Difference between revisions of "Dramatics"

Jump to navigation Jump to search
112 bytes added ,  04:24, 23 March 2023
Added links to a forthcoming page on Alcohol
(add a changelog change)
(Added links to a forthcoming page on Alcohol)
 
(2 intermediate revisions by the same user not shown)
Line 49: Line 49:
|syntax = PERFORMANCE [ON{{!}}OFF]
|syntax = PERFORMANCE [ON{{!}}OFF]
|description = To use almost any dramatics skill, you must be in  performance mode, a mindset that every thespian must find within him or herself. While in performance mode, there will be a slight drain in mana accompanied by regeneration of ego. The ego regeneration increases as your skill in dramatics increases.
|description = To use almost any dramatics skill, you must be in  performance mode, a mindset that every thespian must find within him or herself. While in performance mode, there will be a slight drain in mana accompanied by regeneration of ego. The ego regeneration increases as your skill in dramatics increases.
 
|notes = at Gifted 68, regen is 1/5
}}
}}


Line 65: Line 65:
|description = You are now able to create a gestalt of three Ikons (one character, one prop, and one scene). Your gestalt will passively grant you defense in charity ego battles.
|description = You are now able to create a gestalt of three Ikons (one character, one prop, and one scene). Your gestalt will passively grant you defense in charity ego battles.


Ikons are powerful magical items and are at the fulcrux of a popular game known as Psychodrama or Ikon Battles. Individual Ikons make fantastic collectibles or gifts for friends, but only when placed in a gestalt does their true nature shine through.
Ikons are powerful magical items and are at the fulcrux of a popular game known as [[Psychodrama]] or Ikon Battles. Individual Ikons make fantastic collectibles or gifts for friends, but only when placed in a gestalt does their true nature shine through.


The most common use of an Ikon gestalt, however, is for entertainment. Collect the best Ikons you can lay your hands on, put together your perfectly powerful gestalt, and then challenge another player to a fierce battle and see who arrives victorious. See HELP IKON BATTLES for more information.
The most common use of an Ikon gestalt, however, is for entertainment. Collect the best Ikons you can lay your hands on, put together your perfectly powerful gestalt, and then challenge another player to a fierce battle and see who arrives victorious. See HELP IKON BATTLES for more information.
Line 88: Line 88:
|syntax = FASTTALK HURRY TO <target>
|syntax = FASTTALK HURRY TO <target>
|description = Through fast talk, you can instill an anxiety in another by making them hurry. If successful, it will weaken them during debates if they have a cautious mindset.
|description = Through fast talk, you can instill an anxiety in another by making them hurry. If successful, it will weaken them during debates if they have a cautious mindset.
|notes = This affliction can be cured with the [[#Saintly{{!}}Saintly]] attitude, or prevented by having it up.
|notes = This affliction can be cured with the [[#Saintly|Saintly]] attitude, or prevented by having it up.
}}
}}


{{AB
{{AB
|skillname = SecondGestalt
|skillname = SecondGestalt
|description = You are now able to form a gestalt of four Ikons (two characters, one prop, and one scene). Your gestalt will now also grant you defense in paranoia ego battles.<br?
|description = You are now able to form a gestalt of four Ikons (two characters, one prop, and one scene). Your gestalt will now also grant you defense in paranoia ego battles.<br>
[[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]]
[[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]]
}}
}}


{{AB
{{AB
|skillname = Sycophant
|skillname = Sycophant
|syntax = PERFORM SYCOPHANT
|syntax = PERFORM SYCOPHANT<br>
PERFORM END
PERFORM END
|description = By performing as a sycophant, you will appear as a fawning toady. During empowering ego battles, your attacks will be stronger.
|description = By performing as a sycophant, you will appear as a fawning toady. During empowering ego battles, your attacks will be stronger.
Line 108: Line 108:
|syntax = PERFORM DRUNKARD
|syntax = PERFORM DRUNKARD
|description = By performing a drunk, you will speak with a slurred voice and occasionally fall down. If you are already drunk, you will appear even worse off than you truly are.
|description = By performing a drunk, you will speak with a slurred voice and occasionally fall down. If you are already drunk, you will appear even worse off than you truly are.
|notes = See [[Alcohol]] for information on drunkenness.
}}
}}


Line 128: Line 129:
|description = You are now able to form a gestalt of five Ikons (two characters, two props, and one scene). Your gestalt will now also grant you defense in weaken ego battles.
|description = You are now able to form a gestalt of five Ikons (two characters, two props, and one scene). Your gestalt will now also grant you defense in weaken ego battles.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


Line 135: Line 136:
|syntax = ATTITUDE SAINTLY
|syntax = ATTITUDE SAINTLY
|description = By striking a saintly attitude and setting yourself into that mindframe, your pontification debate strength will be increased. Also, you will break out of any anxious need to hurry during debates. You can only have one attitude at a time.
|description = By striking a saintly attitude and setting yourself into that mindframe, your pontification debate strength will be increased. Also, you will break out of any anxious need to hurry during debates. You can only have one attitude at a time.
|notes = An attitude also serves as a defense, such that the next [[#DebateHurry{{!}}hurry]] attack directed at you will strip the defense instead of giving the affliction.
|notes = An attitude also serves as a defense, such that the next [[#DebateHurry|hurry]] attack directed at you will strip the defense instead of giving the affliction.
}}
}}


