Difference between revisions of "Jewellery"

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(Updating to templated skilltable.)
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{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
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| style="background:lightyellow"|Anyone may learn the jewelry trade skill. If you are a resident of a city or commune, you will automatically be a member of the jewelry cartel in that location and able to use the unique patterns of that cartel. Jewelers craft items that may be enchanted, which makes them extremely sought after by enchanters. Further, they eventually learn to cut gems and may uncover powerstones, much desired by both enchanters and alchemists alike. Ultimately, the jeweler may be able to create a tierstone, a fabled seeing stone in whose perfect facets the forms of others may be discerned.
| style="background:lightyellow"|Anyone may learn the [[Jewellery]] trade skill. If you are a resident of a city or commune, you will automatically be a member of the jewellery cartel in that location and able to use the unique patterns of that cartel. Jewellers craft items that may be enchanted, which makes them extremely sought after by enchanters. Further, they eventually learn to cut gems and may uncover powerstones, much desired by both enchanters and alchemists alike. Ultimately, the jeweller may be able to create a tierstone, a fabled seeing stone in whose perfect facets the forms of others may be discerned.
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{{SkillTableHeader}}
{{SkillTableHeader}}
{{SkillTableRow|AetherButtons|Inept|0|Crafting buttons with aethergoop for aethertravels.}}
{{SkillTableRow|Trinkets|Inept|0|Little trinkets to give to friends.}}
{{SkillTableRow|Trinkets|Inept|0|Little trinkets to give to friends.}}
{{SkillTableRow|Baubles|Inept|50|Inexpensive jewelry for those you love.}}
{{SkillTableRow|Baubles|Inept|50|Inexpensive jewelry for those you love.}}
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[[Image:Jewelry.jpg|thumb|Never Alone (by Saaga)]]
[[Image:Jewelry.jpg|thumb|Never Alone (by Saaga)]]


==Trinkets==
{{AB
 
|skillname = AetherButtons
{|
|syntax = AETHERGOOP CRAFT <buttons> CHARGES <1-100> - to create buttons<br>
|-
AETHERGOOP BREAK BUTTON <amount> <button type><br>
| style="background:darkblue; color:white"|'''Syntax:'''
RUB BUTTON<br>
|-
JEWELRY AETHERBUTTONS
| style="background:lightblue"|<tt>CRAFT <design number></tt>
|description = Aetherbuttons are one time use only. When you rub a button, you will teleport to an [[aetherbubble]] so long as you are on the [[Prime Material Plane|prime plane]]. The button will then turn grey and can be used to return to the prime plane from its linked aetherbubble, after which it will be destroyed. The locations and costs vary and are listed under <tt>JEWELRY AETHERBUTTONS</tt>. Aetherbuttons are riftable.
|-
<br><br>
|}
Breaking aetherbuttons cost 1 salt per button and will return values worth 1/4 aethergoop and 1/10 gold of the cost of creating them. Grey (used) aetherbuttons cannot be broken and will decay.
You must be in a jeweler's workshop to craft basic trinkets.<br/>
}}
Also see <tt>JEWELRY TRINKETS</tt>.
{{AB
 
|skillname = Trinkets
==Baubles==
|syntax = CRAFT <design number>
 
|description = You must be in a jeweller's workshop to craft basic trinkets.<br>
{|
Also see <tt>JEWELLERY TRINKETS</tt>.
|-
|notes = Designs are for needles.
| style="background:darkblue; color:white"|'''Syntax:'''
}}
|-
{{AB
| style="background:lightblue"|<tt>CRAFT <design number></tt>
|skillname = Baubles
|-
|syntax = CRAFT <design number>
|}
|description = You must be in a jeweller's workshop to craft simple baubles.<br>
You must be in a jeweler's workshop to craft simple baubles.<br/>
Also see <tt>JEWELLERY BAUBLES</tt>.
Also see <tt>JEWELRY BAUBLES</tt>.
|notes = Designs are for hairpin, pin, and prayerbeads.
 
}}
==Chains==
{{AB
 
|skillname = Chains
{|
|syntax = CRAFT <design number>
|-
|description = You must be in a jeweller's workshop to craft simple chains.<br>
| style="background:darkblue; color:white"|'''Syntax:'''
Also see <tt>JEWELLERY CHAINS</tt>.
|-
|notes = Designs are for anklets and chains.
| style="background:lightblue"|<tt>CRAFT <design number></tt>
}}
|-
{{AB
|}
|skillname = Studs
You must be in a jeweler's workshop to craft simple chains.<br/>
|syntax = CRAFT <design number>
Also see <tt>JEWELRY CHAINS</tt>.
|description = You must be in a jeweller's workshop to craft studs and other pieces of jewellery suitable for piercings.<br>
 
