Difference between revisions of "Poisons"

Jump to navigation Jump to search
42 bytes removed ,  08:55, 3 December 2021
Updating to use templates. updating text. adding links. I think we need to find a better place for the poisons table honestly
m
(Updating to use templates. updating text. adding links. I think we need to find a better place for the poisons table honestly)
Line 5: Line 5:
|-
|-
|}
|}
{|
 
|-
{{SkillTableHeader}}
|[[#Extracting|Extracting]]||Inept||Basic ability to extract venoms from poisonous creatures.
{{SkillTableRow|Extracting|Inept|0|Basic ability to extract venoms from poisonous creatures.}}
|-
{{SkillTableRow|Identification|Inept|33|Identify creatures with known poisons.}}
|[[#Identification|Identification]]||Inept +33%||Identify creatures with known poisons.
{{SkillTableRow|Anatine|Inept|66|Causes terrible muscular spasms.}}
|-
{{SkillTableRow|Niricol|Novice|0|Causes the pupils to completely close.}}
|Anatine||Inept +66%||Causes terrible muscular spasms.
{{SkillTableRow|Mactans|Novice|50|A spider venom that gives chills.}}
|-
{{SkillTableRow|Contortrin|Apprentice|0|Also known as hero's bane, found within graves.}}
|Niricol||Novice||Causes the pupils to completely close.
{{SkillTableRow|Aleutian|Apprentice|33|Strangely affects the emotions, causing paranoia.}}
|-
{{SkillTableRow|Mantakaya|Apprentice|66|A dangerous toxin that causes paralysis.}}
|Mactans||Novice +50%||A spider venom that gives chills.
{{SkillTableRow|Dendroxin|Capable|0|Causes weakness of the arms, hampering ability to parry.}}
|-
{{SkillTableRow|Saxitin|Capable|50|Only found in the deepest sea creatures who hate sunlight.}}
|Contortrin||Apprentice||Also known as hero's bane, found within graves.
{{SkillTableRow|Ibululu|Adept|0|This snake venom causes an unnatural sensitivity to pain.}}
|-
{{SkillTableRow|Hadrudin|Adept|33|Usually found in scorpions, causes terrible disfigurement.}}
|Aleutian||Apprentice +33%||Strangely affects the emotions, causing paranoia.
{{SkillTableRow|Mellitin|Adept|66|Weakness of the bowel afflicts those infected with this poison.}}
|-
{{SkillTableRow|Botulinum|Master|0|A poison that causes terrible gastrointestinal convulsions.}}
|Mantakaya||Apprentice +66%||A dangerous toxin that causes paralysis.
{{SkillTableRow|Pyrotoxin|Master|33|Strips fire protection or gives a burst of fiery damage.}}
|-
{{SkillTableRow|Haemotox|Master|66|Afflicts with haemophilia, making blood hard to clot.}}
|Dendroxin||Capable||Causes muscles in the arms to shrivel.
{{SkillTableRow|Calcise|Gifted|0|Disrupts the connection to the body, preventing stancing.}}
|-
{{SkillTableRow|Inyoka|Gifted|33|Hallucinating is the main effect of this salamander venom.}}
|Saxitin||Capable +50%||Only found in the deepest sea creatures who hate sunlight.
{{SkillTableRow|Tetrodin|Gifted|66|A dark poison that that saps the health of its victim.}}
|-
{{SkillTableRow|Crotamine|Expert|0|This vile poisons causes immense sickening in its victim.}}
|Ibululu||Adept||This snake venom causes an unnatural sensitivity to pain.
{{SkillTableRow|Morphite|Expert|50|Only found in certain elemental creatures, causes sleep.}}
|-
{{SkillTableRow|Escozul|Virtuoso|0|An energy draining poison from the astral depths.}}
|Hadrudin||Adept +33%||Usually found in scorpions, causes terrible disfigurement.
{{SkillTableRow|Chansu|Virtuoso|33|A terrible toxin that causes a lack of appetite.}}
|-
{{SkillTableRow|Charybdon|Virtuoso|66|Another astral poison, the effects are always mutating.}}
|Mellitin||Adept +66%||Weakness afflicts those infected with this poison.
{{SkillTableRow|Miniatures|Fabled|0|Dip figurines into poison to give it a breath attack.}}
|-
{{SkillTableRow|Dulak|Fabled|50|This poison attacks the brain, causing unnatural stupidity.}}
|Botulinum||Master||A poison that causes terrible gastrointestinal convulsions.
{{SkillTableRow|Senso|Mythical|0|A poison that causes profuse oily sweating.}}
|-
{{SkillTableRow|Constructs|Mythical|33|Use crotamine to allow constructs a special attack.}}
|Pyrotoxin||Master +33%||Strips fire protection or gives a burst of fiery damage.
{{SkillTableRow|Anerod|Mythical|66|This poison thins the blood and reduces the immune system.}}
|-
{{SkillTableRow|Immunity|Transcendent|0|Immunize yourself against the effects of one poison.}}
|Haemotox||Master +66%||Afflicts with haemophilia, making blood hard to clot.
|-
|Calcise||Gifted||Targets the bones of the legs, with crippling effect.
|-
|Inyoka||Gifted +33%||Dizziness is the main effect of this salamander venom.
|-
|Tetrodin||Gifted +66%||A dark poison that that saps the health of its victim.
|-
|Crotamine||Expert||Unless quickly cured, this poison means a certain death.
|-
|Morphite||Expert +50%||Only found in certain elemental creatures, causes sleep.
|-
|Escozul||Virtuoso||An energy draining poison from the astral depths.
|-
|Chansu||Virtuoso +33%||A terrible toxin that causes respiratory illness.
|-
|Charybdon||Virtuoso +66%||Another astral poison, the effects are always mutating.
|-
|[[#Miniatures|Miniatures]]||Fabled||Dip figurines into poison to give it a breath attack.
|-
|Dulak||Fabled +50%||This poison attacks the brain, causing unnatural stupidity.
|-
|Senso||Mythical||A poison that causes profuse oily sweating.
|-
|[[#Constructs|Constructs]]||Mythical +33%||Use crotamine to allow constructs a special attack.
|-
|Anerod||Mythical +66%||This poison thins the blood and reduces the immune system.
|-
|[[#Immunity|Immunity]]||Transcendent||Immunize yourself against the effects of one poison.
|-
|}
|}
[[Image:Poisons.jpg|thumb|A F(r)iend from Balach (by Enero)]]
[[Image:Poisons.jpg|thumb|A F(r)iend from Balach (by Enero)]]


