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[[File:Lucidian.gif|border|frameless|right]] | [[File:Lucidian.gif|border|frameless|right]] | ||
Descended from the [[ | [[Splintering|Descended]] from the [[Elder God]] [[Xyl]], the '''lucidian'''s are humanoids of living crystal. Their innate magical makeup make them resistant to magical attacks, though their crystalline structure makes them quite vulnerable to blunt attacks. This unique physique also regenerates while under the open sun. They tend to the more arcane and scholarly professions. They are generally more logical than emotional, and traditionally their philosophers and [[mage]]s have tried to discern the patterns of the universe in order to understand the greater harmony of existence. This natural affinity to cold logic was a founding principle of the city of [[Hallifax]] (which became lost in time during the [[Taint Wars]] and was eventually freed through the efforts of the lucidian Saaga Shevat). The lucidians and the [[trill]]s were the primary builders of Hallifax, which was a city in the clouds, an architectural wonder of crystal spires and aeromantic engineering. | ||
crystal. Their innate magical makeup make them resistant to magical | |||
attacks, though their crystalline structure makes them quite vulnerable | {{RacePerks | ||
to blunt attacks. This unique physique also regenerates while under the | |2/4 resistance to magic damage. | ||
open sun. They tend to the more arcane and scholarly professions. They | |2/4 resistance to psychic damage. | ||
are generally more logical than emotional, and traditionally their | |1/3 health and mana regeneration when in cloudy environments.<br /> | ||
philosophers and | Lucidian with the [[Aeonics]] specialisation gain a 1/10 bonus to excorable and magical damage.<br /> | ||
in order to understand the greater harmony of existence. This natural | Lucidian with the [[Aeromancy]] or [[Aerochemantics]] specialisation gain a 1/10 bonus to asphyxiation and lightning damage.<br /> | ||
affinity to cold logic was a founding principle of the city of [[Hallifax]] | Lucidian with the [[Loralaria]] specialisation gain a 1/10 to cold and asphyxiation damage. | ||
(which became lost in time during the [[Taint Wars]] and was eventually freed | |Supercharged. Lucidians regenerate 1% of their maximum reserves per IG hour spent outdoors during the daytime. Also allows the Lucidian to link faster from their nexus or astral nodes. Maximum reserves increased to a base of 125% | ||
through the efforts of the lucidian Saaga Shevat). The lucidians and the | |Overcharged. Daytime power reserves increased to 2% per hour. Active power regeneration rate increased. | ||
[[trill | }} | ||
clouds, an architectural wonder of crystal spires and aeromantic | |||
[[Category: Races]] | |||
[[Category:Races]] |
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