Difference between revisions of "Illusions"

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Updated to Template
(Updating to templated skilltable.)
(Updated to Template)
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[[Image:Illusions.jpg|thumb|Patchou (by Kiaris)]]
[[Image:Illusions.jpg|thumb|Patchou (by Kiaris)]]


==Detection==
{{AB
|skillname = Detect
|syntax = DETECT ILLUSIONS [HERE{{!}}<player>]
|description = Find out all illusions either in a room or on another.
|notes = Also reveals who created the illusion if your skill is high enough compared to that of the person who cast the illusion.  (If skills are close to equal, it may take several tries.)
}}


{|
{{AB
|-
|skillname = Dispell
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = DISPELL ILLUSION [HERE{{!}}<player>] [<illusion>]
|-
|description = You can either dispell a random illusion either in a location or on another, or you can target a specific illusion to dispell. This does not always work as you pit your illusion skill against that of the creator, though you can always dispell illusions you have woven yourself.
| style="background:lightblue"|<tt>DETECT ILLUSIONS [HERE|<player>]</tt>
|notes = There's a small random factor, so if your skill is nearly equal to that of the caster, you might have to try several times to dispel the illusion.
|-
}}
|}
Find out all illusions either in a room or on another.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Also reveals who created the illusion if your skill is high enough compared to that of the person who cast the illusion.  (If skills are close to equal, it may take several tries.)
|-
|}
 
==Dispell==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>DISPELL ILLUSION [HERE|<player>] [<illusion>]</tt>
|-
|}
You can either dispell a random illusion either in a location or on another, or you can target a specific illusion to dispell. This does not always work as you pit your illusion skill against that of the creator, though you can always dispell illusions you have woven yourself.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|There's a small random factor, so if your skill is nearly equal to that of the caster, you might have to try several times to dispel the illusion.
|-
|}
 
==Changeself==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>WEAVE CHANGESELF <race></tt>
|-
|}
Weave a glamour of being a different race. This will even hide whether or not you are undead.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|Though some illusions last a long time, no illusion lasts indefinitely.
|-
|}
 
==Invisibility==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>WEAVE INVISIBILITY</tt>
|-
|}
Warp light around you to create the illusion of invisibility, hiding many of your actions from others.
 
==Reflection==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>WEAVE REFLECTION AT <target></tt>
|-
|}
This glamour will create a reflection of the target, which will absorb one attack before being destroyed. This is a fragile illusion and many actions may destroy the reflection. You may only have one reflection at a time.
 
{|
|-
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
| style="background:lightgreen"|While attacks will dispel your reflections, movement does not.  The equilibrium cost to reflect someone else is much longer than the cost to reflect yourself.
|-
|}
 
==Magicmouth==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>WEAVE MAGICMOUTH <text></tt>
|-
|}
Whenever someone enters the location where you've woven a magicmouth illusion, the illusory mouth will appear and speak the words you've embedded into it.


==Illusion==
{{AB
|skillname = ChangeSelf
|syntax = WEAVE CHANGESELF <race>
|description = Weave a glamour of being a different race. This will even hide whether or not you are undead.
|notes = Though some illusions last a long time, no illusion lasts indefinitely.
}}


{|
{{AB
|-
|skillname = Invisibility
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = WEAVE INVISIBILITY
|-
|description = Warp light around you to create the illusion of invisibility, hiding many of your actions from others.
| style="background:lightblue"|<tt>WEAVE ILLUSION <illusion text></tt>
}}
|-
|}
The bread-and-butter skill of the illusionist will allow the creation of an illusion of your choosing in the room you are in.


{|
{{AB
|-
|skillname = Reflection
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = WEAVE REFLECTION AT <target>
|-
|description = This glamour will create a reflection of the target, which will absorb one attack before being destroyed. This is a fragile illusion and many actions may destroy the reflection. You may only have one reflection at a time.
| style="background:lightgreen"|Can be woven while off-balance, even off psionic balance, though not while off equilibriumLimited to 160 characters.
|notes = While attacks will dispel your reflections, movement does not.  The equilibrium cost to reflect someone else is much longer than the cost to reflect yourself.
|-
|-
|}
|}
}}


==Spook==
{{AB
|skillname = MagicMouth
|syntax = WEAVE MAGICMOUTH <text>
|description = Whenever someone enters the location where you've woven a magicmouth illusion, the illusory mouth will appear and speak the words you've embedded into it.
}}


{|
{{AB
|-
|skillname = Illusion
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = WEAVE ILLUSION <illusion text>
|-
|description = The bread-and-butter skill of the illusionist will allow the creation of an illusion of your choosing in the room you are in.
| style="background:lightblue"|<tt>WEAVE SPOOK</tt>
|notes = Can be woven while off-balance, even off psionic balance, though not while off equilibrium.  Limited to 160 characters.
|-
}}
|}
From your darkest nightmares, you can weave the illusion that will scare any personal enemies who see it.


