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{{SkillTableRow|GoldenHorn|Gifted|33|Raise your spirits with a cheerful trumpeting.}} | {{SkillTableRow|GoldenHorn|Gifted|33|Raise your spirits with a cheerful trumpeting.}} | ||
{{SkillTableRow|Revelations|Expert|0|Peer into the workings of a mage or druid's demesne.}} | {{SkillTableRow|Revelations|Expert|0|Peer into the workings of a mage or druid's demesne.}} | ||
{{SkillTableRow|Largo|Expert| | {{SkillTableRow|Largo|Expert|25|Magic etchings strengthen your music.}} | ||
{{SkillTableRow|MusicBoxes|Expert| | {{SkillTableRow|MusicBoxes|Expert|50|Lend power to the notes of the music box.}} | ||
{{SkillTableRow|Regulator|Expert|75|Construct a mechanism to recharge your enchantments.}} | |||
{{SkillTableRow|EmeraldBox|Virtuoso|0|Disrupt bodily regeneration with this sickly melody.}} | {{SkillTableRow|EmeraldBox|Virtuoso|0|Disrupt bodily regeneration with this sickly melody.}} | ||
{{SkillTableRow|AvariceHorn|Virtuoso|25|Instill in yourself a need for gold.}} | |||
{{SkillTableRow|RepairMiniatures|Virtuoso|50|Give your miniature the gift of a longer life.}} | |||
{{SkillTableRow|Miniaturise|Virtuoso|75|Shrink a figurine to focus its power.}} | |||
{{SkillTableRow|AzureBox|Fabled|0|Disrupt mental regeneration with an ear-splitting tune.}} | {{SkillTableRow|AzureBox|Fabled|0|Disrupt mental regeneration with an ear-splitting tune.}} | ||
{{SkillTableRow|Vivace|Fabled| | {{SkillTableRow|Vivace|Fabled|25|Quicken certain performances with magical etchings.}} | ||
{{SkillTableRow|BlastHorn|Fabled| | {{SkillTableRow|PipeTank|Fabled|50|Attach a refilling tank to your pipes}} | ||
{{SkillTableRow|BlastHorn|Fabled|75|Make the ground tremble with this mighty note.}} | |||
{{SkillTableRow|GoldenBox|Mythical|0|Ruin your foe's ego with this depressing aria.}} | {{SkillTableRow|GoldenBox|Mythical|0|Ruin your foe's ego with this depressing aria.}} | ||
{{SkillTableRow|TrueTime|Mythical|50|Grant yourself protection from time altering magics.}} | {{SkillTableRow|TrueTime|Mythical|50|Grant yourself protection from time altering magics.}} | ||
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You can now charge music boxes, which can hold 50 charges.<br/> | You can now charge music boxes, which can hold 50 charges.<br/> | ||
See <tt>[[Enchantment#Rings|AB ENCHANTMENT RINGS]]</tt>. | See <tt>[[Enchantment#Rings|AB ENCHANTMENT RINGS]]</tt>. | ||
==Regulator== | |||
{| | |||
|- | |||
| style="background:darkblue; color:white"|'''Syntax:''' | |||
|- | |||
| style="background:lightblue"|<tt>TINKER REGULATOR</tt> | |||
|- | |||
| style="background:lightblue"|<tt>ATTACH <regulator> TO <enchanted item></tt> | |||
|- | |||
|style="background:pink"|Outlay: 4 steel 2 gold 2 platinum | |||
|- | |||
|} | |||
While in the arcane ritual chamber of enchanters, you may tinker together a clockwork regulator to attach to enchanted items. When that item discharges its enchantment, the regulator will automatically whirr into activity and try to recharge the item from an energy cube in your hands. | |||
==EmeraldBox== | ==EmeraldBox== | ||
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|} | |} | ||
Lessen the health regeneration of enemies in the same room. | Lessen the health regeneration of enemies in the same room. | ||
==AvariceHorn== | |||
{| | |||
|- | |||
| style="background:darkblue; color:white"|'''Syntax:''' | |||
|- | |||
| style="background:lightblue"|<tt>BLOW <horn>></tt> (once enchanted) | |||
|- | |||
|} | |||
Blowing this horn will instill in you a mighty, irresitable desire to hoard gold. You will automatically retrieve the gold dropped by any creatures you slay. | |||
==RepairMiniatures== | |||
{| | |||
|- | |||
| style="background:darkblue; color:white"|'''Syntax:''' | |||
|- | |||
| style="background:lightblue"|<tt>REPAIR FIGURINE <fig> WITH <GOLD|SILVER|PLATINUM|MARBLE></tt> | |||
|- | |||
|style="background:pink"|Outlay: 1 comm. | |||
|- | |||
|} | |||
With love and careful attention to detail, you can fix some of the minute cracks that appear in a figurine after it has been involved in a battle, extending its lifespan. This ability will become less effective each time, until the figurine is beyond repair. | |||
==Miniaturise== | |||
{| | |||
|- | |||
| style="background:darkblue; color:white"|'''Syntax:''' | |||
|- | |||
| style="background:lightblue"|<tt>MINIATURISE <figurine></tt> | |||
|- | |||
|} | |||
By carefully enchanting a spell of shrinking on a figurine, you can condense its power and enhance both the value of any stored esteem and the rate at which it will level up in miniature battles. | |||
==AzureBox== | ==AzureBox== | ||
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|} | |} | ||
Using magic ink, you can make a musical etching on an instrument which will make major second, tritone, and major seventh take less equilibrium to cast. | Using magic ink, you can make a musical etching on an instrument which will make major second, tritone, and major seventh take less equilibrium to cast. | ||
==PipeTank== | |||
{| | |||
|- | |||
| style="background:darkblue; color:white"|'''Syntax:''' | |||
|- | |||
| style="background:lightblue"|<tt>TINKER PIPETANK</tt> | |||
|- | |||
|style="background:pink"|Outlay: steel 4 gold 2 platinum 2 | |||
|- | |||
|} | |||
You can now construct an arcane pipetank, which can be attached to pipes. The mechanical chamber will pack another herb of the same type into the pipe when the last puff is smoked. | |||
==BlastHorn== | ==BlastHorn== |
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