Difference between revisions of "Wicca"
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Revision as of 01:19, 15 September 2009
Nature is the prime skill of both druids and wiccans, and reflects their bond with the natural kingdom, especially forests. Earth magic is drawn from the ethereal plane, and druids and most especially wiccans maintain close bonds with the Fae. Upon mastering nature, druids and wiccans move on to specialize in two very different paths: Druidry and Wicca. |
Broom | Master | Dart through the skies on a broomstick. |
Leprechaun | Master +33% | Greedy leprechauns steal from others. |
Faecall | Master +33% | Call your loyal fae back to you. |
Faereturn | Master +33% | Return your loyal fae back to their home. |
Maiden | Master +66%, Moon | A graceful Maiden of the Moon will bless thee. |
Barghest | Master +66%, Night | The howl of the hound of darkness paralyses all who hear. |
Brownie | Gifted | Giggling brownies tickle your enemies. |
Sylph | Gifted +33% | Winged sylphs bring your enemies from the sky. |
Faecloak | Gifted +66% | Hide your fae from view. |
Dryad | Expert | Forestal dryads sprout trees in any environment. |
Pigwidgeon | Expert +50% | Mysterious pigwidgeons trip your foes when they flee. |
Sprite | Virtuoso | Tiny sprites heal your mind. |
Channels | Virtuoso | Open aetheric channels to other planar entities. |
Pixie | Virtuoso +33% | Mischievous pixies bring sleep to your foes. |
Nymph | Virtuoso +66% | Wood nymphs soothe the animals. |
Mother | Fabled, Moon | A Mother of the Moon heals your body. |
Redcap | Fabled, Night | Swift little fae with a thirst for blood and mischief. |
Banshee | Fabled +33% | Screeching banshees attack the mind and body. |
Mushrooms | Fabled +66% | The faerie mushroom circle summons you to the woods. |
Willowisp | Mythical | Sparkly willowisps misdirect your enemies. |
Crone | Mythical +25%, Moon | A dark, toothless Crone of the Moon delivers curses. |
Slaugh | Mythical +25%, Night | As beautiful as she is vengeful, a dark fae of disease. |
Pooka | Mythical +50% | Playful pookas control your enemies. |
FaeConverge | Mythical +75% | Have all your loyal fae converge upon you at once. |
Toadcurse | Transcendent | Transform your enemies into a warty toad. |
Broom
Syntax: |
CALL BROOM MOUNT BROOM |
Where would a wiccan be without an enchanted broom? Calling your loyal broom will allow you flight on the skies.
Leprechaun
Syntax: |
FAESUMMON LEPRECHAUN |
Power: 1 (any) |
The only thing this fae loves almost as much as nature is gold. He will try to steal sovereigns out of the inventory of your enemies.
NOTE: Any fae who is summoned on the ethereal plane will cost no power except for commune-specific fae.
Faecall
Syntax: |
FAECALL |
If your loyal fae are not in your location, you can summon them to you. Those summoned will immediately follow you.
Faereturn
Syntax: |
FAERETURN [fae|MUSHROOMS] |
Dismiss your loyal fae from service.
NOTE:if you do not specify a number for mushrooms, then it will dismiss a random mushroom circle.
Maiden
Syntax: |
FAESUMMON MAIDEN |
Power: 1 (Moonhart Tree) |
This fae is only available to wiccans having taken the moon totem. The maiden will only visit for a short time, but during that time she will bestow many blessings upon you.
Additional Notes: |
Order her to follow someone else to convey blessings to them. |
Barghest
Syntax: |
FAESUMMON BARGHEST |
Power: 1 (Master Ravenwood) |
This fae is only available to wiccans having taken the night totem. The barghest is a terrible hound of darkness, whose howl causes enemies that hear it to become paralyzed. If fed blood by a redcap, the barghest will go into a bloodlust frenzy and attack an enemy with his horrific bite.
Brownie
Syntax: |
FAESUMMON BROWNIE |
Power: 1 (any) |
Brownies are the most lighthearted of the fae and will attempt to tickle your enemies.
Additional Notes: |
Tickling steals equilibrium. |
Sylph
Syntax: |
FAESUMMON SYLPH |
Power: 1 (any) |
Faes of the winds and air, a sylph will attempt to pull enemies out of the sky and trees, dropping them on the ground.
Faecloak
Syntax: |
FAECLOAK [ON|OFF] |
The Great Spirits will cloak your fae to hide them from sight.
Dryad
Syntax: |
FAESUMMON DRYAD |
Power: 1 (any) |
This fae is a spirit of a tree and calling her will summon her tree to your location. She may only be summoned outdoors but in any environment, allowing anyone capable of swinging up into her branches to do so.
