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| She did subdue the insane residents of the i'Xiia asylum.<br/> | | She did subdue the insane residents of the i'Xiia asylum.<br/> |
| She did aid the dragon turtles, saving their lost kin in the Toronada tidepools.<br/> | | She did aid the dragon turtles, saving their lost kin in the Toronada tidepools.<br/> |
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| == Suggested Equipment ==
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| Here is a list of equipment that will likely help out with your hunting, questing, and even influencing!
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| General:
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| - Armour. For monks, bards, mages, and guardians this will be enchanted robes. For warriors, of course, this will be leather armour, and eventually plate.
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| - Food. It's always a good idea to have some on hand. Constitution platters and dexterity kabobs especially.
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| Combat:
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| - Weapons. This entirely depends on what archetype, and sometimes what specialization.
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| - Three pipes. One should be for coltsfoot, one for faeleaf, and one myrtle. Be sure you have a tinderbox as well, if the pipes aren't runed.
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| - All cures. See HELP CURELIST for the details.
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| - Proection, Healing and Disruption scrolls.
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| - Enchantments: Levitation, Waterwalk, Waterbreathe, Web, Cleanse, Mercy, Perfection, Kingdom, Ignite, Geyser.
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| - Sigils: monolith, eye, flame and fist.
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| - An energy cube for recharging enchantments.
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| - A shield, if you're not a warrior or monk.
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| Influencing:
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| - Beauty enchantment.
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| - Oils. Use Vanilla for Weakening, Jasmine for Paranoia, Sandalwood for Charity, Dragonsblood for Empowering, and Musk for Secuction.
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| == Key Commands == | | == Key Commands == |