{SkillTableRow|Racks|Virtuoso|33|Special display cabinets to showoff weapons.}}
{{SkillTableRow|Racks|Virtuoso|25|Special display cabinets to showoff weapons.}}
{{SkillTableRow|FightingRings|Virtuoso|66|A ring for enchanted miniatures to wage battles.}}
{{SkillTableRow|FightingRings|Virtuoso|50|A ring for enchanted miniatures to wage battles.}}
{{SkillTableRow|TowelingStation|Virtuoso|66|Let your figurines towel off to prevent wear.}}
{{SkillTableRow|TowelingStation|Virtuoso|75|Let your figurines towel off to prevent wear.}}
{{SkillTableRow|Beds|Fabled|0|Sleep better upon comfortable beds.}}
{{SkillTableRow|Beds|Fabled|0|Sleep better upon comfortable beds.}}
{{SkillTableRow|Bunkbeds|Fabled|0|Comfortable beds when your space is limited.}}
{{SkillTableRow|Instruments|Fabled|25|Only a true craftsman can create musical instruments.}}
{{SkillTableRow|Instruments|Fabled|25|Only a true craftsman can create musical instruments.}}
{{SkillTableRow|Musicboxes|Fabled|50|Craft a box to capture music.}}
{{SkillTableRow|Musicboxes|Fabled|50|Craft a box to capture music.}}
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[[Image:Artisan.jpg|thumb|Mistress Jezebel (by Feyrll)]]
[[Image:Artisan.jpg|thumb|Mistress Jezebel (by Feyrll)]]


==InteriorDesign==
{{AB
|skillname = InteriorDesign
|syntax = INTERIORDESIGN
|description = Your keen eye for detail can quickly determine how much furniture can be placed within a room. Note that each artisan design will show how much space it will use up, as well as where in the room it will be placed.
|notes = A pantograph allows totals up to 150%, but have it out before you check the interior design, or you'll see things at a maximum of 100% even if they're over that.
}}


{|
{{AB
|-
|skillname = Stools
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design>
|-
|description = A basic piece of furniture, stools are a simple place to sit upon.<br>
| style="background:lightblue"|<tt>INTERIORDESIGN</tt>
|-
|}
Your keen eye for detail can quickly determine how much furniture can be placed within a room. Note that each artisan design will show how much space it will use up, as well as where in the room it will be placed.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|A pantograph allows totals up to 150%, but have it out before you check the interior design, or you'll see things at a maximum of 100% even if they're over that.
|-
|}
 
==Stools==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
A basic piece of furniture, stools are a simple place to sit upon.<br/>
Also see <tt>ARTISAN STOOLS</tt>.
Also see <tt>ARTISAN STOOLS</tt>.
}}


==Boxes==
{{AB
 
|skillname = Boxes
{|
|syntax = CONSTRUCT <design>
|-
|description = Whether it be a simple gift box or elegant jewelry box, you can construct containers of fine quality and workmanship.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Whether it be a simple gift box or elegant jewelry box, you can construct containers of fine quality and workmanship.<br/>
Also see <tt>ARTISAN BOXES</tt>.
Also see <tt>ARTISAN BOXES</tt>.
|notes = Boxes hold a maximum of four items.  Kegs are also included within boxes.
}}


{|
{{AB
|-
|skillname = Chairs
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = CONSTRUCT <design>
|-
|description = Chairs are comfortable, convenient, practical and traditional additions to almost any room.<br>
| style="background:lightgreen"|Boxes hold a maximum of four items.  Kegs are also included within boxes.
|-
|}
 
==Chairs==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Chairs are comfortable, convenient, practical and traditional additions to almost any room.<br/>
Also see <tt>ARTISAN CHAIRS</tt>.
Also see <tt>ARTISAN CHAIRS</tt>.
|notes = Desks require chairs or swings; a rocker, couch, etc. won't work.
}}


{|
{{AB
|-
|skillname = Smalltables
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = CONSTRUCT <design>
|-
|description = Small tables add a touch of class and utility to any room.<br>
| style="background:lightgreen"|Desks require chairs or swings; a rockerm, couch, etc. won't work.
|-
|}
 
==Smalltables==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Small tables add a touch of class and utility to any room.<br/>
Also see <tt>ARTISAN SMALLTABLES</tt>.
Also see <tt>ARTISAN SMALLTABLES</tt>.
}}


==Wallfeatures==
{{AB
|skillname = Lighting
|syntax = CONSTRUCT <design>
|description = Lighting includes all manner of items that might light an area, from sconces to lanterns.<br>
Also see ARTISAN LIGHTING.
}}


{|
{{AB
|-
|skillname = Wallfeatures
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design>
|-
|description = Wall features include simple decorations for walls, such as sconces, etc.<br>
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Wall features include simple decorations for walls, such as sconces, etc.<br/>
Also see <tt>ARTISAN WALLFEATURES</tt>.
Also see <tt>ARTISAN WALLFEATURES</tt>.
|notes = Unlisted, but still a valid AB command as of 10 Jun 2023.
}}


==Baskets==
{{AB
 
|skillname = Baskets
{|
|syntax = CONSTRUCT <design>
|-
|description = Baskets are handy containers that can be taken anywhere. They are most useful when traveling, such as for for picnics, because food will decay at a slower rate while in baskets.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Baskets are handy containers that can be taken anywhere. They are most useful when traveling, such as for for picnics, because food will decay at a slower rate while in baskets.<br/>
Also see <tt>ARTISAN BASKETS</tt>.
Also see <tt>ARTISAN BASKETS</tt>.
}}