==Extracting==


{|
{{AB
|-
|skillname = Extracting
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = EXTRACT <creature> INTO <vial>
|-
EXTRACT <creature> INTO RIFT
| style="background:lightblue"|<tt>EXTRACT <creature> INTO <vial></tt>
|description = You may extract known poisons of venomous creatures into vials. The amount you will be able to extract will increase as your skill in poisons increases.
|-
}}
|}
 
You may extract known poisons of venomous creatures into vials. The amount you will be able to extract will increase as your skill in poisons increases.
{{AB
|skillname = Identification
|description = When you probe a creature, you will be able to discern if it is venomous and what poison it produces. You will only be able to identify creatures with poisons known to you.
}}
 
{{AB
|skillname = Miniatures
|syntax = DIP <figurine> IN <crotamine>
|You can dip miniatures in a vial of crotamine, making the figurine occasionally breathe a powerful corrosive cloud. The figurine will absorb the equivalent of 50 doses.<br>NOTE: Figurines coated in crotamine cannot also be [[Alchemy#Miniatures|coated in quicksilver]] nor can it wear [[Forging#Miniatures|knuckles/helmet]].
}}
 
{{AB
|skillname = Construts
|syntax = PREPARE CROTAMINE JELLY FROM <vial of crotamine>
|description = Crotamine jelly can be put into a construct or colossus to enable the operator to attack his or her targets with a poison attack that does up to twice the damage to the target, at a cost of half damage to his or her own construct or colossus.
}}


==Identification==
{{AB
|skillname = Immunity
|syntax = IMMUNIZE
|description = By taking a dose of poison, you will be able to train your body to become majorly resistant to poison. This is not an instantaneous process. Once your body is prepared to IMMUNIZE itself, you must take a sip of the poison you wish to be immune to. Then, at the beginning of the next month, you will find yourself greatly immune from its effects. Note that this only works against poisons, not against other spells that may give the same effect.
}}


When you probe a creature, you will be able to discern if it is venomous and what poison it produces. You will only be able to identify creatures with poisons known to you.


{|
{|
Line 89: Line 77:
| style="background:darkgreen; color:white"|'''Additional Notes:'''
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|-
|-
| style="background:lightgreen"|These poisons will cause these afflictions. Note that only unlinked astral creatures produce poison, though linked ones still give the same afflictions.
| style="background:lightgreen"|These poisons will cause these afflictions. Note that only unlinked astral creatures produce poison, though linked ones still give the same afflictions.


