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{{SkillTableRow|Weaponprobe|Inept|50|Examine the quality of armour and weapons.}} | {{SkillTableRow|Weaponprobe|Inept|50|Examine the quality of armour and weapons.}} | ||
{{SkillTableRow|Envenom|Novice|0|Coat a weapon in poisons.}} | {{SkillTableRow|Envenom|Novice|0|Coat a weapon in poisons.}} | ||
{{SkillTableRow|TrueShield|Capable|0|Protect your body better with shields.}} | {{SkillTableRow|TrueShield|Capable|0|Protect your body better with shields.}} | ||
{{SkillTableRow|ShieldParry|Adept|50|Use shields to parry.}} | {{SkillTableRow|ShieldParry|Adept|50|Use shields to parry.}} | ||
{{SkillTableRow|Distribution|Master|50|Evenly distribute loot to your squad.}} | {{SkillTableRow|Distribution|Master|50|Evenly distribute loot to your squad.}} | ||
{{SkillTableRow|WeaponParry|Gifted|50|Use weapons to parry.}} | {{SkillTableRow|WeaponParry|Gifted|50|Use weapons to parry.}} | ||
{{SkillTableRow|Stratagem|Gifted|?|Plan your assault down to the last detail.}} | {{SkillTableRow|Stratagem|Gifted|?|Plan your assault down to the last detail.}} | ||
{{SkillTableRow|Keeneye|Expert|66|Observe use of venoms with your keen eye.}} | {{SkillTableRow|Keeneye|Expert|66|Observe use of venoms with your keen eye.}} | ||
{{SkillTableRow|Disengage|Virtuoso|0|Escape the prying eye of a watchful knight.}} | {{SkillTableRow|Disengage|Virtuoso|0|Escape the prying eye of a watchful knight.}} | ||
{{SkillTableRow|Veteran|Virtuoso|?|Increased survivability as a veteran of many battles.}} | {{SkillTableRow|Veteran|Virtuoso|?|Increased survivability as a veteran of many battles.}} | ||
{{SkillTableRow|ShieldStun|Virtuoso|50|Stun people with a swing of your shield.}} | {{SkillTableRow|ShieldStun|Virtuoso|50|Stun people with a swing of your shield.}} | ||
{{SkillTableRow|Unity|Fabled|50|Do not leave behind anyone in your squad.}} | {{SkillTableRow|Unity|Fabled|50|Do not leave behind anyone in your squad.}} | ||
{{SkillTableRow|ShieldRiposte|Transcendent|0|Respond to an attack with a swing of the shield.}} | {{SkillTableRow|ShieldRiposte|Transcendent|0|Respond to an attack with a swing of the shield.}} | ||
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Poisoning your opponent is a sure way to get the upper hand in battle. One method is to simply coat your weapon with poison. However, this is not a terribly effective means to administer poison as it can easily get wiped off the blade during the heat of battle, so half the time it works and half the time it fails. You can see what poisons are on a weapon by <tt>WEAPONPROBE</tt>. | Poisoning your opponent is a sure way to get the upper hand in battle. One method is to simply coat your weapon with poison. However, this is not a terribly effective means to administer poison as it can easily get wiped off the blade during the heat of battle, so half the time it works and half the time it fails. You can see what poisons are on a weapon by <tt>WEAPONPROBE</tt>. | ||
==TrueShield== | ==TrueShield== | ||
While any dunce can hold a shield and protect an arm, by practice and training you are able to position your shield by second nature, allowing further protection to your arm wielding the shield as well as your head, chest and gut. Note that while it is physically possible to wield two shields, doing so is so cumbersome that you will lose all benefit from both shields. | While any dunce can hold a shield and protect an arm, by practice and training you are able to position your shield by second nature, allowing further protection to your arm wielding the shield as well as your head, chest and gut. Note that while it is physically possible to wield two shields, doing so is so cumbersome that you will lose all benefit from both shields. | ||
==ShieldParry== | ==ShieldParry== | ||
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Possessing shield parry in both Knighthood and Combat will improve your parry accuracy with shields. | Possessing shield parry in both Knighthood and Combat will improve your parry accuracy with shields. | ||
==Distribution== | ==Distribution== | ||
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Only available to the commandant of a squad. With distribution turned on, you will immediately grab all gold dropped by any creature slain by your squad and distribute it evenly to all your recruits. If it cannot be split evenly, the commandant will pocket the difference. | Only available to the commandant of a squad. With distribution turned on, you will immediately grab all gold dropped by any creature slain by your squad and distribute it evenly to all your recruits. If it cannot be split evenly, the commandant will pocket the difference. | ||
==WeaponParry== | ==WeaponParry== | ||
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stratagem when it is performed. It will continue ad infinitum until you | stratagem when it is performed. It will continue ad infinitum until you | ||
manually remove the entry from your stratagem. | manually remove the entry from your stratagem. | ||
==Keeneye== | ==Keeneye== | ||
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With a keen eye, you can see when your weapons discharge venoms. | With a keen eye, you can see when your weapons discharge venoms. | ||
==Disengage== | ==Disengage== | ||
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Your many hours of combat training grant you a 1/4 bonus to health. | Your many hours of combat training grant you a 1/4 bonus to health. | ||
== | ==ShieldStun== | ||
{| | {| | ||
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| style="background:darkblue; color:white"|'''Syntax:''' | | style="background:darkblue; color:white"|'''Syntax:''' | ||
|- | |- | ||
| style="background:lightblue"|<tt> | | style="background:lightblue"|<tt>SHIELDSTUN <target></tt> | ||
|- | |- | ||
|} | |} | ||
Slamming your shield into your target is an excellent way to stun someone senseless. | |||
==Unity== | ==Unity== | ||
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Available to the commandant of a squad. If the commandant tries to move, he will announce the move. If any recruits shout that they are unable to follow then the commandant will cancel the order. This should assist in moving the whole squad as a group, leaving nobody behind. | Available to the commandant of a squad. If the commandant tries to move, he will announce the move. If any recruits shout that they are unable to follow then the commandant will cancel the order. This should assist in moving the whole squad as a group, leaving nobody behind. | ||
==ShieldRiposte== | ==ShieldRiposte== |
edits