{|
{{AB
|-
|skillname = Spook
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = WEAVE SPOOK
|-
|description = From your darkest nightmares, you can weave the illusion that will scare any personal enemies who see it.
| style="background:lightgreen"|Blindness prevents the effect.
|notes = Blindness prevents the effect.
|-
}}
|}


==Script==
{{AB
|skillname = Script
|syntax = WEAVE SCRIPT <colour> <text>
|description = Using light as a palette, you may write messages on walls for all to see. You must be in an urban environment to weave this illusion.
}}


{|
{{AB
|-
|skillname = Stars
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = WEAVE STARS <target>
|-
|description = This illusion exists only in the mind of your target. It will plague him or her with flashes of bright stars intermittently.
| style="background:lightblue"|<tt>WEAVE SCRIPT <colour> <text></tt>
}}
|-
|}
Using light as a palette, you may write messages on walls for all to see. You must be in an urban environment to weave this illusion.


==Stars==
{{AB
 
|skillname = Improved
{|
|syntax = WEAVE IMPROVED [FOCUS] <delay> [COLOUR <colour>] <illusion text>
|-
|cost = Power: 0 (for 1 line illusion)<br/>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>WEAVE STARS <target></tt>
|-
|}
This illusion exists only in the mind of your target. It will plague him or her with flashes of bright stars intermittently.
 
==Improved==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>WEAVE IMPROVED [FOCUS] <delay> [COLOUR <colour>] <illusion text></tt>
|-
|style="background:pink"|Power: 0 (for 1 line illusion)<br/>
2 (Any, for 2 line illusion)
2 (Any, for 2 line illusion)
|-
|description = This ability lets you set off coloured, delayed illusions. The colors available to you can be seen at the bottom of <tt>CONFIG COLOUR</tt>. The cost in mana is one mana for each character in the illusion. (To add a new line to your illusion use <tt>\nl</tt>)
|}
<br>
This ability lets you set off coloured, delayed illusions. The colors available to you can be seen at the bottom of <tt>CONFIG COLOUR</tt>. The cost in mana is one mana for each character in the illusion. (To add a new line to your illusion use <tt>\nl</tt>)
 
As an option, you can <tt>FOCUS</tt> to concentrate on an illusion so you will not see the illusion unfold. This costs slightly more willpower.
As an option, you can <tt>FOCUS</tt> to concentrate on an illusion so you will not see the illusion unfold. This costs slightly more willpower.
|notes = The delay must be at least one second.
}}


{|
{{AB
|-
|skillname = Sparkles
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = WEAVE SPARKLES
|-
|description = This innocent illusion will create a sparkling display of light and colour.
| style="background:lightgreen"|The delay must be at least one second.
}}
|-
|}
 
==Sparkles==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>WEAVE SPARKLES</tt>
|-
|}
This innocent illusion will create a sparkling display of light and colour.
 
==Blur==


{|
{{AB
|-
|skillname = Blur
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = WEAVE BLUR
|-
|description = Distorting the light waves around you will make you a harder target to hit.
| style="background:lightblue"|<tt>WEAVE BLUR</tt>
}}
|-
|}
Distorting the light waves around you will make you a harder target to hit.


==Programmed==
{{AB
 
|skillname = Programmed
{|
|syntax = WEAVE PROGRAMMED <illusion text>
|-
|cost = Power: 0 (for 1 line illusion)<br/>
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>WEAVE PROGRAMMED <illusion text></tt>
|-
|style="background:pink"|Power: 0 (for 1 line illusion)<br/>
3 (Any, for 2 line illusion)
3 (Any, for 2 line illusion)
|-
|description = A programmed illusion will be triggered whenever anyone enters the location in which it is woven. (To add a new line to your illusion use <tt>\nl</tt>)
|}
}}
A programmed illusion will be triggered whenever anyone enters the location in which it is woven. (To add a new line to your illusion use <tt>\nl</tt>)


==Master==
{{AB
At this point in your training of Illusions, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see <tt>SKILLCHOICE LIST</tt> to see what is available. There may be a choice between two or more specializations.
|skillname = Master
|description = At this point in your training of Illusions, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see <tt>SKILLCHOICE LIST</tt> to see what is available. There may be a choice between two or more specializations.
}}
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