Demigod

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Demigods are those who, having passed through the Portal of Fate and then gone on to achieve the 100th circle of experience, fanned the spark within them to a new state of existence. Demigods are not, nor can ever become, full gods; the pathways to that are now blocked by the Threshold Abyss.

Demigods are also able to vie for control of the Domoth Realms.

Variants

Ascendants

Ascendants come in two forms, Vernal Ascendants and True Ascendants. Much as Demigods, these enigmatic, trans-mortal entities are able to embolden their sparks and have a greater variety of attributes they may increase.

For more information about them, see also HELP ASCENDANTS.

Vernal Demigods

From time-to-time, a Vernal Ascendant may be cut off from the fullest of their Nexus of Power, their being drained for a portion of the power they were imbibed with. Greatly changed from this, however, they remain a shadow of what they were and, so long as they maintain a link to the nexus that once supported them, they have greater possibilities than any normal Demigod.

Avatars

The true potential might of a Demigod will not be fully made manifest unless that Demigod is in the Order of an Elder God and that God decides to form a bond with the Demigod, in which case the Demigod becomes Their Avatar (sometimes referred to as Their Herald), gaining more powers on behalf of the Divine Order of their Patron God. This is not a bond that an Elder God will lightly undertake, as the essence cost to that God is staggering and represents a deep link between the essence of God and Demigod. Avatars are expected to be walking representations of their Patron God and often act as Their voice. Cults to venerate aspects of Elder Gods have begun to manifest in modern times, led by Avatars who seek to personify Their being. They may also learn to Resurrect members of their faith via access to the demigod power.

Mechanics

Demigods gather essence instead of experience, which can be used for several divine powers. Demigods receive the same abilities as Titans, as well as some of their own, which may cost their personal essence to use. These include:

  • STRENGTH OF THE GODS
  • ASCENSION TO THE DIVINE
    • You can ASCEND TO THE HAVENS, where no mortal may pass.
  • REBIRTH OF THE PHOENIX
    • Divine resurrection in the safety of the Divine Havens when they die. Upon death, the syntax is PHOENIX to resurrect. This power drains considerable essence from the Demigod. If the demigod uses Phoenix to trigger the resurrection without sufficient essence to afford it he will be stripped of divinity and become mortal (though still titan) once again.
    • If you die, it will cost you 50,000 essence to resurrect in your city, 100,000 to resurrect off the Prime Material Plane and 250,000 to resurrect on the Prime Material Plane.
  • EMBOLDENING THE SPARK
    • Demigods are able to fan aspects of their Divine Spark, empowering their own nature and gaining new strengths and abilities.
    • Utilize the POWERS verb to select, remove and adjust your strengths. The number of powers you can have active is limited by weight: each power has a corresponding weight.
    • Demigod powers can be either supernumerary (active) or ephemeral (inactive). This allows you to buy more powers than you have weight for, and then make them active or inactive as required. There is a cost of 10% of the initial essence for turning an ephemeral power supernumerary.

Powers

Name Weight Cost
Possible Powers
CustomShout 0 4,000,000
CustomZap 0 4,000,000
ChoiceShout 0 200,000
ChoiceZap 0 200,000
ChoiceEnterMessage 0 200,000
ChoiceLookMessage 0 200,000
ChoiceTeleportMessage 0 200,000
Typecast 0 1,000,000
Masquerade 0 2,500,000
Sparkler 0 1,000,000
Refresh 5 1,000,000
DivineFire 10 2,500,000
SecondTradeSkill 15 70,000,000
PlanarQuickening 5 3,000,000
DivineBeast 5 10,000,000
WeatherProof 5 20,000,000
Anchor 5 5,000,000
Dessicate 0 1,000,000
Respect 5 10,000,000
Affinity 20 10,000,000
Gift 5 5,000,000
NatureAura 15 10,000,000
Destruction 20 10,000,000
HavocCry 15 10,000,000
Thunderclap 10 5,000,000
FearAura 50 25,000,000
DeathAura 30 15,000,000
Ur'Life 15 8,000,000
BreathOfLife 30 20,000,000
SanctityOfBody 10 8,000,000
PurityOfSoul 15 10,000,000
FortunateWindfalls 10 10,000,000
Dispersal 15 10,000,000
CompatriotOfChaos 10 8,000,000
QuietMind 15 10,000,000
PlenipotentiaryOfPeace 10 5,000,000
PeacefulCompanion 20 10,000,000
BeauteousThought 15 80,000,000
BeauteousWorkings 5 5,000,000
OstensibleDreamer 20 10,000,000
KnowledgeAwareness 15 6,000,000
IntrinsicUnderstanding 20 15,000,000
DistantPerceptions 10 5,000,000
Aegis 50 25,000,000
JudiciousPresence 10 8,000,000
EvenHandedBlessing 10 12,000,000
StickyWonderCrystals 0 1,000,000
NewLevel 0 50,000,000

Perks

Demigods and Ascendants that invest their essence to continue to level up will be able to earn one perk point for every 5 levels they gain. You can gain additional levels with the NewLevel Power. See POWERS INFO NEWLEVEL and PERKS for more information!

Note: Perks are not meant to be changed easily, you can only change them once every 30 months at no cost. Changing the first time during that 30 months will cost 150 million essence and subsequent times during that 30 months will cost 75 million essence.

Name Points Max Points Effect
Possible Perks
Omniscience 2 2 Toggles being able to hear all communication on all planes. Drains essence constantly.
Permanence 1 1 Demigod never loses a level from hitting 0 essence.
TransferEssence 1 10 Allows channeling essence to others at a loss. Repurchase lessens loss.
DemigodWeight 1 10 Gains 5 additional weight for demigod powers. Stacks 10 times to a max of 50 extra weight.
UnlockGnome 2 2 Unlocks gnome race.
UnlockFink 2 2 Unlocks fink race.
UnlockNagasith 2 2 Unlocks nagasith race.
UnlockSileni 2 2 Unlocks sileni race.
DamageBuff 2 2 3/16 universal damage buff & -3/-16 universal resist debuff.
ResistBuff 2 2 3/16 universal resist buff & a -3/-16 universal damage debuff.
HealthRegenBuff 2 2 3/16 health regen buff, -1/-16 mana regen debuff & -1/-16 ego regen debuff.
ManaRegenBuff 2 2 3/16 mana regen buff, -1/-16 health regen debuff & -1/-16 ego regen debuff.
EgoRegenBuff 2 2 3/16 ego regen buff, -1/-16 mana regen debuff & -1/-16 health regen debuff.
HealthBuff 2 2 4/16 health buff, -3/-16 mana debuff & -3/-16 ego debuff.
ManaBuff 2 2 4/16 mana buff, -3/-16 health debuff & -3/-16 ego debuff.
EgoBuff 2 2 4/16 ego buff, -3/-16 mana debuff & -3/-16 health debuff.
WiseLeader 1 1 When leading a squad, provides 10% more XP & 10% less gold.
AvariciousLeader 1 1 When leading a squad, provides 10% more gold & 10% less XP.
DomotheosMaster 1 1 No more essence drain in Domoth Realms.