==Couches==
{{AB
 
|skillname = Couches
{|
|syntax = CONSTRUCT <design>
|-
|description = Couches are extremely comfortable pieces of furniture that can be sat in by multiple people.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Couches are extremely comfortable pieces of furniture that can be sat in by multiple people.<br/>
Also see <tt>ARTISAN COUCHES</tt>.
Also see <tt>ARTISAN COUCHES</tt>.
}}


==Rugs==
{{AB
 
|skillname = Rugs
{|
|syntax = CONSTRUCT <design>
|-
|description = Rugs and carpets are simple floor coverings, adding warmth and comfort to a room.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Rugs and carpets are simple floor coverings, adding warmth and comfort to a room.<br/>
Also see <tt>ARTISAN RUGS</tt>.
Also see <tt>ARTISAN RUGS</tt>.
}}


==Pipes==
{{AB
 
|skillname = Pipes
{|
|syntax = CONSTRUCT <design>
|-
|description = You can craft pipes that not only are functional but have more ornamental value than the average smoking pipe. Pipes constructed by an artisan last significantly longer than average pipes.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
You can craft pipes that not only are functional but have more ornamental value than the average smoking pipe. Pipes constructed by an artisan last significantly longer than average pipes.<br/>
Also see <tt>ARTISAN PIPES</tt>.
Also see <tt>ARTISAN PIPES</tt>.
}}


==Drapes==
{{AB
 
|skillname = Drapes
{|
|syntax = CONSTRUCT <design>
|-
|description = Drapes add a bit of elegance and class to any room. Further, if they are pulled closed during the day, the room will be cloaked in darkness as though it is nighttime.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Drapes add a bit of elegance and class to any room. Further, if they are pulled closed during the day, the room will be cloaked in darkness as though it is nighttime.<br/>
Also see <tt>ARTISAN DRAPES</tt>.
Also see <tt>ARTISAN DRAPES</tt>.
|notes = Closed drapes allow people to bind to the totems of Moon or Night even during the day.
}}


{|
{{AB
|-
|skillname = Jewelryboxes
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = CONSTRUCT <design>
|-
|description = You can construct jewelryboxes to hold necklaces, rings, ear rings, bracelets, etc. Jewelryboxes will slow the decay rate of jewelry items.<br>
| style="background:lightgreen"|Closed drapes allow people to bind to the totems of Moon or Night even during the day.
|-
|}
 
==Jewelryboxes==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
You can construct jewelryboxes to hold necklaces, rings, ear rings, bracelets, etc. Jewelryboxes will slow the decay rate of jewelry items.<br/>
Also see <tt>ARTISAN JEWELRYBOXES</tt>.
Also see <tt>ARTISAN JEWELRYBOXES</tt>.
|notes = Jewelry boxes can hold twelve items and halves decay for jewelry items.  They can have locks.
}}


{|
{{AB
|-
|skillname = Chests
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = CONSTRUCT <design>
|-
|description = Chests are simple storage containers that cannot be removed from rooms once constructed.<br>
| style="background:lightgreen"|Jewelry boxes can hold twelve items and halves decay for jewelry items.  They can have locks.
|-
|}
 
==Chests==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Chests are simple storage containers that cannot be removed from rooms once constructed.<br/>
Also see <tt>ARTISAN CHESTS</tt>.
Also see <tt>ARTISAN CHESTS</tt>.
}}


==Tapestries==
{{AB
|skillname = Easels
|syntax = CONSTRUCT <design>
|description = An easel is a master painter's tool allowing the canvas to be held and the painter to focus on the scenery, be it in front of them or in their mind's eye. An easel is portable and takes up no space.<br>
See also ARTISAN EASELS.
}}


{|
{{AB
|-
|skillname = Tapestries
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design> <direction>
|-
|description = Tapestries are gorgeous works of weaving, often depicting scenes of historical events. You must specify a direction to hang your tapestry. If there happens to be an exit in that direction, the tapestry will also conceal that exit. Tapestries may only be hung in compass directions (i.e., not up, down, in or out, etc.).<br>
| style="background:lightblue"|<tt>CONSTRUCT <design> <direction></tt>
|-
|}
Tapestries are gorgeous works of weaving, often depicting scenes of historical events. You must specify a direction to hang your tapestry. If there happens to be an exit in that direction, the tapestry will also conceal that exit. Tapestries may only be hung in compass directions (i.e., not up, down, in or out, etc.).<br/>
Also see <tt>ARTISAN TAPESTRIES</tt>.
Also see <tt>ARTISAN TAPESTRIES</tt>.
}}


==Locksmith==
{{AB
 
|skillname = Locksmith
{|
|syntax = LOCKWORK LOCK <container{{!}}furniture> FOR <person><br>
|-
LOCKWORK KEY FOR <person><br>
| style="background:darkblue; color:white"|'''Syntax:'''
LOCKWORK WORK <key> FOR <container{{!}}furniture>
|-
|cost = Costs for Lockwork:<br>
| style="background:lightblue"|<tt>LOCKWORK LOCK <container|furniture> FOR <person></tt><br/>
* Create a Lock: iron 3<br>
<tt>LOCKWORK KEY FOR <person></tt><br/>
<tt>LOCKWORK WORK <key> FOR <container|furniture></tt>
|-
|style="background:pink"|Costs for Lockwork:<br/>
* Create a Lock: iron 3<br/>
* Create a Key:  iron 3
* Create a Key:  iron 3
|-
|description = You may now add locks to artisan-crafted containers and furniture, as well as creating keys for them. In order to make a key, you must specify the person who the key is for and that person must be present in the same room as you. Also, to create a key for a container, the owner of the key must be present as well as the container or piece of furniture. The lock and key must both be tuned towards the same person.
|}
}}
You may now add locks to artisan-crafted containers and furniture, as well as creating keys for them. In order to make a key, you must specify the person who the key is for and that person must be present in the same room as you. Also, to create a key for a container, the owner of the key must be present as well as the container or piece of furniture. The lock and key must both be tuned towards the same person.
 
