Difference between revisions of "Equipment"

465 bytes added ,  06:13, 11 August 2012
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Here is a list of equipment that will likely help out with your hunting, questing, and even influencing! <br/>
Here is a list of equipment that will likely help out with your hunting, questing, and even influencing! <br/>


General: <br/>
==General:== <br/>
- Armour. For monks, bards, mages, and guardians this will be enchanted robes. For warriors, of course, this will be leather armour, and eventually plate. <br/>
* <b>Armour</b>.
- Food. It's always a good idea to have some on hand, constitution platters and dexterity kabobs especially. <br/>
**[[Bard|Bards]], [[Mage|Mages]], [[Druid|Druids]], [[Wiccan|Wiccans]] and [[Guardian|Guardians]] will generally wear enchanted robes.
**[[Monk|Monks]] will wear enchanted robes as well, except those who take the trade skill of [[tattoos]], in which the transcendent skill works in place of armor.
**[[Warrior|Warriors]] will start off generally with leather armours, then work their way up to plates. <br/>
* <b>Food</b>.  
It's always a good idea to have some on hand, constitution platters and dexterity kabobs especially. <br/>
* <b>Origami</b>
[[Bookbinding|Bookbinders]] are able to make various types of Origami. Each piece of Origami is categorized by it's type, and each serves a different purpose.


Combat:<br/>
 
 
 
 
==Combat:==<br/>
- Weapons. This entirely depends on what archetype, and sometimes what specialization. <br/>
- Weapons. This entirely depends on what archetype, and sometimes what specialization. <br/>
- Three pipes. One should be for coltsfoot, one for faeleaf, and one myrtle. Be sure you have a tinderbox as well, if the pipes aren't runed. <br/>
- Three pipes. One should be for coltsfoot, one for faeleaf, and one myrtle. Be sure you have a tinderbox as well, if the pipes aren't runed. <br/>
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- A shield, if you're not a warrior or monk.<br/>
- A shield, if you're not a warrior or monk.<br/>


Influencing:<br/>
==Influencing:==<br/>
- Beauty enchantment.<br/>
- Beauty enchantment.<br/>
- Oils. Use Vanilla for Weakening, Jasmine for Paranoia, Sandalwood for Charity, Dragonsblood for Empowering, and Musk for Secuction.<br/>
- Oils.  
Use Vanilla for Weakening, Jasmine for Paranoia, Sandalwood for Charity, Dragonsblood for Empowering, and Musk for Secuction.<br/>
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