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| [[File:Dwarf.gif|border|frameless|right]] | | [[File:Dwarf.gif|border|frameless|right]] |
| Descended from the [[:Category:Elder Gods|Elder God]] [[Clangorum]], the dwarven race originally called themselves the clangoru, but [[human|humans]], when they first arrived in [[Lusternia]], for some reason insisted on referring to the clangoru as '''dwarves''', a term which eventually became accepted in the common vernacular. Although they look like humans, they are substantively shorter and stockier, and their hair grows at a rate five times faster than that of humans. Thus, most male dwarves prefer to grow beards rather than shaving five times a day. Contrary to rumour, it is rare for a female dwarf to grow a full beard; however, growing long, silky sideburns which can be braided is a fairly common practice. They are a robust mountain race with a rich history, though the dwarven kingdom itself was split during the [[Taint Wars]]. | | Descended from the [[Elder God]] [[Clangorum]], the dwarven race originally called themselves the '''clangoru''', but [[human]]s, when they first arrived in [[Lusternia]], for some reason insisted on referring to the clangoru as '''dwarves''', a term which eventually became accepted in the common vernacular. Although they look like humans, they are substantively shorter and stockier, and their hair grows at a rate five times faster than that of humans. Thus, most male dwarves prefer to grow beards rather than shaving five times a day. Contrary to rumour, it is rare for a female dwarf to grow a full beard; however, growing long, silky sideburns which can be braided is a fairly common practice. They are a robust mountain race with a rich history, though the dwarven kingdom itself was split during the [[Taint Wars]]. |
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| ''Languages: Common, Dwarven.'' | | '''Languages''': Common, Dwarven. |
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| {| border="0" cellpadding="5" cellspacing="3" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; font-size: 95%;" style="margin:2 2 1em 1em;" | | {{RacePerks |
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| | |1/4 resistance to fire and cold damage. |
| | style="font-size: larger; color:white" align="center" colspan="2" bgcolor="darkblue" | '''Perks''' | | |1/4 resistance to blunt and cutting damage. |
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| | |Dwarves gain natural [[Rooting|resistance (not immunity) against elemental movement effects]].<br /> |
| | align="right" bgcolor="lightblue" | '''Level 1'''
| | Dwarves with the [[Axelord]] specialisation can use two-handed axes more effectively than any other race, both for damage and speed. <br />Dwarves with the [[Music]] skill gain the trait sociable drinker, increasing their empower and seduction ego attacks while influencing. |
| | {{{Circle|''1/4 resistance to fire and cold damage.''}}}
| | |Trait: ''Guts of Steel''. Dwarves can consume more [[alcohol]] before suffering the effects of inebriation, as well as restoring some of their health, mana and ego upon drinking occasionally. |
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| | |Improved Trait: ''Raging alcoholic''. Dwarves will be able to restore health, mana and ego by drinking alcohol more quickly and will be able to perform much better under the effects of [[drunkeness]]. |
| | align="right" bgcolor="lightblue" | '''Level 25'''
| | }} |
| | {{{symbols|''1/4 resistance to blunt and cutting damage.}}} | |
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| | align="right" bgcolor="lightblue" | '''Level 50'''
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| | {{{orderhead|''Dwarves gain natural resistance (not immunity) against elemental movement effects.'' | |
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| ''Dwarves with the [[Axelord]] specialisation can use two-handed axes more effectively than any other race.''
| | [[Category: Races]] |
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| ''Dwarves with the [[Music]] skill gain the trait sociable drinker, increasing their empower and seduction ego attacks while influencing.'''''}}}
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| | align="right" bgcolor="lightblue" | '''Demigod'''
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| | {{{allies|'' Guts of Steel. Dwarves can consume more alcohol before suffering the effects of inebriation, their racial resistances increase to 2/8, scaling up to 8/8 depending on the Dwarf's inebriation levels.''}}}
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| | align="right" bgcolor="lightblue" | '''Demigod+'''
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| | {{{enemies|''Improved Trait: Raging alcoholic. Dwarves gain a 1/8 bonus to all damage types, scaling with the Dwarf's inebriation to 5/8.''}}}
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| |}
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| [[Category:Races]] | |