==Horns==


{|
{{AB
|-
|skillname = Horns
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design>
|-
|description = You can construct horns to be tinkered with, transformed into horns of might!<br>
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
You can construct horns to be tinkered with, transformed into horns of might!<br/>
Also see <tt>ARTISAN HORNS</tt>.
Also see <tt>ARTISAN HORNS</tt>.
}}


==Tents==
{{AB
 
|skillname = Tents
{|
|syntax = CONSTRUCT <design>
|-
|description = You may construct fabulous tents specifically for those with the [[hunting]] skill.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
You may construct fabulous tents specifically for those with the [[hunting]] skill.<br/>
Also see <tt>ARTISAN TENTS</tt>.
Also see <tt>ARTISAN TENTS</tt>.
}}


==Largetables==
{{AB
 
|skillname = Largetables
{|
|syntax = CONSTRUCT <design>
|-
|description = There is nothing finer than sitting in a chair while eating at a fine banquet table. Indeed, food will even be more nutritious. If you are lucky enough to have a chef serve you a hero fete while you are sitting at one of these sumptuous table, the chef will only need serve you half of what he normally would. (Note: The perfect banquet hall would have a large table and at least 5 chairs so that a chef could get the maximum benefit of a hero fete. Everyone, including the chef, must be sitting down on chairs though!)<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
There is nothing finer than sitting in a chair while eating at a fine banquet table. Indeed, food will even be more nutritious. If you are lucky enough to have a chef serve you a hero fete while you are sitting at one of these sumptuous table, the chef will only need serve you half of what he normally would. (Note: The perfect banquet hall would have a large table and at least 5 chairs so that a chef could get the maximum benefit of a hero fete. Everyone, including the chef, must be sitting down on chairs though!)<br/>
Also see <tt>ARTISAN LARGETABLES</tt>.
Also see <tt>ARTISAN LARGETABLES</tt>.
|notes = They also boost [[Brewmeister]] tea ceremonies in the same way.
}}


{|
{{AB
|-
|skillname = Beacons
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = CONSTRUCT BEACON
|-
|cost = Cost: steel 12, wood 12, marble 12
| style="background:lightgreen"|They also boost [[Brewmeister]] tea ceremonies in the same way.
|description = Aetheric beacons are used by cities and communes to establish a temporary beacon on a Nexus World which they can teleport to, and are prized in these battles. You must be holding the commodities in your hands, and will create a miniature of a beacon which can then be utilized by the warring nations.
|-
}}
|}
 
==Beacons==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT BEACON</tt>
|-
|style="background:pink"|Cost: steel 12, wood 12, marble 12
|-
|}
Aetheric beacons are used by cities and communes to establish a temporary beacon on a Nexus World which they can teleport to, and are prized in these battles. You must be holding the commodities in your hands, and will create a miniature of a beacon which can then be utilized by the warring nations.
 
==Maintain==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>INSPECT <furniture></tt>
<tt>MAINTAIN <furniture></tt>
|-
|style="background:pink"|Cost: It varies by design.
|-
|}
With your masterful eye for artisanry, you can repair damage to any furniture you know how to create, extending its life. If the furniture was not created by your hands, this will be a much more difficult process, requiring more commodities than it otherwise would. The commodity cost is related to the manufacturing outlay of the furniture you are repairing and can be discovered by first inspecting the piece.


==Rockers==
{{AB
|skillname = Maintain
|syntax = INSPECT <furniture><br>
MAINTAIN <furniture>
|cost = Cost: It varies by design.
|description = With your masterful eye for artisanry, you can repair damage to any furniture you know how to create, extending its life. If the furniture was not created by your hands, this will be a much more difficult process, requiring more commodities than it otherwise would. The commodity cost is related to the manufacturing outlay of the furniture you are repairing and can be discovered by first inspecting the piece.
}}


{|
{{AB
|-
|skillname = Rockers
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design>
|-
|description = Rockers are specialty chairs designed to, as the name implies, rock smoothly back and forth. So soothing is rocking in these well-designed chairs that it helps place a person in a more receptive meditative state, allowing faster regeneration of willpower.
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Rockers are specialty chairs designed to, as the name implies, rock smoothly back and forth. So soothing is rocking in these well-designed chairs that it helps place a person in a more receptive meditative state, allowing faster regeneration of willpower.


TRADEMASTERS: Rockers are made from regular Chairs patterns. Use the <tt>DESIGN COMMENT</tt> field to request Rockers typing.
TRADEMASTERS: Rockers are made from regular Chairs patterns. Use the <tt>DESIGN COMMENT</tt> field to request Rockers typing.


