Difference between revisions of "Cavalier"

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517 bytes added ,  05:42, 11 November 2021
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(updated Sunder)
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__NOTOC__
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This specialisation of Knighthood concentrates on polearms. Polearms are the favoured weapon of the [[tae'dae]] and therefore they can use them better than any other race. The higher the skill, the more deadly and varied the effects.
NOTE: The Cavalier specialisation can only be taken after completing the [[Heart of Shallah]] quest and possessing a mount of your own; thus, it is considered a restricted skillset.
{{SkillTableHeader}}
{{SkillTableHeader}}
{{SkillTableRow|Polearms|Master|0|Master over the long-reaching polearm}}
{{SkillTableRow|Polearms|Master|0|Master over the long-reaching polearm}}
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{{AB
{{AB
|skillname = Steed
|skillname = Steed
|syntax = STEED BOND <beast> <br>
|syntax = STEED BOND <beast><br>
STEED UNBOND<br>
STEED UNBOND<br>
Power: 10 (Any)<br>
Power: 10 (Any)<br>
|description = You may now forge a permanent bond with your beast, taking it on as your noble steed. This strong connection between man and beast increases its level, and grants the inherent abilities of mount, gallop, trot, and armour. If the bond is lost, these abilities will be forgotten in the trauma.
|description = You may now forge a permanent bond with your beast, taking it on as your noble steed. This strong connection between man and beast increases its level, and grants the inherent abilities of [[Beastmastery#Riding|mount]], [[Beastmastery#Galloping|gallop]], [[Beastmastery#Trotting|trot]], and [[Beastmastery#Armour|armour]]. If the bond is lost, these abilities will be forgotten in the trauma.
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As you learn more in the art of being a Cavalier, so too will you learn to predict the movements of your steed, allowing you the ability to stay mounted even in unusual circumstances.
As you learn more in the art of being a Cavalier, so too will you learn to predict the movements of your steed, allowing you the ability to stay mounted even in unusual circumstances.
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