{|border="1" cellpadding="4" cellspacing="0" align="center"
{|border="1" cellpadding="4" cellspacing="0" align="center"
Line 99: Line 87:
|style="background:lightblue" |'''Location'''
|style="background:lightblue" |'''Location'''
|-
|-
|Aleutian  
|Aleutian
|Paranoia        
|[[Paranoia]]
|Slush
|Slush
|Pythons            
|Pythons
|Balach Swamp
|[[Balach Swamp]]
|-
|-
|Anatine    
|Anatine
|Clumsiness      
|[[Clumsiness]]
|Slush
|Slush
|Adders              
|Adders
|Oleanvir Valley
|[[Oleanvir Valley]]
|-
|-
|rowspan="2"|Anerod    
|rowspan="2"|Anerod
|rowspan="2"|Relapse         
|rowspan="2"|[[Relapsing]]
|rowspan="2"|Dust
|rowspan="2"|Dust
|Bats                
|Bats
|Glomdoring Chasm
|[[Glomdoring Chasm]]
|-
|-
|Garnet Scorpions
|Garnet Scorpions
|Scorpion Caves
|[[Scorpion Caverns]]
|-
|-
|Botulinum  
|Botulinum
|Vomiting        
|[[Vomiting]]
|Dust
|Dust
|Blue-Ringed Octopii 
|Blue-Ringed Octopodes
|Inner Sea
|[[Inner Sea]]
|-
|-
|Calcise    
|Calcise
|Ataxia
|[[Ataxia]]
|Slush
|Slush
|Platypii           
|Platypodes
|Rivers
|Rivers
|-
|-
|rowspan="2"|Chansu    
|rowspan="2"|Chansu
|rowspan="2"|Asthma           
|rowspan="2"|[[Anorexia]]
|rowspan="2"|Dust
|rowspan="2"|Slush
|Nagaradjas          
|Nagaradjas
|Southern Mountains
|[[Muhanlesh Caverns]]
|-
|-
|Aerial Stalkers
|Aerial Stalkers
|Plane of Air
|[[Plane of Air]]
|-
|-
|Charybdon  
|Charybdon
|Random Effect    
|Random Poison Effect (except calcise or dendroxin)
|Varies
|Varies
|Red Scorpions      
|Red Scorpions
|Astral - Scorpio
|Astral - Scorpio
|-
|-
|Contortrin
|Contortrin
|Recklessness    
|[[Recklessness]]
|Slush
|Slush
|Queen Gravedigger  
|Queen Gravedigger
|Blasted Lands
|[[Blasted Lands]]
|-
|-
|Crotamine  
|Crotamine
|Sickening
|[[Sickening]]
|Dust
|Dust
|Lindwyrms          
|Lindwyrms
|Earth Plane
|Earth Plane
|-
|-
|rowspan="2"|Dendroxin  
|rowspan="2"|Dendroxin
|rowspan="2"|Asthenia  
|rowspan="2"|[[Asthenia]]
|rowspan="2"|Dust
|rowspan="2"|Dust
|Eyelash Vipers      
|Eyelash Vipers
|Hills in Southeast, Northeast
|Hills in Southeast, Northeast
|-
|-
|Amethyst Scorpions
|Amethyst Scorpions
|Scorpion Caves
|[[Scorpion Caverns]]
|-
|-
|Dulak      
|Dulak
|Stupidity        
|[[Stupidity]]
|Slush
|Slush
|Gila Lizards        
|Gila Lizards
|Skarch Desert
|[[Skarch Desert]]
|-
|-
|Escozul    
|Escozul
|Powersap        
|[[Powersap]]
|Dust
|Dust
|Bloated Parasites  
|Bloated Parasites
|Astral - Pisces
|Astral - Pisces
|-
|-
|rowspan="2"|Hadrudin  
|rowspan="2"|Hadrudin
|rowspan="2"|Disloyalty      
|rowspan="2"|[[Disloyalty]]
|rowspan="2"|Steam
|rowspan="2"|Steam
|Black Scorpions    
|Black Scorpions
|Blasted Lands
|[[Blasted Lands]]
|-
|-
|Muhagli            
|Muhagli
|Caverns of Muhanlesh
|[[Muhanlesh Caverns]]
|-
|-
|Haemotox  
|Haemotox
|Haemophilia      
|[[Haemophilia]]
|Dust
|Dust
|Rattlesnakes        
|Rattlesnakes
|Hifarae Hills
|[[Hifarae Hills]]
|-
|-
|Ibululu    
|Ibululu
|Sensitivity      
|[[Sensitivity]]
|Slush
|Slush
|Cobras              
|Cobras
|Skarch Desert
|[[Skarch Desert]]
|-
|-
|Inyoka    
|Inyoka
|Hallucinations
|[[Hallucinations]]
|Slush
|Slush
|Red Salamanders    
|Red Salamanders
|Rivers
|Rivers
|-
|-
|rowspan="2"|Mactans    
|rowspan="2"|Mactans
|rowspan="2"|Chills           
|rowspan="2"|Strips cold protection or afflicts [[chills]]
|rowspan="2"|Dust
|rowspan="2"|Dust
|Black Widows        