Also see <tt>ARTISAN ROCKERS</tt>.
Also see <tt>ARTISAN ROCKERS</tt>.
|notes = <tt>ROCK CHAIR</tt> to use a rocking chair once you're sitting in it.
Unlisted, but still a valid AB command.
}}


{|
{{AB
|-
|skillname = Relaxation
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = CONSTRUCT <design><br>
|-
LOUNGE ON <lounger><br>
| style="background:lightgreen"|<tt>ROCK CHAIR</tt> to use a rocking chair once you're sitting in it.
ROCK <rocker>
|-
|description = Loungers and rocking chairs offer single-person seating. Relaxing on these will ease the mind into a more receptive meditative state,
|}
allowing faster regeneration of sanity. While rockers are built for indoor use, loungers must be set up outdoors.


==Timepieces==
TRADEMASTERS: Rockers are made from regular Chairs patterns, and then changed to rockers using the DESIGN <sketch> TYPE ROCKERS command.
}}


{|
{{AB
|-
|skillname = Timepieces
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design>
|-
|description = You can construct timepieces to be tinkered with and enchanted.<br>
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
You can construct timepieces to be tinkered with and enchanted.<br/>
Also see <tt>ARTISAN TIMEPIECES</tt>.
Also see <tt>ARTISAN TIMEPIECES</tt>.
}}


==Desks==
{{AB
{|
|skillname = Desks
|-
|syntax = CONSTRUCT <design>
| style="background:darkblue; color:white"|'''Syntax:'''
|description = Desks are extremely important for a writer as you may only compose while writing at a desk. There must be a chair in the room upon which to sit in order to write at a desk.  Desks also slow the decay of letters and stationery stored within.<br>
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Desks are extremely important for a writer as you may only compose while writing at a desk. There must be a chair in the room upon which to sit in order to write at a desk.  Desks also slow the decay of letters and stationery stored within.<br/>
Also see <tt>ARTISAN DESKS</tt>.
Also see <tt>ARTISAN DESKS</tt>.
}}


==Pedestals==
{{AB
 
|skillname = Pedestals
{|
|syntax = CONSTRUCT <design>
|-
|description = Nothing serves better for highlighting an object as the focal point of the room as an elegant pedestal. If a figurine is placed upon a pedestal, it will allow anyone to freely imbue their own figurine from the pedestal's. These can be placed in shop stockrooms and then be priced to allow the selling of esteem. As a secondary function, any object placed on the pedestal will be displayed upon it.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Nothing serves better for highlighting an object as the focal point of the room as an elegant pedestal. If a figurine is placed upon a pedestal, it will allow anyone to freely imbue their own figurine from the pedestal's. These can be placed in shop stockrooms and then be
priced to allow the selling of esteem. As a secondary function, any object placed on the pedestal will be displayed upon it.<br/>
Also see <tt>ARTISAN PEDESTALS</tt>.
Also see <tt>ARTISAN PEDESTALS</tt>.
}}


==Cabinets==
{{AB
 
|skillname = Cabinets
{|
|syntax = CONSTRUCT <design>
|-
|description = Cabinets include fancy wardrobes or even a simple set of drawers. Clothing stored in cabinets do not decay.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Cabinets include fancy wardrobes or even a simple set of drawers. Clothing stored in cabinets do not decay.<br/>
Also see <tt>ARTISAN CABINETS</tt>.
Also see <tt>ARTISAN CABINETS</tt>.
}}


==Racks==
{{AB
 
|skillname = Racks
{|
|syntax = CONSTRUCT <design>
|-
|description = Racks is a category of furniture that refers to any type of furniture designed to display and keep weapons and armour. Indeed, they are so well constructed that weapon and armor will not decay if stored inside.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Racks is a category of furniture that refers to any type of furniture designed to display and keep weapons and armour. Indeed, they are so well constructed that weapon and armor will not decay if stored inside.<br/>
Also see <tt>ARTISAN RACKS</tt>.
Also see <tt>ARTISAN RACKS</tt>.
|notes = Racks also protect shields and musical instruments from decay.
}}


{|
{{AB
|-
|skillname = FightingRings
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = CONSTRUCT <design>
|-
|description = Fighting rings are specially made for mage-enchanted replicas to engage in combat.<br>
| style="background:lightgreen"|Racks also protect sheilds and musical instruments from decay.
|-
|}
 
==FightingRings==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Fighting rings are specially made for mage-enchanted replicas to engage in combat.<br/>
Also see <tt>ARTISAN FIGHTINGRINGS</tt>.
Also see <tt>ARTISAN FIGHTINGRINGS</tt>.
}}


==TowelingStation==
{{AB
 
|skillname = TowelingStation
{|
|syntax = CONSTRUCT TOWELINGSTATION<br>
|-
ATTACH STATION TO <ring>
| style="background:darkblue; color:white"|'''Syntax:'''
|cost = Cost: marble 3 cloth 1
|-
|description = A miniature toweling station will give figurines a chance to rest and recuperate when they lose a battle. A small pot of cement paste will also let them repair their wounds, regaining some of their decay time lost during the bout. The toweling station will not last forever - once the cement runs out and the towels are ruined, you will need to attach a new station for figurines to benefit.
| style="background:lightblue"|<tt>CONSTRUCT TOWELINGSTATION</tt>
}}
<tt>ATTACH STATION TO <ring></tt>
|-
|style="background:pink"|Cost: marble 3 cloth 1
|-
|}
A miniature toweling station will give figurines a chance to rest and recuperate when they lose a battle. A small pot of cement paste will also let them repair their wounds, regaining some of their decay time lost during the bout. The toweling station will not last forever - once
the cement runs out and the towels are ruined, you will need to attach a new station for figurines to benefit.
 