Pigwidgeon
Syntax: |
FAESUMMON PIGWIDGEON |
Power: 1 (any) |
This strange and mischievous fae will attempt to trip anyone it follows.
Additional Notes: |
Has a chance to prevent the person it's following from moving from room to room. |
Sprite
Syntax: |
FAESUMMON SPRITE |
Power: 1 (any) |
Sprites are fae spirits that are incandescent reservoirs of mana. A loyal sprite will channel mana to you periodically as you need it.
Channels
Syntax: |
OPEN CHANNELS |
Power: 10 (any) |
This power will open up aetheric channels between you and summoned planar entities. Once such channels are open, you will not use any equilibrium when calling via FAECALL (though you must have equilibrium).
Pixie
Syntax: |
FAESUMMON PIXIE |
Power: 1 (any) |
Pixies are small flying fae that will shoot arrows at your enemies coated with a sleeping potion.
Nymph
Syntax: |
FAESUMMON NYMPH |
Power: 1 (any) |
The gentle nymph cannot abide violence. If she sees an entity hostile to you, she will attempt to calm it down.
Mother
Syntax: |
FAESUMMON MOTHER |
Power: 1 (Moonhart Tree) |
This fae is only available to wiccans having taken the moon totem. The mother is only interested in your well-being and will heal you if she sees you are injured.
Redcap
Syntax: |
FAESUMMON REDCAP |
Power: 1 (Master Ravenwood) |
This fae is only available to wiccans having taken the night totem. The redcap are ugly and terrible dwarf-like, dark fae who carry razors that slice into your enemies, causing them to bleed. They'll soak their caps in the blood that they splatter. If there is a barghest close by, you may ORDER REDCAP FEED BARGHEST, and the redcap will feed the blood soaked cap to the barghest, causing this dark hound to go into a blood frenzy and bite the enemy you order it to kill.
Banshee
Syntax: |
FAESUMMON BANSHEE |
Power: 1 (any) Damage Type: 100% Magic |
The scream of a banshee will cause your enemies to lose both health and mana.
Mushrooms
Syntax: |
FAESUMMON MUSHROOMS SNORT SPORES |
Power: 1 (any) |
Mushroom circles may only be summoned in a forest location. Each evening they will produce spores which you can then collect. Once you have some spores, you may SNORT SPORES, which will instantly transport you to the mushroom circle. If you SNIFF SPORES, you can determine where they will take you. Spores will not carry you across planes. SPORELIST will show you a list of all spores in your inventory and where they lead to. Note that you can use FAERETURN against any mushroom circle, even ones you do not own.
Additional Notes: |
Contrary to the above, spores aren't instant, though they are very quick. You can't snort spores with a broken nose. Anyone can snort or sniff, but only wiccans can use the SPORELIST command. |
Willowisp
Syntax: |
FAESUMMON WILLOWISP ORDER WILLOWISP SUMMON <target> |
Power: 1 (any) |
Looking nothing more than a ball of light, the willowisp can be ordered to summon an individual. Both the willowisp and its target must be in a forest location, and the target must be in an adjacent location.
Crone
Syntax: |
FAESUMMON CRONE |
Power: 1 (Moonhart Tree) |
This fae is only available to wiccans having taken the moon totem. The crone is a harsh mistress and will have no patience with your enemies. Indeed, she will curse them with a variety of afflictions.
Slaugh
Syntax: |
FAESUMMON SLAUGH |
Power: 1 (Master Ravenwood) |
This fae is only available to wiccans having taken the night totem. The slaugh are beautiful fae sent by Mother Night. They are as deadly as they are beautiful, carrying diseases to inflict upon the enemies of darkness. Slaugh may inflict your enemies with rigormortis, pox, dysentry, worms and an allergy to sunlight.
Pooka
Syntax: |
FAESUMMON POOKA |
Power: 1 (any) |
This exotic fae may look awkward and innocuous but has powerful telepathic abilities. You may order an enemy to do almost any action you choose once the pooka is prepared.
FaeConverge
Syntax: |
FAECONVERGE |
Power: 10 (prime), 5 (ethereal) |
This will summon all fae to you with the exception of dryads and mushroom circles.
Toadcurse
Syntax: |
TOADCURSE <target> STOMP TOAD |
Power: 8 (any) Damage Type: 100% Blunt (stomp) |
The most feared and potent wiccan power is that of the dreaded toadcurse. If an opponent is at half mana, you can polymorph him or her into a toad! The toadcursed victim will stay a toad for a period of time or until someone kisses them. The only attack possible on a toad is to STOMP TOAD.
Additional Notes: |
Kissing a toad doesn't always cure them, and has a chance of afflicting the kisser with the toad curse. |