|Black Widows
|Glomdoring Forest
|[[Glomdoring Forest]]
|-
|-
|Onyx Scorpions
|Onyx Scorpions
|Scorpion Caves
|[[Scorpion Caverns]]
|-
|-
|rowspan="2"|Mantakaya  
|rowspan="2"|Mantakaya
|rowspan="2"|Paralysis        
|rowspan="2"|[[Paralysis]]
|rowspan="2"|Dust
|rowspan="2"|Dust
|Manta Rays          
|Manta Rays
|Inner Sea
|[[Inner Sea]]
|-
|-
|Adoraths      
|Adoraths
|Undervault
|[[Undervault]]
|-
|-
|rowspan="2"|Mellitin  
|rowspan="2"|Mellitin
|rowspan="2"|Dysentery      
|rowspan="2"|[[Dysentery]]
|rowspan="2"|Dust
|rowspan="2"|Dust
|Wasps              
|Wasps
|Glomdoring Forest
|[[Glomdoring Forest]]
|-
|-
|Jade Scorpions
|Jade Scorpions
|Scorpion Caves
|[[Scorpion Caverns]]
|-
|-
|Morphite  
|Morphite
|Sleep           
|Strips insomnia, afflicts [[asleep]], or strips kafe.
|Wake
|Wake
|Dreamleeches        
|Dreamleeches
|Water Plane
|Water Plane
|-
|-
|Niricol    
|Niricol
|Blindness       
|[[Blind]]
|Sixthsense
|Dust or [[Discernment#Sixthsense|Sixthsense]]
|Cockatrices          
|Cockatrices
|Hills near Glomdoring
|Hills near [[Glomdoring]]
|-
|-
|Pyrotoxin  
|Pyrotoxin
|Ablaze   
|Strips fire protections or afflicts [[ablaze]]
|Ice
|Ice
|Manticores
|Manticores
|Grey Moors
|[[Grey Moors]]
|-
|-
|Saxitin    
|Saxitin
|Pox    
|[[Pox]]
|Dust
|Dust
|Sea Anemone        
|Sea Anemone
|Inner Sea
|[[Inner Sea]]
|-
|-
|Senso      
|Senso
|Slickness        
|[[Slickness]]
|Steam
|Steam
|Stoneghasts        
|Stoneghasts
|Earth Plane
|Earth Plane
|-
|-
|rowspan="2"|Tetrodin  
|rowspan="2"|Tetrodin
|rowspan="2"|Healthleech      
|rowspan="2"|[[Healthleech]]
|rowspan="2"|Steam
|rowspan="2"|Steam
|Tree Frogs          
|Tree Frogs
|Serenwilde
|[[Serenwilde]]
|-
|-
|Frogs
|Frogs
|Tolborolla Valley
|[[Tolborolla Valley]]
|-
|-
|}
|}
Line 279: Line 267:
*Charybdon will no longer attempt to afflict with calcise or dendroxin. '''(#1439 on 6-21-2018)'''
*Charybdon will no longer attempt to afflict with calcise or dendroxin. '''(#1439 on 6-21-2018)'''


==Miniatures==
[[Category: Trade Skills]]
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>DIP <figurine> IN <crotamine></tt>
|-
|}
You can dip miniatures in a vial of crotamine, making the figurine occasionally breathe a powerful corrosive cloud. The figurine will absorb the equivalent of 50 doses.<br/>
NOTE: Figurines coated in crotamine cannot also be coated in quicksilver nor can it wear knuckles/helmet.
 
==Constructs==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>PREPARE CROTAMINE JELLY FROM <vial of crotamine></tt>
|-
|}
Crotamine jelly can be put into a construct or colossus to enable the operator to attack his or her targets with a poison attack that does up to twice the damage to the target, at a cost of half damage to his or her own construct or colossus.
 
==Immunity==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>IMMUNIZE</tt>
|-
|}
By taking a dose of poison, you will be able to train your body to become majorly resistant to poison. This is not an instantaneous process. Once your body is prepared to <tt>IMMUNIZE</tt> itself, you must take a sip of the poison you wish to be immune to. Then, at the beginning of the next month, you will find yourself greatly immune from its effects. Note that this only works against poisons, not against other spells that may give the same effect.
[[Category:Trade Skills]]
2,691

edits

Navigation menu