==Beds==


{|
{{AB
|-
|skillname = Beds
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design>
|-
|description = Beds can be luxurious pieces of furniture, whether canopied or simply designed for comfort. You will certainly rest better (and faster) while in a bed as opposed to the hard ground.<br>
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Beds can be luxurious pieces of furniture, whether canopied or simply designed for comfort. You will certainly rest better (and faster) while in a bed as opposed to the hard ground.<br/>
Also see <tt>ARTISAN BEDS</tt>.
Also see <tt>ARTISAN BEDS</tt>.
}}


==Instruments==
{{AB
|skillname = Bunkbeds
|syntax = CONSTRUCT <design>
|description = Bunkbeds are a great alternative to beds when one is short on space as they provide all the comfort of regular beds but take half the room. You will certainly rest better (and faster) while in a bed as opposed to the hard ground too. Bunkbeds have a top and bottom bed, and you can sit and lie down on either bunk. See HELP FURNITURE for the syntax.<br>
Also see ARTISAN BUNKBEDS.
}}


{|
{{AB
|-
|skillname = Instruments
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design>
|-
|description = Only a true master craftsman can design quality instruments, and such is your skill. Each of your instruments is worthy enough to be played by a maestro.<br>
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Only a true master craftsman can design quality instruments, and such is your skill. Each of your instruments is worthy enough to be played by a maestro.<br/>
See also <tt>ARTISAN INSTRUMENTS</tt>.
See also <tt>ARTISAN INSTRUMENTS</tt>.
|notes = Available instrument types are: lute, lyre, mandolin, viola, and violin.
}}


{|
{{AB
|-
|skillname = Musicboxes
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = CONSTRUCT <design>
|-
|description = You can construct music boxes to be tinkered with, which can play music once enchanted.<br>
| style="background:lightgreen"|Available instrument types are: lute, lyre, mandolin, viola, and violin.
|-
|}
 
==Musicboxes==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
You can construct music boxes to be tinkered with, which can play music once enchanted.<br/>
Also see <tt>ARTISAN MUSICBOXES</tt>.
Also see <tt>ARTISAN MUSICBOXES</tt>.
}}


==Bookshelves==
{{AB
 
|skillname = Bookshelves
{|
|syntax = CONSTRUCT <design>
|-
|description = Bookshelves are necessities for proper storage of books and journals. These are unusual pieces of furniture insofar that their construction is limited to guildhalls, order temples and private aethermanses. These pieces of furniture are permanent and extremely expensive.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
Bookshelves are necessities for proper storage of books and journals. These are unusual pieces of furniture insofar that their construction is limited to guildhalls, order temples and private aethermanses. These pieces of furniture are permanent and extremely expensive.<br/>
Also see <tt>ARTISAN BOOKSHELVES</tt>.
Also see <tt>ARTISAN BOOKSHELVES</tt>.
}}


==Chandeliers==
{{AB
 
|skillname = Chandeliers
{|
|syntax = CONSTRUCT <design>
|-
|description = One of the most elegant additions to rooms are spectacular chandeliers. While wildly expensive, there is almost nothing else that can bring such class to a room. The sparkling light from chandeliers will even briefly reveal dreamwalkers.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>CONSTRUCT <design></tt>
|-
|}
One of the most elegant additions to rooms are spectacular chandeliers. While wildly expensive, there is almost nothing else that can bring such class to a room. The sparkling light from chandeliers will even briefly reveal dreamwalkers.<br/>
Also see <tt>ARTISAN CHANDELIERS</tt>.
Also see <tt>ARTISAN CHANDELIERS</tt>.
}}


==Constructs==
{{AB
 
|skillname = Constructs
{|
|syntax = CONSTRUCT COLOSSUS
|-
|cost = Cost: steel 20, wood 20, marble 20
| style="background:darkblue; color:white"|'''Syntax:'''
|description = Colossi are tools to defeat other organization's nexus world constructs. You must be holding the commodities in your hands. You will create a miniature of a construct which can be utilized by cities and communes.
|-
}}
| style="background:lightblue"|<tt>CONSTRUCT COLOSSUS</tt>
|-
|style="background:pink"|Cost: steel 20, wood 20, marble 20
|-
|}
Colossi are tools to defeat other organization's nexus world constructs. You must be holding the commodities in your hands. You will create a miniature of a construct which can be utilized by cities and communes.
 
==Thrones==


{|
{{AB
|-
|skillname = Thrones
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = CONSTRUCT <design> FOR <person>
|-
|description = Thrones must be built for specific individuals. Because of the cost and grandiosity of thrones, they are generally reserved for royalty or those in high positions of power. Sitting in a throne that was built especially for you will temporarily raise your charisma.<br>
| style="background:lightblue"|<tt>CONSTRUCT <design> FOR <person></tt>
|-
|}
Thrones must be built for specific individuals. Because of the cost and grandiosity of thrones, they are generally reserved for royalty or those in high positions of power. Sitting in a throne that was built especially for you will temporarily raise your charisma.<br/>
Also see <tt>ARTISAN THRONES</tt>.
Also see <tt>ARTISAN THRONES</tt>.
}}


==Prized==
{{AB
 
|skillname = Prized
{|
|syntax = PRIZE <furniture><br>
|-
PRIZE RETURN
| style="background:darkblue; color:white"|'''Syntax:'''
|cost = Power: variable* (any) (to return)
|-
|description = Sometimes you build a piece of furniture that is so beautiful and special to your heart that you always wish to return to it. By claiming a piece of furniture as your prized possession, you will be able to return to it. This ability has a powerful range that extends up through the known planes (but not across aetherspace). There are some limitations to this power. It costs 10,000 gold to place your golden seal upon a piece of furniture to claim it as your prized possession and you may only ever have one prized piece. Note that prized furniture does not decay.
| style="background:lightblue"|<tt>PRIZE <furniture></tt><br/>
<tt>PRIZE RETURN</tt>
|-
|style="background:pink"|Power: variable* (any) (to return)
|-
|}
Sometimes you build a piece of furniture that is so beautiful and special to your heart that you always wish to return to it. By claiming a piece of furniture as your prized possession, you will be able to return to it. This ability has a powerful range that extends up through the known planes (but not across aetherspace). There are some limitations to this power. It costs 10,000 gold to place your golden seal upon a piece of furniture to claim it as your prized possession and you may only ever have one prized piece. Note that prized furniture does not decay.