Line 142: Line 143:
|syntax = FASTTALK CIRCUITOUS TO <target>
|syntax = FASTTALK CIRCUITOUS TO <target>
|description = Through fast talk, you can confound a debate opponent with circuitous logic. If successful, it will weaken them during debates if they have an analytical mindset.
|description = Through fast talk, you can confound a debate opponent with circuitous logic. If successful, it will weaken them during debates if they have an analytical mindset.
|notes = This affliction can be cured with the [[#Zealotry{{!}}Zealotry]] attitude, or prevented by having it up.
|notes = This affliction can be cured with the [[#Zealotry|Zealotry]] attitude, or prevented by having it up.
}}
}}


Line 149: Line 150:
|syntax = PERFORM SOBER
|syntax = PERFORM SOBER
|description = By performing sober, you will appear to be less drunk than you truly are, slurring your voice less and falling down less often. However, this has no effect on your true physical state and does not stop you from dying of alcohol poisoning or any other debilitating effects of alcohol.
|description = By performing sober, you will appear to be less drunk than you truly are, slurring your voice less and falling down less often. However, this has no effect on your true physical state and does not stop you from dying of alcohol poisoning or any other debilitating effects of alcohol.
|notes = See [[Alcohol]] for information on drunkenness.
}}
}}


Line 155: Line 157:
|syntax = ATTITUDE ZEALOTRY
|syntax = ATTITUDE ZEALOTRY
|description = By striking the attitude of a zealot and setting yourself into that mindframe, your passion debate strength will be increased. Also, you will break out of circuitous logic that arises debates. You can only have one attitude at a time.
|description = By striking the attitude of a zealot and setting yourself into that mindframe, your passion debate strength will be increased. Also, you will break out of circuitous logic that arises debates. You can only have one attitude at a time.
|notes = An attitude also serves as a defense, such that the next [[#DebateCircuitous{{!}}circuitous]] attack directed at you will strip the defense instead of giving the affliction.
|notes = An attitude also serves as a defense, such that the next [[#DebateCircuitous|circuitous]] attack directed at you will strip the defense instead of giving the affliction.
}}
}}


Line 162: Line 164:
|syntax = FASTTALK LOOPHOLE TO <target>
|syntax = FASTTALK LOOPHOLE TO <target>
|description = Through fast talk, you can trap a debate opponent in loopholes in the discussion. If successful, it will weaken them during debates if they have a pedantic mindset.
|description = Through fast talk, you can trap a debate opponent in loopholes in the discussion. If successful, it will weaken them during debates if they have a pedantic mindset.
|notes = This affliction can be cured with the [[#Lawyerly{{!}}Lawyerly]] attitude, or prevented by having it up.
|notes = This affliction can be cured with the [[#Lawyerly|Lawyerly]] attitude, or prevented by having it up.
}}
}}


Line 169: Line 171:
|description = You are now able to form a gestalt of six Ikons (two characters, two props, and two scenes). Your gestalt will now also grant you defense in empower ego battles.
|description = You are now able to form a gestalt of six Ikons (two characters, two props, and two scenes). Your gestalt will now also grant you defense in empower ego battles.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


Line 213: Line 215:
|description = You are now able to form a gestalt of seven Ikons (three characters, two props, and two scenes). Your gestalt will now also grant you defense in seduction ego battles.
|description = You are now able to form a gestalt of seven Ikons (three characters, two props, and two scenes). Your gestalt will now also grant you defense in seduction ego battles.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


Line 257: Line 259:
|description = You are now able to form a gestalt of eight Ikons (three characters, three props, and two scenes). Your gestalt will now also grant you defense when influencing villages during a revolt on behalf of your city or commune.
|description = You are now able to form a gestalt of eight Ikons (three characters, three props, and two scenes). Your gestalt will now also grant you defense when influencing villages during a revolt on behalf of your city or commune.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


Line 277: Line 279:
|description = You are now able to form a gestalt of nine Ikons (three characters, three props, and three scenes). Your gestalt will now also grant you defense when parleying with enemies or asking for amnesty.
|description = You are now able to form a gestalt of nine Ikons (three characters, three props, and three scenes). Your gestalt will now also grant you defense when parleying with enemies or asking for amnesty.


See AB [[Dramatics#FirstGestalt{{!}}DRAMATICS FIRSTGESTALT]].
See AB [[Dramatics#FirstGestalt|DRAMATICS FIRSTGESTALT]].
}}
}}


Line 286: Line 288:
|description = The greatest performance anyone can achieve is that of the death scene. Once you have readied yourself for this performance, the next time you take damage you will appear to die to everyone in the room. Optionally, you can <tt>FEIGNDEATH NOW</tt> to immediately die. Until you make any action, you will appear dead in the room.
|description = The greatest performance anyone can achieve is that of the death scene. Once you have readied yourself for this performance, the next time you take damage you will appear to die to everyone in the room. Optionally, you can <tt>FEIGNDEATH NOW</tt> to immediately die. Until you make any action, you will appear dead in the room.
}}
}}
[[Category:Common Skills]]
[[Category: Core Skills]]
2,562

edits

Navigation menu