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m (changed "circle" and "guild" to class, which is how the current in-game helpfile refers to them.) |
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<onlyinclude>The [[Hartstone]] is a [[class]] of [[druid]]s, who can meld with the forest itself and cause nature to rise to its defense. The class is bonded to [[White Hart]], a [[Great Spirit|Great Spirit of Nature]] who takes the form of a giant snowy-white stag.</onlyinclude> | <onlyinclude>The [[Hartstone]] is a [[class]] of [[druid]]s, who can meld with the forest itself and cause nature to rise to its defense. The class is bonded to [[White Hart]], a [[Great Spirit|Great Spirit of Nature]] who takes the form of a giant snowy-white stag.</onlyinclude> | ||
The Hartstone | The Hartstone belong to the [[druid]] [[archetype]]. Thus, they are required to take [[LowMagic]] as a common skill before being able to study [[Nature]] magic. Once having mastered Nature magic, they then specialize in [[Druidry (Stag)|Druidry]] or [[Wildewood]]. Their main secondary skill is [[Totems]], which when they master will allow them to specialize in the [[Stag]] totem. At some point, a Hartstone druid decides to become a runic druid by taking the skill of [[Runes]], or a Keeper of Hart's Secret by taking the skill of [[Dreamweaving]], or an ecologic druid by taking [[Hunting]] and its specialization of [[Ecology]], or a shamanic druid by taking [[Shamanism]]. Druids may take [[Alchemy]] as a trade skill. | ||
==The Sacred Grove== | ==The Sacred Grove== |
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