The power cost varies depending on what plane you are returning from:
The power cost varies depending on what plane you are returning from:
Line 572: Line 360:
* Astral    = 5 power
* Astral    = 5 power
(Any plane not listed above that you can return from is also 5 power.)
(Any plane not listed above that you can return from is also 5 power.)
}}
[[Category:Trade Skills]]

Latest revision as of 20:57, 10 June 2023

Anyone may learn the Artisan trade skill. This craft generally involves the construction of furniture, though it does allow the creation of some smaller items that may be carried, such as pipes. Furniture usually involves a significant amount of commodities to craft, thus making this trade skill extremely expensive. However, furniture is much in demand by those with manses as well as guilds, cities and communes. At some point during the career of an artisan, the master artisan will so value one piece of furniture that he or she created that a special bond will be formed between them.
Skill Learned At Description
InteriorDesign Inept+0% A keen eye for design to determine furniture placement.
Stools Inept+0% A simple stool for practical purposes.
Boxes Inept+50% Fine boxes are elegant to hold jewelry and other items.
Chairs Novice+0% Every room should have a chair to sit upon.
Smalltables Novice+50% Where to set your drinks except on a small table.
Lighting Apprentice+0% Light fixtures to brighten up a room.
Baskets Apprentice+33% Weave baskets for picnics and other outings.
Couches Apprentice+66% Nothing is more comfortable than a well-made couch.
Rugs Capable+0% Lay out lovely rugs to keep the floors warm.
Pipes Capable+50% Carve pipes that are well beyond the ordinary.
Drapes Adept+0% Drapes are lovely window dressings.
Jewelryboxes Adept+25% Specialized boxes to hold jewelry items.
Chests Adept+50% Store items within chests.
Easels Adept+75% A necessity for the most intricate paintings.
Tapestries Master+0% Elegant wall hangings that tell stories.
Locksmith Master+25% Add locks to your creations for security.
Horns Master+50% Craft a horn of power.
Tents Master+75% For those that want to camp in style.
Largetables Gifted+0% Dinners seem to taste better upon a dining table.
Beacons Gifted+25% Craft miniatures of aetheric beacons.
Maintain Gifted+50% Upkeep furniture and turn back the sands of time.
Relaxation Gifted+75% Lounging can be a meditative experience.
Packaging Expert+0% Package furniture for someone else to assemble.
Timepieces Expert+25% Craft a piece to mark the time.
Desks Expert+50% Any scholar will tell you that a desk is required.
Pedestals Expert+75% An elegant pedestals provides focus for a figurine.
Cabinets Virtuoso+0% Nothing stores clothes better than well-made cabinets.
Racks Virtuoso+25% Special display cabinets to showoff weapons.
FightingRings Virtuoso+50% A ring for enchanted miniatures to wage battles.
TowelingStation Virtuoso+75% Let your figurines towel off to prevent wear.
Beds Fabled+0% Sleep better upon comfortable beds.
Bunkbeds Fabled+0% Comfortable beds when your space is limited.
Instruments Fabled+25% Only a true craftsman can create musical instruments.
Musicboxes Fabled+50% Craft a box to capture music.
Bookshelves Fabled+75% No library is possible without bookshelves.
Chandeliers Mythical+0% Make a room sparkle with most elegance.
Constructs Mythical+33% Build a colossus to do battle on nexus worlds.
Thrones Mythical+66% The ultimate in furnishings, suitable for royalty.
Prized Transcendent+0% Nothing can separate you from your prized furniture.
Mistress Jezebel (by Feyrll)


InteriorDesign

Syntax
INTERIORDESIGN

Your keen eye for detail can quickly determine how much furniture can be placed within a room. Note that each artisan design will show how much space it will use up, as well as where in the room it will be placed.

Additional Notes:
A pantograph allows totals up to 150%, but have it out before you check the interior design, or you'll see things at a maximum of 100% even if they're over that.


Stools

Syntax
CONSTRUCT <design>

A basic piece of furniture, stools are a simple place to sit upon.
Also see ARTISAN STOOLS.


Boxes

Syntax
CONSTRUCT <design>

Whether it be a simple gift box or elegant jewelry box, you can construct containers of fine quality and workmanship.
Also see ARTISAN BOXES.

Additional Notes:
Boxes hold a maximum of four items. Kegs are also included within boxes.


Chairs

Syntax
CONSTRUCT <design>

Chairs are comfortable, convenient, practical and traditional additions to almost any room.
Also see ARTISAN CHAIRS.

Additional Notes:
Desks require chairs or swings; a rocker, couch, etc. won't work.


Smalltables

Syntax
CONSTRUCT <design>

Small tables add a touch of class and utility to any room.
Also see ARTISAN SMALLTABLES.


