Air (plane)

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Previously lost in the annals of time, the Elemental Plane of Air has re-emerged in the present alongside the City of Hallifax and the Continuum. The characteristics of the plane are as unpredictable as the element it encompasses, switching from soothing currents of wind to vicious cyclones at a moment's notice. A variety of creatures such as stormeaters thrive on the elemental energies of Air, which is overseen by the Aeromancers who are considered its caretakers.

Landmarks

  • The Primal Tempest
  • The Crystal Matrix
  • a crystal archway surrounded by crackling lightning
  • a silvery zeppelin

Inhabitants

an aerial stalker

  • Might: seems strong and confident.
  • Deals electricity and cold damage.
  • Found in the neverending airstream.
  • Drops a bit of cloud essence

a cloud carrion

  • Might: is quite powerful.
  • Deals electricity, cold and poison damage.
  • Afflicts with blackout.
  • Drops a bit of cloud essence
  • Found in an island in the clouds.

a curliqued stormeater

  • Might: is quite powerful.
  • Deals electricity damage.
  • Drops a bit of cloud essence
  • Found in an island in the clouds.

Zedlon Windwhisper

  • Might: is quite powerful.
  • Personality: impossible.
  • Loyal to Hallifax.
  • Full title: Zedlon Windwhisper, the Ionic Conductor
  • Found inside the silvery zepplin
  • Sells a clouded marble of elemental air for 100 gold each which aerochemantics practitioners can turn into reagents.

Air Lords

  • Zeforos, Lord of the North Wind
  • Pashi, Lady of the South Wind
  • Vasha, Lady of the East Wind
  • Haelor, Lord of the West Wind