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{{Template:Guild | guildName=Geomancers | currLeader= | {{Template:Guild | guildName=Geomancers | currLeader=Shaddus | currAdmin=Nakarel | currChampion=Hyde| currPatron=[[Raezon]] | currEnvoy=Xazlael| Archetype=[[Mage]] | Organization=[[Magnagora]]}} | ||
The Geomancers Guild are mages who devote themselves to the element of | The Geomancers Guild are mages who devote themselves to the element of | ||
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Their magics are honed to be aggressive and deadly. | Their magics are honed to be aggressive and deadly. | ||
Geomancers are a mage archetype. Thus, they are required to take HighMagic | Geomancers are a mage archetype. Thus, they are required to take [[HighMagic]] | ||
as a common skill before being able to study the Elemental magic. Once | as a common skill before being able to study the [[Elementalism|Elemental magic]]. Once | ||
having mastered Elemental magic, the Geomancer then specializes in | having mastered Elemental magic, the Geomancer then specializes in | ||
Geomancy, allowing them to travel to the elemental plane of earth. The | [[Geomancy]], allowing them to travel to the elemental plane of earth. The | ||
main secondary skill of a mage is Illusions. Geomancers also at some | main secondary skill of a mage is [[Illusions]]. Geomancers also at some | ||
point decide to be a runic mage by taking the skill of Runes, or a dream | point decide to be a runic mage by taking the skill of [[Runes]], or a dream | ||
mage by taking the skill of Dreamweaving, or a psionic mage by taking | mage by taking the skill of [[Dreamweaving]], or a psionic mage by taking | ||
Psionics (with the choice of specialization between Telepathy and | [[Psionics]] (with the choice of specialization between [[Telepathy]] and | ||
Telekinesis). | [[Telekinesis]]). | ||
[[Category: Guilds]] | [[Category: Guilds]] | ||
[[Category: Magnagora]] | [[Category: Magnagora]] |
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