Difference between revisions of "Equipment"

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→‎Combat: added links and updated some things.
(→‎Influencing: Correcting the section about prestigious and tawdry clothing.)
(→‎Combat: added links and updated some things.)
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==Combat==
==Combat==
*Weapons. This entirely depends on what archetype, and sometimes what specialization.
*Weapons. This entirely depends on what [[archetype]], and sometimes what specialization.
**Mages, druids, wiccans and guardians will typically function without a weapon until their primary skill lets them generate one.
**[[Mage]]s, [[druid]]s, [[wiccan]]s and [[guardian]]s will typically function without a weapon until their primary skill lets them generate one.
***Those who practice [[telekinesis]] may want a dagger.
***Those who practice [[telekinesis]] may want a dagger.
**Bards will require an instrument which are made by artisans.
**[[Bard]]s will require an instrument which are made by artisans.
**Warriors and monks will need a weapon appropriate to their specialization forged by a smith.
**[[Warrior]]s and [[monk]]s will need a weapon appropriate to their specialization forged by a smith.
*Poisons
**Poisons - used to envenom weapons or for pets that spit.
*Teas
*Teas - White, Green, Black and Oolong.
*Three pipes. One should be for coltsfoot, one for faeleaf, and one myrtle.  
*2 pipes, ideally with mechanical pipetanks
**1st pipe for soothing steam blend, a core cure.
**2nd pipe for faeleaf, which provides a defensive aura that causes weapons to rebound.
**Be sure to have a way to light the pipes, such as a tinderbox, if the pipes are not runed.
**Be sure to have a way to light the pipes, such as a tinderbox, if the pipes are not runed.
*All cures. See HELP CURELIST for the details.
*All cures. See HELP CURELIST for the details.
*Protection, Healing and Disruption scrolls.
*Magic Scrolls
**Healing scrolls heal all 3 vitals at once.
**Protection scrolls shield you from a mage/druid's demesne.
**Disruption scrolls unlock a psionics channels.
*An energy cube for recharging enchantments.
*An energy cube for recharging enchantments.
**These are made with [[Jewelry#EnergyCubes|Jewelry]] but charged by [[Tinkering#Cubes|Tinkerers]] and [[Spellcraft#Cubes|Spellcrafters]].
**These are made with [[Jewelry#EnergyCubes|Jewelry]] but charged by [[Tinkering#Cubes|Tinkerers]] and [[Spellcraft#Cubes|Spellcrafters]].
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