Lighting

Syntax
CONSTRUCT <design>

Lighting includes all manner of items that might light an area, from sconces to lanterns.
Also see ARTISAN LIGHTING.


Wallfeatures

Syntax
CONSTRUCT <design>

Wall features include simple decorations for walls, such as sconces, etc.
Also see ARTISAN WALLFEATURES.

Additional Notes:
Unlisted, but still a valid AB command as of 10 Jun 2023.


Baskets

Syntax
CONSTRUCT <design>

Baskets are handy containers that can be taken anywhere. They are most useful when traveling, such as for for picnics, because food will decay at a slower rate while in baskets.
Also see ARTISAN BASKETS.


Couches

Syntax
CONSTRUCT <design>

Couches are extremely comfortable pieces of furniture that can be sat in by multiple people.
Also see ARTISAN COUCHES.


Rugs

Syntax
CONSTRUCT <design>

Rugs and carpets are simple floor coverings, adding warmth and comfort to a room.
Also see ARTISAN RUGS.


Pipes

Syntax
CONSTRUCT <design>

You can craft pipes that not only are functional but have more ornamental value than the average smoking pipe. Pipes constructed by an artisan last significantly longer than average pipes.
Also see ARTISAN PIPES.


Drapes

Syntax
CONSTRUCT <design>

Drapes add a bit of elegance and class to any room. Further, if they are pulled closed during the day, the room will be cloaked in darkness as though it is nighttime.
Also see ARTISAN DRAPES.

Additional Notes:
Closed drapes allow people to bind to the totems of Moon or Night even during the day.


Jewelryboxes

Syntax
CONSTRUCT <design>

You can construct jewelryboxes to hold necklaces, rings, ear rings, bracelets, etc. Jewelryboxes will slow the decay rate of jewelry items.
Also see ARTISAN JEWELRYBOXES.

Additional Notes:
Jewelry boxes can hold twelve items and halves decay for jewelry items. They can have locks.


Chests

Syntax
CONSTRUCT <design>

Chests are simple storage containers that cannot be removed from rooms once constructed.
Also see ARTISAN CHESTS.


Easels

Syntax
CONSTRUCT <design>

An easel is a master painter's tool allowing the canvas to be held and the painter to focus on the scenery, be it in front of them or in their mind's eye. An easel is portable and takes up no space.
See also ARTISAN EASELS.


Tapestries

Syntax
CONSTRUCT <design> <direction>

Tapestries are gorgeous works of weaving, often depicting scenes of historical events. You must specify a direction to hang your tapestry. If there happens to be an exit in that direction, the tapestry will also conceal that exit. Tapestries may only be hung in compass directions (i.e., not up, down, in or out, etc.).
Also see ARTISAN TAPESTRIES.


Locksmith

Syntax
LOCKWORK LOCK <container|furniture> FOR <person>

LOCKWORK KEY FOR <person>
LOCKWORK WORK <key> FOR <container|furniture>

Costs for Lockwork:
  • Create a Lock: iron 3
  • Create a Key: iron 3

You may now add locks to artisan-crafted containers and furniture, as well as creating keys for them. In order to make a key, you must specify the person who the key is for and that person must be present in the same room as you. Also, to create a key for a container, the owner of the key must be present as well as the container or piece of furniture. The lock and key must both be tuned towards the same person.


Horns

Syntax
CONSTRUCT <design>

You can construct horns to be tinkered with, transformed into horns of might!
Also see ARTISAN HORNS.


Tents

Syntax
CONSTRUCT <design>

You may construct fabulous tents specifically for those with the hunting skill.
Also see ARTISAN TENTS.


Largetables

Syntax
CONSTRUCT <design>

There is nothing finer than sitting in a chair while eating at a fine banquet table. Indeed, food will even be more nutritious. If you are lucky enough to have a chef serve you a hero fete while you are sitting at one of these sumptuous table, the chef will only need serve you half of what he normally would. (Note: The perfect banquet hall would have a large table and at least 5 chairs so that a chef could get the maximum benefit of a hero fete. Everyone, including the chef, must be sitting down on chairs though!)
Also see ARTISAN LARGETABLES.

Additional Notes:
They also boost Brewmeister tea ceremonies in the same way.


Beacons

Syntax
CONSTRUCT BEACON
Cost: steel 12, wood 12, marble 12

Aetheric beacons are used by cities and communes to establish a temporary beacon on a Nexus World which they can teleport to, and are prized in these battles. You must be holding the commodities in your hands, and will create a miniature of a beacon which can then be utilized by the warring nations.


Maintain

Syntax
INSPECT <furniture>

MAINTAIN <furniture>

Cost: It varies by design.

With your masterful eye for artisanry, you can repair damage to any furniture you know how to create, extending its life. If the furniture was not created by your hands, this will be a much more difficult process, requiring more commodities than it otherwise would. The commodity cost is related to the manufacturing outlay of the furniture you are repairing and can be discovered by first inspecting the piece.


Rockers

Syntax
CONSTRUCT <design>

Rockers are specialty chairs designed to, as the name implies, rock smoothly back and forth. So soothing is rocking in these well-designed chairs that it helps place a person in a more receptive meditative state, allowing faster regeneration of willpower.

TRADEMASTERS: Rockers are made from regular Chairs patterns. Use the DESIGN COMMENT field to request Rockers typing.

Also see ARTISAN ROCKERS.

Additional Notes:
ROCK CHAIR to use a rocking chair once you're sitting in it.

Unlisted, but still a valid AB command.


