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(Aether Flares - Ground) |
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The focal points of the ground battle are the aether ring location and the colossus. The aether ring is a specific location on the aetherbubble, and one that is unique to every bubble. The colossus is a machine which is crafted by an artisan as a miniature, then activated on an aetherbubble. To ACTIVATE a colossus takes a few minutes' uninterrupted effort - if you do not give this action your undivided attention your work will be ruined and you will lose the colossus. Every organization has a unique colossus, and only one colossus per organization may exist on an aetherbubble at any one time. | The focal points of the ground battle are the aether ring location and the colossus. The aether ring is a specific location on the aetherbubble, and one that is unique to every bubble. The colossus is a machine which is crafted by an artisan as a miniature, then activated on an aetherbubble. To ACTIVATE a colossus takes a few minutes' uninterrupted effort - if you do not give this action your undivided attention your work will be ruined and you will lose the colossus. Every organization has a unique colossus, and only one colossus per organization may exist on an aetherbubble at any one time. | ||
Colossi are powered by golden hearts, made by lorecrafter alchemists and spellcrafter enchanters. Once powered, they may be entered and operated by those of guild protector rank (guild appointed) or better. The presence of a colossus at an aether ring location will result in a constant increase of the harmonic accord between the ring and the operator's nexus. The amount of this accord may be increased by having members of the ground team focus positively on the colossus at the aether ring location. The ability to focus on a colossus is learned in the [Discipline] skill. The ground battle consists primarily of a fight to physically occupy this location. | Colossi are powered by golden hearts, made by lorecrafter alchemists and spellcrafter enchanters. Once powered, they may be entered and operated by those of guild protector rank (guild appointed) or better. The presence of a colossus at an aether ring location will result in a constant increase of the harmonic accord between the ring and the operator's nexus. The amount of this accord may be increased by having members of the ground team focus positively on the colossus at the aether ring location. The ability to focus on a colossus is learned in the [[Discipline]] skill. The ground battle consists primarily of a fight to physically occupy this location. | ||
Due to the general inaccessibility of aetherbubbles, which are only reachable via ships (either flying or flashpoints) or by transplanar contrivances (bubblixes), during flares an organization may also activate a beacon, which requires similar uninterrupted action. Also constructed by artisans, an aether beacon will allow members of that organization to TELEPORT BEACON from their Nexus Worlds to easily reach the aetherbubble. | Due to the general inaccessibility of aetherbubbles, which are only reachable via ships (either flying or flashpoints) or by transplanar contrivances (bubblixes), during flares an organization may also activate a beacon, which requires similar uninterrupted action. Also constructed by artisans, an aether beacon will allow members of that organization to TELEPORT BEACON from their Nexus Worlds to easily reach the aetherbubble. | ||
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Colossi are not mere statues. As noted, they may be entered and operated, and can be used to move around and destroy an enemy colossus as well as enemy beacons. With the exceptions of tinkering and brewmeistery, all trade skills can create some form of upgrade to be inserted into a colossus, providing it additional benefits which noticeably improve its performance in these fights. The ground team may also directly affect a colossus's performance. Focusing negatively on an enemy colossus will slow it down (and also work toward negating the amount of harmonic accord it is bringing), while focusing positively on one's own colossus will speed up its reactions. | Colossi are not mere statues. As noted, they may be entered and operated, and can be used to move around and destroy an enemy colossus as well as enemy beacons. With the exceptions of tinkering and brewmeistery, all trade skills can create some form of upgrade to be inserted into a colossus, providing it additional benefits which noticeably improve its performance in these fights. The ground team may also directly affect a colossus's performance. Focusing negatively on an enemy colossus will slow it down (and also work toward negating the amount of harmonic accord it is bringing), while focusing positively on one's own colossus will speed up its reactions. | ||
Related Note: Focusing on a colossus, either positively or negatively, will create auronidion particles. These are traded on gnome ships for auronispheres, which may be used as power stones, but which are more commonly sold at the Facility. A maximum of 50 particles may be stored in the standard rift. They are generally stored in aetherholds, one will simply PUT 50 PARTICLE IN AETHERHOLD until they are all in. Like glaetherial dust, particles will slowly decay in aetherholds. | ::''Related Note: Focusing on a colossus, either positively or negatively, will create auronidion particles. These are traded on gnome ships for auronispheres, which may be used as power stones, but which are more commonly sold at the Facility. A maximum of 50 particles may be stored in the standard rift. They are generally stored in aetherholds, one will simply PUT 50 PARTICLE IN AETHERHOLD until they are all in. Like glaetherial dust, particles will slowly decay in aetherholds.'' | ||
Ground teams must be aware of what is happening in the aetherspace around the bubble as well. Communication can be difficult, but there are certain abilities available to an | Ground teams must be aware of what is happening in the aetherspace around the bubble as well. Communication can be difficult, but there are certain abilities available to an empath skilled in [[Aethercraft]] to facilitate this. Orbital bombardments can do devastating damage to those in the aether ring location when they strike. It is important to avoid being hit by them - and so anyone not inside the colossus should leave the room. | ||
== Aetherspace == | == Aetherspace == |
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