Difference between revisions of "Paranoia"

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==Changelog==
==Changelog==
*'''11-3-2014:''' Paranoia was changed to replace the [[hypochondria]] affliction. (OVERHAUL NEWS #15)
*'''9-17-2014:''' Paranoia was added in the Combat Overhaul to replace two afflictions: [[dizziness]] and [[vertigo]]. (OVERHAUL NEWS #3)
*'''9-17-2014:''' Paranoia was added in the Combat Overhaul to replace two afflictions: [[dizziness]] and [[vertigo]]. (OVERHAUL NEWS #3)
[[Category:Combat]][[Category:Afflictions]]
[[Category:Combat]][[Category:Afflictions]]

Revision as of 17:24, 24 June 2018

Paranoia marks the loss of rationality in dealing with others, causing you to consider everyone an enemy. Further, you will steadily add those around you to your enemy list, and will be unable to remove them until the paranoia is cured.

Cured By: Lucidity slush potion.
Afflicted Line: Unthinking paranoia overcomes you.
Diagnose Line: paranoid.
Cured Line: Aaaahhh. No one is out to get you after all.

Changelog

  • 11-3-2014: Paranoia was changed to replace the hypochondria affliction. (OVERHAUL NEWS #15)
  • 9-17-2014: Paranoia was added in the Combat Overhaul to replace two afflictions: dizziness and vertigo. (OVERHAUL NEWS #3)