Relaxation

Syntax
CONSTRUCT <design>

LOUNGE ON <lounger>
ROCK <rocker>

Loungers and rocking chairs offer single-person seating. Relaxing on these will ease the mind into a more receptive meditative state, allowing faster regeneration of sanity. While rockers are built for indoor use, loungers must be set up outdoors.

TRADEMASTERS: Rockers are made from regular Chairs patterns, and then changed to rockers using the DESIGN <sketch> TYPE ROCKERS command.


Timepieces

Syntax
CONSTRUCT <design>

You can construct timepieces to be tinkered with and enchanted.
Also see ARTISAN TIMEPIECES.


Desks

Syntax
CONSTRUCT <design>

Desks are extremely important for a writer as you may only compose while writing at a desk. There must be a chair in the room upon which to sit in order to write at a desk. Desks also slow the decay of letters and stationery stored within.
Also see ARTISAN DESKS.


Pedestals

Syntax
CONSTRUCT <design>

Nothing serves better for highlighting an object as the focal point of the room as an elegant pedestal. If a figurine is placed upon a pedestal, it will allow anyone to freely imbue their own figurine from the pedestal's. These can be placed in shop stockrooms and then be priced to allow the selling of esteem. As a secondary function, any object placed on the pedestal will be displayed upon it.
Also see ARTISAN PEDESTALS.


Cabinets

Syntax
CONSTRUCT <design>

Cabinets include fancy wardrobes or even a simple set of drawers. Clothing stored in cabinets do not decay.
Also see ARTISAN CABINETS.


Racks

Syntax
CONSTRUCT <design>

Racks is a category of furniture that refers to any type of furniture designed to display and keep weapons and armour. Indeed, they are so well constructed that weapon and armor will not decay if stored inside.
Also see ARTISAN RACKS.

Additional Notes:
Racks also protect shields and musical instruments from decay.


FightingRings

Syntax
CONSTRUCT <design>

Fighting rings are specially made for mage-enchanted replicas to engage in combat.
Also see ARTISAN FIGHTINGRINGS.


TowelingStation

Syntax
CONSTRUCT TOWELINGSTATION

ATTACH STATION TO <ring>

Cost: marble 3 cloth 1

A miniature toweling station will give figurines a chance to rest and recuperate when they lose a battle. A small pot of cement paste will also let them repair their wounds, regaining some of their decay time lost during the bout. The toweling station will not last forever - once the cement runs out and the towels are ruined, you will need to attach a new station for figurines to benefit.


Beds

Syntax
CONSTRUCT <design>

Beds can be luxurious pieces of furniture, whether canopied or simply designed for comfort. You will certainly rest better (and faster) while in a bed as opposed to the hard ground.
Also see ARTISAN BEDS.


Bunkbeds

Syntax
CONSTRUCT <design>

Bunkbeds are a great alternative to beds when one is short on space as they provide all the comfort of regular beds but take half the room. You will certainly rest better (and faster) while in a bed as opposed to the hard ground too. Bunkbeds have a top and bottom bed, and you can sit and lie down on either bunk. See HELP FURNITURE for the syntax.
Also see ARTISAN BUNKBEDS.


Instruments

Syntax
CONSTRUCT <design>

Only a true master craftsman can design quality instruments, and such is your skill. Each of your instruments is worthy enough to be played by a maestro.
See also ARTISAN INSTRUMENTS.

Additional Notes:
Available instrument types are: lute, lyre, mandolin, viola, and violin.


Musicboxes

Syntax
CONSTRUCT <design>

You can construct music boxes to be tinkered with, which can play music once enchanted.
Also see ARTISAN MUSICBOXES.


Bookshelves

Syntax
CONSTRUCT <design>

Bookshelves are necessities for proper storage of books and journals. These are unusual pieces of furniture insofar that their construction is limited to guildhalls, order temples and private aethermanses. These pieces of furniture are permanent and extremely expensive.
Also see ARTISAN BOOKSHELVES.


Chandeliers

Syntax
CONSTRUCT <design>

One of the most elegant additions to rooms are spectacular chandeliers. While wildly expensive, there is almost nothing else that can bring such class to a room. The sparkling light from chandeliers will even briefly reveal dreamwalkers.
Also see ARTISAN CHANDELIERS.


Constructs

Syntax
CONSTRUCT COLOSSUS
Cost: steel 20, wood 20, marble 20

Colossi are tools to defeat other organization's nexus world constructs. You must be holding the commodities in your hands. You will create a miniature of a construct which can be utilized by cities and communes.


Thrones

Syntax
CONSTRUCT <design> FOR <person>

Thrones must be built for specific individuals. Because of the cost and grandiosity of thrones, they are generally reserved for royalty or those in high positions of power. Sitting in a throne that was built especially for you will temporarily raise your charisma.
Also see ARTISAN THRONES.


Prized

Syntax
PRIZE <furniture>

PRIZE RETURN

Power: variable* (any) (to return)

Sometimes you build a piece of furniture that is so beautiful and special to your heart that you always wish to return to it. By claiming a piece of furniture as your prized possession, you will be able to return to it. This ability has a powerful range that extends up through the known planes (but not across aetherspace). There are some limitations to this power. It costs 10,000 gold to place your golden seal upon a piece of furniture to claim it as your prized possession and you may only ever have one prized piece. Note that prized furniture does not decay.

The power cost varies depending on what plane you are returning from:

  • Prime = 1 power
  • Ethereal = 3 power
  • Elemental = 3 power
  • Cosmic = 4 power
  • Astral = 5 power

(Any plane not listed above that you can return from is also 5 power.)