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|syntax = STRIKE <target> [LEFT{{!}}RIGHT] [<bodypart>] | |syntax = STRIKE <target> [LEFT{{!}}RIGHT] [<bodypart>] | ||
|description = Bodyparts (with shorthand): | |description = Bodyparts (with shorthand): | ||
Head (h) | |||
Chest (c) | |||
Gut (g) | |||
Rightarm (rarm, ra) | |||
Leftarm (larm, la) | |||
Rightleg (rleg, rl) | |||
Leftleg (lleg, ll) | |||
Your skill with weapons is such that you may now target specific body parts on an opponent, inflicting deep wounds. | Your skill with weapons is such that you may now target specific body parts on an opponent, inflicting deep wounds. | ||
'''Note:''' When using modifiers that you learn later once you specialize, striking with those modifiers will not inflict deep wounds. | '''Note:''' When using modifiers that you learn later once you specialize, striking with those modifiers will not inflict [[deepwounds|deep wounds]]. | ||
}} | }} | ||
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BEAR <standard> GREATER (will protect those level 99 and under)<br> | BEAR <standard> GREATER (will protect those level 99 and under)<br> | ||
BEAR <standard> FULL (will protect all) | BEAR <standard> FULL (will protect all) | ||
|description = By bearing a standard, which can be [[Forging#Standards|crafted by a blacksmith]], you will become the focal point of a unit, standing at the front and representing the group. Any creatures that would attack your group will see and target the standard bearer first. | |description = By bearing a standard, which can be [[Forging#Standards|crafted by a blacksmith]], you will become the focal point of a [[Combat#Squads|unit]], standing at the front and representing the group. Any creatures that would attack your group will see and target the standard bearer first. | ||
}} | }} | ||
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