Also see <tt>JEWELLERY STUDS</tt>.
==Studs==
}}
 
{{AB
{|
|skillname = Gemcutting
|-
|syntax = GEMCUT [GROUP]
| style="background:darkblue; color:white"|'''Syntax:'''
|description = In a jeweller's workshop, you may cut raw gem commodities in order to create gems suitable to mount on jewellery. You will be unable to tell which type of gem is hidden in these geodes until you actually make the cut. When splitting a geode, you may get a 'dud' and find yourself with only a handful of salt or sulfur (fortunately there is an alchemical market for salt and sulfur).
|-
<br><br>
| style="background:lightblue"|<tt>CRAFT <design number></tt>
You may gemcut 10 gems at once by appending <tt>GROUP</tt>, but it will take more balance to do so.
|-
}}
|}
{{AB
You must be in a jeweler's workshop to craft studs and other pieces of jewelry suitable for piercings.<br/>
|skillname = Rings
Also see <tt>JEWELRY STUDS</tt>.
|syntax = CRAFT <design number>
 
|description = You must be in a jeweller's workshop to craft beautiful rings.<br>
==Gemcutting==
Also see <tt>JEWELLERY RINGS</tt>.
 
}}
{|
{{AB
|-
|skillname = Piercing
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = PIERCE <person> <body part>
|-
|description = Note that piercings are irreversible, though if you are not wearing any jewellery in a piercing there will be no way to tell that that body part is pierced, beyond use of the PIERCINGS command (see HELP PIERCINGS). Body parts that may be pierced are:
| style="background:lightblue"|<tt>GEMCUT</tt>
<br><br>
|-
a) left/right eyebrow<br>
|}
b) left/right nostril<br>
In a jeweler's workshop, you may cut raw gem commodities in order to create gems suitable to mount on jewelry. You will be unable to tell which type of gem is hidden in these geodes until you actually make the cut. When splitting a geode, you may get a 'dud' and find yourself with only a handful of salt or sulfur (fortunately there is an alchemical market for salt and sulfur).
c) septum (the part of the nose between your nostrils)<br>
 
d) upper/lower lip<br>
==Rings==
e) tongue<br>
 
f) labret (between bottom lip and chin)<br>
{|
g) left/right ear (up to five piercings allowed in each ear)<br>
|-
h) left/right nipple<br>
| style="background:darkblue; color:white"|'''Syntax:'''
i) navel
|-
<br><br>
| style="background:lightblue"|<tt>CRAFT <design number></tt>
Piercing someone requires a piercing needle. See JEWELLERY TRINKETS for the needles you can craft.
|-
}}
|}
You must be in a jeweler's workshop to craft beautiful rings.<br/>
Also see <tt>JEWELRY RINGS</tt>.
 
==Piercing==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>PIERCE <person> <body part></tt>
|-
|}
Note that piercings are irreversible, though if you are not wearing any jewelry in a piercing there will be no way to tell that that body part is pierced, beyond use of the <tt>PIERCINGS</tt> command (see <tt>HELP PIERCINGS</tt>). Body parts that may be pierced are:
 
* a) left/right eyebrow
* b) left/right nostril
* c) septum (the part of the nose between your nostrils)
* d) upper/lower lip
* e) tongue
* f) labret (between bottom lip and chin)
* g) left/right ear (up to five piercings allowed in each ear)
* h) left/right nipple
* i) navel
 
==Bracelets==
==Bracelets==


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You may craft blank figurines for artists. The commodities required to create a figurine are: gold 1 marble 1 powerstone 1
You may craft blank figurines for artists. The commodities required to create a figurine are: gold 5 silver 5 platinum 5 marble 5 powerstone 1


==Melt==
==Melt==
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By gazing into a tierstone and focusing on a person, you can scry where he or she is located. If you happen to be in the same area, you will see the room that person is in. You may also focus your tierstone on a plane. '''This can only be done once!''' To focus a tierstone, stand in a known plane (ethereal, elemental, cosmic or astral) that is not the prime material plane, and <tt>TIERSTONE FOCUS</tt>. Afterwards you can <tt>PLANEGAZE</tt> into the tierstone anywhere and anytime to see who is on that plane. (NOTE: It does ''not'' pierce the Gem of Cloaking artifact.)
By gazing into a tierstone and focusing on a person, you can scry where he or she is located. If you happen to be in the same area, you will see the room that person is in. You may also focus your tierstone on a plane. '''This can only be done once!''' To focus a tierstone, stand in a known plane (ethereal, elemental, cosmic or astral) that is not the prime material plane, and <tt>TIERSTONE FOCUS</tt>. Afterwards you can <tt>PLANEGAZE</tt> into the tierstone anywhere and anytime to see who is on that plane. (NOTE: It does ''not'' pierce the Gem of Cloaking artifact.)
[[Category:Trade Skills]]
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