Difference between revisions of "Aeromancer"

Jump to navigation Jump to search
4 bytes added ,  15:57, 23 December 2010
no edit summary
(Created page with '{{Template:Guild | guildName=Aeromancers | currLeader=Phoebus | currAdmin=Tulemrah | currChampion=Ioni| currPatron=Elostian | currEnvoy=Synl| Archetype=Mage | Organizatio…')
 
Line 1: Line 1:
{{Template:Guild | guildName=Aeromancers | currLeader=Phoebus | currAdmin=Tulemrah | currChampion=Ioni| currPatron=[[Elostian]] | currEnvoy=Synl| Archetype=[[Mage]] | Organization=[[Hallifax]]}}
{{Template:Guild | guildName=Aeromancers | currLeader=Phoebus | currAdmin=Tulemrah | currChampion=Ridley| currPatron=[[Elostian]] | currEnvoy=Ridley| Archetype=[[Mage]] | Organization=[[Hallifax]]}}


The Aeromancers Guild are mages who devote themselves to the element of air. Though originally founded many centuries ago, the guild was lost during the Taint Wars when the City of Hallifax was trapped in time and space for over 500 years. The Aeromancer Cririk Adom was the only survivor, and it was he who reopened the guild. Teaching the arts of wind, cloud and storm, the Aeromancers are a formidable force to be reckoned with, despite their academic and intellectual leanings.  
The Aeromancers Guild are mages who devote themselves to the element of air. Though originally founded many centuries ago, the guild was lost during the Taint Wars when the City of Hallifax was trapped in time and space for over 500 years. The Aeromancer Cririk Adom was the only survivor, and it was he who reopened the guild. Teaching the arts of wind, cloud and storm, the Aeromancers are a formidable force to be reckoned with, despite their academic and intellectual leanings.  
92

edits

Navigation menu