Difference between revisions of "Viscanti"

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639 bytes removed ,  00:24, 12 May 2022
updated to use the RacePerks template.
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(updated to use the RacePerks template.)
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[[File:Viscanti.gif|border|frameless|right]]
[[File:Viscanti.gif|border|frameless|right]]
The [[viscanti]] are unlike most of the other races because they did not originate from the fragmentation of an [[:Category:Elder Gods|Elder God]]. Rather, the viscanti came into being as victims of the [[Taint]] at the time of the Fall of the [[Holy Celestine Empire|Celestine Empire]]. The viscanti were originally members of the other native [[Lusternia|Lusternian]] races who were directly caught in the Taint and whose forms became twisted, just as the land became twisted. Through years of interbreeding, they have become recognized as a race unto themselves. Generally, they are of a demonic appearance though some viscanti retain vestigial characteristics of other races, such as wings of [[trill|trills]] (though bat-like and ineffective for flying) or pointed ears of the [[elfen]]. The greater viscanti have the ability to breathe poison gas. Although most reside in the [[Magnagora]] and neighboring tainted land, a few viscanti have been known to become "reformed" and live in other civilized areas.
The '''viscanti''' are unlike most of the other races because they did not originate from the [[Splintering|fragmentation]] of an [[Elder God]]. Rather, the viscanti came into being as victims of the [[Taint]] at the time of the [[Project Cosmic Hope|Fall of the Celestine Empire]]. The viscanti were originally members of the other native [[Lusternia]]n races who were directly caught in the Taint and whose forms became twisted, just as the land became twisted. Through years of interbreeding, they have become recognized as a race unto themselves. Generally, they are of a [[Nil|demonic]] appearance though some viscanti retain vestigial characteristics of other races, such as wings of [[trill]]s (though bat-like and ineffective for flying) or pointed ears of the [[elfen]]. The greater viscanti have the ability to breathe poison gas. Although most reside in the [[Magnagora]] and neighboring tainted land, a few viscanti have been known to become "reformed" and live in other civilized areas.


''Language: Common''
'''Language''': Common


{| border="0" cellpadding="5" cellspacing="3" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; font-size: 95%;" style="margin:2 2 1em 1em;"
{{RacePerks
|-
|1/4 resistance to cutting and blunt damage.
| style="font-size: larger; color:white" align="center" colspan="2" bgcolor="darkblue" | '''Perks'''
|2/4 resistance to poison damage.
|-
|1/3 health and mana regen in tainted environments.<br />
| align="right" bgcolor="lightblue" | '''Level 1'''
Viscanti with the [[Necromancy]] specialisation gain a 1/10 bonus to excorable and poison damage.<br />
| {{{Circle|''1/4 resistance to cutting and blunt damage.''}}}
Viscanti with the [[Geomancy]] or [[Geochemantics]] specialisation gain a 1/10 bonus to asphyxiation and poison damage.<br />
|-
Viscanti with the [[Necroscream]] specialisation gain a 1/10 bonus to excorable and cutting damage.
| align="right" bgcolor="lightblue" | '''Level 25'''
|Ability: Poison gas. Viscanti are immune from poison gas. While attacking other players Viscanti have a 5% chance to exhale poison gas at their target, dealing poison damage and afflicting the target with [[sickening|sickness]].
| {{{symbols|''2/4 resistance to poison damage}}}
|Viscanti can exhale a poison gas cloud, dealing poison damage to all non-Viscanti on their ENEMY list and afflicting them with [[sickening|sickness]]. Poison gas now has a 10% chance to trigger on all attacks against denizens. (Attacks against other players remains at 5%)
|-
}}
| align="right" bgcolor="lightblue" | '''Level 50'''
| {{{orderhead|''1/10 health and mana regen in tainted environments.
''  Viscanti with the [[Necromancy]] specialisation gain a 1/10 bonus to excorable and poison damage.


''Viscanti with the [[Geomancy]] or [[Geochemantics]] specialisation gain a 1/10 bonus to asphyxiation and poison damage.''
[[Category: Races]]
 
''Viscanti with the [[Necroscream]] specialisation gain a 1/10 bonus to excorable and cutting damage.'''''}}}
|-
| align="right" bgcolor="lightblue" | '''Demigod'''
| {{{allies|'' Poison gas. The Viscanti is immune from poison gas. While attacking other players the Viscanti has a 5% chance to exhale poison gas at their target, dealing poison damage and inflicting the target with asthma.''}}}
|-
| align="right" bgcolor="lightblue" | '''Demigod+'''
| {{{enemies|'' The Viscanti can exhale a poison gas cloud, dealing poison damage to all non Viscanti on their ENEMY list and afflicting them with sickness. Poison gas now has a 10% chance to trigger on all attacks against denizens. (Attacks against other players remains at 5%)''}}}
|-
 
|}
[[Category:Races]]
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